Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 69 87 114
1440p QHD 89 93 124 157
1080p Full HD 108 113 150 193

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 114
3840x2160 Medium 87
3840x2160 High 69
3840x2160 Ultra 61
2560x1440 Low 157
2560x1440 Medium 124
2560x1440 High 93
2560x1440 Ultra 89
1920x1080 Low 193
1920x1080 Medium 150
1920x1080 High 113
1920x1080 Ultra 108

Microsoft Flight Simulator with Intel Core i7-12700K + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis

# Microsoft Flight Simulator — Intel Core i7-12700K + NVIDIA GeForce RTX 4070 Ti SUPER

The pairing of Intel's 12th-generation Core i7-12700K with NVIDIA's GeForce RTX 4070 Ti SUPER produces a striking set of benchmark results in Microsoft Flight Simulator, revealing a system that is strongly balanced but with distinct behavioral shifts as resolution and settings change. The combo ranks 167th out of 1,795 tested combinations in this title, placing it in the top 9.3% of all systems evaluated — a strong showing that still leaves headroom above and below. The measured frame rates span from a demanding 61.2 FPS at 4K Ultra to a fluid 192.6 FPS at 1080p Low, and the pattern of those numbers tells a story about where this hardware's limits genuinely lie.

Resolution Scaling

The FPS drop from 1080p to 4K is consistent but not uniform, and the shape of that curve changes depending on the quality preset. At High settings, the system delivers 113 FPS at 1080p, 93 FPS at 1440p, and 69 FPS at 4K — a reduction of 17.7% moving to 1440p and another 25.8% moving to 4K. That is a total loss of 44 FPS, or roughly 39%, from the lowest to highest resolution. At Low settings, the same progression yields 192.6 FPS, 156.5 FPS, and 113.9 FPS respectively — a drop of 18.7% to 1440p and 27.2% to 4K, totaling about 41% across the range.

The Ultra preset shows a steeper overall decline: 107.7 FPS at 1080p, 89.1 FPS at 1440p, and 61.2 FPS at 4K. That is a 17.3% reduction to 1440p and a much larger 31.3% drop from 1440p to 4K, representing a cumulative 43% loss. The Medium preset sits in between, falling from 150.3 FPS at 1080p to 124.1 FPS at 1440p (17.4% down) and then to 87 FPS at 4K (29.9% down from 1440p).

The consistency of the 1080p-to-1440p penalty across all four presets — hovering around 17-19% — suggests the CPU is not the limiting factor at those resolutions. The 1440p-to-4K penalty, however, widens as settings increase: 25.8% at High, 27.2% at Low, 29.9% at Medium, and 31.3% at Ultra. This widening gap indicates the GPU becomes progressively more dominant as pixel count and visual complexity rise together, which is expected for a flight simulator with heavy draw distances and dense terrain rendering.

GPU Role

The RTX 4070 Ti SUPER brings 16 GB of GDDR6X memory on a 256-bit bus, delivering 672.3 GB/s of bandwidth. Its boost clock reaches 2610 MHz, and the Ada Lovelace architecture implements 8,448 shading units alongside 66 RT cores and 264 tensor cores. In this game, the GPU's 44.10 TFLOPS of FP32 compute appears well-matched to the demands of high-resolution flight simulation, where the frame rate at 4K Ultra — 61.2 FPS — remains playable but clearly stresses the hardware.

The memory configuration is particularly relevant here. With 16 GB of VRAM, the card is unlikely to hit capacity limits even at 4K Ultra in a simulator known for large texture sets and complex scenery. The fact that the 4K Ultra result (61.2 FPS) is only 12.7% lower than the 4K High result (69 FPS) suggests the GPU is doing meaningful extra work at the highest preset, but the gap between Low and High at 4K — 113.9 versus 69 FPS, a 39.4% difference — shows how much headroom exists when visual effects are reduced. The GPU's percentile ranking of 86 among all tested GPUs places it firmly in the upper tier, though its nearest rivals in synthetic benchmarks — the NVIDIA CMP 50HX at a 0.7% higher average score and the Intel Arc A550M at a 2.1% higher score — are not typically associated with top-tier gaming performance, indicating that synthetic averages may not fully capture this card's real-world strengths in a simulator workload.

