Minecraft
This combination delivers exceptional performance with an average of 291 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 82 | 132 | 166 | 210 |
| 1440p QHD | 158 | 253 | 318 | 402 |
| 1080p Full HD | 250 | 400 | 504 | 612 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 4070, In-Depth Analysis
Minecraft is a sandbox title whose performance profile is unusual: it leans heavily on single-threaded CPU speed in many scenarios, yet the RTX 4070’s raw throughput dominates at common resolutions. The data shows the AMD Ryzen 5 5600 and NVIDIA GeForce RTX 4070 pairing produces a broad spread of frame rates, from 612 FPS at 1080p Low to 82 FPS at 4K Ultra, which makes clear that settings and resolution matter as much as the hardware itself.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600 is a six-core, twelve-thread processor built on the Zen 3 architecture, codenamed Vermeer, on a 7 nm process from TSMC. Its base clock is 3.50 GHz and its boost clock reaches 4.40 GHz. For Minecraft, the CPU’s single-thread performance is the primary driver of frame rate in many scenes, because the game’s core simulation and chunk updates run largely on one thread. The 5600’s single-thread Geekbench score is 1936, and its 3DMark single-thread score is 882; these are the numbers most relevant to understanding why the measured FPS scales the way it does.
The processor has 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of shared L3 cache. That 32 MB L3 cache is a meaningful asset for Minecraft, which can generate large amounts of block state data and entity calculations that benefit from cached working sets. The CPU also supports DDR4 memory with dual-channel access and 51.2 GB/s theoretical bandwidth, which is sufficient for this title. In terms of overall CPU performance, the 5600 sits at the 74th percentile of all CPUs in the benchmark database, with an average benchmark score of 20468.
Comparing directly to its nearest rivals in the database, the 5600 is virtually tied with several processors. The Intel Core Ultra 7 258V scores 20454, which is 0.1% lower, while the AMD Ryzen 5 8500G scores 20425, also 0.2% lower. The AMD EPYC 9454P and AMD EPYC 7713 score 20422 and 20363, respectively, putting them 0.2% and 0.5% behind. This means the 5600’s overall compute throughput is competitive with those parts, but the more important detail for Minecraft is single-thread speed, where the 5600 holds a strong position.
The multi-threaded results tell a story of a six-core part that can handle background tasks well: Cinebench R23 multi-core scores 18309, and the 3DMark max-thread score is 5659. But Minecraft rarely uses all twelve threads effectively. The measured FPS at 1080p Low reaches 612 FPS, which is a clear sign that the CPU is still able to feed the GPU at that point, but as settings and resolution rise, the GPU becomes the limiting factor.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4070 is built on the Ada Lovelace architecture with a 5 nm process from TSMC, featuring the AD104 chip with 35,800 million transistors on a 294 mm² die. Its base clock is 1920 MHz, boosting to 2475 MHz. The memory subsystem consists of 12 GB of GDDR6X on a 192-bit bus, delivering 504.2 GB/s of bandwidth. For Minecraft, the GPU’s role expands dramatically when shaders, render distance, and resolution are increased, because those settings demand more fill rate and memory bandwidth.
The RTX 4070 has 5888 shading units, 184 TMUs, and 64 ROPs, with 46 ray tracing cores and 184 tensor cores. The pixel rate is 158.4 GPixel/s and the texture rate is 455.4 GTexel/s, with FP32 performance of 29.15 TFLOPS. These figures explain why the GPU can push extremely high frame rates in Minecraft at 1080p, but they also show why the 4K Ultra setting drops to 82 FPS — the 12 GB VRAM and 504.2 GB/s bandwidth are adequate, but the shader and ray tracing load at Ultra settings is heavy.
In the benchmark database, the RTX 4070 sits at the 81st percentile of all GPUs, with an average benchmark score of 37648. Its nearest rivals are interesting: the NVIDIA Tesla P4 scores 37628, just 0.1% behind; the AMD Radon RX Vega 56 scores 37507, 0.4% behind; the NVIDIA GeForce RTX 4080 Mobile scores 38135, 1.3% ahead; and the AMD Radon PRO W6400 scores 37157, 1.3% behind. These percentages show that the RTX 4070’s raw compute is in a narrow band of near-equivalence with these parts, though the actual Minecraft frame rates are heavily influenced by driver and architecture-specific behavior.
The GPU’s memory clocks are 1313 MHz with 21 Gbps effective, and the 192-bit bus width is a compromise compared to higher-end parts, but it is not a bottleneck in this game. The measured FPS at 4K High is 132 FPS, which indicates the GPU has ample headroom for most Minecraft play.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured data shows a clear pattern: as resolution increases, frame rates drop, but the rate of drop is not uniform across settings. At Low settings, the 1080p FPS is 612, and 1440p drops to 402, which is about 34% lower; 4K drops to 210, which is about 66% lower than 1080p. This indicates that at low settings, the GPU is the limiting factor at higher resolutions, but the CPU is still contributing at 1080p.
At High settings, 1080p yields 400 FPS, 1440p yields 253 FPS (a 37% drop, and 4K yields 132 FPS (a 67% drop from 1080p). The drop from 1440p to 4K is 121 FPS, which is a 48% reduction. This shows that as settings rise, the GPU becomes more dominant, because the per-frame work increases.
