Minecraft: Java Edition
This combination delivers exceptional performance with an average of 247 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 69 | 114 | 139 | 180 |
| 1440p QHD | 135 | 214 | 269 | 337 |
| 1080p Full HD | 208 | 338 | 428 | 536 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft: Java Edition with Intel Core i5-11400F + NVIDIA GeForce RTX 4060 Ti 8 GB, In-Depth Analysis
Minecraft: Java Edition with the Intel Core i5-11400F and NVIDIA GeForce RTX 4060 Ti 8 GB produces a dataset that clearly separates CPU-bound and GPU-bound operating points. Across the measured resolutions, the combination exhibits extreme performance headroom at lower settings, while the jump to Ultra and 4K reveals the expected stress on the graphics pipeline. The 1080p Low result of 536.2 FPS indicates a scenario where the rendering load is minimal, allowing the CPU’s six Rocket Lake cores to drive frame generation to a level that far exceeds typical display refresh rates. As resolution increases, the frame rate drop is steep but not uniform, with the scaling from 1080p to 1440p and then to 4K providing insight into where the bottleneck shifts from the processor to the GPU.
Resolution Scaling
The measured FPS data shows a clear and predictable degradation as resolution climbs from 1920x1080 to 3840x2160. At Low settings, the average frame rate falls from 536.2 FPS at 1080p to 337.3 FPS at 1440p, a reduction of 198.9 FPS, and then further to 179.6 FPS at 4K. This pattern indicates that while the GPU is heavily utilized at 4K, even at the lowest preset, the RTX 4060 Ti still delivers a playable triple-digit frame rate. The drop from 1440p to 4K at Low settings is 157.7 FPS, which is a 46.8% decrease from the 1440p figure, showing that the pixel throughput demand at 4K is a significant burden for the 128-bit memory interface and 8 GB VRAM buffer.
For High settings, the scaling is similar in direction but less dramatic in absolute terms: 337.6 FPS at 1080p, 213.8 FPS at 1440p, and 113.8 FPS at 4K. The relative drop from 1080p to 1440p is 36.7%, while the drop from 1440p to 4K is 46.8%, suggesting that the additional shading work at High settings begins to saturate the GPU’s compute units more evenly across resolution steps. The Ultra preset presents the most constrained curve: 208.4 FPS at 1080p, 134.5 FPS at 1440p, and 68.7 FPS at 4K. This last figure, 68.7 FPS, is the only measurement below the 100 FPS threshold, indicating that Ultra at 4K is the sole configuration where the combination struggles to maintain high refresh rates.
The limiting component is clearly the GPU at 4K and Ultra settings. At 1080p Low, the CPU is the primary driver, as evidenced by the 536.2 FPS result, which is more than double the 4K Ultra score. Conversely, at 4K Ultra, the GPU’s 22.06 TFLOPS FP32 throughput and 288.0 GB/s memory bandwidth are the constraining factors. The data suggests that for 1440p gaming, the i5-11400F with a boost clock of 4.40 GHz provides sufficient single-thread performance to keep frame rates high, but the GPU becomes the dominant limiter once resolution scales past 1440p.
Settings Recommendations
Examining the measured rows, the Medium preset offers the most balanced experience for high-refresh-rate displays. At 1080p Medium, the average is 427.6 FPS, which is 52.6% higher than High at the same resolution. Moving to 1440p Medium yields 268.5 FPS, still far above the 1440p High result of 213.8 FPS. The gap between Medium and High at 4K is 24.8 FPS (138.6 vs 113.8), showing that Medium provides a substantial performance buffer without the visual investment of the High preset. For users targeting 1440p with a 240 Hz monitor, Medium is the recommended setting, as it exceeds that refresh rate by 28.5 FPS.
The High preset is the best choice for 4K, provided the user prioritizes visual fidelity over raw frame rate. At 4K High, the average of 113.8 FPS is comfortably above the 60 FPS standard and only 45.1 FPS lower than the 4K Medium result. The jump from High to Ultra at 4K costs 45.1 FPS (from 113.8 down to 68.7), which is a 39.6% performance penalty. Given that the Ultra preset at 4K is the only configuration dipping below 70 FPS, it is not recommended for competitive play or high-refresh-rate panels. The Low preset, while achieving 179.6 FPS at 4K, sacrifices too much visual quality for a game like Minecraft, where the art style benefits from higher settings.
For 1080p, even Ultra delivers 208.4 FPS, making it a viable option for users with 144 Hz or 165 Hz monitors. However, the data shows that Medium at 1080p provides 427.6 FPS, which is more than double the Ultra figure, suggesting that the GPU is not the primary constraint at this resolution and that the CPU’s single-core performance (3dmark_single_thread score of 868) is the ceiling for extreme frame rates. The optimal experience per the measured rows is Medium at 1440p or High at 1080p, as both provide frame rates well above 200 FPS while maintaining a reasonable balance of graphical features.
GPU Role
The NVIDIA GeForce RTX 4060 Ti 8 GB plays a decisive role in the higher-resolution and higher-preset results. With a boost clock of 2535 MHz and 4352 shading units, the GPU’s raw compute capability is substantial, yet the 8 GB GDDR6 memory on a 128-bit bus (288.0 GB/s) becomes a limiting factor at 4K Ultra, where the average drops to 68.7 FPS. The memory bandwidth is not sufficient to feed the shading units at peak load in this scenario, as evidenced by the steep drop from 4K High to 4K Ultra. The 22,900 million transistors on a 5 nm TSMC process provide the architecture’s efficiency, but the pixel rate of 121.7 GPixel/s and texture rate of 344.8 GTexel/s are the specifications that directly influence the measured frame rates.