FAQ

Q: Why does the FPS gap between Low and Ultra settings grow larger at 4K than at 1080p?

A: At 1080p Low, the system hits 192.6 FPS versus 107.7 FPS at Ultra — a 78.8% difference. At 4K, the same comparison yields 113.9 FPS versus 61.2 FPS, an 86.1% difference. The expanding gap indicates that the GPU's rendering workload scales super-linearly with resolution when visual effects are maxed out.

Q: Is this CPU or GPU limited in Microsoft Flight Simulator?

A: The data suggests a mixed profile. The near-identical 17-19% FPS penalty from 1080p to 1440p across all settings points to a CPU constraint at lower resolutions, since the GPU has spare capacity. The larger and growing penalty from 1440p to 4K as settings increase (25.8% at High to 31.3% at Ultra) indicates the GPU becomes the primary limiter at higher pixel counts.

Q: How does the RTX 4070 Ti SUPER compare to its nearest GPU rivals in synthetic benchmarks?

A: The card's average benchmark score of 48,704 sits close to the NVIDIA CMP 50HX (49,071, a 0.7% delta) and the Intel Arc A550M (49,737, a 2.1% delta). It is slightly ahead of the NVIDIA RTX A2000 (47,915, a 1.6% delta) and the RTX A1000 Mobile (47,743, a 2% delta). These are workstation and mobile parts, so the comparisons say little about gaming performance.

Q: What frame rate can I expect at 1440p with High settings?

A: The measured result is 93 FPS at 2560x1440 with the High preset. This is the second-highest 1440p result behind Low (156.5 FPS) and ahead of Medium (124.1 FPS) and Ultra (89.1 FPS).

Q: Is 4K Ultra playable with this combination?

A: Yes, but just barely above the 60 FPS threshold. The measured average is 61.2 FPS at 3840x2160 with Ultra settings. Dropping to High raises this to 69 FPS, a 12.7% improvement, which may be worthwhile for smoother playback.

Q: How does the i7-12700K compare to its nearest CPU rivals?

A: The i7-12700K's average benchmark score of 35,684 is nearly identical to the AMD Ryzen 7 PRO 5845 (35,802, a 0.3% delta) and the Intel Core i7-13700T (35,468, a 0.6% delta). It trails the Core i5-14500HX (35,940, a 0.7% delta) and slightly beats the Core i7-13800H (35,416, a 0.8% delta). The differences are all within 1%, indicating near-parity among these processors.

Measured FPS Breakdown

At 1920x1080, the system produces its highest raw throughput. Low settings yield 192.6 FPS, Medium drops to 150.3 FPS, High settles at 113 FPS, and Ultra brings the result down to 107.7 FPS. The step from Low to Medium is a 22% reduction, while Medium to High costs another 24.8%. The High-to-Ultra step is comparatively small at 4.7%, suggesting diminishing returns on the highest preset at this resolution.

Moving to 2560x1440, the numbers compress. Low delivers 156.5 FPS, Medium 124.1 FPS, High 93 FPS, and Ultra 89.1 FPS. The Low-to-Medium drop is 20.7%, Medium-to-High is 25.1%, and High-to-Ultra is only 4.2%. Notably, the Ultra preset at 1440p (89.1 FPS) is only 4.7 FPS slower than High at 1080p (113 FPS), showing that resolution scaling is modest when settings are held constant.

At 3840x2160, the hierarchy tightens further. Low produces 113.9 FPS, Medium 87 FPS, High 69 FPS, and Ultra 61.2 FPS. The Low-to-Medium reduction is 23.6%, Medium-to-High is 20.7%, and High-to-Ultra is 11.3%. The High-to-Ultra penalty at 4K is more than double the equivalent step at 1080p (4.7%) or 1440p (4.2%), confirming that the Ultra preset's additional effects are disproportionately expensive at 4K.

How This Combo Ranks

This specific combination of parts ranks 167th out of 1,795 tested combos in Microsoft Flight Simulator, placing it in the 90.7th percentile of all systems. That is a strong result, but the ranking suggests there is meaningful headroom — roughly 9.3% of tested systems outperform this pairing. Given that the RTX 4070 Ti SUPER sits at the 86th percentile among GPUs and the i7-12700K at the 89th percentile among CPUs, the combo's in-game rank is slightly lower than either component's individual percentile. This could indicate that Microsoft Flight Simulator is sensitive to aspects of system performance not fully captured by synthetic benchmarks, or that the game's heavy single-threaded reliance benefits from newer CPU architectures more than the 12th-gen part can offer.

