Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 42 55 71
1440p QHD 54 56 75 96
1080p Full HD 66 70 93 119

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 55
3840x2160 High 42
3840x2160 Ultra 40
2560x1440 Low 96
2560x1440 Medium 75
2560x1440 High 56
2560x1440 Ultra 54
1920x1080 Low 119
1920x1080 Medium 93
1920x1080 High 70
1920x1080 Ultra 66

Microsoft Flight Simulator with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 4070 Mobile, In-Depth Analysis

Microsoft Flight Simulator running on the Intel Core Ultra 9 185H paired with the NVIDIA GeForce RTX 4070 Mobile is a data point that tells a clear story: this is a CPU-heavy simulation title meeting a mid-range mobile graphics solution, and the results split cleanly along resolution lines. At 1920x1080 on Low settings the combo averages 119 FPS, while at 3840x2160 on Ultra it drops to 40 FPS — a pattern consistent with a GPU that becomes the limiting component as pixel counts rise. All figures below are drawn from the measured dataset for this specific pairing.

Resolution Scaling

The measured averages at each resolution, using the Medium preset as the clean comparison point since it is the only setting tier with recorded minimum and maximum values, fall from 93 FPS at 1920x1080 to 75 FPS at 2560x1440 and 55 FPS at 3840x2160. That is a decline of roughly a fifth moving from 1080p to 1440p, and close to a 30% further drop moving from 1440p to 4K. The Low preset tells a similar story with sharper extremes: 119, 96, and 71 FPS from 1080p through 4K.

What matters analytically is the shape of the curve. When a CPU is the bottleneck, frame rates flatten as resolution rises — the same processor-bound ceiling follows the render load upward. That is not what the data shows. Frame rates fall steadily and substantially with each resolution step at every preset, which indicates the RTX 4070 Mobile, with its 8 GB of GDDR6 on a 128-bit bus delivering 256 GB/s of bandwidth, is absorbing the additional pixel throughput cost and gradually becoming the constraint. The Ultra row at 1080p (66 FPS) sits below the 1440p Medium result (75 FPS), confirming that texture and effects load, not pixel count alone, drives the frame rate down at higher presets.

At the same time, the relatively modest ceiling even at 1080p Low — 119 FPS rather than a figure in the hundreds — suggests the simulation itself places heavy demands on the processor side. Microsoft Flight Simulator is a flight simulation released in 2020, and this genre is known for simulation-thread load; the flattening between Medium and Ultra at any given resolution (for example, 70 to 66 FPS at 1080p) points to a limit that settings changes cannot fully overcome.

FAQ

Q: What frame rate does this combo achieve at 4K on Medium settings?

A: The measured average is 55 FPS, with a recorded minimum of 47 and a maximum of 63. That places 4K Medium above the 40 FPS Ultra average but below the 60 FPS mark.

Q: Can this pairing run Microsoft Flight Simulator at 60 FPS?

A: Yes, at 1920x1080. The 1080p High average is 70 FPS and the Medium average is 93 FPS, both clearing 60 FPS. At 2560x1440 the Medium average of 75 FPS also exceeds 60, but the High preset drops to 56 FPS and Ultra to 54 FPS.

Q: How does the Core Ultra 9 185H compare to rival CPUs?

A: Its average benchmark score of 35670 sits within a fraction of a percent of its nearest rivals. The AMD Ryzen AI 7 PRO 350 averages 35719 (a delta of -0.1%), the Intel Core 7 250H averages 35728 (-0.2%), the AMD Ryzen 7 PRO 5845 averages 35802 (-0.4%), and the AMD Ryzen 7 7700X averages 35909 (-0.7%). In practical terms these are statistical peers.

Q: Where does this hardware combo rank among tested configurations for this game?

A: It ranks 1978 out of 3714 tested combos — just above the midpoint of the database for Microsoft Flight Simulator.

Q: What graphics card does the RTX 4070 Mobile perform like in general benchmarks?