At Ultra settings, the numbers are lower overall: 1080p is 250 FPS, 1440p is 158 FPS (a 37% drop), and 4K is 82 FPS (a 67% drop from 1080p). The 4K Ultra figure of 82 FPS is the lowest measured, and it is still playable for most users. The scaling suggests that the RTX 4070 is the limiting component at 4K Ultra, while the CPU is still capable at lower resolutions.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data covers three resolutions and four settings levels, with some rows including min and max FPS. Here is the full breakdown.
At 1080p, the Low settings produce an average of 612 FPS, with no min or max recorded. Medium settings average 504 FPS, with a min of 428 and max of 580. High settings average 400 FPS. Ultra settings average 250 FPS.
At 1440p, Low settings average 402 FPS. Medium settings average 318 FPS, with a min of 270 and max of 366. High settings average 253 FPS. Ultra settings average 158 FPS.
At 4K (3840x2160), Low settings average 210 FPS. Medium settings average 166 FPS, with a min of 141 and max of 191. High settings average 132 FPS. Ultra settings average 82 FPS.
These numbers show that even the lowest measured point, 82 FPS at 4K Ultra, is far above the 60 FPS threshold, and the highest, 612 FPS at 1080p Low, is well beyond what most displays can show, indicating the hardware can handle even highest refresh-rate monitors in lighter settings.
FAQ
Q: What is the best resolution to play Minecraft with this CPU and GPU?
A: The data shows that 1440p with High settings yields 253 FPS, and 4K with High yields 132 FPS. For a balance of fidelity and smoothness, 1440p High or 4K High are both valid, but 4K Ultra drops to 82 FPS, which might be acceptable for a slower-paced game.
Q: Can this system handle 1080p at the highest refresh rates?
A: Yes. At 1080p, even Ultra settings produce an average of 250 FPS, and High produces 400 FPS. Low is 612 FPS. This exceeds the refresh rate of most gaming monitors.
Q: Is the CPU or the GPU more important for this game?
A:** The data shows a strong CPU influence at 1080p, where FPS reaches 612, but the GPU becomes the limiting factor at 4K Ultra, dropping to 82 FPS. The CPU’s single-thread speed is critical for high frame rates, but the GPU’s 12 GB VRAM and 504.2 GB/s bandwidth handle the higher resolutions.
Q: How does the 5600 compare to other CPUs in terms of raw performance?
A:** The 5600 has an average benchmark score of 20468, which is 0.1% higher than the Intel Core Ultra 7 258V (20454), and 0.2% higher than the AMD Ryzen 5 8500G (20425). It also sits 0.2% above the AMD EPYC 9454P (20422) and 0.5% above the AMD EPYC 7713 (20363).
Q: How does the RTX 4070 compare to other GPUs in the database?
A:** The RTX 4070 has an average benchmark score of 37648, with the NVIDIA Tesla P4 at 37628 (0.1% lower), the AMD Radeon RX Vega 56 at 37507 (0.4% lower), the RTX 4080 Mobile at 40813 (1.3% higher), and the AMD Radeon PRO W6400 at 37157 (1.3% lower).
Q: What is the lowest FPS recorded in the measured data?
A:** The lowest average FPS is 82 FPS at 4K Ultra settings. The highest is 612 FPS at 1080p Low.
Settings Recommendations
For the best experience, the data suggests that Medium settings are the sweet spot, as they provide a large FPS boost over High and Ultra. At 4K, Medium yields 166 FPS compared to High’s 132 FPS, a 26% improvement, and Ultra’s 82 FPS is much lower. At 1440p, Medium gives 318 FPS, which is 65 FPS higher than High, and 160 FPS higher than Ultra. At 1080p, Medium is 504 FPS, which is 104 FPS more than High.
If you have a 144Hz monitor, 4K Medium is a solid choice, delivering 166 FPS, while 1440p Medium gives 318 FPS, which is more than sufficient for a 240Hz display. For maximum smoothness, 1080p Low at 612 FPS is overkill, but it shows the CPU can handle almost any load. Ultra settings are not recommended, because the FPS drops to 82 at 4K, but if you are playing with heavier shaders or mods, that might be the norm.
The measured data also shows that the min FPS on Medium settings is 428 at 1080p, 270 at 1440p, and 141 at 4K, which indicates that even the lowest frame times are well above 60 FPS, meaning the experience is consistently smooth. The High and Ultra settings lack min and max data, but the averages are still high enough for most users. In summary, the settings trade-offs are clear: Medium offers the best balance of visual quality and performance, while Ultra is only for those who prioritize visuals over frame rate in a game that is not demanding by default.
The combo ranks 954th out of 3710 in this game’s combined performance ladder, which places it in the top quartile of tested configurations. That rank reflects the strong all-around performance of the 5600 and 4070 pair, with the only real weakness being the 4K Ultra setting that drops below the 100 FPS mark. For most Minecraft players, this system is overkill at 1080p, comfortable at 1440p, and still capable at 4K with a few settings dialed down.
Hardware Specifications
AMD Ryzen 5 5600
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 4070 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 210.0 |
| 3840x2160 | Medium | 166.0 |
| 3840x2160 | High | 132.0 |
| 3840x2160 | Ultra | 82.0 |
| 2560x1440 | Low | 402.0 |
| 2560x1440 | Medium | 318.0 |
| 2560x1440 | High | 253.0 |
| 2560x1440 | Ultra | 158.0 |
| 1920x1080 | Low | 612.0 |
| 1920x1080 | Medium | 504.0 |
| 1920x1080 | High | 400.0 |
| 1920x1080 | Ultra | 250.0 |
Minecraft with Ryzen 5 5600 + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with RTX 4070 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + RTX 4070
Explore FPS benchmarks for other games using this same hardware combination.