Minecraft

Minecraft

AVERAGE FPS
310
excellent

This combination delivers exceptional performance with an average of 310 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 105 168 212 267
1440p QHD 201 321 379 413
1080p Full HD 318 407 442 481

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 267
3840x2160 Medium 212
3840x2160 High 168
3840x2160 Ultra 105
2560x1440 Low 413
2560x1440 Medium 379
2560x1440 High 321
2560x1440 Ultra 201
1920x1080 Low 481
1920x1080 Medium 442
1920x1080 High 407
1920x1080 Ultra 318

Minecraft with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

Minecraft, a sandbox title from 2011, presents an unusual performance landscape for the AMD Ryzen 5 3600 and NVIDIA GeForce RTX 4080 SUPER pairing. The benchmark data reveals that this combination is far from ordinary, with performance scaling patterns that diverge from typical GPU-bound titles. This analysis examines the measured frame rates, component roles, and the underlying implications for this specific hardware configuration.

Resolution Scaling

The measured FPS data reveals a dramatic and consistent scaling pattern as resolution decreases. At 3840x2160 with High settings, the combo averages 168 FPS. Dropping to 2560x1440 at High settings yields an average of 321 FPS, and at 1920x1080 the average climbs to 407 FPS. This represents a significant performance jump from 4K to 1440p, with the FPS nearly doubling, while the jump from 1440p to 1080p is a more modest but still substantial 26.8% increase.

The scaling from 4K to 1440p suggests that at 4K, the rendering load is still heavily taxing the GPU, but the 4080 SUPER has enough headroom to nearly double performance when pixel count drops. The transition from 1440p to 1080p shows a smaller relative gain, which is a classic sign that the game is becoming increasingly CPU-bound or that other bottlenecks are emerging. This behavior is more pronounced when examining the Low settings preset. At 4K Low, the average is 267 FPS. At 1440p Low, it jumps to 413 FPS, and at 1080p Low, it reaches 481 FPS. The jump from 4K to 1440p is a massive 54.7% increase, but the move from 1440p to 1080p is only 16.4%. The tight margins between Low and Medium presets at higher resolutions also point to a component that is not the primary limiting factor in those scenarios.

The data shows that the frame rate scaling is not linear. If the GPU were the sole bottleneck, the increase in FPS would be more closely proportional to the reduction in pixels. The measured pattern indicates that at lower resolutions, the Ryzen 5 3600 processor becomes a more significant constraint. The 16.4% gain from 1440p to 1080p at Low settings is particularly telling, as it is a smaller relative improvement than expected, highlighting that the game's simulation and logic threads are not scaling with the reduced rendering work. The data implies that at 1080p, the limiting component has shifted from the GPU to the CPU.

GPU Role

The RTX 4080 SUPER is a high-end card with 16 GB of GDDR6X memory on a 256-bit bus, providing a bandwidth of 736.3 GB/s. The card's core clocks are a base of 2295 MHz and a boost of 2550 MHz. The data shows this GPU has a percentile rank of 86 among all GPUs, with an average benchmark score of 54209. The nearest rivals in the data are the NVIDIA GeForce RTX 4080, which has a deltaPct of -0.1, and the AMD Radeon Pro W5700X, with a deltaPct of -1.1.

The game's performance at 4K Ultra settings, where the average FPS drops to 105, indicates that even this GPU can be brought to its knees by the game's most demanding presets. The 4K Ultra setting is the only configuration in the dataset where the average FPS falls below 200, demonstrating that the game has a significant number of graphical features that can be layered on top of each other. The 4080 SUPER's memory size and bandwidth are likely key contributors to the high frame rates at 1440p and 1080p, but the data does not suggest that VRAM is a limiting factor in any of the measured scenarios, as even the highest resolution and settings do not show a catastrophic drop that would indicate running out of memory. The 16 GB capacity appears more than sufficient for this game's needs.

