Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
146
excellent

This combination delivers exceptional performance with an average of 146 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 84 88 118 151
1440p QHD 114 120 159 205
1080p Full HD 142 149 198 226

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 151
3840x2160 Medium 118
3840x2160 High 88
3840x2160 Ultra 84
2560x1440 Low 205
2560x1440 Medium 159
2560x1440 High 120
2560x1440 Ultra 114
1920x1080 Low 226
1920x1080 Medium 198
1920x1080 High 149
1920x1080 Ultra 142

Microsoft Flight Simulator with Intel Core i5-14600K + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

# CPU Role

The Intel Core i5-14600K brings 14 cores and 20 threads to Microsoft Flight Simulator, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. This is a Raptor Lake-R architecture part built on Intel's 10 nm process, running on the Intel Socket 1700 platform. For a flight simulator, the CPU's role is substantial because the simulation engine has to process physics, weather, flight dynamics, and AI traffic in real time, and the data here confirms that this processor can feed even a top-tier GPU effectively.

In synthetic benchmarks, the i5-14600K posts a Cinebench R23 multi-core score of 24491 and a single-core score of 2064. Those numbers matter because Microsoft Flight Simulator is known to be heavily single-thread dependent for its main loop, while also using additional threads for scenery loading and background tasks. The single-core performance here is strong, and the 24 MB of shared L3 cache helps with the large data sets that flight sims stream in when you fly over dense terrain or complex airports.

The processor's overall standing is solid: it sits at the 90th percentile among all CPUs in the database, with an average benchmark score of 48618. Its nearest rivals in aggregate performance are the Intel Xeon Gold 5318H (which scores 48698, a delta of -0.2% relative to the i5-14600K), the AMD EPYC 4345P (48470, +0.3% delta), the Intel Core Ultra 5 245HX (48287, +0.7% delta), and the Intel Core Ultra 5 245 (48995, -0.8% delta). These are all within 1% of each other, meaning the i5-14600K is positioned in a very tight performance cluster, and its 14-core/20-thread configuration is competitive with server-class and newer mobile parts.

For this game specifically, the measured results show that the CPU is not the bottleneck at any resolution tested. At 1080p Low, where the CPU load is proportionally higher relative to the GPU, the combo still delivers 226 FPS average. That figure drops to 205 FPS at 1440p Low and 151 FPS at 4K Low, which suggests that even at the lowest settings, the GPU is taking over the workload as resolution increases. The CPU's ability to maintain high frame rates in a flight sim context is also evident from the fact that it can pair with an RTX 5090 D without holding it back in the lower-resolution tests.

GPU Role

The NVIDIA GeForce RTX 5090 D is the other half of this combo, and it is a monster of a graphics card. It uses the GB202 chip with Blackwell 2.0 architecture, built on TSMC's 5 nm process, and packs 92,200 million transistors on a 750 mm² die. The card has 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of bandwidth. Clock speeds are a 2017 MHz base and 2407 MHz boost, with memory running at 1750 MHz (28 Gbps effective). The RTX 5090 D also features 170 RT cores and 680 tensor cores, which are relevant for DirectX 12 Ultimate workloads, though Microsoft Flight Simulator's traditional rendering path benefits more from raw raster performance.

In compute benchmarks, the RTX 5090 D scores 14326 in 3DMark Steel Nomad DX12, 310674 in Geekbench OpenCL, and 376915 in Geekbench Vulkan. Its Passmark G3D score is 44065, and it achieves a GPU compute score of 28396. The card is at the 92nd percentile among all GPUs, with an average benchmark score of 77712. Its nearest rivals are the AMD Radeon RX 6650M XT (76904, +1.1% delta relative to the RTX 5090 D), the AMD Radeon RX 6850M XT (78940, -1.6% delta), the NVIDIA Tesla P100 PCIe 12 GB (79396, -2.1% delta), and the NVIDIA Tesla P100 PCIe 16 GB (79605, -2.4% delta). These deltas are small, but note that the RTX 5090 D is actually slightly below the RX 6850M XT and the Tesla P100s in average score, which is interesting given the massive difference in memory capacity and bandwidth.

