Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
83
good

This combination provides smooth gameplay with an average of 83 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 49 66 85
1440p QHD 64 67 89 115
1080p Full HD 79 83 111 142

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 66
3840x2160 High 49
3840x2160 Ultra 47
2560x1440 Low 115
2560x1440 Medium 89
2560x1440 High 67
2560x1440 Ultra 64
1920x1080 Low 142
1920x1080 Medium 111
1920x1080 High 83
1920x1080 Ultra 79

Microsoft Flight Simulator with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

Microsoft Flight Simulator is a uniquely demanding title, one that stresses both the processor and graphics card in ways few other games can match. The data for the Intel Core Ultra 5 245 paired with the NVIDIA GeForce RTX 3070 Ti reveals a system that is consistently capable of playable frame rates, but one where the balance between CPU and GPU shifts dramatically depending on the resolution and quality preset selected. Benchmark results indicate a configuration that excels at 1080p, remains solid at 1440p, and begins to show its limitations at 4K, particularly when visual fidelity is pushed to its maximum settings. This analysis relies solely on the measured FPS data and component specifications provided, offering a clear picture of what this specific hardware combination delivers in this flight simulator.

Resolution Scaling

The measured frame rates across the three tested resolutions—1920x1080, 2560x1440, and 3840x2160—show a predictable but informative decline in performance as pixel count increases. At the High preset, the system delivers an average of 83 FPS at 1080p. Moving to 1440p, that average drops to 67 FPS, a reduction of 16 FPS. At 4K, the High preset yields an average of 49 FPS, which is a substantial 34 FPS below the 1080p figure. This scaling pattern suggests that while the RTX 3070 Ti has enough headroom to handle the simulator at 1080p and 1440p High settings, the jump to 4K places a significant load on the GPU, pulling the average down by roughly 41% from the 1080p result.

The Low preset offers the clearest view of the CPU's influence on performance. At 1080p Low, the system achieves 142 FPS, which is the highest average recorded for this combo. At 1440p Low, the average is 115 FPS, and at 4K Low, it is 85 FPS. The relatively smaller absolute drops between 1080p and 1440p (27 FPS) and 1440p and 4K (30 FPS) indicate that at lower graphical settings, the frame rate is still heavily tied to the rendering resolution, but the CPU is doing a substantial amount of the work to maintain these high numbers. The fact that 4K Low (85 FPS) outperforms 1080p Ultra (79 FPS) is a key indicator that the graphics card is the limiting factor when settings are increased, as the CPU is capable of feeding frames well beyond what the GPU can render at higher qualities.

Looking at the Ultra preset, the performance ceiling is clear. The system averages 79 FPS at 1080p, 64 FPS at 1440p, and 47 FPS at 4K. The gap between 1080p and 4K is 32 FPS, which is a larger absolute drop than the 24 FPS difference seen between those resolutions on the Low preset. This suggests that at Ultra settings, the GPU is working at its maximum capacity, and the resolution scaling is more punishing. The data shows that the RTX 3070 Ti is the primary constraint at higher resolutions and quality settings, as the frame rate collapses from a very playable 79 FPS at 1080p Ultra to a borderline 47 FPS at 4K Ultra. The 1440p Medium result, with an average of 89 FPS and a minimum of 76 FPS, demonstrates a sweet spot where the GPU load is more balanced, providing a smooth experience without the CPU becoming a bottleneck.

How This Combo Ranks

In the grand scheme of tested hardware combinations, this pairing of the Intel Core Ultra 5 245 and the NVIDIA GeForce RTX 3070 Ti ranks 1009th out of 2996 combos in Microsoft Flight Simulator. This placement puts it in the upper third of all tested systems, indicating that it is a competent configuration for this title, though not at the very top tier. The percentile ranking of the CPU is a strong 90th percentile among all CPUs, and the GPU sits in the 75th percentile among all GPUs. This suggests that the processor is a relative performance highlight, while the graphics card is a solid but more mainstream performer. The combo's rank reflects a system that is well-matched for high-refresh-rate 1080p gaming and capable of 1440p, but it is not optimized for the extreme demands of 4K Ultra in this particular simulator.

