Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
121
excellent

This combination delivers exceptional performance with an average of 121 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 80 84 109 129
1440p QHD 107 112 136 144
1080p Full HD 126 127 142 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 129
3840x2160 Medium 109
3840x2160 High 84
3840x2160 Ultra 80
2560x1440 Low 144
2560x1440 Medium 136
2560x1440 High 112
2560x1440 Ultra 107
1920x1080 Low 155
1920x1080 Medium 142
1920x1080 High 127
1920x1080 Ultra 126

Microsoft Flight Simulator with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5090, In-Depth Analysis

The AMD Ryzen 7 5700X3D paired with the NVIDIA GeForce RTX 5090 delivers a dominant Microsoft Flight Simulator experience, ranking in the top 7% of all tested combinations. With 8 cores and 16 threads based on the Zen 3 architecture, this CPU provides the foundational throughput needed for the simulator’s complex flight models and world-generation logic. Its base clock of 3.00 GHz and boost clock of 4.10 GHz are modest by modern standards, but the processor compensates with a substantial 96 MB of shared L3 cache, a hallmark of the X3D series that proves critical in simulation workloads where data locality and cache hits reduce latency. The CPU’s benchmark profile reinforces this strength: it scores 22,366 in Cinebench R23 multi-core and 3,157 in single-core, placing it in the 82nd percentile against all CPUs. Notably, its nearest rival, the Intel Core i7-1360P, scores nearly identically (24,627 vs. 24,673 average), but the 5700X3D’s cache advantage manifests in games that reward repeated memory access patterns.

In this title, the CPU’s role is to maintain a stable frame pacing floor, especially at lower resolutions where the GPU is not the bottleneck. The data shows that at 1080p Low, the combo achieves 154.9 FPS, while at 1080p Ultra it drops to 125.8 FPS—a relatively small 19% reduction, indicating that the CPU can feed the GPU adequately even as settings increase. The 16 threads are fully utilized by Flight Simulator’s multi-threaded terrain streaming, and the 3DMark 16-thread score of 6,764 supports this, showing strong scaling beyond 8 threads. The CPU’s 105 W TDP and AM4 socket compatibility make it a pragmatic choice for users upgrading within an existing platform, though its locked multiplier limits overclocking headroom—a non-issue given the already optimized cache hierarchy. The 82nd percentile ranking versus all CPUs confirms that this is not a top-tier silicon, yet in this specific game, it punches above its weight class due to the cache design.

GPU Role

The NVIDIA GeForce RTX 5090 is the undisputed performance anchor of this pairing, and its specifications dictate the upper bounds of visual fidelity. Built on the Blackwell 2.0 architecture with a 5 nm process, this GPU packs 21,760 shading units, 170 RT cores, and 680 tensor cores, delivering 104.8 TFLOPS of FP32 compute. Memory is a decisive factor: 32 GB of GDDR7 on a 512-bit bus yields 1.79 TB/s of bandwidth, which is essential for Flight Simulator’s massive texture streaming and high-resolution terrain data. The GPU’s boost clock of 2407 MHz and base of 2017 MHz are conservative for such a large die, but the sheer scale of the chip—92,200 million transistors on a 750 mm² die—compensates with raw throughput. In the 94th percentile of all GPUs, its average benchmark score of 84,306 places it just 0.1% ahead of the RTX 5090 D and 1.3% ahead of the AMD Radeon PRO W6600, confirming its position at the apex of consumer graphics.

The GPU’s impact on measured FPS is clear when examining the resolution scaling. At 4K Ultra, the combo hits 79.8 FPS, while at 4K Low it reaches 129.4 FPS—a 62% increase from lowering settings, showing that the GPU is the primary limiter at this resolution. The 32 GB VRAM buffer ensures that even the most demanding texture packs at 4K never approach capacity, eliminating any stutter from memory swapping. The RTX 5090’s 1.79 TB/s bandwidth is particularly well-suited to Flight Simulator’s photogrammetry data, which requires rapid loading of high-resolution imagery. The GPU’s DirectX 12 Ultimate support (12_2) aligns with the game’s modern rendering pipeline, and its Vulkan 1.4 API compatibility ensures future-proofing. While the 575 W TDP and 950 W suggested PSU are substantial requirements, the performance payoff is evident in the benchmark results, where the GPU’s compute and memory resources combine to deliver playable frame rates even at the most demanding settings.

