Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
148
excellent

This combination delivers exceptional performance with an average of 148 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 84 88 118 151
1440p QHD 114 120 159 205
1080p Full HD 142 149 198 246

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 151
3840x2160 Medium 118
3840x2160 High 88
3840x2160 Ultra 84
2560x1440 Low 205
2560x1440 Medium 159
2560x1440 High 120
2560x1440 Ultra 114
1920x1080 Low 246
1920x1080 Medium 198
1920x1080 High 149
1920x1080 Ultra 142

Microsoft Flight Simulator with AMD Ryzen 7 9700X + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 7 9700X paired with the NVIDIA GeForce RTX 5090 D ranks 9th out of 2,996 tested combos in Microsoft Flight Simulator. This places the configuration in the top 0.3% of all tested systems, a position that reflects the exceptional synergy between this CPU and GPU pair. The combo's rank is particularly impressive given that Microsoft Flight Simulator is a title known for stressing both processor and graphics subsystems simultaneously, and this pairing demonstrates that neither component becomes a limiting factor in a way that would drag the overall result down. The top-10 placement signals that this system is positioned at the very apex of what the database has recorded for this game, with only a handful of alternative combinations achieving higher average frame rates across the tested matrix.

The rank is earned across a wide range of resolution and settings combinations, which is notable because some high-end combos excel at one resolution but falter at others. The measured data shows consistent scaling from 1080p through 4K, with the frame rate deltas between settings levels remaining proportional across all three resolutions. This consistency is a hallmark of a balanced system where neither the CPU's single-thread performance nor the GPU's raw throughput creates a bottleneck that would disproportionately impact one resolution class. In a flight simulator context, where camera panning over dense scenery and complex weather systems can cause sudden frame time spikes, this balanced behavior translates to a more predictable experience than combos that rank higher only at specific settings.

# GPU Role

The NVIDIA GeForce RTX 5090 D is built on the Blackwell 2.0 architecture with the GB202 chip, fabricated on a 5 nm process at TSMC. The GPU operates at a base clock of 2017 MHz and boosts to 2407 MHz, with memory running at 1750 MHz, which translates to 28 Gbps effective. The memory subsystem is substantial: 32 GB of GDDR7 on a 512-bit bus delivers 1.79 TB/s of bandwidth. This memory configuration is directly relevant to Microsoft Flight Simulator's results because the game streams enormous texture and terrain data sets, especially at higher resolutions and settings where the Ultra preset can consume significant VRAM. The 32 GB capacity ensures that even at 4K Ultra, the GPU never needs to spill over into system memory, which would cause stuttering and frame time inconsistencies.

The GPU's compute resources are equally formidable. With 21,760 shading units, 680 texture mapping units, and 176 render output units, the RTX 5090 D can process geometry and pixel work at a rate of 423.6 GPixel/s for pixels and 1,636.8 GTexel/s for textures. The 170 RT cores and 680 tensor cores provide hardware acceleration for ray tracing and AI-based upscaling, both of which are relevant to modern flight simulators. The FP32 throughput of 104.8 TFLOPS is the same as FP16 (1:1 ratio), indicating that the GPU can maintain peak performance even when workloads use mixed precision. This matters for flight simulation because the game's rendering pipeline includes both traditional rasterization and increasingly common GPU-driven geometry processing that benefits from high FP32 rates.

Benchmark results for the GPU show a PassMark G3D score of 44,065 and a PassMark GPU Compute score of 28,396. In 3DMark Steel Nomad DX12, the card achieves 14,326 points, while Geekbench OpenCL and Vulkan scores are 310,674 and 376,915 respectively. The GPU sits in the 92nd percentile versus all GPUs, with an average benchmark score of 77,712. Its nearest rivals in the database include the AMD Radeon RX 6650M XT (average score 76,904, delta 1.1%) and the AMD Radeon RX 6850M XT (average score 78,940, delta -1.6%). The delta percentages here indicate that the RTX 5090 D is within 1.1% ahead of the RX 6650M XT but trails the RX 6850M XT by 1.6%, a narrow band of performance that shows how tightly packed the top-tier GPUs are in aggregate benchmark scores, even though their real-world flight simulator results may differ substantially.

In Microsoft Flight Simulator specifically, the GPU's role shifts depending on resolution. At 1080p, the frame rates are high enough that the CPU's thread scheduling and single-core performance become more influential, but at 4K, the GPU's pixel and texture throughput becomes the dominant factor. The measured data shows that at 4K Ultra, the combo achieves 84 FPS average, which is a demanding workload that requires the full 32 GB of VRAM bandwidth to stream scenery data without hitches. The GPU's dual-slot design and 575 W TDP, with a suggested 950 W PSU, indicate that this is a power-hungry component, but the performance it delivers in this game justifies the power budget.

# FAQ

Q: What is the combo's overall rank in Microsoft Flight Simulator?

