Minecraft: Java Edition
This combination delivers exceptional performance with an average of 219 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 62 | 102 | 125 | 157 |
| 1440p QHD | 120 | 189 | 237 | 299 |
| 1080p Full HD | 187 | 297 | 379 | 474 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft: Java Edition with Intel Core i5-10400F + AMD Radeon RX 9060 XT 8 GB, In-Depth Analysis
Intel Core i5-10400F paired with the AMD Radeon RX 9060 XT 8 GB delivers a remarkably consistent experience across Minecraft: Java Edition, with the measured data showing a system that scales predictably from 1080p up to 4K. The combination ranks 910th out of 1727 tested combos, placing it squarely in the middle of the database’s performance distribution. The benchmark results indicate a pairing where the CPU’s six physical cores provide a stable foundation, but the GPU’s architectural capabilities ultimately dictate the frame rate ceiling at higher resolutions and quality presets.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-10400F is a 6-core, 12-thread processor based on the Comet Lake architecture, built on Intel’s 14 nm process. Its base clock of 2.90 GHz and boost clock of 4.30 GHz are modest by modern standards, yet the data shows this is not a bottleneck in Minecraft: Java Edition. The CPU’s single-thread performance, as measured by a 3dmark single-thread score of 688 and a passmark single-thread score of 2541, is sufficient to feed the GPU at 1080p, where the lowest measured average frame rate across all presets is 186.7 FPS. The processor’s 12 MB of shared L3 cache and dual-channel DDR4 memory support with 42.7 GB/s bandwidth provide adequate data flow for the game’s world-generation and entity-processing tasks.
The multi-threaded capabilities of the i5-10400F are less critical here. Benchmarks show a cinebench r23 multicore score of 10297 and a passmark multithread score of 12115, which place it in the 73rd percentile of all CPUs tested. However, Minecraft: Java Edition is notoriously single-thread-bound, and the data reflects this: at 1080p Low, the system reaches 473.5 FPS, which is 24.8% higher than the 379.4 FPS at Medium and 59.4% higher than the 297.1 FPS at High. These deltas are almost entirely GPU-driven, as the CPU’s 3dmark 2-thread score of 1350 and 4-thread score of 2560 indicate it can handle the game’s primary simulation thread without constraining the graphics card. The processor’s nearest rivals in the database, such as the AMD Ryzen 3 7320C with a deltaPct of -0.8% and the Intel Core i5-8500 with a deltaPct of -1.1%, show that the i5-10400F’s compute performance is competitive, but none of these alternatives would change the fundamental FPS profile in this game.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 9060 XT 8 GB is the dominant component in this pairing. Built on the RDNA 4.0 architecture with a Navi 44 chip on TSMC’s 4 nm process, it features a boost clock of 3130 MHz and a game clock of 2530 MHz. The 8 GB of GDDR6 memory on a 128-bit bus provides 322.3 GB/s of bandwidth, which is the critical resource for Minecraft’s texture streaming and chunk rendering at higher settings. The GPU’s 2048 shading units and 64 ROPs, combined with a pixel rate of 200.3 GPixel/s, allow it to push frame rates that far exceed display refresh rates at 1080p and 1440p.
The data shows the GPU’s role clearly in the scaling from Low to Ultra presets. At 1080p, the average FPS drops from 473.5 at Low to 186.7 at Ultra, a 60.6% reduction. This is a GPU-limited scenario, as the CPU’s performance is constant across these runs. The RX 9060 XT’s 32 RT cores and DirectX 12 Ultimate support are present in the architecture, but Minecraft’s Java Edition does not leverage ray tracing in these measured results, so the raw rasterization throughput is what matters. The GPU’s percentile ranking of 50th among all GPUs tested, with an average benchmark score of 0 (indicating no standardized synthetic results in this pack), means its real-world gaming performance is assessed purely through this game’s measured FPS. The 8 GB VRAM capacity is sufficient for the High preset at 4K, where the system still manages 102 FPS, but the Ultra preset at 4K drops to 62.2 FPS, suggesting the memory bandwidth and capacity are stressed at that extreme configuration.
Settings Recommendations — which preset gives the best experience per the measured rows
For the best balance of visual fidelity and frame rate, the High preset at 1440p is the standout choice from the measured data. It delivers 189.4 FPS, which is 57.7% higher than the 120 FPS at Ultra and only 36.7% lower than the 299.4 FPS at Low. This represents a sweet spot where the GPU’s 8 GB VRAM and 322.3 GB/s bandwidth are fully utilized without hitting the diminishing returns seen at Ultra. At 1080p, the High preset’s 297.1 FPS is excellent for high-refresh-rate monitors, and it remains 37.1% ahead of the Ultra preset’s 186.7 FPS, making High the recommended preset for competitive play.
