Minecraft: Java Edition
This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 43 | 52 | 72 |
| 1440p QHD | 53 | 86 | 103 | 134 |
| 1080p Full HD | 83 | 132 | 162 | 207 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft: Java Edition with AMD Ryzen 7 5700G + AMD Radeon RX 580, In-Depth Analysis
Settings Recommendations
The measured data for Minecraft: Java Edition on the AMD Ryzen 7 5700G with the AMD Radeon RX 580 shows a clear pattern across all three resolutions: the "Low" preset consistently delivers the highest average frame rates, followed by "Medium," then "High," with "Ultra" producing the lowest. At 1920x1080, the Low preset achieves an average of 206.9 FPS, which is 44.6 frames higher than Medium (162.3 FPS) and 74.5 frames higher than High (132.4 FPS). The gap between presets widens dramatically at 4K, where Low hits 71.6 FPS, Medium drops to 51.9 FPS, High falls to 42.8 FPS, and Ultra bottoms out at 27.5 FPS.
For players targeting smooth gameplay at 1080p, the Medium preset at 162.3 FPS represents the best balance, as it remains well above typical display refresh rates while offering improved visual fidelity over Low. At 2560x1440, Medium still provides a comfortable 103.4 FPS, making it the recommended choice for that resolution. At 3840x2160, the situation changes: only the Low preset (71.6 FPS) stays above the 60 FPS threshold, so it becomes the only viable option for 4K play. The Ultra preset is not advisable at any resolution, as it drops below 30 FPS at 4K (27.5 FPS) and only reaches 83.1 FPS at 1080p, a modest gain over High’s 132.4 FPS when considering the substantial performance cost.
GPU Role
The AMD Radeon RX 580, built on the Polaris 20 chip with GCN 4.0 architecture, brings 8 GB of GDDR5 memory on a 256-bit bus, delivering 256.0 GB/s of bandwidth. Its base clock of 1257 MHz boosts to 1340 MHz, with memory running at 2000 MHz (8 Gbps effective). The GPU’s shading units total 2304, paired with 144 texture mapping units and 32 raster operations pipelines, yielding a pixel rate of 42.88 GPixel/s and a texture rate of 193.0 GTexel/s. Compute performance is rated at 6.175 TFLOPS for both FP32 and FP16.
In Minecraft: Java Edition, the GPU’s role becomes more pronounced as resolution increases. The frame rate scaling from Low to Ultra at each resolution shows the GPU’s fill-rate limits. At 1080p, the RX 580 can push 206.9 FPS on Low, but the Ultra preset cuts this to 83.1 FPS, a 59.8% reduction. At 1440p, the same preset change drops from 133.8 FPS to 52.5 FPS, and at 4K, from 71.6 FPS to 27.5 FPS. The bandwidth and pixel throughput appear adequate for lower settings, but the 32 ROPs become a bottleneck at higher resolutions and quality settings, as evidenced by the steep falloff.
The GPU’s benchmark standing places it in the 53rd percentile among all GPUs, with an average benchmark score of 13559. Its nearest rival, the NVIDIA GeForce GTX 570, scores 13564, a deltaPct of 0, indicating near-identical overall performance. The GTX 950 trails by 0.1% (13549), while the AMD Radeon Pro 455 is 1.1% behind (13416). This context shows the RX 580 is a mid-pack performer, which aligns with the measured results: capable at 1080p and 1440p on medium settings, but struggling to maintain playable rates at 4K on higher presets.
CPU Role
The AMD Ryzen 7 5700G, a Zen 3 (Cezanne) part on the AMD Socket AM4 platform, provides 8 cores and 16 threads with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. Its cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and 16 MB of shared L3 cache. The CPU’s memory support is DDR4 with dual-channel operation, offering 51.2 GB/s of bandwidth. Fabricated on TSMC’s 7 nm process, the chip contains 10,700 million transistors on a 180 mm² die.
In Minecraft: Java Edition, the CPU’s contribution is most visible at lower resolutions where the GPU is less taxed. At 1080p with the Low preset, the system reaches 206.9 FPS, suggesting the CPU can feed the GPU well beyond typical monitor refresh rates. The 5700G’s single-thread performance, measured at 899 in 3dmark_single_thread and 3283 in passmark_single_thread, is critical for Minecraft’s primary game thread. Its multi-thread capabilities are strong too: 3dmark_max_threads scores 6627, and Cinebench R23 multicore reaches 20755.
