Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 45 57 68
1440p QHD 50 83 103 129
1080p Full HD 81 133 167 207

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 68
3840x2160 Medium 57
3840x2160 High 45
3840x2160 Ultra 27
2560x1440 Low 129
2560x1440 Medium 103
2560x1440 High 83
2560x1440 Ultra 50
1920x1080 Low 207
1920x1080 Medium 167
1920x1080 High 133
1920x1080 Ultra 81

Minecraft: Java Edition with Intel Core i5-12400F + AMD Radeon RX 580, In-Depth Analysis

The Intel Core i5-12400F paired with the AMD Radeon RX 580 represents a balanced, if aging, combination for Minecraft: Java Edition. The CPU, a 6-core, 12-thread Alder Lake-S part with a base clock of 2.50 GHz and a boost clock of 4.40 GHz, provides the foundational compute power. Its 18 MB of shared L3 cache and support for DDR4 and DDR5 memory position it as a capable mid-range processor. In benchmark terms, it achieves a 77th percentile ranking against all CPUs, with an average benchmark score of 19221. This places it in curious company; it is essentially tied with the Intel Core i7-8700K, scoring a mere 0.1% higher, and is only 0.3% ahead of the Intel Core i5-1335U. Conversely, it trails the AMD Ryzen 5 7533HS by 0.7% and leads the AMD EPYC 7773X by 1.3%. This data suggests the 12400F is a highly competent modern processor whose performance is competitive with previous-generation flagships, making it a strong anchor for a system.

CPU Role — cores, clocks, and how they relate to this game's results

Minecraft: Java Edition is notoriously sensitive to single-thread performance, but it also benefits from additional cores for background tasks like chunk generation and entity updates. The i5-12400F’s architecture provides a strong foundation for this workload. Its single-thread credentials are demonstrated by a 3DMark single-thread score of 909 and a Geekbench single-core score of 2221. These figures are complemented by robust multi-threaded capabilities, evidenced by a Cinebench R23 multi-core score of 16518 and a Passmark multithread score of 19433. The processor’s ability to scale from two threads (3DMark 2-thread score of 1699) to its full 12 threads (3DMark max-threads score of 5912) indicates that it can handle the fluctuating demands of the game’s engine, which often ramps up thread usage during world generation or in complex redstone contraptions.

The data shows a clear correlation between the CPU's strength and the frame rates achieved at lower resolutions. At 1920x1080 with Low settings, the system reaches an average of 206.6 FPS. This high frame rate confirms the CPU's ability to feed the GPU with data quickly, as the graphics card is less burdened at this settings level. Even at High settings at 1080p, the average of 133.4 FPS remains exceptionally high, suggesting that the CPU is not the primary bottleneck in this configuration for most scenarios. The processor's 12 threads ensure that even with the game's single-thread-dominated main loop, there is ample headroom for other system processes and game sub-systems. The Cinebench R20 single-core score of 979 and multi-core score of 6937 further corroborate this balance of single-thread agility and multi-thread capacity, which is ideal for a game that demands both responsiveness and background processing power.

The i5-12400F is not an unlocked multiplier part, meaning its clock speeds are fixed by Intel's specifications. However, the performance data indicates this does not hinder its gaming capability. Its performance ceiling is high enough that the primary limiting factor in this pairing is the graphics card, especially at higher resolutions and settings. The CPU's Passmark single-thread score of 3481 and Geekbench multi-core score of 9138 place it in a performance tier where it can support high refresh rate gaming, provided the GPU can keep pace. In this context, the CPU acts as a reliable and powerful engine, ensuring that the GPU is the component that dictates the final frame rate output.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: How does the Intel Core i5-12400F compare to its closest rivals in overall benchmark score?

A: The i5-12400F has an average benchmark score of 19221. This makes it 0.1% faster than the Intel Core i7-8700K (19210) and 0.3% faster than the Intel Core i5-1335U (19167). It is 0.7% slower than the AMD Ryzen 5 7533HS (19364) and 1.3% faster than the AMD EPYC 7773X (18979).

Q: What is the performance delta between the AMD Radeon RX 580 and its nearest rival?

A: The RX 580 has an average benchmark score of 13559. The data shows it is exactly 0% different from the NVIDIA GeForce GTX 570 (13564). It is 0.1% faster than the NVIDIA GeForce GTX 950 (13549) and 1.1% faster than the AMD Radeon Pro 455 (13416), but 1.1% slower than the NVIDIA P106-090 (13716).

Q: What frame rate can a user expect at 1920x1080 with High settings?

A: At 1920x1080 resolution with High settings, the measured average FPS is 133.4. This indicates a very smooth experience for standard monitors, with performance dropping to an average of 80.6 FPS when settings are increased to Ultra.

Q: How does the CPU's multi-threaded performance scale compared to its single-thread performance?

A: The CPU demonstrates strong scaling. In 3DMark, its score increases from 909 for a single thread to 1699 for 2 threads, 3067 for 4 threads, 4779 for 8 threads, and finally 5912 for max threads. This scaling shows an efficient utilization of its 6 cores and 12 threads.

Q: What is the percentile ranking of this CPU and GPU combination?

A: The combo's rank in this game is 1603 out of 1727 tested combinations. The CPU itself is in the 77th percentile of all CPUs, while the GPU is in the 53rd percentile of all GPUs. This suggests the CPU is the stronger component relative to its peers.

Q: What are the memory specifications for the i5-12400F?