A: The combo ranks 9th out of 2,996 tested combos, placing it in the top 0.3% of all systems tested for this game.

Q: How does the RTX 5090 D compare to its nearest GPU rivals in aggregate benchmarks?

A: The RTX 5090 D has an average benchmark score of 77,712, which is 1.1% ahead of the AMD Radeon RX 6650M XT (76,904) but 1.6% behind the AMD Radeon RX 6850M XT (78,940). It also trails the NVIDIA Tesla P100 PCIe 16 GB (79,605) by 2.4%.

Q: What is the best 4K performance this combo achieves?

A: At 3840x2160 with Ultra settings, the combo averages 84 FPS. The High preset at 4K yields 88 FPS, Medium reaches 118 FPS, and Low achieves 151 FPS.

Q: Is there a settings preset that provides a smoother experience at 1440p?

A: Yes, at 2560x1440 with Medium settings, the combo delivers 159 FPS average with a minimum of 136 FPS and a maximum of 183 FPS, which provides a more consistent frame time profile than the Ultra preset's 114 FPS average.

Q: How much faster is the CPU compared to its nearest rival?

A: The AMD Ryzen 7 9700X has an average benchmark score of 37,943, which is 0.1% ahead of both the Intel Core i9-14901E (37,911) and the AMD Ryzen AI 9 HX 370 (37,904). It is 0.3% ahead of the Intel Core 5 211E (37,829) and 0.4% ahead of the AMD Ryzen AI Embedded P132 (37,804).

Q: What is the highest frame rate recorded for this combo?

A: The highest average frame rate is 246 FPS at 1920x1080 with Low settings. The highest minimum frame rate recorded is 168 FPS at 1920x1080 with Medium settings.

# Measured FPS Breakdown

The measured frame rate data covers three resolutions and four settings levels, with some rows including minimum and maximum FPS values. At 3840x2160, the Ultra preset yields an average of 84 FPS, while High delivers 88 FPS, a modest 4 FPS improvement that suggests diminishing returns from lowering settings at this resolution. Medium at 4K produces 118 FPS average with a minimum of 100 FPS and a maximum of 135 FPS, representing a significant jump over the higher presets. The Low preset at 4K achieves 151 FPS, which is nearly double the Ultra result, indicating that the game's visual fidelity at 4K is heavily dependent on settings that the GPU must process.

At 2560x1440, the frame rates scale upward across all settings. Ultra averages 114 FPS, High reaches 120 FPS, and Medium hits 159 FPS with a minimum of 136 FPS and a maximum of 183 FPS. The Low preset at 1440p produces 205 FPS, which is a substantial 91 FPS improvement over Ultra. The delta between High and Ultra at 1440p is just 6 FPS, which is smaller than the 4 FPS delta at 4K, suggesting that the GPU has more headroom at this resolution and the settings differences become less impactful on the average frame rate.

At 1920x1080, the results are highest overall. Ultra averages 142 FPS, High reaches 149 FPS, and Medium delivers 198 FPS with a minimum of 168 FPS and a maximum of 227 FPS. The Low preset at 1080p achieves 246 FPS, which is the single highest average frame rate recorded for this combo. The scaling from Ultra to Medium at 1080p is a 56 FPS increase, which is proportionally larger than the scaling at 1440p (45 FPS) and 4K (34 FPS). This pattern indicates that at 1080p, the CPU becomes more of a factor, and settings that reduce CPU-side workload (like lowering shadow quality and object density) yield larger frame rate gains.

The Medium preset rows are the only ones with complete min/max data. At 4K Medium, the range is 100 to 135 FPS, a 35 FPS spread. At 1440p Medium, the range is 136 to 183 FPS, a 47 FPS spread. At 1080p Medium, the range is 168 to 227 FPS, a 59 FPS spread. The widening range at lower resolutions suggests that frame time variability increases as the CPU has more influence on overall performance, which is typical for flight simulators where terrain loading and AI traffic can cause intermittent frame rate dips.

# Settings Recommendations

The measured data points to Medium settings as the optimal balance for most users, particularly at 1440p and 1080p. At 2560x1440, Medium delivers 159 FPS average with a minimum of 136 FPS, which ensures that even in dense scenery or during rapid camera movements, the frame rate stays well above the 60 FPS threshold for smoothness. The Ultra preset at 1440p averages 114 FPS, which is still playable, but the minimum frame rate is not recorded, and the 45 FPS gap between Ultra and Medium suggests that the visual gains from Ultra may not justify the performance cost for users who prioritize consistency.

At 3840x2160, Medium provides 118 FPS average with a minimum of 100 FPS, which is the only 4K preset with a recorded minimum that stays above the 100 FPS mark. This makes Medium the safest choice for 4K users who want to avoid frame rate dips below the triple-digit range. The High preset at 4K averages 88 FPS, which is lower than Medium, and the Ultra preset drops to 84 FPS. For 4K, the data shows that Medium is the highest settings level that maintains a minimum of 100 FPS, making it the recommended preset for a consistently smooth experience at this resolution.

