Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
65
good

This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 39 51 66
1440p QHD 50 52 69 89
1080p Full HD 62 65 86 111

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 51
3840x2160 High 39
3840x2160 Ultra 37
2560x1440 Low 89
2560x1440 Medium 69
2560x1440 High 52
2560x1440 Ultra 50
1920x1080 Low 111
1920x1080 Medium 86
1920x1080 High 65
1920x1080 Ultra 62

Microsoft Flight Simulator with AMD Ryzen 7 9800X3D + AMD Radeon RX 9060, In-Depth Analysis

# Microsoft Flight Simulator: AMD Ryzen 7 9800X3D + AMD Radeon RX 9060

This pairing combines AMD's flagship 9000-series desktop processor with a mid-range Radeon RX 9000-series graphics card, targeting a flight simulator known for its demanding CPU-bound physics and streaming-heavy world rendering. The benchmark data shows a combo that ranks in the 57th percentile of all tested configurations (1712nd out of 2996), suggesting a system that handles the game's baseline requirements capably but leaves performance headroom on the table at higher resolutions.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 9800X3D is an 8-core, 16-thread processor built on the Zen 5 architecture (Granite Ridge codename) using TSMC's 4 nm process. Its base clock of 4.70 GHz and boost clock of 5.20 GHz provide substantial single-thread horsepower, which matters greatly for Microsoft Flight Simulator's simulation logic and flight model calculations that often rely on fewer, faster cores. The processor carries 96 MB of shared L3 cache, a configuration that helps with the game's terrain and scenery data streaming, where repeated access to large datasets benefits from on-die storage.

In synthetic benchmarks, this CPU demonstrates strong multi-threaded capability with a Cinebench R23 multi-core score of 23230 and a Geekbench multi-core score of 18696, while single-thread scores of 2080 (Cinebench R23) and 2964 (Geekbench) indicate the per-core efficiency that flight simulators exploit for physics and avionics updates. The PassMark multithread score of 40009 and single-thread score of 4430 further reinforce that the processor is not the bottleneck in this system's Flight Simulator performance at most settings.

The CPU sits at the 87th percentile among all CPUs in the database, with an average benchmark score of 39768. Its nearest rivals show remarkably tight competition: the AMD Ryzen 7 PRO 8840HS scores 39603 (0.4% lower), the AMD Ryzen AI 9 365 scores 40048 (0.7% higher), the AMD Ryzen AI 7 450 scores 39485 (0.7% lower), and the AMD Ryzen 7 7700 scores 40081 (0.8% higher). The 9800X3D's position within this cluster suggests that while it is a very capable processor, its raw compute scores are not dramatically ahead of other modern AMD parts—the advantage likely comes from its cache layout and clock behavior in gaming scenarios rather than sheer throughput.

The 120 W TDP and dual-channel DDR5 memory support (89.6 GB/s bandwidth) indicate a power-efficient design that maintains high clocks without excessive thermal demands. For Flight Simulator specifically, the combination of fast single-core performance and large L3 cache appears well-suited to handle the game's simulation thread, though the measured FPS data will clarify whether the CPU or GPU becomes the limiting factor at various resolution and quality presets.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 9060 is a RDNA 4.0 architecture GPU (Navi 44 chip) fabricated on TSMC's 4 nm process, featuring 8 GB of GDDR6 memory on a 128-bit bus with 288.0 GB/s bandwidth. The card's base clock of 1700 MHz, game clock of 2400 MHz, and boost clock of 2990 MHz provide the rendering throughput, backed by 1792 shading units, 112 texture mapping units, and 64 raster operations pipelines. The 28 ray tracing cores and support for DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6 ensure compatibility with modern rendering features, though Flight Simulator's primary load is traditional rasterization of terrain and aircraft models.

The GPU's 8 GB VRAM capacity is a notable consideration for this game. Microsoft Flight Simulator is known for loading large texture sets for photogrammetry cities, airports, and detailed aircraft exteriors. At 1080p and 1440p, 8 GB can suffice for High settings, but at 4K Ultra, texture streaming may exceed that capacity, potentially causing frame time spikes or texture pop-in. The measured FPS data will show whether this becomes an observable issue.

In GPU benchmarks, the RX 9060 achieves a PassMark G3D score of 17631 and a 3DMark Steel Nomad DX12 score of 3322, with a Geekbench OpenCL score of 88183. The card ranks at the 59th percentile among all GPUs, with an average benchmark score of 16014. Its nearest rivals include the NVIDIA GeForce RTX 3060 Ti (avg score 16129, 0.7% higher), the AMD Radeon R9 370X (15862, 1.0% lower), the AMD Radeon RX 7700 (15852, 1.0% lower), and the AMD Radeon Pro W5500 (15679, 2.1% lower). This clustering places the RX 9060 in the same performance tier as several previous-generation cards, suggesting that its 8 GB memory configuration and RDNA 4 architecture deliver competitive rasterization performance, though not a generational leap.