At 4K, the choice narrows. The High preset at 102 FPS is playable and visually rich, while the Medium preset at 125.4 FPS offers a smoother experience with a 22.9% improvement over High. The Low preset at 157.3 FPS is the only option that pushes past 150 FPS at 4K, but it sacrifices the graphical features that make the game immersive. The Ultra preset at 62.2 FPS is below the 60 FPS threshold for some users, so it is not recommended for consistent gameplay. The data suggests that Medium at 4K provides the best compromise, with a 101.6% performance uplift over Ultra while maintaining a higher quality setting than Low. For users prioritizing maximum smoothness, the Low preset at 1440p with 299.4 FPS is the fastest measured configuration, but it leaves GPU headroom unused.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Intel Core i5-10400F and AMD Radeon RX 9060 XT 8 GB ranks 910th out of 1727 tested combos in Minecraft: Java Edition. This is a median position, indicating that while the system is not a top-tier performer, it outperforms 47.3% of all tested configurations. The rank is influenced more by the GPU than the CPU, as the i5-10400F’s 73rd percentile standing among all CPUs suggests it is above average, but the RX 9060 XT’s 50th percentile GPU ranking pulls the combo down. The data shows that this pairing is competitive with systems using similarly positioned hardware, but it does not break into the upper quartile of performance.
The nearest CPU rivals in the database—AMD EPYC 7552 with a deltaPct of 0.4%, AMD Ryzen 3 7320C with -0.8%, Intel Core i5-8500 with -1.1%, and AMD Ryzen Embedded V2546 with -1.2%—have average benchmark scores within 1.2% of the i5-10400F. This indicates that swapping the CPU for any of these alternatives would yield negligible FPS changes in Minecraft, as the game’s performance is not CPU-bound at the tested resolutions. The combo’s rank is therefore a reflection of the GPU’s mid-pack standing. The measured FPS at 1080p Low (473.5) is higher than many combos with faster CPUs but weaker GPUs, confirming that the RX 9060 XT is the primary driver of the system’s position in the rankings.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling from 1080p to 4K reveals a system that becomes progressively GPU-limited as resolution increases. At the High preset, the average FPS drops from 297.1 at 1080p to 189.4 at 1440p (a 36.3% reduction) and then to 102 at 4K (a 65.7% reduction from 1080p). This scaling pattern is characteristic of a GPU-bound workload, where the number of pixels rendered quadruples from 1080p to 4K, but the FPS does not drop by the same factor due to the GPU’s memory bandwidth and shading capacity.
At the Low preset, the drop is even more pronounced: from 473.5 FPS at 1080p to 299.4 FPS at 1440p (a 36.8% reduction) and then to 157.3 FPS at 4K (a 66.8% reduction from 1080p). This near-linear scaling with pixel count indicates that even at Low settings, the RX 9060 XT is the limiting factor. The CPU’s contribution is constant across all resolutions, as its 3dmark scores do not change with display output. The Ultra preset shows a similar trend, with 186.7 FPS at 1080p, 120 FPS at 1440p (a 35.7% reduction), and 62.2 FPS at 4K (a 66.7% reduction from 1080p). The consistent percentage drops across all presets—roughly 36% from 1080p to 1440p and 66% from 1080p to 4K—confirm that the GPU’s throughput is the sole bottleneck, with the i5-10400F providing ample headroom even at the highest resolution. The 4K Ultra result of 62.2 FPS is the only configuration that approaches the CPU’s potential limit, but the data shows the processor is still not constrained, as its 12 threads and 4.30 GHz boost clock are more than sufficient for Minecraft’s single-threaded engine.
Hardware Specifications
Intel Core i5-10400F
AMD Radeon RX 9060 XT 8 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + AMD Radeon RX 9060 XT 8 GB in Minecraft: Java Edition
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 157.3 |
| 3840x2160 | Medium | 125.4 |
| 3840x2160 | High | 102.0 |
| 3840x2160 | Ultra | 62.2 |
| 2560x1440 | Low | 299.4 |
| 2560x1440 | Medium | 236.6 |
| 2560x1440 | High | 189.4 |
| 2560x1440 | Ultra | 120.0 |
| 1920x1080 | Low | 473.5 |
| 1920x1080 | Medium | 379.4 |
| 1920x1080 | High | 297.1 |
| 1920x1080 | Ultra | 186.7 |
Minecraft: Java Edition with ii5-10400F + Other GPUs
See how Minecraft: Java Edition performs with the same CPU but different graphics cards.
Minecraft: Java Edition with RX 9060 XT 8 GB + Other CPUs
See how Minecraft: Java Edition performs with the same GPU but different processors.
Other Games with ii5-10400F + RX 9060 XT 8 GB
Explore FPS benchmarks for other games using this same hardware combination.