The boost clock of 2550 MHz is a significant factor in the GPU's capability to push high frame rates. The GPU's performance is not just about memory bandwidth but also about its raw compute, which is substantial. However, the data suggests that in Minecraft, the GPU is often not the primary bottleneck. The frame rates at 1080p, which are often in the 300-400 range, demonstrate that the GPU can render frames much faster than the CPU can feed it. The RTX 4080's performance is so high in this game that it is effectively waiting for the CPU to catch up at lower resolutions.

3 CPU Role

The AMD Ryzen 5 3600 is a 6-core, 12-thread processor with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. The data shows it is not a top-tier CPU, with a percentile rank of 71 among all CPUs. Its average benchmark score is 17035, and it is the closest rivals are the Intel Core i7-1260P, with a deltaPct of 0.2, and the Intel Core i5-11400, with a deltaPct of -0.2. The single-thread performance is a key indicator for Minecraft, and the CPU's 3dmark single-thread score is 696, while its Cinebench R23 single-core score is 2124.

The data from the measured FPS points to the CPU as the primary limiting factor at 1080p. At this resolution, the average frame rates are constrained. When the game is run at 1080p High, the average FPS is 407, and at 1080p Low, it is 481. The average at 1080p Medium is 442, and at 1080p Ultra, it is 318. These figures show a pattern. The Low setting is not the highest FPS, but it is the highest, and the difference between Low and High is not as large as it is at higher resolutions. The fact that the 1080p Medium setting has a min FPS of 376 and a max FPS of 509 points to a wide variance in frame times, which is typical of a CPU-bound scenario where the game's logic and physics threads are working hard. The 6-core/12-thread configuration of the Ryzen 5 3600 is enough to keep the game running, but it does not provide the same level of scaling as higher-end processors. The data indicates that while the GPU is capable of far more, the CPU cannot deliver the data fast enough to keep the frames high. The performance at 1080p is more than 3x higher than at 4K Ultra, which shows that the game is heavily reliant on the CPU.

The CPU's memory bus and cache are also important. The L3 cache is 32 MB, which is useful for the game's block-based world, but the 51.2 GB/s memory bandwidth is a potential bottleneck. The CPU's memory support is DDR4, and it is running in dual-channel mode. The data suggests that the CPU is the reason why the FPS in 1080p does not scale as much as the resolution drop would suggest.

4 How This Combo Ranks

The combination of the AMD Ryzen 5 3600 and NVIDIA GeForce RTX 4080 SUPER is ranked 733 out of 3710 in the database for Minecraft. This is a strong ranking, putting it in the top 19.8% of all tested combinations. This is an interesting placement, given that the CPU is not a top-tier part. The ranking indicates that the GPU is doing a lot of the heavy lifting, but the CPU's relative weakness means it is not able to fully utilize the GPU's potential.

Compared to other combos, this pairing is good but not exceptional. The rank of 733 shows that there are a significant number of combos that can outperform it, likely those with higher-end CPUs. The data shows that the GPU is the more powerful component, but the CPU is the limiting factor. The combo's rank is a result of the CPU's constraint.

The deltaPct for the CPU's nearest rivals is very small, with the Intel Core i7-1260P being 0.2% faster and the Intel Core i5-11400 being 0.2% slower. This means that the CPU's performance is very well-matched with these processors. The GPU's benchmark score is also very close to the RTX 4080, with a deltaPct of -0.1. This means that the combo's rank is not due to any single component being a performance outlier, but rather the result of the CPU's mid-range capabilities.

Measured FPS Breakdown

The measured FPS data is as follows. At 3840x2160, the High settings produce an average of 168 FPS. The Low settings at the same resolution yield 267 FPS. The Medium settings have an average of 212 FPS, with a min of 180 and a max of 243. The Ultra settings yield the lowest average of 105 FPS.

Moving to 2560x1440, the High settings average 321 FPS. The Low settings average 413 FPS. The Medium settings average 379 FPS, with a min of 323 and a max of 436. The Ultra settings average 201 FPS.

At 1920x1080, the High settings average 407 FPS. The Low settings average 481 FPS. The Medium settings average 442 FPS, with a min of 376 and a max of 509. The Ultra settings average 318 FPS.