For flight simulation, the 32 GB VRAM is far more than what this game needs at any resolution, but it provides headroom for high-resolution texture packs and add-on scenery. The measured FPS data shows that the GPU scales predictably with settings and resolution. At 1080p Ultra, the combo hits 142 FPS average; at 1440p Ultra it drops to 114 FPS; and at 4K Ultra it lands at 84 FPS. The 4K Ultra result is the most demanding scenario in the data, and 84 FPS is still smooth for a flight sim, where frame pacing matters more than raw speed for a realistic experience.

FAQ

Q: Is the Intel Core i5-14600K fast enough for Microsoft Flight Simulator?

A: Yes, based on the data. The CPU scores 24491 in Cinebench R23 multi-core and 2064 in single-core, and it ranks at the 90th percentile among all CPUs. In this game, even at 1080p Low where CPU load is highest, the combo achieves 226 FPS average, indicating no CPU bottleneck.

Q: How much VRAM does the RTX 5090 D have, and is it useful for this game?

A: The RTX 5090 D has 32 GB of GDDR7 memory. Microsoft Flight Simulator does not appear to need that much based on the measured FPS, but the headroom is there for heavy modding or future updates. The card's 1.79 TB/s bandwidth also helps with streaming large scenery areas.

Q: What is the best resolution for this combo in this game?

A: The data shows solid frame rates at all resolutions. At 4K Ultra, the average is 84 FPS, which is playable. At 1440p Ultra, it rises to 114 FPS, and at 1080p Ultra it reaches 142 FPS. The choice depends on your display, but 1440p Ultra offers a good balance of fidelity and speed.

Q: How does the i5-14600K compare to its nearest CPU rivals?

A: The i5-14600K has an average benchmark score of 48618, which is within 1% of the Intel Xeon Gold 5318H (48698, -0.2% delta), AMD EPYC 4345P (48470, +0.3% delta), Intel Core Ultra 5 245HX (48287, +0.7% delta), and Intel Core Ultra 5 245 (48995, -0.8% delta). It is effectively tied with all of them in aggregate performance.

Q: Is the RTX 5090 D overkill for this game at 1080p?

A: The measured data suggests yes. At 1080p Low, the combo hits 226 FPS, and at 1080p Ultra it still manages 142 FPS. At lower resolutions, the CPU becomes more relevant, but the GPU is still delivering far more performance than a 60 Hz display would need.

Q: Does the RTX 5090 D support modern APIs for this game?

A: Yes, it supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The 3DMark Steel Nomad DX12 score of 14326 indicates strong DirectX 12 performance, which is relevant for the game's rendering path.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings levels, providing a full picture of what this combo can do. At 1920x1080, the lowest resolution tested, the results are consistently high. Low settings produce an average of 226 FPS. Medium settings average 198 FPS, with minimum and maximum readings of 168 and 227 FPS respectively. High settings average 149 FPS, and Ultra settings average 142 FPS. The gap between High and Ultra is small (7 FPS), but the gap between Low and Ultra is 84 FPS, indicating that the game's settings have a significant impact on frame rate at this resolution.

At 2560x1440, the frame rates remain very playable across all settings. Low settings average 205 FPS. Medium settings average 159 FPS, with a minimum of 136 FPS and a maximum of 183 FPS. High settings average 120 FPS. Ultra settings average 114 FPS. The pattern here is similar to 1080p: the step from High to Ultra costs only 6 FPS on average, while Low to Ultra costs 91 FPS. The minimum FPS at Medium (136) is still well above 60, so there is no risk of stutter in typical flight scenarios.

At 3840x2160, the highest resolution tested, the GPU is clearly the dominant factor. Low settings average 151 FPS, which is surprisingly high for 4K. Medium settings average 118 FPS, with a minimum of 100 FPS and a maximum of 135 FPS. High settings average 88 FPS. Ultra settings average 84 FPS. The drop from Low to Medium is 33 FPS, and from Medium to High is another 30 FPS, showing diminishing returns as settings increase. The minimum FPS at Medium (100) is still very smooth, and even the 84 FPS average at Ultra is acceptable for a flight simulator where you are not making split-second reactions.