The CPU's nearest rivals — all within 1% in average benchmark score — suggest that swapping this processor for a similarly-scoring part would not materially change the outcome. The GPU's nearest rivals, by contrast, are largely non-gaming parts, which means the RTX 4070 Ti SUPER's real competition in this title comes from cards that do not appear in its synthetic comparison set.

CPU Role

The Intel Core i7-12700K is a 12-core, 20-thread processor based on the Alder Lake architecture, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. It carries 25 MB of shared L3 cache and supports both DDR4 and DDR5 memory. In synthetic benchmarks, its single-thread score in Cinebench R23 is 4,128, while its multi-thread score reaches 29,241 — a ratio of roughly 7.1x, which is modest for a 12-core part and reflects the diminishing returns of the efficiency cores in heavily threaded workloads.

In Microsoft Flight Simulator, the CPU's role appears to be significant at lower resolutions. The fact that 1080p Low (192.6 FPS) and 1080p Ultra (107.7 FPS) differ by only 78.8% while 4K Low (113.9 FPS) and 4K Ultra (61.2 FPS) differ by 86.1% suggests that at 1080p, the CPU is partially limiting the frame rate even at Low settings — otherwise the GPU-bound Low preset would show a larger gap. The 3DMark single-thread score of 1,043 and the Geekbench single-core score of 2,561 indicate solid but not exceptional single-thread performance, which is critical for a simulator that must process flight dynamics, weather, and scenery streaming in real time.

The CPU's percentile ranking of 89 among all processors, combined with its near-parity to rivals like the Ryzen 7 PRO 5845 (0.3% delta) and the i7-13700T (0.6% delta), suggests that this processor is not the bottleneck in this system. The observed frame rates are more consistent with GPU limitation at higher resolutions, while the CPU's 12 cores and 20 threads provide ample capacity for the game's background simulation tasks without becoming a limiting factor.

Settings Recommendations

The data points to a clear sweet spot at each resolution. At 1080p, the Medium preset (150.3 FPS) offers a 33% improvement over High (113 FPS) while still delivering well above 144 Hz — ideal for high-refresh displays. The Ultra preset at 1080p (107.7 FPS) is only 4.7% slower than High, so players who prioritize visual fidelity can enable Ultra without a meaningful penalty. For 1440p, the Medium preset (124.1 FPS) is the best balance of image quality and frame rate, as High (93 FPS) drops below the 100 FPS threshold that many gamers target. The Ultra preset at 1440p (89.1 FPS) is still playable but offers only a 4.2% improvement over High, making it a poor trade for the frame rate loss.

At 4K, the recommendation is more nuanced. The High preset (69 FPS) is the strongest choice for smooth gameplay, as it stays above 60 FPS while providing most of the visual benefits. The Ultra preset (61.2 FPS) is technically playable but leaves no headroom for dips, and the 11.3% penalty over High may not justify the incremental visual gains. The Medium preset at 4K (87 FPS) is a compelling alternative for players who want higher frame rates and are willing to sacrifice some effects — it offers a 26.1% improvement over High while remaining visually respectable. Low settings at any resolution are only advisable for competitive or extreme-refresh scenarios, as the 192.6 FPS at 1080p Low demonstrates the ceiling of this hardware but at a substantial visual cost.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + NVIDIA GeForce RTX 4070 Ti SUPER in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 113.9
3840x2160 Medium 87.0
3840x2160 High 69.0
3840x2160 Ultra 61.2
2560x1440 Low 156.5
2560x1440 Medium 124.1
2560x1440 High 93.0
2560x1440 Ultra 89.1
1920x1080 Low 192.6
1920x1080 Medium 150.3
1920x1080 High 113.0
1920x1080 Ultra 107.7

Microsoft Flight Simulator with ii7-12700K + Other GPUs

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Microsoft Flight Simulator with RTX 4070 Ti SUPER + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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