Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
364
excellent

This combination delivers exceptional performance with an average of 364 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 107 170 214 267
1440p QHD 201 324 405 512
1080p Full HD 316 509 644 698

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 267
3840x2160 Medium 214
3840x2160 High 170
3840x2160 Ultra 107
2560x1440 Low 512
2560x1440 Medium 405
2560x1440 High 324
2560x1440 Ultra 201
1920x1080 Low 698
1920x1080 Medium 644
1920x1080 High 509
1920x1080 Ultra 316

Minecraft: Java Edition with Intel Core i5-14400F + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 4080 SUPER delivers exceptionally high frame rates in Minecraft: Java Edition, placing the combination in the top tier of tested systems. The combo ranks 113th out of 1,727 tested combinations, placing it comfortably within the top 6.5% of all hardware pairings analyzed for this title. This ranking is consistent with the individual component standings, as both the CPU and GPU sit at the 88th percentile compared to all other processors and graphics cards in the database. The performance data shows a system that rarely struggles to maintain fluid motion, even at the most demanding settings and resolutions, though the scaling patterns between the two components reveal a clear division of labor in this particular game engine.

How This Combo Ranks

The combo rank of 113 out of 1,727 tested combinations indicates that this pairing outperforms approximately 93.5% of all recorded systems for Minecraft: Java Edition. This places it well ahead of the median configuration, though there are still 112 combinations that deliver higher average frame rates. The database shows that systems ranked above this combo typically leverage either higher-tier 14th-gen Core i9 processors or flagship RTX 4090-class GPUs, which explains the performance gap in a title where both CPU and GPU contribute meaningfully to the final frame rate.

The individual component data reinforces this strong standing. The Core i5-14400F posts an average benchmark score of 32,508, which places it in the 88th percentile of all CPUs. Its nearest rival, the Intel Core i7-12800H, scores 32,513, a delta of 0%, meaning the two processors are effectively tied in aggregate performance. The AMD Ryzen 5 PRO 7645 trails by 0.2% with a score of 32,446, while the AMD Ryzen 7 250 leads by 0.2% at 32,584. This places the i5-14400F in a tightly contested mid-range performance band where single-digit percentage differences separate competitors.

On the GPU side, the RTX 4080 SUPER achieves an average benchmark score of 53,610, also ranking in the 88th percentile among all graphics cards. Its nearest rival, the AMD Radeon RX 6900 XT, scores 53,489, a delta of 0.2%, which is within the margin of measurement noise. The Radeon Pro W6600M trails by 0.4% at 53,414, while the Radeon RX 7700S sits 2.1% behind at 52,505. The RTX 5070 Ti is 2.9% back at 52,086. These margins are small enough that game-specific optimizations, rather than raw compute power, will determine which card leads in any given title.

Settings Recommendations

The measured frame rate data shows that the High preset provides the most balanced experience across all three resolutions tested. At 1080p, High delivers 508.8 FPS, which is more than sufficient for any display refresh rate currently available. The jump to Ultra drops performance to 315.5 FPS at 1080p, a reduction of 38%, while the visual uplift in Minecraft: Java Edition is minimal due to the game's block-based rendering style. The data indicates that High is the sweet spot where the GPU is fully utilized without introducing unnecessary strain that yields diminishing visual returns.

At 1440p, High produces 323.9 FPS, which remains exceptionally fluid and well above the threshold for competitive play. Medium delivers 405.4 FPS at this resolution, but the extra frames come at the cost of reduced draw distance and shadow quality, which can impact gameplay in a title where visibility is crucial. The Ultra preset at 1440p drops to 201 FPS, which is still playable but represents a significant step down from High. For 4K, High yields 170.3 FPS, which is the highest measured frame rate at that resolution with any preset that maintains visual fidelity.

The Low preset, while delivering the highest frame rates at every resolution (697.8 FPS at 1080p, 511.5 FPS at 1440p, and 266.6 FPS at 4K), sacrifices too much visual information for most players. Minecraft's aesthetic relies on texture clarity and lighting to convey environmental details, and the Low preset strips away these elements. The Medium preset offers a middle ground, but the data suggests that High provides the best overall experience, balancing visual quality with frame rates that exceed any practical display limit.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a system that is largely CPU-bound at lower resolutions and becomes progressively GPU-bound as pixel count increases. At 1080p High, the combo produces 508.8 FPS, which drops to 323.9 FPS at 1440p (a 36% reduction) and further to 170.3 FPS at 4K (a 67% reduction from 1080p). This scaling pattern indicates that at 1080p, the RTX 4080 SUPER is not the limiting factor; the i5-14400F's 10 cores and 16 threads are working near their ceiling in a game that is known for its single-thread-heavy rendering pipeline.

The Ultra preset shows a similar trend, with 315.5 FPS at 1080p falling to 201 FPS at 1440p (a 36% drop) and then to 106.5 FPS at 4K (a 66% drop from 1080p). The consistency of these percentage reductions across presets suggests that the resolution scaling is not significantly affected by the graphics settings; the same bottleneck transitions occur regardless of whether the system is running Low or Ultra. This is a sign that the game's render distance and chunk-loading logic, which are CPU-driven, impose a floor on performance that the GPU cannot overcome until the pixel workload becomes substantial enough at 4K.

At 4K, the RTX 4080 SUPER begins to show its capabilities, but the frame rates remain extremely high. The gap between Low (266.6 FPS) and Ultra (106.5 FPS) at 4K is 60%, which is the largest spread among all resolutions. This indicates that at 4K, the GPU is finally the dominant factor, and the graphics settings have a more pronounced impact on the final frame rate. The data suggests that for players targeting 4K, the High preset at 170.3 FPS is the optimal choice, as it keeps the GPU engaged while avoiding the heavy shader and post-processing costs of Ultra.