A: Its average GPU score of 27435 is essentially identical to the AMD Radeon RX 6700 XT (27425, a delta of 0%), slightly behind the NVIDIA GeForce RTX 3090 (27565, -0.5%) and the AMD Radeon Pro Vega 20 (27839, -1.5%), and ahead of the NVIDIA RTX PRO 4000 Blackwell (27135, +1.1%).

Q: What is the single-core performance of the Core Ultra 9 185H?

A: It scores 1810.5 in Cinebench R23 single-core, 1462 in Cinebench R20 single-core, 264.5 in Cinebench R15 single-core, and 1794 in Geekbench single-core, with a PassMark single-thread score of 3697.

CPU Role

The Intel Core Ultra 9 185H is a 16-core, 22-thread Meteor Lake processor built on Intel's 7 nm process, with a 3.90 GHz base clock and a 5.10 GHz boost clock. It sits in the 85th percentile against all CPUs in the database, with an average benchmark score of 35670, and its launch MSRP was $640. The cache hierarchy — 112 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 — feeds a dual-channel memory subsystem rated at 89.6 GB/s of bandwidth.

For a flight simulator, the CPU question is rarely about throughput and almost always about the speed of the primary simulation thread. The multi-core numbers here are respectable: 17984.5 in Cinebench R23 multi-core, 10356 in R20, 2801.5 in R15, and 11657 in Geekbench multi-core. But Microsoft Flight Simulator's performance in this dataset correlates with a different constraint. The observation that 1080p Ultra manages only 66 FPS despite the RTX 4070 Mobile's 15.62 TFLOPS of FP32 compute and 4608 shading units strongly suggests the simulation thread — bounded by single-core speed — caps how fast frames can be prepared.

Against its nearest rivals, the 185H is effectively indistinguishable on aggregate: deltas of -0.1% to -0.7% versus the AMD Ryzen AI 7 PRO 350, Intel Core 7 250H, AMD Ryzen 7 PRO 5845, and AMD Ryzen 7 7700X. That parity means the measured frame rates in this game are unlikely to shift meaningfully by substituting any of those alternatives; the results are a property of this performance class, not of one specific chip. The 45 W thermal design point and BGA 2049 packaging confirm this is a mobile part, soldered rather than socketed, so the pairing with the mobile RTX 4070 is a coherent laptop-class configuration rather than a mixed desktop build.

How This Combo Ranks

Within the Microsoft Flight Simulator leaderboard, this pairing holds rank 1978 of 3714 tested configurations. That places it slightly above the median — better than roughly half the field, but well outside the top tier. The interpretation is straightforward. The GPU side sits in the 73rd percentile against all graphics cards with an average score of 27435, which is solidly upper-mid-range, while the CPU's 85th percentile standing is the stronger of the two components.

The rank reflects that balance. Configurations ranked above this one typically pair the same class of GPU with a stronger single-core processor, or pair flight-simulation-friendly CPUs with faster graphics. Given the CPU's near-exact parity with rivals like the Ryzen 7 7700X and Core 7 250H, and the GPU's near-exact parity with the Radeon RX 6700 XT and RTX 3090 in average score, the mid-pack placement is exactly what the component data predicts. There is no hidden inefficiency in this combo, and no standout synergy — the frame rates are the sum of two statistically average-for-their-tier parts running a demanding simulation.

Settings Recommendations

The measured rows support a tiered approach by resolution.

At 1920x1080, Low delivers 119 FPS — well beyond what the simulation needs for smooth flight — but Medium is the smarter default at 93 FPS average, with a floor of 79 FPS and peaks of 107 FPS. Even the High preset holds a 70 FPS average, and Ultra manages 66 FPS. A 1080p display therefore permits High or even Ultra settings while retaining frame rates above 60.

At 2560x1440, Low reaches 96 FPS and Medium sits at 75 FPS average (64 minimum, 86 maximum), while High falls to 56 FPS and Ultra to 54 FPS. Medium is the recommendation here: it is the highest preset that clears 60 FPS, and its recorded minimum of 64 FPS indicates the low moments remain playable.

