Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 44 | 59 | 75 |
| 1440p QHD | 57 | 60 | 79 | 102 |
| 1080p Full HD | 71 | 74 | 99 | 127 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core Ultra 7 270K Plus + AMD Radeon RX 6750 XT, In-Depth Analysis
Microsoft Flight Simulator is notoriously demanding, and the pairing of the Intel Core Ultra 7 270K Plus with the AMD Radeon RX 6750 XT delivers a playable, though not flawless, experience that scales predictably with resolution and settings. The data shows this combo ranks in the 56th percentile (1304 out of 2996 tested combos) for this specific title, indicating a solid mid-pack performer that prioritizes frame rate at lower resolutions but struggles to maintain high refresh rates at 4K. This analysis will break down the measured performance across resolution and settings, contextualize the CPU and GPU roles, and offer clear recommendations based strictly on the benchmark results.
Resolution Scaling
The performance drop from 1080p to 4K is substantial, revealing a system that becomes increasingly GPU-bound at higher pixel counts. At 1080p with Low settings, the combo achieves an average of 127 FPS, which is excellent for a flight simulator and suggests the CPU and GPU are both working efficiently. Moving to 1440p, that same Low setting drops to 102 FPS, a 25 FPS decrease, and at 4K, it falls further to 75 FPS. This progression from 127 to 102 to 75 FPS represents a 41% reduction from 1080p to 4K on Low settings, clearly indicating that the rendering load is shifting heavily onto the GPU.
The scaling pattern is even more pronounced at higher settings. At Ultra settings, the average frame rate at 1080p is 71 FPS. This drops to 57 FPS at 1440p, a 14 FPS loss, and then to 42 FPS at 4K, another 15 FPS loss. The 4K Ultra result of 42 FPS is the lowest measured score in the entire dataset, showing that this combination cannot handle the most demanding configuration. The gap between Low and Ultra settings also widens as resolution increases. At 1080p, the difference is 56 FPS (127 vs 71), but at 4K, the difference shrinks to 33 FPS (75 vs 42). This narrowing gap confirms that at 4K, the GPU's pixel-pushing capabilities become the primary bottleneck, making settings adjustments less impactful than resolution changes.
Data from the Medium settings row provides min and max FPS figures that illustrate frame time variance. At 1080p Medium, the system averages 99 FPS with a range of 84 to 113 FPS, showing a stable frame delivery. At 1440p Medium, the average is 79 FPS with a range of 68 to 91 FPS, a similar 23 FPS spread. At 4K Medium, the average falls to 59 FPS with a range of 50 to 67 FPS, which is a 17 FPS spread. The consistency of these ranges suggests the frame pacing is generally even, but the 4K results show that the system is approaching its limits, as the min FPS of 50 is close to the threshold of perceptible stutter for many users.
The data indicates that the ideal resolution for this combo is 1440p. At High settings, 1440p delivers 60 FPS, which is at the edge of smooth gameplay, while Low and Medium settings provide 102 and 79 FPS respectively, offering headroom for a more fluid experience. At 1080p, the system is clearly CPU-capable, as evidenced by the 127 FPS Low result, but the GPU begins to limit performance as settings increase. The 4K results, regardless of settings, show this combo is not suited for native 4K gaming in this title, with even Low settings failing to reach 80 FPS.
FAQ
Q: What is the best resolution to play Microsoft Flight Simulator with this combo?
A: Based on the measured FPS, 2560x1440 is the optimal resolution. It provides a balanced experience where High settings achieve 60 FPS, Medium achieves 79 FPS, and Low reaches 102 FPS, all of which are playable. 1080p is faster but less visually detailed, while 3840x2160 results in sub-60 FPS averages across all settings.
Q: How does the combo perform at 4K Ultra settings?
A: The benchmark results show that at 3840x2160 with Ultra settings, the combo averages only 42 FPS. This is the lowest score in the measured data and indicates that the AMD Radeon RX 6750 XT is heavily overburdened at this configuration, making it unsuitable for smooth 4K Ultra gameplay.
Q: Is the CPU or GPU the primary bottleneck in this system?
A: The data suggests the GPU is the limiting factor at higher resolutions. At 1080p Low, the system achieves 127 FPS, indicating strong CPU performance. However, as resolution increases to 4K, frame rates drop significantly across all settings, which is a classic sign of GPU saturation. The Intel Core Ultra 7 270K Plus provides enough headroom to not be the main constraint.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the average frame rate on Low settings is 127 FPS, while on Ultra settings it is 71 FPS. This represents a 56 FPS difference, showing that settings have a major impact on performance at this resolution.
