Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
87
good

This combination provides smooth gameplay with an average of 87 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 52 69 88
1440p QHD 67 70 93 120
1080p Full HD 83 87 116 149

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 88
3840x2160 Medium 69
3840x2160 High 52
3840x2160 Ultra 49
2560x1440 Low 120
2560x1440 Medium 93
2560x1440 High 70
2560x1440 Ultra 67
1920x1080 Low 149
1920x1080 Medium 116
1920x1080 High 87
1920x1080 Ultra 83

Microsoft Flight Simulator with Intel Core Ultra 7 265K + AMD Radeon RX 7800 XT, In-Depth Analysis

The Intel Core Ultra 7 265K paired with the AMD Radeon RX 7800 XT delivers a solid, if not spectacular, experience in Microsoft Flight Simulator. The data shows a combination that scales predictably with resolution and settings, but the GPU becomes the clear limiting factor as you push toward 4K. This analysis breaks down the measured FPS rows to explain where this combo stands and how to configure it for the best experience.

Resolution Scaling

The measured FPS data reveals a clear pattern: this combo is heavily GPU-bound at higher resolutions, while the CPU has more headroom at 1080p. At 1080p with Low settings, the system achieves 149 FPS, which is the highest measured result across all configurations. This indicates that the Intel Core Ultra 7 265K is capable of feeding the GPU well beyond what most flight sim pilots need. Moving to 1440p Low drops the average to 120 FPS, a 19% reduction, and 4K Low further reduces it to 88 FPS, a 41% drop from 1080p. This scaling from Low settings shows the GPU struggling to keep up as pixel count increases.

The gap narrows but remains significant at higher quality presets. At High settings, the system produces 87 FPS at 1080p, 70 FPS at 1440p, and 52 FPS at 4K. The drop from 1080p to 4K at High is 40%, nearly identical to the Low setting percentage drop. This consistency suggests that the RX 7800 XT's rendering pipeline is the bottleneck at 4K regardless of the quality preset. At Ultra settings, the numbers tell a similar story: 83 FPS at 1080p, 67 FPS at 1440p, and 49 FPS at 4K. The 4K Ultra result of 49 FPS is just below the 60 FPS threshold many players target, but the 4K High result of 52 FPS is still playable for a flight simulator.

The Medium preset offers the most revealing data because it includes minimum and maximum FPS values. At 1080p Medium, the average is 116 FPS with a minimum of 98 and maximum of 133. At 1440p Medium, the average drops to 93 FPS with a minimum of 79 and maximum of 107. At 4K Medium, the average is 69 FPS with a minimum of 59 and maximum of 79. The minimum FPS at 4K Medium of 59 is notably close to the average, suggesting that the frame pacing is stable and the GPU is consistently hitting its limits rather than experiencing occasional spikes. This data indicates that at 4K, the RX 7800 XT is the limiting component; the CPU's 20 cores and 20 threads are not the constraint at this resolution.

How This Combo Ranks

In the database of tested combinations, this specific pairing ranks 1236 out of 3714 combos for Microsoft Flight Simulator. That places it in the 67th percentile of all tested systems, meaning roughly one in three tested combos performs better in this specific title. This is a respectable position, but it is not a top-tier ranking. The rank reflects the balanced nature of this pairing: the CPU is strong, but the GPU holds the combo back from higher placements.

The GPU's percentile ranking provides additional context. The RX 7800 XT sits in the 51st percentile among all GPUs, which is squarely mid-pack. Its average benchmark score of 11627 is nearly identical to the NVIDIA GeForce GTX 1660, which scores 11680 with a delta of -0.5%. This is a surprising comparison because the GTX 1660 is an older, less capable card in most other metrics, but the average scores are close. The RX 7800 XT also sits near the AMD Radeon Pro 5500M (delta 0.9%) and the NVIDIA Tesla K20c (delta 1.3%), while the AMD Radeon RX 6500 XT is slightly ahead with a delta of -1.8%. These rival comparisons are based on aggregate benchmark scores, not in-game FPS, so the actual Flight Simulator performance may differ from these raw numbers.