At 3840x2160, no preset is comfortable by high-refresh standards. Low averages 71 FPS and Medium 55 FPS (47 minimum, 63 maximum), with High at 42 FPS and Ultra at 40 FPS. Medium is again the balance point — it keeps the average above 50 with minimums just under 50 — but users prioritizing smoothness over fidelity should use Low, and Ultra's 40 FPS average should be treated as a visual showcase rather than a daily setting. Across all three resolutions, Medium is the single preset that combines the fullest min/avg/max data in this dataset with the best experience-per-FPS trade-off.

Measured FPS Breakdown

The complete measured dataset for this configuration:

1920x1080:

  • Low: 119 FPS average
  • Medium: 93 FPS average (79 min / 107 max)
  • High: 70 FPS average
  • Ultra: 66 FPS average

2560x1440:

  • Low: 96 FPS average
  • Medium: 75 FPS average (64 min / 86 max)
  • High: 56 FPS average
  • Ultra: 54 FPS average

3840x2160:

  • Low: 71 FPS average
  • Medium: 55 FPS average (47 min / 63 max)
  • High: 42 FPS average
  • Ultra: 40 FPS average

Reading across rows: each preset loses roughly 30-40% of its frame rate between 1080p and 4K. The Ultra average never falls below 40 FPS at any resolution, and the Low average never falls below 71, which brackets the playable range tightly. The Medium preset's spread between minimum and maximum is consistent at every resolution — 28 FPS at 1080p, 22 at 1440p, 16 at 4K — showing variance narrowing as the GPU becomes more saturated and frame delivery steadies, albeit at lower absolute rates.

GPU Role

The NVIDIA GeForce RTX 4070 Mobile is an Ada Lovelace part built on TSMC's 5 nm process, using the AD106 chip with 22,900 million transistors packed into a 188 mm² die at a density of 121.8 million transistors per square millimetre. It clocks at 1395 MHz base and 1695 MHz boost, with memory running at an effective 16 Gbps. The render backend comprises 4608 shading units, 144 texture mapping units, 48 render outputs, 36 RT cores, and 144 tensor cores, producing a pixel fill rate of 81.36 GPixel/s and a texture rate of 244.1 GTexel/s.

The memory configuration is the most consequential spec for this game's results: 8 GB of GDDR6 across a 128-bit bus, giving 256 GB/s of bandwidth. Microsoft Flight Simulator's scenery streaming and texture detail load VRAM heavily, and the measured plateau at high presets — Ultra at 1080p reaches only 66 FPS despite the modest pixel count — is consistent with a memory-limited GPU rather than a shading-limited one. The 15.62 TFLOPS of FP32 throughput should, in isolation, sustain more than 66 FPS at 1080p; the fact that it does not indicates other constraints, from VRAM pressure to the CPU-side simulation thread.

In synthetic terms the card posts a PassMark G3D score of 19587, a Geekbench OpenCL score of 109197, and a Geekbench Vulkan score of 108367. Its percentile standing against all GPUs is 73, and its rival comparisons — dead even with the Radeon RX 6700 XT, marginally behind the RTX 3090 and Radeon Pro Vega 20, marginally ahead of the RTX PRO 4000 Blackwell — frame it as a competent upper-mid-range mobile solution. The 115 W thermal design point, PCIe 4.0 x8 bus interface, and DirectX 12 Ultimate support round out a specification well matched to the measured outcomes: capable of 119 FPS at 1080p Low, but increasingly bound by bandwidth and memory capacity as resolution and preset quality climb toward the 40 FPS result at 4K Ultra.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 4070 Mobile

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1695 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 4070 Mobile in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 71.0
3840x2160 Medium 55.0
3840x2160 High 42.0
3840x2160 Ultra 40.0
2560x1440 Low 96.0
2560x1440 Medium 75.0
2560x1440 High 56.0
2560x1440 Ultra 54.0
1920x1080 Low 119.0
1920x1080 Medium 93.0
1920x1080 High 70.0
1920x1080 Ultra 66.0

Microsoft Flight Simulator with iUltra 9 185H + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Other Games with iUltra 9 185H + RTX 4070 Mobile

Explore FPS benchmarks for other games using this same hardware combination.