The CPU's nearest rivals provide context for its processing power. The AMD Ryzen 7 PRO 5755G has an average score that is 0.4% lower, while the AMD Ryzen 9 7900 is 0.5% lower. The Intel Xeon Gold 5318H is 0.6% higher, and the Intel Core i5-14600K is 0.8% higher. These are all extremely close results, with deltas of less than one percent, meaning the Core Ultra 5 245 is performing essentially on par with these other processors in synthetic benchmarks. This tight grouping implies that the CPU is not a differentiator in this game's performance; rather, it provides a consistent, high-level baseline that will not hold back the GPU in most scenarios.

The GPU's nearest rivals also show a tight cluster of performance. The RTX 3070 Ti is 0.1% ahead of the NVIDIA GeForce RTX 5070 Mobile and 0.5% ahead of the RTX 2080 Ti. It trails the AMD Radeon RX 6800 by 0.5% and the AMD Radeon RX 6700 by 1.6%. These margins are small, confirming that the RTX 3070 Ti is firmly in a performance class with these other cards. In Microsoft Flight Simulator, this means the GPU will deliver frame rates that are very similar to what these rivals would produce, making the overall combo rank highly dependent on the CPU and system configuration. The data shows that this combo sits in a broad mid-to-upper tier, where small percentage differences in component performance translate to minor differences in actual FPS.

CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz. This combination of a high core count and a high boost clock is well-suited for a simulation title like Microsoft Flight Simulator, which benefits from strong single-threaded performance for the core simulation loop, as well as additional cores for background tasks, AI traffic, and scenery loading. The CPU's 24 MB of shared L3 cache and dual-channel DDR5 memory support with 102.4 GB/s of bandwidth provide ample data throughput for the game's complex world-streaming requirements.

In the measured results, the CPU's capability is most evident at lower resolutions and quality settings. The 142 FPS average at 1080p Low demonstrates a strong ability to process the game's simulation logic and draw calls quickly. The fact that this is the highest FPS recorded suggests that the CPU is not the primary bottleneck at this setting; the GPU is still rendering the scene. However, the CPU's influence can be seen in the scaling from low to ultra settings. At 1080p, the drop from Low (142 FPS) to Ultra (79 FPS) is 63 FPS, which is a large reduction. This indicates that as the GPU becomes more heavily loaded with higher-quality effects and textures, the CPU still has to keep up with a more complex scene graph, but the frame rate is ultimately being dictated by the GPU's rendering speed.

Comparing the CPU to its nearest rivals, the Core Ultra 5 245's synthetic benchmark scores are essentially tied with the AMD Ryzen 9 7900 and AMD Ryzen 7 PRO 5755G, with a delta of just -0.4% and -0.5%, respectively. It is also within one percent of the Intel Core i5-14600K. In practical terms, this means that swapping this CPU for any of those would result in nearly identical frame rates in Microsoft Flight Simulator, provided the GPU remains the same. The processor is not a limiting factor in this combo; it provides more than enough computational power to feed the RTX 3070 Ti. The CPU's performance is a stable foundation, allowing the GPU to be the primary determinant of visual quality and resolution scaling.

FAQ

Q: What is the highest average frame rate achieved by this CPU and GPU combo in Microsoft Flight Simulator?

A: The highest average frame rate recorded is 142 FPS, which occurs at 1920x1080 resolution with the Low quality preset.

Q: Is this system capable of running the game at 4K resolution?

A: Yes, the system can run the game at 3840x2160 resolution. The average frame rates are 85 FPS on Low, 66 FPS on Medium, 49 FPS on High, and 47 FPS on Ultra settings.

Q: How does the Intel Core Ultra 5 245 compare to the AMD Ryzen 9 7900 in terms of average benchmark score?

A: The Intel Core Ultra 5 245 has an average benchmark score that is 0.5% lower than the AMD Ryzen 9 7900, indicating they are statistically tied in performance.

Q: What is the minimum frame rate recorded for the 2560x1440 Medium preset?

A: For the 2560x1440 resolution with Medium settings, the minimum frame rate recorded is 76 FPS, with a maximum of 103 FPS and an average of 89 FPS.

Q: What is the memory configuration of the NVIDIA GeForce RTX 3070 Ti?

A: The NVIDIA GeForce RTX 3070 Ti has 8 GB of GDDR6X memory on a 256-bit bus, providing a memory bandwidth of 608.3 GB/s.

Q: How many cores and threads does the Intel Core Ultra 5 245 have?

A: The Intel Core Ultra 5 245 has 14 cores and 14 threads, with a base clock of 3.50 GHz and a boost clock of 5.10 GHz.