The CPU, by contrast, ranks in the 94th percentile among all CPUs. Its average benchmark score of 70879 is close to the Intel Xeon 6511P (71051, delta -0.2%) and the Intel Xeon Platinum 8270 (71370, delta -0.7%). The Intel Core i7-14700KF scores 70163 (delta 1%) and the AMD Ryzen 7 9700F scores 69996 (delta 1.3%). This means the Core Ultra 7 265K is essentially on par with these rivals in raw CPU compute, and it is clearly not the component limiting this combo's rank in Flight Simulator. The ranking data suggests that upgrading the GPU alone would likely improve the combo's position more than swapping the CPU.

GPU Role

The AMD Radeon RX 7800 XT is built on the RDNA 3.0 architecture with the Navi 32 chip, fabricated on a 5 nm process at TSMC. It contains 28,100 million transistors on a 346 mm² die, giving it a transistor density of 81.2M per mm². The GPU has 16 GB of GDDR6 memory on a 256-bit bus, providing 624.1 GB/s of memory bandwidth. This memory capacity is generous for Microsoft Flight Simulator, which can load large textures for terrain and aircraft. The 16 GB buffer means the combo is unlikely to hit VRAM limits at 4K, even with high-resolution texture packs.

The clock speeds are moderate for a modern GPU. The base clock is 1295 MHz, the game clock is 2124 MHz, and the boost clock reaches 2430 MHz. The memory runs at 2438 MHz, which translates to 19.5 Gbps effective. These clocks are not exceptionally high, but the GPU's 3840 shading units and 96 ROPs provide substantial compute throughput. The pixel rate is 233.3 GPixel/s and the texture rate is 583.2 GTexel/s, with FP32 performance of 37.32 TFLOPS. These specifications explain why the GPU performs adequately at 1080p and 1440p but begins to struggle at 4K, where the shading load increases substantially.

The GPU's measured FPS data shows it is the limiting factor at 4K. At 4K Ultra, the combo produces 49 FPS, which is only 6 FPS higher than the 4K Low result of 88 FPS? Wait, that is incorrect; the 4K Low is 88 FPS, and 4K Ultra is 49 FPS, a 44% reduction. The gap between Low and Ultra at 4K is 39 FPS, while at 1080p the gap between Low and Ultra is 66 FPS. This narrower gap at 4K indicates the GPU is saturated and cannot fully utilize the CPU's headroom. The GPU's 60 ray accelerators (RT cores) are present, but this game's measured data does not isolate ray tracing performance, so their impact is not directly quantified here.

FAQ

Q: What is the best resolution for this combo in Microsoft Flight Simulator?

A: The data shows 1440p Medium provides the best balance, with 93 FPS average and a minimum of 79 FPS. This keeps the experience smooth while offering better visual quality than Low settings. At 4K, even High settings only reach 52 FPS, which may be acceptable for a flight sim but is below the 60 FPS target.

Q: Is the CPU or GPU the bottleneck at 4K?

A: The GPU is the clear bottleneck at 4K. The CPU is in the 94th percentile among all CPUs, while the GPU is in the 51st percentile. The FPS drop from 1440p to 4K is significant at all settings, indicating the RX 7800 XT cannot keep up with the pixel workload.

Q: How does this combo compare to other tested systems?

A: This combo ranks 1236 out of 3714 tested combinations, placing it in the top 67% of all systems for this game. The GPU's average benchmark score is nearly identical to the NVIDIA GeForce GTX 1660, which is a surprising result given the generational difference.

Q: Should I use the Ultra preset at 1440p?

A: The 1440p Ultra preset produces 67 FPS average, which is playable. However, the 1440p Medium preset produces 93 FPS with a minimum of 79 FPS, providing a smoother experience. If you prefer visual fidelity, Ultra is viable, but Medium offers a more consistent frame rate.

Q: Does the 16 GB of VRAM matter for this game?

A: The 16 GB of GDDR6 memory provides ample capacity for Microsoft Flight Simulator's texture data. The measured results do not show any VRAM-related stutters or issues, so the memory size is unlikely to be a limiting factor in this title.

Q: What is the expected frame rate at 1080p with High settings?

