Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
107
good

This combination provides smooth gameplay with an average of 107 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 64 85 109
1440p QHD 82 86 115 148
1080p Full HD 102 107 143 183

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 109
3840x2160 Medium 85
3840x2160 High 64
3840x2160 Ultra 61
2560x1440 Low 148
2560x1440 Medium 115
2560x1440 High 86
2560x1440 Ultra 82
1920x1080 Low 183
1920x1080 Medium 143
1920x1080 High 107
1920x1080 Ultra 102

Microsoft Flight Simulator with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis

# How This Combo Ranks

The Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 4070 SUPER lands at rank 587 out of 3714 tested combinations in Microsoft Flight Simulator. That places this setup in the top 16% of all tested combos, a strong showing for a flight simulator that is notoriously demanding on both processor and graphics hardware. The percentile data reinforces this: the CPU sits in the 96th percentile against all processors, while the GPU ranks in the 83rd percentile against all graphics cards. The gap between those two percentiles hints at which component is more likely to dictate performance ceilings.

Comparing the CPU to its nearest rivals, the Core Ultra 7 270K Plus produces an average benchmark score of 93785, which is virtually identical to the Intel Xeon 6520P at 93786 (0% delta). The AMD EPYC 4564P scores 95183, putting it 1.5% ahead; the AMD EPYC 9175F is 1.9% ahead with a score of 95615; and the AMD EPYC 4565P leads by 2.1% at 95764. These are all enterprise-class server processors, which suggests the Core Ultra 7 270K Plus is competing in rarefied company despite being a desktop part. For the GPU, the RTX 4070 SUPER scores 43223 on average, sitting 0.1% behind the NVIDIA Quadro M6000 24 GB (43262), 0.1% behind the RTX 5050 Mobile (43268), 0.2% behind the Quadro M6000 (43301), and 1% behind the RTX 4090 Mobile (43667). The margins are razor-thin, meaning the RTX 4070 SUPER is performing right at the edge of its expected tier.

What is striking is that this combo achieves rank 587 despite the GPU being near the bottom of its comparison group. The implication is that Microsoft Flight Simulator's engine rewards the CPU's capability heavily, and the 270K Plus's 24 cores and high boost clock are pulling weight beyond what raw GPU scores would suggest.

GPU Role

The NVIDIA GeForce RTX 4070 SUPER is built on the Ada Lovelace architecture using the AD104 chip, fabricated on a 5 nm process at TSMC. It carries 12 GB of GDDR6X memory across a 192-bit bus, delivering a bandwidth of 504.2 GB/s. The memory clock runs at 1313 MHz, which translates to 21 Gbps effective. The base clock is 1980 MHz, with a boost clock of 2475 MHz. These clocks are moderate by modern standards, but the 7168 shading units and 224 tensor cores provide substantial compute throughput.

In Microsoft Flight Simulator, the measured FPS data reveals that the GPU's memory capacity and bandwidth are sufficient for the game's heavy texture streaming. At 4K resolution, the Ultra preset yields an average of 61 FPS, while High produces 64 FPS. The difference between Ultra and High at 4K is only 3 FPS, which is surprisingly small. This suggests that the Ultra preset's additional effects—likely volumetric clouds, shadow quality, and terrain detail—are not overwhelming the RTX 4070 SUPER's 12 GB frame buffer at this resolution. The 504.2 GB/s bandwidth appears adequate for the data throughput required, as the GPU maintains playable framerates even at 4K.

The GPU's transistor count of 35,800 million on a 294 mm² die gives a density of 121.8M per mm², which is high but not exceptional for the 5 nm node. The 80 ROPs and 224 TMUs handle pixel and texture processing efficiently, as evidenced by the 198.0 GPixel/s pixel rate and 554.4 GTexel/s texture rate. For a flight simulator that renders vast landscapes, the texture rate is particularly relevant—the GPU can push high-resolution terrain textures without bottlenecking.

The RTX 4070 SUPER supports DirectX 12 Ultimate, which Microsoft Flight Simulator uses for its rendering pipeline. The inclusion of 56 RT cores means ray-traced effects are possible, though the measured data does not specify whether ray tracing is enabled in these tests. The FP32 throughput of 35.48 TFLOPS provides ample headroom for the game's compute shaders, which handle weather simulation and aerodynamic calculations on the GPU side.

Settings Recommendations

The measured FPS data provides clear guidance on which preset to choose at each resolution. At 1080p, the Low preset delivers 183 FPS, Medium gives 143 FPS, High reaches 107 FPS, and Ultra drops to 102 FPS. The jump from High to Ultra is only 5 FPS, which is negligible for most users. However, the jump from Medium to High costs 36 FPS (from 143 to 107), which is a 25% performance reduction. For the smoothest experience at 1080p, Medium offers an excellent balance—143 FPS is well above the 60 FPS threshold, and the visual quality difference between Medium and High in a flight simulator often comes down to shadow resolution and texture filtering that are less noticeable during flight.

