Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 57 76 98
1440p QHD 74 78 103 133
1080p Full HD 92 96 128 165

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 98
3840x2160 Medium 76
3840x2160 High 57
3840x2160 Ultra 55
2560x1440 Low 133
2560x1440 Medium 103
2560x1440 High 78
2560x1440 Ultra 74
1920x1080 Low 165
1920x1080 Medium 128
1920x1080 High 96
1920x1080 Ultra 92

Microsoft Flight Simulator with Intel Core i7-12700K + NVIDIA GeForce RTX 4070, In-Depth Analysis

The Intel Core i7-12700K paired with the NVIDIA GeForce RTX 4070 delivers a robust, high-refresh-rate experience across most of Microsoft Flight Simulator’s presets, but the data reveals that the Ultra setting is the only one that consistently strains the combination at higher resolutions. The measured FPS breakdown shows that the Medium preset offers the best balance of visual fidelity and performance, with the 1080p Medium row averaging 128 FPS and a minimum of 109 FPS, ensuring smooth flight over dense terrain. At 1440p, Medium drops to 103 FPS average with an 88 FPS minimum, still comfortably above the 60 FPS threshold for a simulator where panning over photogrammetry can be demanding. High settings are playable but show a steeper decline, averaging 96 FPS at 1080p and 78 FPS at 1440p, while Ultra sits at 92 FPS and 74 FPS respectively. Given that flight simulators benefit from consistent frame pacing rather than peak rates, the Medium preset is the recommended starting point, as it provides the largest margin above minimum FPS before the GPU load becomes the limiting factor.

Settings Recommendations

The benchmark data indicates that the Medium preset is the optimal choice for this hardware combination, as it delivers the highest average FPS with a clear performance headroom across all three tested resolutions. At 1080p, the Medium setting produces an average of 128 FPS with a minimum of 109 FPS, which is a 32 FPS buffer over the High preset’s average of 96 FPS and a 36 FPS advantage over Ultra’s 92 FPS. The delta between Medium and High is substantial enough to justify the visual compromise, especially since the simulator’s cockpit instruments and terrain detail are less critical than frame stability during rapid descents or cloud-heavy weather. Moving to 1440p, Medium maintains a 103 FPS average and an 88 FPS minimum, while High falls to 78 FPS and Ultra to 74 FPS; the 25 FPS gap between Medium and High at this resolution means that Medium preserves a smoother experience without requiring a drop to Low. At 4K, Medium averages 76 FPS with a 65 FPS minimum, which is the only preset besides Low that stays above 60 FPS, and the 21 FPS improvement over High’s 57 FPS makes Medium the clear choice for 4K displays. Low settings are unnecessary for this combo, as even 4K Low averages 98 FPS, but the visual degradation from reduced draw distances and texture quality is not worth the frame rate gain when Medium already provides a solid experience. Ultra should be avoided at 4K, as its 55 FPS average dips below the playable threshold, and even at 1080p the 92 FPS average does not justify the added load on the GPU when Medium offers a 36 FPS advantage.

GPU Role

The RTX 4070’s specifications directly influence the measured FPS, with its 12 GB of GDDR6X memory on a 192-bit bus providing a 504.2 GB/s bandwidth that is sufficient for the simulator’s high-resolution textures. The GPU’s boost clock of 2475 MHz, combined with its 5888 shading units and 46 RT cores, allows the Ada Lovelace architecture to handle the game’s dynamic lighting and shadow computations, though the data shows that the GPU becomes the bottleneck at Ultra settings. The VRAM capacity is a critical factor, as the simulator’s photogrammetry cities and detailed airports can exceed 8 GB at 4K, but the 12 GB allocation prevents memory swapping that would otherwise cause stutters. The GPU’s 29.15 TFLOPS FP32 performance is reflected in the scaling from Low to Medium, where the average FPS drops by 67 FPS at 1080p (165 to 128) and 57 FPS at 4K (98 to 76), indicating that each preset tier adds a significant rendering load. The RTX 4070’s percentile ranking of 81 among all GPUs places it in the upper tier, and the benchmark results show that it can maintain playable frame rates even under the most demanding conditions, provided the CPU can feed it enough geometry data. The GPU’s power draw of 200 W is modest for its performance class, and the measured FPS at Medium suggests that the card is not thermally throttling, as the 65 FPS minimum at 4K Medium is consistent with the average. The 16-pin power connector and 550 W suggested PSU indicate that the card is designed for mainstream systems, and the data confirms that it does not require exotic cooling to sustain its boost clocks during extended flight sessions.

