Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
103
good

This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 63 80 104
1440p QHD 79 85 112 139
1080p Full HD 97 105 137 180

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 104
3840x2160 Medium 80
3840x2160 High 63
3840x2160 Ultra 58
2560x1440 Low 139
2560x1440 Medium 112
2560x1440 High 85
2560x1440 Ultra 79
1920x1080 Low 180
1920x1080 Medium 137
1920x1080 High 105
1920x1080 Ultra 97

Microsoft Flight Simulator with AMD Ryzen 7 5800X + AMD Radeon RX 7900 XT, In-Depth Analysis

Microsoft Flight Simulator is notoriously demanding, and the measured data for the AMD Ryzen 7 5800X paired with the AMD Radeon RX 7900 XT shows a system that is well-equipped to handle it, though with some important caveats regarding settings and resolution. The benchmark results indicate a strong, consistent performer that should satisfy most flight sim enthusiasts, but the data also reveals where the bottlenecks lie when pushing for maximum fidelity. This analysis breaks down the measured FPS across resolutions and presets, interprets the hardware's strengths, and offers practical advice for getting the best experience.

Resolution Scaling

The measured FPS data shows a clear and predictable scaling pattern as resolution increases, but the magnitude of the drop varies significantly by settings preset. At 1080p with Low settings, the system achieves a very high 179.8 FPS average. Moving to 1440p Low reduces this to 138.8 FPS, a drop of 41 FPS. At 4K Low, the average falls further to 103.6 FPS. This indicates that even at the lowest settings, the GPU is still heavily engaged, but the CPU is not the limiting factor at these frame rates.

The scaling behavior changes dramatically when looking at the High and Ultra presets. At 1080p High, the average is 105.3 FPS, while at 1440p High it drops to 84.5 FPS, and at 4K High it settles at 62.9 FPS. The Ultra preset shows a similar trend: 97 FPS at 1080p, 78.8 FPS at 1440p, and 57.6 FPS at 4K. The data suggests that the performance penalty for moving from 1080p to 1440p is roughly 20-25% across these higher presets, while moving from 1440p to 4K incurs another 25-30% penalty. This consistent scaling points to the GPU being the primary limiting component at these settings and resolutions, as the workload increases proportionally with pixel count.

The limiting component shifts based on the preset. At Low settings, the frame rates are high enough that the CPU's capability becomes more relevant. The 1080p Low result of 179.8 FPS is significantly higher than the 1440p Low result of 138.8 FPS, which is a larger relative drop than what is seen at higher presets. This suggests that at 1080p Low, the system is approaching a CPU-bound scenario. However, for the more demanding presets that players will likely use, the RX 7900 XT is clearly the deciding factor in how the game scales with resolution.

GPU Role

The AMD Radeon RX 7900 XT is the centerpiece of this configuration, and its specifications explain the measured results. With 20 GB of GDDR6 memory on a 320-bit bus, the card has a substantial memory bandwidth of 800.0 GB/s. This is crucial for a game like Microsoft Flight Simulator, which streams vast amounts of terrain and scenery data. The data shows that the GPU is capable of handling the 4K Ultra preset, albeit at a 57.6 FPS average, which is just below the 60 FPS target many players prefer.

The GPU's clock speeds also play a role in its performance. The boost clock is listed at 2394 MHz, with a game clock of 2025 MHz. These relatively high clocks, combined with the 5376 shading units and 192 ROPs, contribute to the card's ability to maintain playable frame rates at high resolutions. The GPU's benchmark scores reflect its position in the market; it holds an 82nd percentile ranking among all GPUs, and its average benchmark score of 38358 places it in close competition with the NVIDIA GeForce RTX 5080 Mobile, which has a deltaPct of 0.0.

The VRAM capacity is a significant advantage for this title. While the measured FPS data doesn't show a direct VRAM usage metric, the 20 GB capacity ensures that at 4K with high-resolution textures, the card is unlikely to run out of memory. This is a key factor in maintaining stable frame times, as swapping textures to system memory would cause severe stuttering. The card's performance in the PassMark G3D benchmark, scoring 29009, reinforces its strong rasterization capabilities, which are the primary driver of performance in this simulation.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend heavily on the target resolution and the user's preference for frame rate versus visual fidelity. For players with a 1080p display, the Ultra preset is the clear choice. The measured average of 97 FPS is comfortably above the 60 FPS threshold and provides the best visual experience without sacrificing smoothness.

At 1440p, the High preset is the sweet spot. The measured 84.5 FPS average offers a good balance of visual quality and performance, remaining well above 60 FPS. While the Ultra preset at 1440p achieves a respectable 78.8 FPS, the drop from High is noticeable, and the High preset provides a more comfortable margin for complex scenes with dense cloud cover or busy airports.

For 4K displays, the data suggests prioritizing High settings. The 62.9 FPS average is just above the 60 FPS target, making it the highest quality preset that can maintain a smooth experience. The Ultra preset at 4K drops to 57.6 FPS, which is playable but may result in noticeable frame dips during demanding moments. The Medium preset at 4K offers 79.8 FPS, which is a significant jump in performance, but the visual compromise from High to Medium is often quite visible in this game due to terrain and object detail. Therefore, the data indicates High settings at 4K is the recommended path for a consistent experience.