The CPU sits in the 83rd percentile among all CPUs, with an average benchmark score of 25626. Its nearest rivals include the AMD Ryzen 7 6800U at 25706 (deltaPct -0.3), the Intel Xeon D-2752TER at 25532 (deltaPct 0.4), and the Intel Core 5 210H at 25490 (deltaPct 0.5). This ranking indicates the 5700G is a solid performer, though not top-tier. For Minecraft, the 8-core/16-thread configuration ensures that even with background tasks or complex modded worlds, the CPU is unlikely to be the limiting factor at 1080p, as the frame rates remain high across all presets.
How This Combo Ranks
The combination of the AMD Ryzen 7 5700G and AMD Radeon RX 580 ranks 1591 out of 1727 tested combos in Minecraft: Java Edition. This places the pairing in the lower tier of all possible configurations, which is consistent with the RX 580’s mid-pack GPU standing (53rd percentile) and the CPU’s stronger 83rd percentile. The rank suggests that while the CPU is above average, the GPU drags the overall gaming experience down, particularly at higher resolutions.
The deltaPct comparisons for the GPU reinforce this: the RX 580’s average score of 13559 is essentially tied with the GTX 570 (13564) and GTX 950 (13549), and only 1.1% ahead of the Radeon Pro 455 (13416). These are older or lower-tier parts, indicating that the GPU is not a high-end solution. The combo’s rank of 1591, out of 1727, means roughly 92% of tested configurations outperform it, which aligns with the measured FPS data showing that 4K Ultra is unplayable and 1440p Ultra barely breaks 50 FPS.
Resolution Scaling
The FPS drop from 1080p to 4K reveals the limiting component clearly. At the Low preset, the system delivers 206.9 FPS at 1080p, 133.8 FPS at 1440p (a 35.4% reduction), and 71.6 FPS at 4K (a 65.4% reduction from 1080p). This scaling pattern is typical of a GPU-bound scenario, where doubling the pixel count roughly halves the frame rate. The High preset shows a similar trend: 132.4 FPS at 1080p, 85.6 FPS at 1440p, and 42.8 FPS at 4K.
The percentage drop from 1080p to 4K varies by preset: Low loses 65.4%, Medium loses 68.0%, High loses 67.7%, and Ultra loses 66.9%. This consistency across presets indicates that the GPU is the primary bottleneck throughout, as the CPU’s performance headroom (evidenced by high 1080p frame rates) does not compensate for the increased pixel load. The RX 580’s 256.0 GB/s bandwidth and 6.175 TFLOPS compute are simply insufficient for 4K at higher quality settings, confirming the GPU as the limiting component in this pairing.
Measured FPS Breakdown
At 1920x1080, the measured average FPS values are: Low 206.9, Medium 162.3, High 132.4, and Ultra 83.1. This shows a clear stepwise reduction of roughly 25-30 FPS between Low and Medium, Medium and High, and a larger 49.3 FPS drop from High to Ultra. The 1080p results are playable across all presets, with even Ultra exceeding 60 FPS.
At 2560x1440, the averages are: Low 133.8, Medium 103.4, High 85.6, and Ultra 52.5. The drop from Low to Medium is 30.4 FPS, Medium to High is 17.8 FPS, and High to Ultra is 33.1 FPS. The Ultra preset falls below 60 FPS, making it less desirable, but the other three presets remain smooth.
At 3840x2160, the averages are: Low 71.6, Medium 51.9, High 42.8, and Ultra 27.5. Only Low maintains a playable frame rate above 60 FPS. Medium and High are borderline, while Ultra is effectively unplayable. The data shows a consistent pattern: the RX 580 handles 1080p well at all settings, 1440p adequately up to High, and 4K only at Low settings. The Ryzen 7 5700G’s strong single-thread performance ensures the CPU never becomes the limiting factor, but the GPU’s mid-range capabilities cap the overall experience, particularly at higher resolutions and quality presets.
Hardware Specifications
AMD Ryzen 7 5700G
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 580 in Minecraft: Java Edition
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 71.6 |
| 3840x2160 | Medium | 51.9 |
| 3840x2160 | High | 42.8 |
| 3840x2160 | Ultra | 27.5 |
| 2560x1440 | Low | 133.8 |
| 2560x1440 | Medium | 103.4 |
| 2560x1440 | High | 85.6 |
| 2560x1440 | Ultra | 52.5 |
| 1920x1080 | Low | 206.9 |
| 1920x1080 | Medium | 162.3 |
| 1920x1080 | High | 132.4 |
| 1920x1080 | Ultra | 83.1 |
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Minecraft: Java Edition with RX 580 + Other CPUs
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