Looking at the full data set, there is a clear trend: at 1080p and 1440p, the CPU has enough headroom to push high frame rates, but at 4K, the GPU's workload becomes the limiting factor. The FPS deltas between settings are consistent across resolutions, but the absolute values scale down as pixel count increases.

How This Combo Ranks

Among all tested combos in the database for Microsoft Flight Simulator, this pairing of the Intel Core i5-14600K and NVIDIA GeForce RTX 5090 D ranks 19th out of 2996 combinations. That places it in the top 0.63% of all tested systems, which is an exceptional result. The rank reflects the combination's ability to deliver high frame rates across all measured resolutions and settings.

This rank is notable because it demonstrates that the i5-14600K, while not the absolute fastest CPU available, is well-matched with the RTX 5090 D for this title. The CPU's 90th percentile standing and the GPU's 92nd percentile standing combine to produce a top-20 result, meaning the pairing is more than the sum of its parts in this game. The fact that there are only 18 combos ahead of it suggests that only the absolute flagship CPUs paired with this or similar GPUs can beat it, and the margin is likely small given the tight clustering of the CPU's nearest rivals.

The rank also indicates that for a flight simulator, which often rewards strong single-core performance and high memory bandwidth, the i5-14600K's 5.30 GHz boost clock and 24 MB L3 cache are sufficient to keep the RTX 5090 D fed. If the CPU were a bottleneck, the combo would rank lower relative to other GPU-centric pairings, but the data shows it keeps pace with the best in the database.

Settings Recommendations

Based on the measured FPS data, the best experience depends on your display's resolution and refresh rate. The data shows that the step from High to Ultra costs only 6-7 FPS on average at 1080p and 1440p, and 4 FPS at 4K. This makes Ultra settings an easy recommendation for most users, as the visual fidelity gain is likely worth the small frame rate hit.

At 1920x1080, even Ultra settings deliver 142 FPS average, which exceeds the refresh rate of most 144 Hz monitors. If you have a 240 Hz display, High settings at 149 FPS might be the better choice to push closer to the maximum refresh rate, but the difference is marginal. For the vast majority of users, Ultra is the best pick.

At 2560x1440, Ultra settings average 114 FPS, which is ideal for a 120 Hz or 144 Hz monitor. If you prefer maximum smoothness and have a 165 Hz or higher display, High settings at 120 FPS is a good alternative, but the 6 FPS difference is unlikely to be noticeable. Medium settings at 159 FPS could be chosen for competitive play, but flight sims do not require twitch reflexes, so the visual quality of Ultra is more valuable.

At 3840x2160, the choice is more nuanced. Ultra settings average 84 FPS, which is smooth enough for a flight sim, especially since you are not tracking fast-moving targets. High settings at 88 FPS offer a slight frame rate boost, but the visual difference between High and Ultra in this game can be significant for scenery detail. Medium settings at 118 FPS are the best option if you have a 120 Hz 4K display and want to hit that refresh rate consistently, as the minimum FPS of 100 ensures no drops below the threshold.

The data also shows that Low settings are not worth considering for this game, as they sacrifice too much visual fidelity for frame rates that are already high on Ultra. The one exception might be if you are using a 240 Hz or higher refresh rate monitor at 1080p, where Low's 226 FPS average could be justified. But for the best balance of image quality and performance, Ultra settings at 1080p or 1440p, or Medium to High at 4K, are the sweet spots based on the measured rows.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5090 D in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 151.0
3840x2160 Medium 118.0
3840x2160 High 88.0
3840x2160 Ultra 84.0
2560x1440 Low 205.0
2560x1440 Medium 159.0
2560x1440 High 120.0
2560x1440 Ultra 114.0
1920x1080 Low 226.0
1920x1080 Medium 198.0
1920x1080 High 149.0
1920x1080 Ultra 142.0

Microsoft Flight Simulator with ii5-14600K + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5090 D + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 5090 D

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