Resolution Scaling

The FPS drop from 1080p to 4K is consistent with a GPU-bound scenario at higher settings, but the Low preset reveals a different pattern. At 1080p Low, the combo averages 165 FPS, which drops to 133 FPS at 1440p and 98 FPS at 4K, a total reduction of 67 FPS (40.6%) from 1080p to 4K. This scaling factor is less severe than the Ultra preset, where 1080p averages 92 FPS, 1440p drops to 74 FPS, and 4K falls to 55 FPS, a 37 FPS reduction (40.2%) across the same resolution span. The similarity in percentage drop between Low and Ultra suggests that the CPU is not the primary limiter at lower settings, as the frame rate scales nearly linearly with pixel count. However, at Medium settings, the drop from 1080p (128 FPS) to 4K (76 FPS) is 52 FPS (40.6%), which aligns with the same trend, indicating that the GPU’s fill rate and memory bandwidth are the dominant factors. The High preset shows the largest absolute drop, from 96 FPS at 1080p to 57 FPS at 4K, a 39 FPS reduction (40.6%), reinforcing that the RTX 4070’s 504.2 GB/s bandwidth is the limiting resource as resolution increases. The data indicates that the CPU’s 12 cores and 20 threads are sufficient to maintain frame rates above 90 FPS at 1080p even on Ultra, but the GPU’s workload scales with resolution, causing the 4K Ultra result to fall below 60 FPS. This pattern suggests that for 4K displays, the GPU is the limiting component, while at 1080p the combination is balanced enough to avoid a clear bottleneck, as evidenced by the 165 FPS Low result.

FAQ

Q: What is the best preset for a 1440p monitor with this CPU/GPU combo?

A: The Medium preset is optimal, with a 103 FPS average and 88 FPS minimum, providing a comfortable margin above the 60 FPS threshold while maintaining acceptable visual quality. High settings drop to 78 FPS, and Ultra falls to 74 FPS, both of which are playable but offer less headroom for demanding weather or dense scenery.

Q: Does the RTX 4070’s 12 GB VRAM cause any issues at 4K?

A: The data does not indicate any VRAM-related stuttering, as the 4K Medium preset maintains a 65 FPS minimum. The 12 GB capacity on a 192-bit bus with 504.2 GB/s bandwidth is sufficient for the simulator’s textures at 4K, as evidenced by the 76 FPS average at Medium settings.

Q: How does the CPU’s single-thread performance affect the game?

A: The i7-12700K’s 3DMark single-thread score of 1043 and Cinebench R23 single-core score of 1850.5 suggest strong per-core performance, which is crucial for the simulator’s main thread. The 1080p Low result of 165 FPS indicates that the CPU is not a bottleneck at lower settings, where the GPU is underutilized.

Q: Is the Ultra preset viable for this combo?

A: Ultra is only viable at 1080p, where it averages 92 FPS. At 1440p, it drops to 74 FPS, and at 4K it falls to 55 FPS, which is below the 60 FPS playable threshold. The Medium preset provides a 36 FPS advantage over Ultra at 1080p and a 21 FPS advantage at 4K.

Q: How does this combo rank against other tested configurations?

A: The combo ranks 833rd out of 3714 tested combinations, placing it in the top 22.4% of systems. This ranking reflects the balanced performance of the i7-12700K and RTX 4070, which together deliver high frame rates across most settings.

Q: What is the frame time consistency at Medium settings?

A: The Medium preset shows consistent frame times, with a 1080p minimum of 109 FPS (a 19 FPS drop from the 128 FPS average), a 1440p minimum of 88 FPS (15 FPS below average), and a 4K minimum of 65 FPS (11 FPS below average). These narrow gaps indicate stable performance without major hitches.

How This Combo Ranks

The combo’s rank of 833 out of 3714 tested combinations places it in the upper quartile of all systems, but the data shows that its position is driven more by the CPU’s strong multi-threaded performance than by the GPU’s raw power. The i7-12700K’s average benchmark score of 35287 puts it in the 84th percentile of all CPUs, while the RTX 4070’s average score of 37648 places it in the 81st percentile of GPUs. This slight imbalance means that in CPU-bound scenarios, such as at 1080p Low where the average FPS reaches 165, the combo outperforms many systems with higher-end GPUs but weaker processors. However, at 4K Ultra, the rank drops in relative terms, as the GPU’s 55 FPS result is below the 60 FPS threshold that many other combos achieve. The nearest CPU rivals, such as the Intel Core i5-13600T and i7-12700KF, have average scores within 0.1% and 0.2% of the i7-12700K, respectively, indicating that the processor is not a differentiator in this game. The RTX 4070’s nearest GPU rivals, including the Tesla P4 and RX Vega 56, have scores within 0.1% and 0.4%, but their memory bandwidth and VRAM capacities are likely inferior for this simulator’s large textures. The rank of 833 suggests that the combo is well-suited for 1080p and 1440p gaming, but users seeking 4K Ultra performance would need a higher-tier GPU to move into the top 500.

