Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
138
excellent

This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 63 80 97
1440p QHD 75 119 152 192
1080p Full HD 118 189 238 299

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 97
3840x2160 Medium 80
3840x2160 High 63
3840x2160 Ultra 39
2560x1440 Low 192
2560x1440 Medium 152
2560x1440 High 119
2560x1440 Ultra 75
1920x1080 Low 299
1920x1080 Medium 238
1920x1080 High 189
1920x1080 Ultra 118

Minecraft: Java Edition with Intel Core i5-14600KF + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

Resolution Scaling

Minecraft: Java Edition shows a dramatic, predictable FPS curve as resolution climbs, and the data for this Core i5-14600KF + GTX 1660 SUPER combo reveals a system that transitions from overwhelmingly CPU-bound at 1080p to heavily GPU-bound at 4K. At 1920x1080 with Low settings, the combo produces 298.8 FPS, a figure so high that it clearly exceeds what the GTX 1660 SUPER’s 5.027 TFLOPS of FP32 compute would suggest, indicating the CPU is doing the heavy lifting at this resolution. Moving to 2560x1440 Low drops the average to 192.1 FPS, a 35.7% reduction, while the jump to 3840x2160 Low yields 97.1 FPS, another 49.5% cut. This steep, near-linear decline with pixel count is the signature of a GPU that is becoming the limiting factor as resolution increases.

The Ultra preset tells a similar story but with lower absolute numbers. At 1080p Ultra, the combo manages 117.7 FPS; at 1440p Ultra, it falls to 75.3 FPS (a 36% drop); and at 4K Ultra, it bottoms out at 39.1 FPS (a 48.1% further drop). The consistency of these percentage drops across settings presets — roughly one-third lost from 1080p to 1440p, then nearly half of the remaining performance lost from 1440p to 4K — points to a system where the GTX 1660 SUPER’s 6 GB of GDDR6 memory and 336.0 GB/s bandwidth are progressively saturated. The 4K Ultra result of 39.1 FPS is below the 60 FPS threshold, meaning this combo cannot deliver a smooth 4K experience at maximum quality, whereas the 4K High preset at 62.5 FPS just barely crosses that line. The data indicates that at 1080p and even 1440p Low/Medium, the Core i5-14600KF with its 14 cores and 5.30 GHz boost clock is the primary performance driver, but at 4K, the GPU’s 1408 shading units and 48 ROPs become the bottleneck.

CPU Role

The Intel Core i5-14600KF is a Raptor Lake Refresh part with 14 cores and 20 threads, a configuration that provides substantial headroom for Minecraft’s single-threaded rendering engine. Its single-core performance is exceptional: the Cinebench R23 single-core score of 4643 and Geekbench single-core score of 2778 place it in the top tier for gaming CPUs. This matters because Minecraft’s main game loop is largely single-threaded, and the data reflects this: at 1080p Low, the combo hits 298.8 FPS, a number that is only achievable if the CPU can feed the GPU with draw calls faster than the GPU can render them. The CPU’s 5.30 GHz boost clock, combined with a 24 MB shared L3 cache, ensures that chunk loading and entity updates do not become a wall at lower resolutions.

The multi-core scores further contextualize the CPU’s role. The Cinebench R23 multi-core score of 32889 and Passmark multithread score of 38697 show a processor that is also capable of handling background tasks, modded Minecraft servers, or integrated shader compilation without stealing cycles from the main render thread. The CPU’s percentileVsAllCpus of 93 indicates it outperforms 93% of all CPUs in the benchmark database, and its nearest rival, the Intel Core i5-14600K, scores only 0.4% lower in average benchmark score, confirming that the "F" (no integrated graphics) designation does not sacrifice compute performance. In the context of this game, the CPU is never the limiting factor at any resolution tested — even at 4K Ultra where the GPU struggles, the CPU’s 14 cores provide ample margin. The 125 W TDP and dual-channel DDR4/DDR5 memory support further indicate a balanced platform, though the memory bandwidth figures are not provided in the data.

GPU Role

The NVIDIA GeForce GTX 1660 SUPER, based on the Turing architecture and TU116 chip, is the clear bottleneck at higher resolutions in this pairing. With 6 GB of GDDR6 memory on a 192-bit bus delivering 336.0 GB/s of bandwidth, the GPU has enough memory capacity for 1080p and 1440p textures in Minecraft, but the 4K Ultra result of 39.1 FPS suggests that both the memory subsystem and the compute units are overwhelmed. The GPU’s boost clock of 1785 MHz and 1408 shading units produce 5.027 TFLOPS of FP32 compute, which is modest by modern standards. The benchmark data shows the GPU’s percentileVsAllGpus is 55, meaning it sits just above the median, and its nearest rival, the AMD Radeon RX Vega 11, scores 0.2% lower, indicating the GTX 1660 SUPER is a mid-pack performer.

The scaling from Low to Ultra at each resolution quantifies the GPU’s workload. At 1080p, the spread from Low (298.8 FPS) to Ultra (117.7 FPS) is a 60.6% reduction, showing that the GPU can still render the higher-quality settings at playable framerates. At 1440p, the spread from 192.1 to 75.3 FPS is a 60.8% reduction, nearly identical, which suggests the GPU is handling the increased pixel count proportionally. However, at 4K, the spread from 97.1 to 39.1 FPS is a 59.7% reduction, and the absolute numbers are low enough that the GPU’s 48 ROPs and 85.68 GPixel/s pixel rate are clearly the limiting factor. The 3DMark Steel Nomad DX12 score of 1278 and Passmark G3D score of 12699 provide synthetic confirmation of this GPU’s mid-range standing. For Minecraft specifically, the GPU’s 6 GB VRAM is sufficient for standard texture packs at 1080p/1440p, but the data shows that Ultra settings at 4K demand more than this GPU can deliver.