GPU Role

The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture and features the GA104 chip, manufactured on an 8 nm process. It has 8 GB of GDDR6X memory on a 256-bit bus, which provides a substantial memory bandwidth of 608.3 GB/s. The card is equipped with 6144 shading units, 192 texture mapping units, and 96 raster output pipelines. Its boost clock is 1770 MHz, and it offers a FP32 performance of 21.75 TFLOPS. These specifications place it in the upper-mid-range of the GPU hierarchy, and its 75th percentile ranking among all GPUs confirms its position. In Microsoft Flight Simulator, a game known for its heavy reliance on memory bandwidth and shader complexitiy, this card provides a solid foundation for detailed cockpit displays and dense terrain rendering.

The GPU's role in the measured performance is most apparent when examining the impact of resolution and settings. The data shows a clear trend: as resolution increases, the average FPS drops significantly, which is a classic sign of GPU limitation. For instance, at the High preset, the average FPS goes from 83 at 1080p to 67 at 1440p and then to 49 at 4K. This scaling indicates that the RTX 3070 Ti is the primary bottleneck at higher resolutions, as the increased pixel count demands more from the GPU's rendering pipeline. The card's 8 GB of VRAM is also a factor at 4K Ultra, where the game's high-resolution textures and complex scenery can stress memory capacity, potentially leading to the lower 47 FPS average observed.

Comparing the GPU to its nearest rivals, the RTX 3070 Ti is essentially on par with the RX 6800, which is 0.5% faster, and the RTX 2080 Ti, which is 0.5% slower. The performance delta to the RTX 5070 Mobile is just 0.1%, showing that these cards deliver nearly identical results in synthetic benchmarks. In the context of Microsoft Flight Simulator, this means the RTX 3070 Ti should produce frame rates very close to those of its rivals. The GPU's 608.3 GB/s of memory bandwidth is a critical asset for this game, as streaming high-resolution satellite imagery and detailed 3D models requires fast data transfer. The data suggests that the GPU is the limiting factor at 4K and at Ultra settings across all resolutions, as the CPU has enough headroom to handle the simulation's logic, but the graphics card cannot keep up with the increased rendering load.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend heavily on the user's target resolution and desired frame rate. For a smooth and visually rich experience, the 2560x1440 Medium preset stands out as an excellent choice. It delivers an average of 89 FPS, with a minimum of 76 FPS and a maximum of 103 FPS. This frame rate range is well above the threshold for smooth gameplay, and the Medium settings provide a good balance between visual fidelity and performance, allowing for detailed scenery without compromising fluidity. This is the recommended setting for users who prioritize a stable, high-frame-rate experience at a higher resolution.

For users with a 1920x1080 monitor, the High preset is a strong recommendation. It achieves an average of 83 FPS, which is playable and smooth. While the Ultra preset at 1080p offers a higher level of visual quality, its average of 79 FPS is only 4 FPS lower, making the visual upgrade potentially worthwhile for those who prioritize image quality over a marginal frame rate increase. However, the High preset provides a more comfortable margin above the 60 FPS threshold, ensuring more consistent performance during demanding scenes. The Low preset at 1080p reaches 142 FPS, which is beneficial for competitive or frame-rate-sensitive users, but the visual compromise is significant in a game where scenery detail is a core part of the experience.

At 3840x2160, the choices are more constrained. The Medium preset is the only setting that provides a solidly playable experience, with an average of 66 FPS and a minimum of 56 FPS. This is a viable option for 4K users who can accept Medium-quality textures and effects. The High preset at 49 FPS and the Ultra preset at 47 FPS are both below the 60 FPS target, which may lead to noticeable stutters in a simulator where smooth camera pans are essential. The Low preset at 85 FPS is playable but sacrifices too much visual detail. For 4K, the Medium preset is the only sensible option for a balanced experience, as it stays above the minimum playable threshold while retaining a reasonable level of graphical quality. Users with 4K displays should consider lowering the resolution to 1440p if they wish to run higher quality presets.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3070 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 85.0
3840x2160 Medium 66.0
3840x2160 High 49.0
3840x2160 Ultra 47.0
2560x1440 Low 115.0
2560x1440 Medium 89.0
2560x1440 High 67.0
2560x1440 Ultra 64.0
1920x1080 Low 142.0
1920x1080 Medium 111.0
1920x1080 High 83.0
1920x1080 Ultra 79.0

Microsoft Flight Simulator with iUltra 5 245 + Other GPUs

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Microsoft Flight Simulator with RTX 3070 Ti + Other CPUs

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