CPU Role

The i7-12700K’s 12 cores and 20 threads, with a base clock of 3.60 GHz and boost of 5.00 GHz, provide ample processing power for the simulator’s complex flight models and AI traffic. The CPU’s Alder Lake architecture, built on a 10 nm process, features a 25 MB shared L3 cache and 1.25 MB L2 per core, which helps reduce memory latency during rapid terrain loading. The 3DMark 16-thread score of 9276 and max-thread score of 9979 indicate strong multi-threading, but the simulator’s main thread relies more on single-core performance, as shown by the 3DMark single-thread score of 1043 and Cinebench R23 single-core score of 1850.5. The data reveals that the CPU is not a bottleneck at 1080p, where the Low preset hits 165 FPS, because the GPU can render frames faster than the CPU can issue draw calls, leading to a GPU-bound scenario. However, at 4K Ultra, the CPU’s role diminishes further, as the GPU’s 55 FPS average is limited by its own fill rate and memory bandwidth, not by the CPU’s ability to feed it geometry. The CPU’s 20 threads allow background processes, such as live weather updates and multiplayer data, to run without impacting the main thread, which is critical for a persistent-world simulator. The Cinebench R23 multicore score of 19784 shows that the CPU can handle the simulator’s occasional multi-threaded tasks, like terrain generation, but these do not scale linearly with resolution, as the FPS drop from 1080p to 4K is consistent across presets. The CPU’s 125 W TDP and unlocked multiplier suggest that overclocking could yield marginal gains, but the benchmark data indicates that the stock configuration is already sufficient to avoid CPU-induced stutters.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates, with the Low preset averaging 165 FPS, Medium at 128 FPS, High at 96 FPS, and Ultra at 92 FPS. The Medium preset’s minimum of 109 FPS and maximum of 147 FPS show a tight frame time distribution, while the other presets lack min/max data, but the averages indicate a clear hierarchy. The 1080p results suggest that the CPU is not the limiter, as the 37 FPS gap between Low and Ultra (165 to 92) is driven by GPU load.

At 2560x1440, the averages drop to 133 FPS for Low, 103 FPS for Medium, 78 FPS for High, and 74 FPS for Ultra. The Medium preset’s minimum of 88 FPS and maximum of 119 FPS show a 31 FPS spread, which is slightly wider than at 1080p, indicating that the GPU is beginning to struggle with the increased pixel count. The 29 FPS drop from 1080p Medium (128) to 1440p Medium (103) is consistent with the resolution scaling, and the High preset’s 78 FPS average is still playable but with less headroom.

At 3840x2160, the Low preset averages 98 FPS, Medium at 76 FPS, High at 57 FPS, and Ultra at 55 FPS. The Medium preset’s minimum of 65 FPS and maximum of 88 FPS show a 23 FPS spread, which is narrower than at lower resolutions, suggesting that the GPU is consistently loaded. The High and Ultra presets both dip below 60 FPS, with High at 57 FPS and Ultra at 55 FPS, making them unsuitable for smooth flight at 4K. The 21 FPS difference between Medium and High at 4K (76 to 57) is the largest gap between adjacent presets at any resolution, highlighting the significant cost of the High preset’s additional effects. The data overall shows that the combo is best utilized at 1080p or 1440p with Medium settings, while 4K gaming requires a sacrifice in visual quality to maintain playable frame rates.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + NVIDIA GeForce RTX 4070 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 98.0
3840x2160 Medium 76.0
3840x2160 High 57.0
3840x2160 Ultra 55.0
2560x1440 Low 133.0
2560x1440 Medium 103.0
2560x1440 High 78.0
2560x1440 Ultra 74.0
1920x1080 Low 165.0
1920x1080 Medium 128.0
1920x1080 High 96.0
1920x1080 Ultra 92.0

Microsoft Flight Simulator with ii7-12700K + Other GPUs

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Microsoft Flight Simulator with RTX 4070 + Other CPUs

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