Q: Does the combo have stable frame times?
A: The only rows with min and max FPS data are for Medium settings. At 1080p, the range is 84-113 FPS (average 99), at 1440p it is 68-91 FPS (average 79), and at 4K it is 50-67 FPS (average 59). These ranges are relatively consistent, suggesting that frame pacing is stable across resolutions.
Q: How does this combo rank against other tested systems in this game?
A: The combo ranks 1304 out of 2996 tested combinations, placing it in the 56th percentile. This indicates it performs better than average but is not a top-tier configuration for Microsoft Flight Simulator.
How This Combo Ranks
The combination of the Intel Core Ultra 7 270K Plus and AMD Radeon RX 6750 XT achieves a rank of 1304 out of 2996 tested combos in Microsoft Flight Simulator. This places the system in the 56th percentile, meaning it outperforms a slight majority of the tested configurations. The ranking reflects a balanced but not exceptional system; it is neither a low-end setup that struggles to maintain playable frame rates nor a high-end rig that dominates the leaderboard.
To contextualize the individual components, the CPU's performance is noteworthy. The Intel Core Ultra 7 270K Plus has an average benchmark score of 93785, and its closest rival is the Intel Xeon 6520P, which scores 93786, a delta of 0%. This puts the CPU in a strong position, with a percentile ranking of 96 among all CPUs. This high CPU percentile suggests that the processor is not the limiting factor in most scenarios, which is corroborated by the high frame rates seen at 1080p Low. In contrast, the GPU's average benchmark score is 26011, placing it in the 71st percentile among all GPUs. Its nearest rival is the AMD Radeon R9 M395X, which scores 25891, a delta of 0.5%, indicating the RX 6750 XT is only marginally faster.
The combos overall rank of 1304, which is worse than the individual component percentiles might suggest, highlights the demanding nature of Microsoft Flight Simulator. A CPU that ranks in the 96th percentile and a GPU in the 71st percentile combine to create a system that lands in the 56th percentile for this specific game. This suggests that the game's optimization and engine place a unique load on the hardware that is not fully captured by synthetic benchmarks. The gap between the CPU's high performance and the GPU's more moderate performance implies that while the CPU can handle the simulation and physics calculations, the GPU struggles to keep up with the rendering demands, especially at higher resolutions. The data shows that the system is well above the median, but users seeking top-tier performance would need a more powerful GPU to move significantly higher in the rankings.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system's capabilities across three resolutions and four settings presets. At 1920x1080, the system demonstrates its strongest performance. The Low preset yields an average of 127 FPS, which is the highest score in the entire dataset. The Medium preset averages 99 FPS, with a min of 84 and a max of 113 FPS. The High preset averages 74 FPS, and the Ultra preset averages 71 FPS. This shows that at 1080p, the system is capable of delivering high frame rates, and even the most demanding Ultra setting maintains a playable average above 70 FPS.
At 2560x1440, the performance drops are consistent across all settings. The Low preset averages 102 FPS, a 25 FPS decrease from 1080p. The Medium preset averages 79 FPS, with a min of 68 and a max of 91 FPS. The High preset averages 60 FPS, which is exactly at the threshold of smooth gameplay for many users. The Ultra preset averages 57 FPS, showing that this resolution is the practical limit for high-quality settings. The data indicates that 1440p is a viable option, but users will need to choose between High and Ultra settings based on their preference for visual fidelity versus frame rate.
At 3840x2160, the system's limitations become apparent. The Low preset averages 75 FPS, which is playable but a significant drop from the 127 FPS seen at 1080p. The Medium preset averages 59 FPS, with a min of 50 and a max of 67 FPS, putting it right on the edge of smoothness. The High preset averages 44 FPS, and the Ultra preset averages 42 FPS, both of which are below the 60 FPS target for a smooth experience. The 4K results clearly show that the RX 6750 XT is the bottleneck, as even the lowest settings cannot push the average above 75 FPS.
The data also reveals the scaling efficiency of the settings. At 1080p, the difference between Low and Ultra is 56 FPS (127 vs 71), which is a 44% reduction in performance. At 1440p, the difference is 45 FPS (102 vs 57), a 44% reduction. At 4K, the difference is 33 FPS (75 vs 42), a 44% reduction. This consistent 44% reduction across resolutions suggests that the settings presets have a uniform impact on the GPU workload, regardless of the base resolution.