A: The Intel Core i5-12400F supports DDR4 and DDR5 memory through a dual-channel memory bus. It does not support ECC memory. The L3 cache is 18 MB shared, with an L1 cache of 80 KB per core and an L2 cache of 1.25 MB per core.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a classic pattern of GPU-bound scaling as resolution increases. At 1920x1080 with High settings, the system achieves an average of 133.4 FPS. Moving to 2560x1440, the average drops by approximately 38% to 82.5 FPS. This significant decline indicates that the graphics card is beginning to struggle with the increased pixel count. The trend continues at 3840x2160, where the average FPS plummets to 44.9, a further reduction of about 46% from the 1440p figure. This exponential drop in performance as resolution increases is a clear indicator that the AMD Radeon RX 580 is the limiting component at higher resolutions.

The data at Low settings reinforces this conclusion. At 1080p Low, the system produces a very high average of 206.6 FPS. This high frame rate suggests that the CPU is capable of pushing the game engine to its limits, and the GPU is not the primary bottleneck at this low workload. However, at 4K Low, the average drops to 68.2 FPS. While still playable, this is a 67% reduction from the 1080p Low result. If the CPU were the limiting factor, we would expect the frame rate to remain relatively consistent across resolutions. The fact that it drops so dramatically proves that the GPU's fill rate and memory bandwidth are insufficient to maintain high frame rates at 4K.

The scaling pattern is consistent across all settings. For example, at Medium settings, the average FPS goes from 166.7 at 1080p to 103.3 at 1440p and then to 56.6 at 4K. Similarly, at Ultra settings, it drops from 80.6 at 1080p to 49.9 at 1440p and finally to 26.5 at 4K. This uniform decline across all quality presets is the definitive signature of a GPU bottleneck. The RX 580, with its 8 GB of GDDR5 memory and 256-bit memory bus, simply does not possess the raw computational power to handle the pixel throughput required at 4K, regardless of the game's graphical complexity settings. The i5-12400F has ample headroom, as evidenced by the high frame rates at 1080p, but it is held back by the GPU as resolution climbs.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the database of tested hardware combinations for Minecraft: Java Edition, this specific pairing of the Intel Core i5-12400F and AMD Radeon RX 580 holds a rank of 1603 out of 1727 total combinations. This places the system in the lower tier of tested configurations, which is a direct consequence of the GPU's age and performance class. The GPU's 53rd percentile ranking among all GPUs is a significant drag on the combo's overall position. In contrast, the CPU's 77th percentile ranking shows it is a much more capable component relative to its peers. This disparity highlights that the system's overall ranking is not a reflection of the CPU's capability, but is instead limited by the graphics card.

The combo rank of 1603 suggests that a large majority of tested systems are faster in this specific game. This makes intuitive sense given the RX 580's position in the market. Its nearest rival, the NVIDIA GeForce GTX 570, has a nearly identical average benchmark score (13564 vs 13559), indicating that the RX 580 is performing at a level comparable to graphics cards from a much earlier era. While the RX 580 is a capable 1080p card, its performance is far behind modern mid-range and high-end options. The data shows that this combo is best suited for 1080p gaming, where it can achieve high frame rates at most settings. At higher resolutions, its ranking would likely drop further, as the GPU struggles to keep up with the demands of the game.

The data confirms that the CPU is not the bottleneck in this pairing. The i5-12400F is a modern processor with performance that rivals or exceeds that of older high-end chips like the Core i7-8700K. The bottleneck is unequivocally the GPU. For users with this combo, the upgrade path is clear: replacing the RX 580 with a more powerful graphics card would yield a substantial improvement in frame rates, especially at 1440p and 4K. The CPU has the headroom to support a much faster GPU without becoming a limiting factor, as evidenced by its high scores in synthetic benchmarks and the high frame rates achieved at 1080p Low settings.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following data represents the measured average FPS for this hardware combination across various resolutions and quality settings.

At 1920x1080, the system delivers its best performance. With Low settings, the average FPS is 206.6. This is the highest frame rate recorded for this combo. Moving to Medium settings, the average drops to 166.7 FPS. At High settings, the average is 133.4 FPS. The most demanding preset, Ultra, yields an average of 80.6 FPS. This data shows a clear and consistent scaling with graphical fidelity, indicating that the system is well-suited for high-refresh-rate 1080p gaming, even at High settings.

At 2560x1440, the performance decreases significantly due to the increased GPU load. Low settings produce an average of 129 FPS. This is still a very playable frame rate. Medium settings average 103.3 FPS, while High settings average 82.5 FPS. Ultra settings, however, see a substantial drop to an average of 49.9 FPS. This suggests that at 1440p, users will need to compromise on settings to maintain a smooth experience, with High settings being a reasonable target for 60 FPS gameplay.

At 3840x2160, the GPU becomes the clear limiting factor. Low settings yield an average of 68.2 FPS. Medium settings drop to 56.6 FPS, and High settings fall to 44.9 FPS. Ultra settings are nearly unplayable, with an average of only 26.5 FPS. The data at 4K illustrates the GPU's limitations, as even Low settings cannot maintain a solid 60 FPS average. This resolution is not viable for a consistently smooth experience with this graphics card, and users should stick to 1080p or 1440p for optimal performance.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + AMD Radeon RX 580 in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 68.2
3840x2160 Medium 56.6
3840x2160 High 44.9
3840x2160 Ultra 26.5
2560x1440 Low 129.0
2560x1440 Medium 103.3
2560x1440 High 82.5
2560x1440 Ultra 49.9
1920x1080 Low 206.6
1920x1080 Medium 166.7
1920x1080 High 133.4
1920x1080 Ultra 80.6

Minecraft: Java Edition with ii5-12400F + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Other Games with ii5-12400F + RX 580

Explore FPS benchmarks for other games using this same hardware combination.