Minecraft

Minecraft

AVERAGE FPS
212
excellent

This combination delivers exceptional performance with an average of 212 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 96 121 152
1440p QHD 114 183 231 291
1080p Full HD 181 290 365 461

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 152
3840x2160 Medium 121
3840x2160 High 96
3840x2160 Ultra 60
2560x1440 Low 291
2560x1440 Medium 231
2560x1440 High 183
2560x1440 Ultra 114
1920x1080 Low 461
1920x1080 Medium 365
1920x1080 High 290
1920x1080 Ultra 181

Minecraft with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 4060, In-Depth Analysis

Minecraft with an AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 4060 produces a wide range of frame rates depending on resolution and settings. The measured data spans from 60 FPS at 4K Ultra to 461 FPS at 1080p Low, which immediately signals that this combination is highly capable but also heavily influenced by the chosen configuration. The following analysis breaks down how the CPU and GPU interact across different workloads, using only the measured FPS values and the benchmark scores provided.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep at every settings level, but the pattern reveals which component becomes the bottleneck. At Low settings, the average FPS falls from 461 at 1920x1080 to 291 at 2560x1440, then to 152 at 3840x2160. That is a 67% reduction from 1080p to 4K. At High settings, the drop is from 290 to 183 to 96, a 67% reduction as well. Medium settings show 365 at 1080p, 231 at 1440p, and 121 at 4K, a 67% reduction. Ultra settings produce 181 at 1080p, 114 at 1440p, and 60 at 4K, again a 67% reduction.

The consistency of this 67% scaling across all settings strongly indicates that resolution is the dominant factor. When the pixel count quadruples from 1080p to 4K, the frame rate drops by roughly two-thirds, which is close to what would be expected if the GPU is fully utilized at higher resolutions. At 1080p Low, the 461 FPS figure is far above any typical display refresh rate, suggesting the CPU is capable of feeding frames quickly but the GPU has less work to do. At 4K Ultra, the 60 FPS result aligns with a GPU-bound scenario where the RTX 4060 is pushing its maximum output.

Looking at the 1440p numbers, they sit almost exactly between the 1080p and 4K values for each setting. For example, Medium at 1440p is 231 FPS, which is 63% of the 1080p value and 191% of the 4K value. This linear scaling suggests that neither the CPU nor the GPU is drastically out of balance; the system scales predictably as resolution increases. However, the fact that Low settings at 1080p reach 461 FPS while 4K Ultra only reaches 60 FPS indicates that the RTX 4060’s 8 GB VRAM and 128-bit memory bus become limiting factors at higher resolutions, particularly with Ultra settings that likely increase texture detail and draw distance.

The data shows no min or max FPS values for Low, High, or Ultra settings, only for Medium. For Medium, the min-max range narrows as resolution increases: 311-420 at 1080p, 196-265 at 1440p, and 102-139 at 4K. This tighter range at higher resolutions suggests that frame pacing becomes more consistent when the GPU is more heavily loaded, which is typical for a GPU-bound scenario. The absence of min/max data for other settings means no additional frame time variance can be assessed, but the average FPS pattern is clear.

How This Combo Ranks

The AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 4060 combination ranks 551st out of 1176 tested combos in Minecraft. This places it in the upper-middle portion of the database, just below the median. A rank of 551 means roughly 53% of tested combos perform better in this game, while 47% perform worse. Given that Minecraft is a sandbox title with variable rendering loads, this rank reflects a balanced mid-range setup rather than a top-tier enthusiast configuration.

The CPU’s percentile versus all CPUs is 85, meaning the Ryzen 5 5500X3D outperforms 85% of all processors in the database’s benchmark suite. The GPU’s percentile versus all GPUs is 61, so the RTX 4060 sits above 61% of all graphics cards. The CPU is clearly the stronger component relative to its peers, while the GPU is more mid-pack. This asymmetry explains why the combo rank (551 out of 1176) is lower than the CPU percentile alone might suggest; the GPU holds the combination back in more demanding scenarios.

In the nearest rivals for the CPU, the AMD Ryzen 5 5600F has an average score of 36945 with a deltaPct of 0.2, meaning the 5500X3D scores 0.2% higher. The AMD Ryzen AI 7 PRO 450 scores 37093, which is 0.2% higher than the 5500X3D. The Intel Core Ultra 5 225 scores 36938, 0.2% lower, and the Intel Core i9-12900T scores 37112, 0.3% higher. These deltas are all within 0.3% of each other, indicating that the 5500X3D performs nearly identically to these four rivals in general CPU benchmarks. For Minecraft specifically, this means the CPU is not a differentiator; any of these processors would likely produce similar frame rates in CPU-bound scenarios.

For the GPU, the nearest rivals are all AMD products with lower average scores. The AMD Radeon HD 7790 has an average score of 17666, which is 0.2% higher than the RTX 4060’s 17639 average. The AMD Radeon 780M scores 17588, 0.3% lower. The AMD Radeon Pro 560 scores 17551, 0.5% lower, and the AMD Radeon Pro 460 scores 17509, 0.7% lower. These deltas are small, but the RTX 4060 sits in the middle of this group, with one rival slightly ahead and three slightly behind. In Minecraft, this suggests the GPU’s performance is comparable to these older or integrated parts, which is surprising given the RTX 4060’s newer architecture.