The data shows a clear pattern. The Low settings are always faster than High, Medium is in between, and Ultra is the most demanding. The most interesting data point is the Ultra settings at 1080p, which is 318 FPS, which is lower than the High settings at 1080p, which is 407 FPS, and also lower than the Medium settings at 1440p, which is 379 FPS. This shows that the Ultra preset introduces a significant performance hit that is not proportional to the resolution. The Ultra setting at 1440p is 201 FPS, which is higher than the 1080p Ultra, but lower than the 1440p Medium.

The min and max FPS data for the Medium settings shows a consistent pattern. At 4K, the min is 180 and max is 243. At 1440p, the min is 323 and max is 436. At 1080p, the min is 376 and max is 509. The spread between min and max increases as resolution decreases, indicating more frame time variance as the CPU becomes more involved.

6 Settings Recommendations

Based on the measured data, the best experience for the user depends on the resolution of their monitor. For 4K resolution, the Medium preset is the best choice. It achieves an average of 212 FPS, which is significantly higher than the High preset's 168 FPS and the Ultra preset's 105 FPS. The Medium preset also has a high min FPS of 180, which ensures the frame rate does not dip below the refresh rate of most 4K monitors. The Ultra preset is not recommended for 4K, as the average of 105 FPS is lower than the typical 144Hz refresh rate of many 4K displays.

For 1440p resolution, the High preset is the sweet spot. It produces an average of 321 FPS, which is well above the refresh of most 1440p monitors. The Medium preset at 379 FPS is even higher, but the High preset offers the best balance between visual quality and performance, as the Ultra preset at 201 FPS is lower than the Medium and High. The Low preset at 413 FPS is the highest, but it sacrifices too much visual quality for a marginal FPS gain.

For 1080p, the High preset is the recommended. The Medium preset at 442 FPS is also excellent, but the High preset offers a better visual experience. The Low preset at 481 FPS is not necessary, and the Ultra preset at 318 FPS is a significant drop from the other presets. The Medium preset at 1080p has a min FPS of 376 and a max of 509, showing a wide variance, but the average of 442 FPS is well above the refresh rate of any 1080p monitor. The High preset at 1080p is 407 FPS, which is still very high. The data suggests that the CPU is the bottleneck in this scenario, so the settings have less impact than at 4K.

FAQ

Q: What is the average FPS at 4K with High settings?

A: The average FPS at 3840x2160 with High settings is 168 FPS.

Q: Is the game more CPU or GPU-bound at 1080p?

A: The data suggests that the game is CPU-bound at 1080p. The average FPS increases only by a small amount from 1440p to 1080p, and the frame time variance is high, indicating that the CPU is the limiting factor.

Q: What is the maximum FPS recorded at 1080p with Medium settings?

A: The maximum FPS at 1080p with Medium settings is 509 FPS.

Q: How does the combo rank among all tested combos?

A: The combo of AMD Ryzen 5 3600 and NVIDIA GeForce RTX 4080 SUPER is ranked 733 out of 3710 combos in the Minecraft database.

Q: At which resolution and settings does the frame rate drop below 100 FPS?

A: The only measured configuration that averages below 100 FPS is 3840x2160 with Ultra settings, which has an average of 105 FPS.

Q: What is the difference in average FPS between the Low and Ultra settings at 4K?

A: At 4K, the Low settings average 267 FPS, while the Ultra settings average 105 FPS. The Low preset is 162 FPS faster.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 4080 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 267.0
3840x2160 Medium 212.0
3840x2160 High 168.0
3840x2160 Ultra 105.0
2560x1440 Low 413.0
2560x1440 Medium 379.0
2560x1440 High 321.0
2560x1440 Ultra 201.0
1920x1080 Low 481.0
1920x1080 Medium 442.0
1920x1080 High 407.0
1920x1080 Ultra 318.0

Minecraft with Ryzen 5 3600 + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4080 SUPER + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RTX 4080 SUPER

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