At 1440p, the pattern shifts. Low produces 148 FPS, Medium 115 FPS, High 86 FPS, and Ultra 82 FPS. The High-to-Ultra gap narrows to 4 FPS, suggesting that at this resolution, the GPU is starting to feel the load. Medium at 115 FPS remains the sweet spot, providing a 33% performance headroom over High while maintaining good visual fidelity. The 98 FPS minimum for Medium (with a maximum of 132) indicates that even in dense urban areas or complex weather, the framerate stays comfortably high.

At 4K, the choices become more consequential. Low yields 109 FPS, Medium 85 FPS, High 64 FPS, and Ultra 61 FPS. The Medium preset at 85 FPS is clearly the best experience—it stays above 60 FPS with a minimum of 72 and a maximum of 98. High at 64 FPS is playable but leaves little headroom for demanding scenes, while Ultra at 61 FPS is borderline. For 4K users, Medium is the recommended preset, as it maintains smooth performance without the visual compromises of Low.

Measured FPS Breakdown

Starting at 1080p, the data shows a clear progression: Low averages 183 FPS, Medium averages 143 FPS with a minimum of 121 and maximum of 164, High averages 107 FPS, and Ultra averages 102 FPS. The 1080p results demonstrate that this combo is heavily CPU-bound at lower resolutions—the 183 FPS at Low is likely approaching the limit of what the game engine can render, regardless of GPU headroom.

Moving to 1440p, Low averages 148 FPS, Medium averages 115 FPS (min 98, max 132), High averages 86 FPS, and Ultra averages 82 FPS. The drop from Low to Medium is 33 FPS, while the drop from Medium to High is 29 FPS. The High-to-Ultra drop is just 4 FPS, indicating diminishing returns from the Ultra preset's extra effects.

At 4K, Low averages 109 FPS, Medium averages 85 FPS (min 72, max 98), High averages 64 FPS, and Ultra averages 61 FPS. The scaling from Low to Medium is 24 FPS, Medium to High is 21 FPS, and High to Ultra is 3 FPS. At 4K, the GPU is clearly the limiting factor for the higher presets, but the Medium preset shows that the combo can still deliver smooth performance at the highest resolution.

The minimum FPS data for Medium presets is particularly informative. At 1080p, the minimum is 121 FPS; at 1440p, it drops to 98 FPS; at 4K, it falls to 72 FPS. This represents a 49 FPS drop in minimum framerate from 1080p to 4K, which is a 40% reduction. The maximum FPS follows a similar trend: 164 at 1080p, 132 at 1440p, and 98 at 4K. These numbers suggest that the Medium preset is the most consistent across resolutions, with the minimum never dropping below 72 FPS even at 4K.

Resolution Scaling

The FPS scaling from 1080p to 4K tells a compelling story about system balance. At Medium settings, the average FPS goes from 143 at 1080p to 115 at 1440p to 85 at 4K. That is a 20% drop from 1080p to 1440p, and a further 26% drop from 1440p to 4K. The total reduction from 1080p to 4K is 58 FPS, a 41% decrease. This scaling is relatively shallow for a GPU-heavy workload—typically, we would expect a 4K resolution to cut framerates by 50-60% compared to 1080p. The fact that the drop is only 41% suggests that the CPU is providing enough headroom to mitigate some of the GPU load increase.

Looking at High settings, the progression is 107 FPS at 1080p, 86 FPS at 1440p, and 64 FPS at 4K. The drop from 1080p to 1440p is 21 FPS (20%), and from 1440p to 4K is 22 FPS (26%). The total reduction is 43 FPS, a 40% decrease. This is nearly identical to the Medium scaling, which indicates that the system's response to resolution scaling is consistent across presets. The limiting component is likely the GPU at higher resolutions, but the CPU's strong single-thread performance (evidenced by its 2439 Cinebench R23 single-core score) is keeping the scaling linear rather than exponential.

At Ultra settings, the scaling becomes more pronounced: 102 FPS at 1080p, 82 FPS at 1440p, and 61 FPS at 4K. The drop from 1080p to 1440p is 20 FPS (20%), and from 1440p to 4K is 21 FPS (26%). The total reduction is 41 FPS, a 40% decrease. The consistency across all presets—40-41% total reduction from 1080p to 4K—strongly suggests that the CPU is not the bottleneck at any resolution. If the CPU were struggling, we would see larger percentage drops at lower resolutions where the GPU has more headroom. Instead, the linear scaling points to the GPU being the primary limiter at 4K, while the CPU maintains its performance advantage throughout.