GPU Role
The AMD Radeon RX 6750 XT plays a critical role in this combo's performance in Microsoft Flight Simulator. The GPU features 12 GB of GDDR6 memory on a 192-bit bus, providing a memory bandwidth of 432.0 GB/s. This memory configuration is sufficient for the textures and assets used in the game, but the data suggests that it is the raw compute power of the GPU that limits performance at higher settings. The GPU's boost clock is 2600 MHz, with a game clock of 2495 MHz and a base clock of 2150 MHz. These clock speeds are typical for the Radeon RX 6000 series and contribute to its FP32 performance of 13.31 TFLOPS.
The benchmark scores for the GPU indicate its relative standing. The 3DMark Steel Nomad DX12 score is 2548, and the Passmark G3D score is 20700. These scores place the GPU in the 71st percentile, which is a solid but not outstanding ranking. In the context of Microsoft Flight Simulator, the GPU's performance is the primary factor in the FPS drops seen when moving from 1080p to 4K. The game is known for its heavy reliance on GPU rendering for terrain and weather effects, and the RX 6750 XT's 2560 shading units and 64 ROPs are tasked with processing these complex scenes.
The GPU's memory bandwidth of 432.0 GB/s is a key metric for this game. At 4K resolution, the demand for texture data increases significantly, and the GPU must access its 12 GB VRAM frequently. The data shows that at 4K Medium, the system averages 59 FPS, which suggests that the memory bandwidth is not a catastrophic bottleneck, but the GPU's compute units are saturated. The fact that the GPU has a TDP of 250 W and requires a 600 W power supply indicates it is a power-hungry component, but its performance in this benchmark is clearly limited by its architecture rather than power delivery.
The GPU's nearest rival, the AMD Radeon R9 M395X, has an average score of 25891, which is only 0.5% lower. This close comparison highlights that the RX 6750 XT is a mid-range card that performs similarly to older high-end mobile parts. In this game, the GPU's role is to provide playable frame rates at 1080p and 1440p, but it cannot handle the demands of 4K. The data shows that the GPU is the limiting component at 4K, as evidenced by the fact that even reducing settings from High to Low only improves the frame rate from 44 to 75 FPS, which is not enough to reach a smooth 60 FPS target consistently.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend heavily on the user's resolution preference. For users with a 1080p display, the High preset is the best choice, offering an average of 74 FPS. This provides a good balance between visual quality and performance, and it is a significant upgrade over the Medium preset's 99 FPS, which may not be necessary for a smooth experience. The Ultra preset at 71 FPS is also viable, but the 3 FPS difference from High is unlikely to be noticeable, making High the more efficient choice.
For users with a 1440p display, the Medium preset is the recommended starting point, as it delivers an average of 79 FPS with a min of 68 FPS, ensuring smooth gameplay. The High preset at 60 FPS is also playable, but it is right at the edge of the 60 FPS threshold, and any complex scene could cause a dip below that. The Low preset at 102 FPS offers the highest frame rate but sacrifices too much visual detail for a flight simulator, where the scenery is a major part of the experience. The Ultra preset at 57 FPS is not recommended, as it falls below the 60 FPS target.
For users with a 4K display, the data suggests that this combo is not well-suited for the resolution. The Low preset at 75 FPS is the only configuration that provides a playable frame rate, but it does so at the cost of almost all visual fidelity. The Medium preset at 59 FPS is borderline, and the High and Ultra presets at 44 and 42 FPS respectively are not recommended for a smooth experience. In this case, users should consider lowering the resolution to 1440p or accepting the visual compromises of the Low preset.
The data also shows that the Medium preset consistently provides the most stable frame times, with min and max FPS values that are closer together than other settings. At 1080p, the spread is 29 FPS, at 1440p it is 23 FPS, and at 4K it is 17 FPS. This stability makes the Medium preset a safe choice for users who prioritize consistent frame delivery over peak performance. Overall, the recommendation is to target 1440p with Medium settings for the best balance of visual quality and performance, as this configuration yields an average of 79 FPS with a minimum of 68 FPS, ensuring a smooth and immersive flight experience.
Hardware Specifications
Intel Core Ultra 7 270K Plus
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + AMD Radeon RX 6750 XT in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 75.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 44.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 102.0 |
| 2560x1440 | Medium | 79.0 |
| 2560x1440 | High | 60.0 |
| 2560x1440 | Ultra | 57.0 |
| 1920x1080 | Low | 127.0 |
| 1920x1080 | Medium | 99.0 |
| 1920x1080 | High | 74.0 |
| 1920x1080 | Ultra | 71.0 |
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