How This Combo Ranks

In the full database of tested combinations, this Core i5-14600KF + GTX 1660 SUPER pairing ranks 1512 out of 1727 combos for Minecraft: Java Edition. This places it in the bottom 12.5% of all tested combos, which is a striking result given the CPU’s high percentile ranking. The explanation lies in the GPU: while the CPU is in the 93rd percentile, the GPU is only in the 55th percentile, and the combo’s overall rank is dragged down by the GPU’s mid-pack performance. The rank of 1512 means there are 215 combos that perform worse, but the vast majority of tested configurations deliver higher average FPS in this game.

The disparity between the CPU’s strength and the combo’s rank reveals that Minecraft: Java Edition at the tested settings is more sensitive to GPU performance than CPU performance once resolution increases. At 1080p, the combo’s 298.8 FPS on Low would suggest a much higher rank, but the 4K Ultra result of 39.1 FPS pulls the aggregate down. The combo’s rank is likely influenced by the fact that many other tested combos feature more powerful GPUs paired with similar or weaker CPUs, and at 4K, those GPUs pull ahead significantly. The data indicates that this pairing is unbalanced for this game: the CPU has far more capability than the GPU can utilize at higher resolutions, making the GTX 1660 SUPER the clear performance ceiling.

FAQ

Q: Can this combo run Minecraft at 4K smoothly?

A: Only at Low settings, where it achieves 97.1 FPS, or at High settings with 62.5 FPS. Medium produces 80.3 FPS, but Ultra drops to 39.1 FPS, which is not smooth.

Q: What is the best resolution for this combo?

A: 1920x1080 is the strongest resolution, with all settings presets above 117 FPS. At 1440p, Low and Medium remain excellent at 192.1 and 151.8 FPS, respectively.

Q: How does the CPU compare to its nearest rival?

A: The Core i5-14600KF scores 0.4% higher than the Intel Core i5-14600K in average benchmark score, and 0.6% higher than the AMD Ryzen 9 5950X.

Q: Is the GPU a bottleneck at 1080p?

A: No, the data shows 298.8 FPS at Low and 117.7 FPS at Ultra, indicating the CPU is the limiting factor at 1080p, not the GPU.

Q: What is the FPS drop from 1080p to 1440p at High settings?

A: At High settings, the drop is from 188.5 FPS at 1080p to 118.8 FPS at 1440p, a 37% reduction.

Q: How much VRAM does the GPU have and is it enough?

A: The GTX 1660 SUPER has 6 GB of GDDR6 memory, which is sufficient for the tested settings, as the performance drops are more attributable to compute and bandwidth than capacity.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce 298.8 FPS, Medium 238 FPS, High 188.5 FPS, and Ultra 117.7 FPS. All presets exceed 60 FPS by a wide margin, and even Ultra is above 100 FPS, making 1080p the ideal resolution for this pairing. The scaling from Low to Ultra is a 60.6% performance loss, which is substantial but acceptable given the high absolute numbers.

At 2560x1440, the results remain playable for most presets. Low hits 192.1 FPS, Medium 151.8 FPS, and High 118.8 FPS, all comfortably above 60 FPS. Ultra falls to 75.3 FPS, which is still smooth but begins to show the GPU’s strain. The drop from 1080p to 1440p at each preset is consistent, around 35-37%, indicating a balanced scaling pattern.

At 3840x2160, the GPU becomes the limiting factor. Low manages 97.1 FPS, Medium 80.3 FPS, and High 62.5 FPS, all playable. Ultra, however, drops to 39.1 FPS, which is below the 60 FPS threshold for smooth gameplay. The gap between High and Ultra at 4K is 23.4 FPS, the largest single-preset jump in the data, showing that Ultra settings introduce a disproportionately heavy load on the GTX 1660 SUPER.

Settings Recommendations

For the best experience at 1920x1080, the Ultra preset at 117.7 FPS is the clear choice — it provides the maximum visual quality while maintaining a high framerate that takes full advantage of the CPU’s capability. If a higher refresh rate display is in use, the Medium preset at 238 FPS or High at 188.5 FPS offers ample headroom. At 2560x1440, the High preset at 118.8 FPS is the sweet spot, delivering strong visuals with a framerate that remains smooth. The Ultra preset at 75.3 FPS is acceptable for slower-paced gameplay, but High is recommended for consistent performance.

At 3840x2160, the data suggests avoiding Ultra entirely, as 39.1 FPS is below the playable threshold. The High preset at 62.5 FPS is the only preset that balances visual fidelity with a 60 FPS framerate, while Medium at 80.3 FPS provides a more comfortable margin. For 4K gaming, the Low preset at 97.1 FPS is the safest recommendation for maintaining a high refresh rate, though it sacrifices visual quality. Overall, the combo is best utilized at 1080p or 1440p with High or Ultra settings, while 4K should be reserved for Medium or High presets depending on framerate tolerance. The data clearly shows that the GTX 1660 SUPER is the constraining component, and users should adjust resolution and settings accordingly to match their performance priorities.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce GTX 1660 SUPER in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 97.1
3840x2160 Medium 80.3
3840x2160 High 62.5
3840x2160 Ultra 39.1
2560x1440 Low 192.1
2560x1440 Medium 151.8
2560x1440 High 118.8
2560x1440 Ultra 75.3
1920x1080 Low 298.8
1920x1080 Medium 238.0
1920x1080 High 188.5
1920x1080 Ultra 117.7

Minecraft: Java Edition with ii5-14600KF + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with GTX 1660 SUPER + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

Other Games with ii5-14600KF + GTX 1660 SUPER

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