CPU Role

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, manufactured on a 3 nm process at TSMC. It has a base clock of 3.70 GHz and a boost clock of 5.50 GHz, with a TDP of 125 W. The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 36 MB of shared L3 cache. This substantial cache allocation is critical for Microsoft Flight Simulator, which streams massive amounts of terrain and aircraft data.

In benchmark results, the CPU scores 44253 in Cinebench R23 multi-core and 2439 in single-core. These scores place it in the 96th percentile of all CPUs. The multi-core score is particularly relevant for flight simulation, where the game's engine distributes tasks across cores for weather simulation, AI traffic, and physics calculations. The 24 threads provide ample parallelism for these workloads, and the 5.50 GHz boost clock ensures that single-threaded tasks—such as rendering draw calls—are handled swiftly.

The memory bandwidth of 115.2 GB/s over dual-channel DDR5 is adequate for feeding the CPU's cores. The L3 cache of 36 MB shared across all cores helps reduce memory latency, which is crucial for the game's streaming of high-resolution textures. The CPU's performance in PassMark multithreaded tests (68574) and single-thread tests (5068) corroborates its balanced design.

Comparing to its nearest rivals, the Core Ultra 7 270K Plus scores 93785 on average, which is essentially tied with the Intel Xeon 6520P (93786). The AMD EPYC 4564P is 1.5% faster, the EPYC 9175F is 1.9% faster, and the EPYC 4565P is 2.1% faster. These are all server-class chips with higher core counts, yet the 270K Plus holds its own. In the context of Microsoft Flight Simulator, the CPU's 24 cores may be more beneficial than the raw core counts of server chips, as the game's engine is optimized for consumer processors with high clock speeds.

The CPU's integrated graphics (Arc Xe-LPG Graphics 64EU) are not relevant for gaming performance, but they do indicate that the chip is designed for flexibility. The PCIe Gen 5 support with 20 lanes provides ample bandwidth for the RTX 4070 SUPER's PCIe 4.0 x16 interface. The CPU's release date of 2026-03-10 and launch MSRP of $299 position it as a mid-range-to-high-end desktop part that pairs well with the RTX 4070 SUPER.

FAQ

Q: What is the combo's overall rank in Microsoft Flight Simulator?

A: The Intel Core Ultra 7 270K Plus + RTX 4070 SUPER combo ranks 587th out of 3714 tested combinations, placing it in the top 16% of all tested systems.

Q: How does the CPU compare to its nearest rivals in average benchmark score?

A: The CPU scores 93785, which is 0% different from the Intel Xeon 6520P (93786). The AMD EPYC 4564P is 1.5% ahead (95183), the EPYC 9175F is 1.9% ahead (95615), and the EPYC 4565P is 2.1% ahead (95764).

Q: What is the best preset to use at 4K resolution?

A: The Medium preset at 4K delivers an average of 85 FPS with a minimum of 72 FPS and maximum of 98 FPS. This is the only 4K preset that maintains an average above 80 FPS, making it the recommended choice for smooth performance.

Q: How much FPS is lost when going from 1080p to 4K at High settings?

A: At High settings, the average FPS drops from 107 at 1080p to 86 at 1440p to 64 at 4K. The total reduction from 1080p to 4K is 43 FPS, a 40% decrease.

Q: What is the GPU's memory configuration and how does it affect performance?

A: The RTX 4070 SUPER has 12 GB of GDDR6X memory on a 192-bit bus with 504.2 GB/s bandwidth. The 4K Medium preset's 72 FPS minimum indicates that the memory capacity is sufficient, as the game does not appear to exceed the frame buffer at this preset.

Q: Is the combo CPU-bound or GPU-bound at 1080p?

A: At 1080p Low, the combo achieves 183 FPS, which suggests a CPU bottleneck—the GPU has more headroom, but the game engine's draw call processing limits the framerate. The CPU's single-thread score of 2439 in Cinebench R23 supports this interpretation.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4070 SUPER

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4070 SUPER in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 109.0
3840x2160 Medium 85.0
3840x2160 High 64.0
3840x2160 Ultra 61.0
2560x1440 Low 148.0
2560x1440 Medium 115.0
2560x1440 High 86.0
2560x1440 Ultra 82.0
1920x1080 Low 183.0
1920x1080 Medium 143.0
1920x1080 High 107.0
1920x1080 Ultra 102.0

Microsoft Flight Simulator with iUltra 7 270K Plus + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 4070 SUPER + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RTX 4070 SUPER

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