GPU Role

The NVIDIA GeForce RTX 4060 has 8 GB of GDDR6 memory on a 128-bit bus, with a memory bandwidth of 272.0 GB/s. The base clock is 1830 MHz and the boost clock is 2460 MHz. The memory clock is 2125 MHz, which translates to 17 Gbps effective. These specifications are modest for a modern GPU, especially the 128-bit bus and 8 GB capacity, which can limit performance at high resolutions and settings.

In Minecraft, the VRAM capacity appears sufficient for the measured settings, as no out-of-memory issues are indicated in the FPS data. However, the 4K Ultra result of 60 FPS suggests that the GPU is heavily taxed. The pixel rate of 118.1 GPixel/s and texture rate of 236.2 GTexel/s provide raw throughput, but the 128-bit memory bus is the likely bottleneck at 4K. The FP32 performance of 15.11 TFLOPS is respectable for a mid-range card, but Minecraft’s rendering is more dependent on fill rate and memory bandwidth than raw compute.

The RTX 4060’s benchmark scores provide context. Its PassMark G3D score is 19545, with a PassMark GPU compute score of 9213. Geekbench OpenCL scores 95057 and Vulkan scores 48643. These numbers indicate solid general performance, but the nearest rival comparisons show the GPU is not far ahead of much older or integrated parts. The fact that the AMD Radeon HD 7790 scores 0.2% higher in average benchmark score is notable, though the HD 7790 is from a much older generation. This suggests that the RTX 4060’s raw benchmark scores are not exceptional, even if its feature set (ray tracing, DLSS) is more modern.

In Minecraft, the GPU’s role becomes more dominant as resolution increases. At 1080p Low, the 461 FPS likely exceeds what the GPU can sustain in more complex scenes, but the average is high. At 4K Ultra, the 60 FPS is exactly what one might expect from a GPU with this memory bandwidth. The measured data does not include ray tracing or DLSS, so the RTX 4060’s RT cores and tensor cores are not directly exercised in these tests. The 24 RT cores and 96 tensor cores are present but unused in the measured FPS figures.

FAQ

Q: What is the best resolution for this combo in Minecraft based on the data?

A: The data shows 2560x1440 provides a strong balance. At High settings, the average FPS is 183, which is well above 60 FPS and close to 144 Hz refresh rates. At 4K High, the average drops to 96 FPS, which is still playable but less headroom. At 1080p, the FPS exceeds 290 at High, which is beyond most display capabilities, so the extra pixels at 1440p are better utilized.

Q: How does the CPU compare to its nearest rivals in general benchmarks?

A: The AMD Ryzen 5 5500X3D has an average benchmark score of 37018. Its nearest rival, the AMD Ryzen AI 7 PRO 450, scores 37093, which is 0.2% higher. The Intel Core i9-12900T scores 37112, 0.3% higher. The AMD Ryzen 5 5600F scores 36945, 0.2% lower, and the Intel Core Ultra 5 225 scores 36938, 0.2% lower. All deltas are within 0.3%, so the CPU is statistically tied with these parts.

Q: Is the RTX 4060’s 8 GB VRAM enough for 4K Minecraft?

A: Based on the measured FPS, 4K High produces 96 FPS and 4K Ultra produces 60 FPS, with no indication of VRAM-related stutters or drops. The 8 GB capacity appears sufficient for these settings, though the 128-bit bus limits memory bandwidth, which likely contributes to the lower FPS at 4K compared to 1440p.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings produce an average of 291 FPS, while Ultra settings produce 114 FPS. This is a 177 FPS difference, or a 61% reduction from Low to Ultra. Medium sits at 231 FPS and High at 183 FPS, showing a steady decline as settings increase.

Q: How does the combo rank compare to other tested combos?

A: The combo ranks 551st out of 1176 tested combos in Minecraft. This means it performs better than 625 combos and worse than 550 combos. The rank places it in the 47th percentile, slightly below the median of 588.

Q: Does the CPU or GPU limit performance more at 1080p?

A: At 1080p Low, the average FPS is 461, which is very high. The CPU’s single-thread score is 2941 and multithread score is 20363, indicating strong processing capability. The GPU’s G3D score is 19545. Given that 1080p Low produces 461 FPS, the CPU is likely the limiting factor at this resolution, as the GPU has less work to do. At 1080p Ultra, the FPS drops to 181, suggesting the GPU becomes more involved.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor from the 5000 series, based on Zen 3 architecture with the Vermeer codename. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. The L3 cache is 96 MB shared, which is a large amount and typical for X3D variants. The CPU supports DDR4 memory with dual-channel operation and a memory bandwidth of 51.2 GB/s. It has 20 PCIe Gen 4 lanes and a TDP of 105 W.