Measured FPS Breakdown

The complete set of measured FPS data provides a clear picture of performance across all combinations. At 1920x1080, the system delivers 179.8 FPS on Low, 136.8 FPS on Medium, 105.3 FPS on High, and 97 FPS on Ultra. These numbers show a smooth scaling curve, with each step up in settings costing a similar amount of performance.

Moving to 2560x1440, the results are 138.8 FPS on Low, 111.6 FPS on Medium, 84.5 FPS on High, and 78.8 FPS on Ultra. The gap between High and Ultra narrows slightly at this resolution, suggesting that the GPU is becoming more saturated. At 3840x2160, the averages are 103.6 FPS on Low, 79.8 FPS on Medium, 62.9 FPS on High, and 57.6 FPS on Ultra. The progression from Low to Ultra at 4K shows a consistent decline, with the difference between Medium and High being the most pronounced single-step drop of 16.9 FPS.

The data reveals that the system is capable of high refresh rate play at 1080p and 1440p, with even the Ultra preset at 1440p clearing the 75 FPS mark. At 4K, the system is best suited for High settings to maintain a 60 FPS average. The overall ranking for this combo in the game is 350 out of 1795 combos, placing it in the top 20% of tested configurations.

FAQ

Q: Can this system run Microsoft Flight Simulator at 4K with maximum settings?

A: The measured data shows an average of 57.6 FPS at 4K Ultra. This is playable, but it is below the 60 FPS threshold. For a smoother experience at 4K, the High preset is recommended, which achieves an average of 62.9 FPS.

Q: What is the best settings preset for a 1440p monitor?

A: Based on the data, the High preset offers the best balance, with an average of 84.5 FPS. The Ultra preset is also viable at 78.8 FPS, but High provides a better buffer for maintaining frame rate stability.

Q: How does the CPU compare to its closest rivals in general benchmarks?

A: The AMD Ryzen 7 5800X has an average benchmark score of 27606. This is 0.3% higher than the AMD Ryzen 7 5800 (27535) and 0.4% lower than both the AMD Ryzen 5 8500GE (27708) and the Intel Core i7-13700H (27716). It also trails the Intel Core i5-12600KF (27827) by 0.8%.

Q: Is 20 GB of VRAM sufficient for this game at high resolutions?

A: Yes, the 20 GB of GDDR6 memory on the RX 7900 XT is a significant asset. It provides ample capacity for the high-resolution textures and large world data that Microsoft Flight Simulator loads, helping to prevent stuttering and texture pop-in.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: The measured average FPS at 1080p Low is 179.8, while at 1080p Ultra it is 97. This represents a difference of 82.8 FPS, showing that the Ultra preset demands substantially more from the GPU.

Q: How does the GPU's benchmark score compare to a mobile RTX 5080?

A: The AMD Radeon RX 7900 XT has an average benchmark score of 38358, which is essentially identical to the NVIDIA GeForce RTX 5080 Mobile's score of 38349, resulting in a deltaPct of 0.0.

CPU Role

The AMD Ryzen 7 5800X provides the processing foundation for this system. As an 8-core, 16-thread processor based on the Zen 3 architecture, it offers robust multi-threaded performance that benefits the complex simulation logic and AI in Microsoft Flight Simulator. Its benchmark results are strong, with a Cinebench R23 multi-core score of 23571 and a single-core score of 3327. The single-core performance is particularly important for flight simulators, which often rely heavily on a single main thread for game logic.

The CPU's 32 MB of L3 cache helps with data locality, and its 105 W TDP is typical for a high-performance desktop part. In the context of this game, the CPU's role is to feed the GPU with draw calls and process the simulation's physics and systems. The data suggests that at higher resolutions and settings, the GPU becomes the bottleneck, as the FPS scales predictably with resolution. However, the 1080p Low result of 179.8 FPS indicates that the CPU is capable of high frame rate output, preventing it from holding back the GPU in less demanding scenarios.

The 5800X's overall performance, evidenced by its 84th percentile ranking among all CPUs, ensures that it does not become a limiting factor in this pairing. Its nearest rivals, such as the Intel Core i5-12600KF, show very similar average scores, with a deltaPct of -0.8. This indicates that the platform is well-balanced for this game, with the GPU being the primary determinant of visual fidelity and frame rate at the most demanding settings.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7900 XT

VRAM 20 GB GDDR6
Base Clock —
Boost Clock 2394 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + AMD Radeon RX 7900 XT in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 103.6
3840x2160 Medium 79.8
3840x2160 High 62.9
3840x2160 Ultra 57.6
2560x1440 Low 138.8
2560x1440 Medium 111.6
2560x1440 High 84.5
2560x1440 Ultra 78.8
1920x1080 Low 179.8
1920x1080 Medium 136.8
1920x1080 High 105.3
1920x1080 Ultra 97.0

Microsoft Flight Simulator with Ryzen 7 5800X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 7900 XT + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RX 7900 XT

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