The GPU's 132 W TDP and 300 W suggested PSU requirement keep it within a modest power envelope, and its PCIe 5.0 x16 interface ensures ample bandwidth for streaming textures. For Flight Simulator, the card's 21.43 TFLOPS FP32 compute and 334.9 GTexel/s texture rate should handle the game's ground detail and weather effects, but the VRAM limitation and overall throughput will likely cap performance at higher resolutions, especially when the CPU is not the bottleneck.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific CPU-GPU combination ranks 1712th out of 2996 tested combos in Microsoft Flight Simulator, placing it in the lower-middle portion of the database. This rank reflects that while the CPU is high-end, the GPU is mid-range, and the game's performance is often dictated by the weaker link. The rank suggests that many other combinations—likely those pairing similar CPUs with stronger GPUs or vice versa—achieve higher average FPS.

The data implies that the RX 9060's position in the GPU percentile (59th) is the more limiting factor compared to the CPU's 87th percentile. For a flight simulator that can be extremely demanding on both components, this rank indicates a balanced but not optimized pairing. The benchmark results show that at lower settings and resolutions, the system performs respectably, but at 4K Ultra, it falls below the 40 FPS threshold that many users consider the minimum for smooth flight simulation.

Compared to the CPU's nearest rivals, which score within 1% of the 9800X3D, the combo rank would likely be similar if those processors were paired with the same GPU—the delta in CPU compute is too small to meaningfully shift FPS. Conversely, the GPU's nearest rivals (RTX 3060 Ti, RX 7700) would likely produce nearly identical Flight Simulator performance when paired with this CPU, given their benchmark scores are within 1% of the RX 9060.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system delivers 111 FPS on Low settings, 86 FPS on Medium (with a minimum of 73 and maximum of 99), 65 FPS on High, and 62 FPS on Ultra. The difference between Low and Ultra is 49 FPS, showing that the GPU's rendering load scales significantly with quality settings. The 1080p results are all playable, with even Ultra exceeding 60 FPS.

At 2560x1440, the FPS drops to 89 on Low, 69 on Medium (minimum 59, maximum 80), 52 on High, and 50 on Ultra. The step from 1080p to 1440p costs roughly 20-23% performance across settings, which is a moderate penalty indicating that pixel count is becoming a factor but not overwhelming. The 50 FPS at 1440p Ultra is borderline, suggesting that users may prefer High settings for a smoother experience.

At 3840x2160, the results are 66 FPS on Low, 51 FPS on Medium (minimum 44, maximum 59), 39 FPS on High, and 37 FPS on Ultra. The 4K Low result remains playable, but Medium dips below 60 FPS, and both High and Ultra fall below 40 FPS. The gap between 1080p and 4K at the same settings is substantial: Low drops from 111 to 66 FPS (a 40% reduction), Medium from 86 to 51 FPS (41% reduction), High from 65 to 39 FPS (40% reduction), and Ultra from 62 to 37 FPS (40% reduction). This consistent ~40% penalty across all settings points to a resolution-driven bottleneck, likely the GPU's fill rate and memory bandwidth.

The minimum FPS data, available only for Medium settings, shows that 4K Medium can dip to 44 FPS while 1440p Medium stays above 59 FPS and 1080p Medium never drops below 73 FPS. This suggests that frame pacing is stable at lower resolutions but becomes more variable at 4K, consistent with VRAM pressure or shader compilation hitches on the 8 GB GPU.

FAQ

Q: Can this system run Microsoft Flight Simulator at 60 FPS in 4K?

A: The measured data shows no 4K setting achieves 60 FPS average. The best 4K result is 66 FPS on Low, which is the only 4K preset above 60 FPS. Medium averages 51 FPS, High 39 FPS, and Ultra 37 FPS, so 4K High and Ultra deliver roughly half the target frame rate.

Q: What is the best resolution for this combo if I want at least 60 FPS?

A: At 1080p, all settings from Low (111 FPS) through Ultra (62 FPS) exceed 60 FPS. At 1440p, only Low (89 FPS) and Medium (69 FPS) stay above 60 FPS. For a consistent 60+ FPS experience with some visual quality, 1440p Medium is the highest setting that averages above the threshold.

Q: How does the CPU's performance compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 7 9800X3D's average benchmark score is 39768. Its closest competitor is the AMD Ryzen 7 7700 at 40081 (0.8% higher), while the AMD Ryzen AI 9 365 scores 40048 (0.7% higher). The AMD Ryzen 7 PRO 8840HS scores 39603 (0.4% lower) and the AMD Ryzen AI 7 450 scores 39485 (0.7% lower). All four rivals are within 1% of the 9800X3D's average score.

Q: Is the GPU's 8 GB VRAM sufficient for Flight Simulator?

A: The measured FPS data shows that at 4K Medium, the minimum FPS drops to 44, which could indicate VRAM-related stutter. At 1080p and 1440p, minimum FPS values for Medium are 73 and 59 respectively, suggesting the 8 GB capacity is adequate at lower resolutions but may be stressed at 4K, where the game's texture streaming can exceed available memory.