For 1920x1080, Medium achieves 198 FPS average with a 168 FPS minimum, which is more than enough for any high refresh rate monitor. The Ultra preset at 1080p averages 142 FPS, which is still excellent, but the 56 FPS delta between Ultra and Medium at this resolution is the largest proportional gap across all resolutions, indicating that the extra visual fidelity from Ultra comes at a significant frame rate cost. Users with 144 Hz or 165 Hz displays at 1080p should consider Medium to stay consistently above their monitor's refresh rate, while those with 120 Hz displays may find Ultra acceptable given the 142 FPS average.

The Low preset, while offering the highest frame rates at every resolution (246 FPS at 1080p, 205 FPS at 1440p, 151 FPS at 4K), sacrifices too much visual quality for a flight simulator where situational awareness and readability of instruments and terrain are critical. The data suggests that Low is only suitable for competitive or testing scenarios, not for the immersive experience that flight simulation typically demands. The recommended presets, based on the measured rows, are Medium at 4K and 1440p, and Medium or Ultra at 1080p depending on refresh rate priorities.

# CPU Role

The AMD Ryzen 7 9700X is an 8-core, 16-thread processor from the 9000 series, built on the Zen 5 architecture with the codename Granite Ridge. It operates at a base clock of 3.80 GHz and boosts to 5.50 GHz, with a TDP of 65 W and a 4 nm process node at TSMC. The CPU supports DDR5 memory on a dual-channel bus with a bandwidth of 89.6 GB/s, and it features 80 KB of L1 cache per core, 1 MB of L2 cache per core, and 32 MB of shared L3 cache. The processor is unlocked for overclocking and has integrated Radeon Graphics as a fallback, though the RTX 5090 D handles all rendering duties in this configuration.

In Microsoft Flight Simulator, the CPU's role is critical for simulation logic, AI traffic, and physics calculations, which are largely single-threaded or lightly threaded workloads. The 9700X's single-thread performance is strong, as evidenced by its 3DMark single-thread score of 1,280 and Cinebench R23 single-core score of 2,211. These scores place the CPU in the 86th percentile versus all CPUs, with an average benchmark score of 37,943. The nearest rivals are tightly clustered: the Intel Core i9-14901E (37,911, delta 0.1%), AMD Ryzen AI 9 HX 370 (37,904, delta 0.1%), Intel Core 5 211E (37,829, delta 0.3%), and AMD Ryzen AI Embedded P132 (37,804, delta 0.4%). This clustering means that the 9700X has a negligible performance lead over its closest competitors in aggregate benchmarks, but the flight simulator results show that this CPU is more than sufficient to feed the RTX 5090 D's massive throughput.

The multi-threaded performance of the 9700X is also noteworthy for flight simulation, as the game can use multiple cores for tasks like terrain streaming, weather simulation, and rendering threads. The CPU's 3DMark 16-thread score is 9,824, and the max-thread score is 9,771, indicating that the processor scales well with additional threads. The Cinebench R23 multi-core score of 20,485 and Geekbench multi-core score of 17,906 further confirm that the 9700X can handle the parallel workloads that flight simulators generate. The PassMark multi-thread score of 37,161, along with specific tests like floating-point math (78,999) and integer math (120,142), shows strong computational throughput for the physics and AI calculations that occur in the background of every flight.

The 9700X's performance in the measured FPS data reveals that it is not a bottleneck at any resolution or settings level. The frame rates scale consistently with GPU load, which is the expected behavior when the CPU can keep up with the GPU's demands. At 1080p Low, the 246 FPS average demonstrates that the CPU can sustain very high frame rates when the GPU is not heavily loaded, and the 198 FPS average at 1080p Medium with a 168 FPS minimum shows that even with more complex scenes, the CPU maintains stable performance. The CPU's 5.50 GHz boost clock is particularly beneficial for the single-threaded portions of the simulation loop, which often dictate the frame time floor in this game. With a launch MSRP of $359, the 9700X offers the single-thread performance and multi-core capability that flight simulation requires, and the data confirms that this CPU is well-matched to the RTX 5090 D for this title.

Hardware Specifications

AMD Ryzen 7 9700X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700X + NVIDIA GeForce RTX 5090 D in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 151.0
3840x2160 Medium 118.0
3840x2160 High 88.0
3840x2160 Ultra 84.0
2560x1440 Low 205.0
2560x1440 Medium 159.0
2560x1440 High 120.0
2560x1440 Ultra 114.0
1920x1080 Low 246.0
1920x1080 Medium 198.0
1920x1080 High 149.0
1920x1080 Ultra 142.0

Microsoft Flight Simulator with Ryzen 7 9700X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5090 D + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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