The GPU’s VRAM capacity is adequate for this game at the tested settings, as Minecraft: Java Edition does not exhibit the same memory hunger as modern AAA titles. However, the 8 GB buffer, paired with the 128-bit bus, means that the 4K Ultra preset likely pushes the memory controller to its limits. The data shows that the 4K Ultra score of 68.7 FPS is 40% lower than the 4K High score, a gap that is larger than the difference between 1440p High and 4K High (46.8% drop). This suggests that the Ultra preset introduces additional memory pressure that the 288.0 GB/s bandwidth cannot fully accommodate.
In contrast, the GPU’s benchmark percentile of 17 indicates it is positioned in the lower tier of all tested GPUs, but this does not reflect its gaming performance here. The nearest rival, the RTX 4060 Ti 16 GB, scores a deltaPct of 0.2% higher in the 3DMark Steel Nomad test, implying that the 8 GB model is not significantly disadvantaged in synthetic benchmarks. The GT 555M and GT 650M are listed as rivals with identical or near-identical scores, but these are older mobile parts, and the gaming results here demonstrate that the RTX 4060 Ti is far more capable in a real-world scenario. The GPU’s role is paramount at 4K, where the CPU’s 12 threads (6 cores) are less stressed, and the frame rate is dictated by the graphics card’s ability to process pixels.
Measured FPS Breakdown
At 1920x1080, the full range of settings produces high frame rates. Low averages 536.2 FPS, Medium 427.6 FPS, High 337.6 FPS, and Ultra 208.4 FPS. The drop from Low to Ultra is 327.8 FPS, a 61.1% reduction, showing that the Ultra preset imposes a significant load even at the lowest resolution. The 1080p results indicate that the CPU is the primary driver at Low and Medium, as the GPU is underutilized, but at Ultra, the GPU begins to take a more active role.
At 2560x1440, the scores are 337.3 FPS (Low), 268.5 FPS (Medium), 213.8 FPS (High), and 134.5 FPS (Ultra). The relative drop from Low to Ultra is 60.1%, which is nearly identical to the 1080p drop, suggesting that the scaling between presets is consistent regardless of resolution. The 1440p Medium result of 268.5 FPS is 22.4% higher than the 1440p High result, while the Ultra preset is 37.1% lower than High.
At 3840x2160, the results are 179.6 FPS (Low), 138.6 FPS (Medium), 113.8 FPS (High), and 68.7 FPS (Ultra). The spread between Low and Ultra is 110.9 FPS, which is the smallest absolute range across all resolutions, but the percentage drop is 61.7%, the largest. This underscores that at 4K, the GPU is the sole bottleneck, and the Ultra preset’s additional effects (likely shadows and anti-aliasing) have a disproportionate impact. The 4K Low score of 179.6 FPS is still higher than the 1080p Ultra score of 208.4 FPS, indicating that even at 4K, the GPU retains significant headroom until the Ultra preset is enabled.
How This Combo Ranks
The combination of the Intel Core i5-11400F and NVIDIA GeForce RTX 4060 Ti 8 GB ranks 685th out of 1727 tested combos for Minecraft: Java Edition. This places it in the 60.3rd percentile of all configurations, meaning it outperforms roughly 60% of tested systems but is outclassed by 1042 other combos. The rank of 685 is a mid-pack result, which is somewhat surprising given the high frame rates measured. This discrepancy can be attributed to the fact that many other combos feature more powerful CPUs or GPUs that achieve even higher scores in this CPU-light game.
The CPU’s average benchmark score of 17181 and percentile of 75 against all CPUs indicates that the i5-11400F is a solid mid-range processor, but its nearest rivals include the AMD Ryzen 7 5700U (deltaPct 0) and Intel Core i7-1260P (deltaPct -0.2), which are mobile or lower-power parts. This suggests that in synthetic benchmarks, the i5-11400F is closely matched with those chips, but in gaming, its 6-core, 12-thread configuration with a 4.40 GHz boost clock provides adequate single-thread performance for Minecraft’s Java engine, which relies heavily on a single core. The GPU’s avgBenchmarkScore of 2913 and percentile of 17 place it in the lower echelon, but the measured FPS data shows that this is not a reflection of its gaming capability in this specific title.
The rank of 685 out of 1727 means that while the combo is not a top-tier performer, it is far from the bottom. The data shows that the combo excels at 1080p and 1440p, where the CPU can stretch its legs, but the GPU’s 8 GB memory and 128-bit bus hold it back at 4K Ultra. In the context of the full benchmark database, this combo sits in the upper-middle tier, with the measured FPS results indicating that it is a strong choice for high-refresh-rate 1080p or 1440p gaming, but not for 4K Ultra enthusiasts. The deltaPct values against the nearest CPU rivals are minimal (within 0.2%), confirming that the i5-11400F’s performance is consistent with its direct competitors, and the overall combo rank is thus driven primarily by the GPU’s mid-range standing.
Hardware Specifications
Intel Core i5-11400F
NVIDIA GeForce RTX 4060 Ti 8 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 4060 Ti 8 GB in Minecraft: Java Edition
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 179.6 |
| 3840x2160 | Medium | 138.6 |
| 3840x2160 | High | 113.8 |
| 3840x2160 | Ultra | 68.7 |
| 2560x1440 | Low | 337.3 |
| 2560x1440 | Medium | 268.5 |
| 2560x1440 | High | 213.8 |
| 2560x1440 | Ultra | 134.5 |
| 1920x1080 | Low | 536.2 |
| 1920x1080 | Medium | 427.6 |
| 1920x1080 | High | 337.6 |
| 1920x1080 | Ultra | 208.4 |
Minecraft: Java Edition with RTX 4060 Ti 8 GB + Other CPUs
See how Minecraft: Java Edition performs with the same GPU but different processors.
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