A: The measured data shows 87 FPS at 1080p High. This is a strong result that should provide a smooth experience for most players, and it indicates the CPU is not holding the system back at this resolution.

CPU Role

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, fabricated on a 3 nm process at TSMC. It has a base clock of 3.90 GHz and a boost clock of 5.50 GHz, with a TDP of 125 watts. The CPU supports DDR5 memory on a dual-channel bus, providing up to 102.4 GB/s of memory bandwidth. It has 30 MB of shared L3 cache, plus 3 MB of L2 cache per core and 192 KB of L1 cache per core. This cache configuration is substantial for a desktop processor and helps reduce memory latency in demanding workloads.

In Microsoft Flight Simulator, the CPU's role is primarily in physics calculations, AI traffic, and scene management, while the GPU handles rendering. The measured FPS data shows that the CPU is not the bottleneck at any resolution. At 1080p Low, the combo reaches 149 FPS, which is near the practical limit for many displays. Even at 4K Low, the system produces 88 FPS, which is a high frame rate for a flight simulator. The CPU's strong multi-threaded performance, evidenced by its Cinebench R23 multi-core score of 35850 and Geekbench multi-core score of 23085, ensures it can handle the game's CPU-intensive tasks without limiting the GPU.

The CPU's benchmark rivals are all server or high-end desktop parts. The Intel Xeon 6511P scores 71051 (delta -0.2%), the Intel Xeon Platinum 8270 scores 71370 (delta -0.7%), and the Intel Core i7-14700KF scores 70163 (delta 1%). The AMD Ryzen 7 9700F scores 69996 (delta 1.3%). These deltas are all within 1.3% of the Ultra 7 265K, meaning the CPU's compute capability is on par with these alternatives. In the context of Flight Simulator, this means any of these CPUs would likely produce similar FPS when paired with the RX 7800 XT, as the GPU is the limiting factor at higher resolutions.

Settings Recommendations

The measured data provides clear guidance for optimizing the experience with this combo. At 1080p, all settings are playable, but the Medium preset offers the best balance of visual quality and performance. The 1080p Medium result of 116 FPS with a minimum of 98 FPS is smooth and consistent. The High preset at 87 FPS is also viable, but the jump from Medium to High only improves visuals marginally while dropping performance by 25%. The Ultra preset at 83 FPS is nearly identical to High, suggesting diminishing returns at the top end.

At 1440p, the Medium preset is the clear recommendation. The 93 FPS average with a 79 FPS minimum is the most consistent result at this resolution. The High preset at 70 FPS is playable, but the 33% drop from Medium to High is noticeable. The Ultra preset at 67 FPS is nearly identical to High, so there is little reason to choose Ultra over High unless you want the absolute maximum visual fidelity. If you prioritize frame rate, the Low preset at 120 FPS is an option, but the visual hit is substantial.

At 4K, the Medium preset is the only recommendation that maintains a playable frame rate. The 69 FPS average with a 59 FPS minimum is above the 60 FPS target for most of the time, but the minimum dips below it. The High preset at 52 FPS and Ultra at 49 FPS are both below 60 FPS, which may cause noticeable stuttering in a flight simulator where smooth panning is important. The Low preset at 88 FPS is smooth, but the visual quality is poor. For 4K, Medium is the best choice: it provides the best visual quality while keeping the frame rate near playable levels. If you have a VRR (variable refresh rate) display, the 4K High preset at 52 FPS may be acceptable, but the data suggests Medium is the safer bet for a consistent experience.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2430 MHz MHz
TDP 263 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + AMD Radeon RX 7800 XT in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 88.0
3840x2160 Medium 69.0
3840x2160 High 52.0
3840x2160 Ultra 49.0
2560x1440 Low 120.0
2560x1440 Medium 93.0
2560x1440 High 70.0
2560x1440 Ultra 67.0
1920x1080 Low 149.0
1920x1080 Medium 116.0
1920x1080 High 87.0
1920x1080 Ultra 83.0

Microsoft Flight Simulator with iUltra 7 265K + Other GPUs

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Microsoft Flight Simulator with RX 7800 XT + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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