Measured FPS Breakdown

At 1920x1080, the measured frame rates are uniformly high across all presets. The Low preset achieves 697.8 FPS, which is the single highest measurement in the entire dataset. Medium follows at 644.1 FPS, a 7.7% reduction from Low. High delivers 508.8 FPS, which is 27% lower than Low but still massively above display refresh rates. Ultra drops to 315.5 FPS, a 55% reduction from Low. The progression from Low to Ultra shows a consistent penalty for each step up in graphical fidelity, with the largest single drop occurring between Medium and High (135.3 FPS, or 21%).

At 2560x1440, the pattern repeats but with lower absolute numbers. Low produces 511.5 FPS, which is 26.7% lower than the 1080p Low result. Medium yields 405.4 FPS, a 20.8% drop from Low at this resolution. High reaches 323.9 FPS, which is 20.1% below Medium. Ultra falls to 201 FPS, a 38% reduction from High and the largest relative drop between consecutive presets at any resolution. This suggests that at 1440p, the Ultra preset introduces effects that disproportionately tax the GPU.

At 3840x2160, the frame rates remain playable but show the system's limits. Low delivers 266.6 FPS, which is still exceptionally high for 4K gaming. Medium achieves 213.5 FPS, a 19.9% drop from Low. High produces 170.3 FPS, a 20.2% reduction from Medium. Ultra drops to 106.5 FPS, a 37.5% decline from High. The 4K Ultra result is the only measurement in the entire dataset that falls below 200 FPS, indicating that this preset at this resolution is where the RTX 4080 SUPER finally becomes the limiting factor.

FAQ

Q: How does this combo rank compared to other tested systems?

A: The Intel Core i5-14400F and RTX 4080 SUPER combination ranks 113th out of 1,727 tested combos for Minecraft: Java Edition, placing it in the top 6.5% of all recorded systems.

Q: What is the best graphics preset for this combo?

A: The High preset is recommended, as it delivers 508.8 FPS at 1080p, 323.9 FPS at 1440p, and 170.3 FPS at 4K, all of which exceed typical display refresh rates while maintaining visual fidelity.

Q: Is the system CPU-bound or GPU-bound at 1080p?

A: The data indicates CPU-bound behavior at 1080p, as the frame rates are extremely high but do not scale linearly with GPU capabilities; the i5-14400F's single-thread performance is the limiting factor.

Q: What is the performance difference between Low and Ultra at 1440p?

A: At 1440p, Low produces 511.5 FPS while Ultra drops to 201 FPS, a 60.7% reduction that shows the substantial cost of the Ultra preset's effects.

Q: Does the RTX 4080 SUPER reach its full potential in this game?

A: Only at 4K Ultra does the GPU appear fully utilized, with frame rates dropping to 106.5 FPS; at lower resolutions, the CPU prevents the GPU from reaching its maximum output.

Q: How does the CPU's benchmark score compare to its nearest rival?

A: The i5-14400F scores 32,508 on average, which is statistically tied with the Intel Core i7-12800H at 32,513 (0% delta), showing near-identical aggregate performance.

CPU Role

The Intel Core i5-14400F features 10 cores and 16 threads, a configuration that balances multi-threaded capacity with strong single-thread performance. Its base clock of 2.50 GHz and boost clock of 4.70 GHz provide the frequency headroom that Minecraft: Java Edition relies on for its primary game loop, which is largely single-threaded. The processor's cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 20 MB of shared L3 cache, which helps feed the game's chunk-generation and entity-tick logic.

In the benchmark data, the CPU's single-thread results are notable. The Cinebench R23 single-core score of 3,093 and Geekbench single-core score of 2,333 indicate strong per-core performance that directly translates to the measured frame rates in this title. The multi-thread scores of 21,914 in Cinebench R23 and 11,209 in Geekbench show that the 10-core design also handles background tasks without interfering with the game's main thread.

The measured FPS data reveals that at 1080p, the CPU is the limiting component. The frame rates at High (508.8 FPS) and Ultra (315.5 FPS) are far higher than what most displays can show, but the scaling between presets is not purely GPU-driven. If the GPU were the bottleneck, the frame rate difference between Low and Ultra would be more pronounced at 1080p. Instead, the 55% drop from Low to Ultra at 1080p suggests that the CPU is already near its ceiling, and the additional GPU workload from higher settings does not translate to proportionally lower frame rates until the resolution increases.

This CPU-bound behavior at lower resolutions is typical for Java Edition, which has a single-threaded rendering pipeline that cannot fully utilize the RTX 4080 SUPER's 10,240 shading units. The GPU's 52.22 TFLOPS of FP32 compute and 736.3 GB/s of memory bandwidth are effectively wasted at 1080p, as the CPU cannot feed data fast enough. However, at 4K, the GPU's capabilities become relevant, with the Ultra preset dropping to 106.5 FPS, indicating that the pixel workload finally exceeds the CPU's output capacity. The CPU's 65W TDP and 10 nm process node are efficient, allowing sustained boost clocks during extended play sessions without thermal throttling that could otherwise reduce frame rates.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 4080 SUPER in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 266.6
3840x2160 Medium 213.5
3840x2160 High 170.3
3840x2160 Ultra 106.5
2560x1440 Low 511.5
2560x1440 Medium 405.4
2560x1440 High 323.9
2560x1440 Ultra 201.0
1920x1080 Low 697.8
1920x1080 Medium 644.1
1920x1080 High 508.8
1920x1080 Ultra 315.5

Minecraft: Java Edition with ii5-14400F + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with RTX 4080 SUPER + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

Other Games with ii5-14400F + RTX 4080 SUPER

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