Q: How does the GPU compare to the RTX 3060 Ti?

A: The RX 9060's average benchmark score is 16014, while the NVIDIA GeForce RTX 3060 Ti scores 16129, which is 0.7% higher. This places them in the same performance tier, meaning Flight Simulator performance with this CPU would likely be nearly identical between the two cards.

Q: What FPS can I expect at 1440p High settings?

A: The measured average FPS at 2560x1440 with High settings is 52 FPS. This is below the 60 FPS target, so users seeking smoother performance should consider Medium settings (69 FPS) or dropping to 1080p High (65 FPS) for a better balance of visual quality and frame rate.

Settings Recommendations

The measured FPS data reveals distinct performance tiers for this combo. At 1080p, the system comfortably handles Ultra settings at 62 FPS, making this the best choice for users who prioritize visual fidelity without sacrificing smoothness. At 1440p, Ultra drops to 50 FPS, which may be acceptable for flight simulators where frame rates in the 40-50 range are often tolerated, but High (52 FPS) offers nearly identical performance with potentially better frame pacing. For users who demand 60+ FPS at 1440p, Medium is the highest viable preset at 69 FPS.

At 4K, the situation is more constrained. Low settings at 66 FPS provide a playable experience, but Medium at 51 FPS is the highest preset that remains above 45 FPS average. High (39 FPS) and Ultra (37 FPS) are only suitable for users who prioritize maximum visual detail over smoothness, as the frame rate dips into the mid-to-high 30s. The lack of minimum FPS data for High and Ultra at 4K makes it unclear whether these settings introduce stutter, but the averages suggest a borderline experience.

The best overall experience per the measured rows is 1440p Medium, which delivers 69 FPS average with a minimum of 59 FPS and maximum of 80 FPS. This preset balances the CPU's strong simulation performance with the GPU's rendering capabilities, avoiding the VRAM pressure seen at 4K while maintaining a frame rate that exceeds the 60 FPS threshold. For users with high-refresh monitors, 1080p Ultra at 62 FPS may be preferable, as it offers maximum visual quality with a playable frame rate.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Analyzing the resolution scaling across all settings reveals a remarkably consistent pattern. From 1080p to 1440p, the FPS drops by approximately 20-23% across all presets (e.g., Low from 111 to 89, Medium from 86 to 69, High from 65 to 52, Ultra from 62 to 50). From 1440p to 4K, the drop is another 26-28% (e.g., Low from 89 to 66, Medium from 69 to 51, High from 52 to 39, Ultra from 50 to 37). The total penalty from 1080p to 4K is consistently around 40% regardless of settings.

This uniform scaling pattern suggests that the GPU's pixel throughput and memory bandwidth are the primary limiting factors as resolution increases. If the CPU were the bottleneck, we would expect the FPS to remain more constant at higher resolutions, since the simulation workload does not scale with pixel count. Instead, the steady FPS decline indicates that the RX 9060's 288.0 GB/s memory bandwidth and 128-bit bus struggle to feed the game's rendering pipeline at higher pixel densities.

However, the fact that even at 1080p Low, the system only reaches 111 FPS—not exceeding that by a wider margin—implies the CPU's simulation thread may also impose an upper ceiling. The 9800X3D's strong single-thread performance (Cinebench R23 single-core score of 2080) should allow for higher frame rates, but Flight Simulator's complex weather, physics, and AI calculations may still cap performance around this level. The data shows that at 4K Low (66 FPS), the system is likely GPU-limited, while at 1080p Low (111 FPS), the CPU's simulation thread may be nearing its limit.

The implications for this combo are clear: the RX 9060's 8 GB VRAM and moderate memory bandwidth make 4K a challenging target that requires Low-to-Medium settings, while 1440p represents the sweet spot where neither component is severely bottlenecked. Users seeking higher 4K performance would need a GPU with more memory bandwidth and capacity, while those seeking higher 1080p frame rates would need a CPU with even stronger single-thread performance—though the 9800X3D's position at the 87th CPU percentile suggests such gains would be marginal. The uniform 40% penalty from 1080p to 4K indicates that this system's performance is well-characterized by the GPU's rendering limits, making resolution the primary lever for adjusting the experience.

Hardware Specifications

AMD Ryzen 7 9800X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5200 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 9060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2990 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9800X3D + AMD Radeon RX 9060 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 66.0
3840x2160 Medium 51.0
3840x2160 High 39.0
3840x2160 Ultra 37.0
2560x1440 Low 89.0
2560x1440 Medium 69.0
2560x1440 High 52.0
2560x1440 Ultra 50.0
1920x1080 Low 111.0
1920x1080 Medium 86.0
1920x1080 High 65.0
1920x1080 Ultra 62.0

Microsoft Flight Simulator with Ryzen 7 9800X3D + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 9060 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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