In Minecraft, the CPU’s role is significant at lower resolutions. At 1080p Low, the 461 FPS average suggests the CPU is capable of high frame rates, as the GPU is not heavily loaded. The single-thread benchmark score of 2941 is moderately high, and Minecraft is known to be somewhat single-thread dependent. The multithread score of 20363 indicates good overall processing power, but the game likely uses only a few cores.

The CPU’s nearest rivals all score within 0.3% of the 5500X3D, so the CPU performance is not unique. However, the large 96 MB L3 cache could provide an advantage in Minecraft’s world generation and chunk loading, which involve repeated memory access. The measured FPS data does not isolate CPU vs GPU contribution, but the fact that 1080p Low reaches 461 FPS while 4K Ultra drops to 60 FPS shows that the CPU can sustain high frame rates when the GPU is not the bottleneck.

The CPU’s TDP of 105 W and 7 nm process node indicate efficient operation, but these are not directly measured in the FPS data. The PassMark physics score of 2282 and integer math score of 60033 provide additional context for computational performance, though they do not correlate directly with Minecraft FPS. The CPU’s percentile of 85 versus all CPUs confirms its strong standing, but the combo rank of 551 out of 1176 shows that the GPU drags the overall result down.

Settings Recommendations

Based on the measured FPS, the Medium preset at 2560x1440 offers the best balance of visual quality and performance. The average FPS is 231, with a min of 196 and max of 265. This provides a comfortable margin above 144 Hz displays and stays well above 60 FPS even in the worst measured frame. At 1080p Medium, the FPS is 365, which is excessively high for most displays, so the extra resolution at 1440p is worthwhile.

For 4K users, High settings at 3840x2160 produce an average of 96 FPS, which is playable on 60 Hz or 120 Hz displays. Ultra at 4K drops to 60 FPS exactly, which is the minimum for smooth gameplay but leaves no headroom for complex scenes. Medium at 4K produces 121 FPS, which is a better choice if visual fidelity is less important than frame rate. Low at 4K reaches 152 FPS, but the visual quality loss may not justify the extra frames.

At 1080p, High settings at 290 FPS is the recommended choice for competitive or high-refresh-rate play, as it provides ample frame rate without the visual sacrifices of Low. Medium at 365 FPS is also viable but offers no practical benefit over High for most users. Ultra at 1080p produces 181 FPS, which is still high but shows a significant drop from High, indicating that the Ultra preset has diminishing returns.

The data shows that Medium settings consistently provide the best frame time consistency, as it is the only preset with min and max FPS values across all resolutions. At 1080p Medium, the min is 311 and max is 420, a spread of 109 FPS. At 1440p Medium, the spread narrows to 69 FPS (196 to 265), and at 4K Medium, it narrows to 37 FPS (102 to 139). This suggests that Medium settings produce more stable frame pacing than Low, High, or Ultra, which lack measured min/max data.

Measured FPS Breakdown

At 1920x1080, the average FPS varies widely by settings. Low produces 461 FPS, Medium produces 365 FPS (min 311, max 420), High produces 290 FPS, and Ultra produces 181 FPS. The progression from Low to Ultra shows a 61% reduction in frame rate, with the largest single drop between High and Ultra (290 to 181, a 38% reduction). The Medium min of 311 is still higher than the Ultra average of 181, indicating that Medium is a strong performer at this resolution.

At 2560x1440, the average FPS values are lower but still substantial. Low produces 291 FPS, Medium produces 231 FPS (min 196, max 265), High produces 183 FPS, and Ultra produces 114 FPS. The drop from Low to Ultra is 61%, consistent with 1080p. The Medium min of 196 is higher than the Ultra average of 114, showing that Medium remains a better choice for consistent frame rates. The High average of 183 is close to the 144 Hz mark, making it suitable for high-refresh-rate monitors.

At 3840x2160, the average FPS drops significantly. Low produces 152 FPS, Medium produces 121 FPS (min 102, max 139), High produces 96 FPS, and Ultra produces 60 FPS. The reduction from Low to Ultra is 61%, matching the other resolutions. The Medium min of 102 is above 60 FPS, providing a smooth experience. High at 96 FPS is also playable but closer to the edge. Ultra at 60 FPS is exactly at the minimum standard for smooth gameplay, with no margin for demanding scenes.

The Medium preset is the only one with min and max FPS data, and the spread narrows as resolution increases. At 1080p, the spread is 109 FPS (311 to 420). At 1440p, the spread is 69 FPS (196 to 265). At 4K, the spread is 37 FPS (102 to 139). This narrowing indicates that the GPU becomes more consistently loaded at higher resolutions, reducing frame time variance. The data does not include min or max for other presets, so no comparison is possible for Low, High, or Ultra.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2460 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 4060 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 152.0
3840x2160 Medium 121.0
3840x2160 High 96.0
3840x2160 Ultra 60.0
2560x1440 Low 291.0
2560x1440 Medium 231.0
2560x1440 High 183.0
2560x1440 Ultra 114.0
1920x1080 Low 461.0
1920x1080 Medium 365.0
1920x1080 High 290.0
1920x1080 Ultra 181.0

Minecraft with Ryzen 5 5500X3D + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4060 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

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