FAQ

Q: What is the best resolution to play at with this combo?

A: The data shows that 2560x1440 High yields 111.7 FPS, which is 32% higher than 4K High’s 84.4 FPS, while 1080p High reaches 126.5 FPS. For a balance of visual fidelity and smoothness, 1440p High is the sweet spot, as it remains above 100 FPS while offering significantly more detail than 1080p.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 7 5700X3D scores 24,673 on average, which is 0.2% ahead of the Intel Core i7-1360P (24,627) and 0.3% ahead of the AMD Ryzen 5 7600X3D (24,605). It trails the AMD Ryzen AI Max 385 by 0.6%, which scores 24,811, indicating that the 5700X3D is competitive with modern mid-range and mobile processors.

Q: Is the RTX 5090’s 32 GB VRAM necessary for this game?

A: Given the game’s high-resolution texture streaming, the 32 GB GDDR7 capacity ensures no memory-related stutters at 4K Ultra. The GPU’s 1.79 TB/s bandwidth is also critical, as Flight Simulator loads large world data chunks, and the combination of capacity and speed prevents bottlenecks that smaller VRAM pools would encounter.

Q: What is the frame rate difference between Low and Ultra settings at 4K?

A: At 4K, the Low preset averages 129.4 FPS, while Ultra averages 79.8 FPS. This represents a 62% performance drop from Low to Ultra, showing that the GPU is heavily taxed by the highest settings, but still maintains a playable frame rate.

Q: How does this combo rank among all tested configurations?

A: The combo ranks 113th out of 1,795 tested combinations, placing it in the top 6.3% of all systems. This ranking reflects the GPU’s high percentile (94th) and the CPU’s respectable 82nd percentile, with the pairing proving especially effective in this simulation title.

Q: Does the CPU bottleneck the GPU at any resolution?

A: The data suggests the CPU becomes less of a factor as resolution increases. At 1080p, lowering settings from Ultra (125.8 FPS) to Low (154.9 FPS) yields a 23% increase, while at 4K, the same settings change yields a 62% increase. This indicates the GPU is the primary limiter at 4K, while at 1080p, the CPU’s cache and thread management still allow substantial scaling.

How This Combo Ranks

The combination of the Ryzen 7 5700X3D and RTX 5090 achieves a rank of 113 out of 1,795 tested combos, placing it in the top 6.3% of all configurations in this database. This ranking is driven overwhelmingly by the GPU, which sits in the 94th percentile of all graphics cards, while the CPU’s 82nd percentile ranking is solid but not class-leading. The delta between the CPU and its nearest rivals is minimal—within 0.6% of the AMD Ryzen AI Max 385 and 0.2% of the Intel Core i7-1360P—meaning that swapping the CPU for a slightly faster part would not meaningfully alter the combo’s standing. Conversely, the GPU’s nearest rival, the RTX 5090 D, is only 0.1% ahead, indicating that this combo is at the very edge of graphics performance. The rank of 113 is notable because it suggests that while there are 112 faster combos, most of those likely pair the RTX 5090 with a newer, higher-clocked CPU such as a Ryzen 7000 or 9000 series part. However, the 5700X3D’s 96 MB L3 cache compensates for its lower clocks in this specific game, as evidenced by the high FPS figures at 1440p and 4K, where the CPU’s cache reduces memory latency for terrain and object data. The fact that this combo outperforms many systems with newer CPUs confirms the X3D design’s relevance in simulation workloads, even as its overall benchmark percentile lags.

Settings Recommendations

For the optimal experience, the 2560x1440 High preset represents the best balance of performance and visual quality, delivering 111.7 FPS. This setting avoids the excessive GPU load of Ultra (107.1 FPS at 1440p) while providing a meaningful improvement over Medium (136 FPS) in terms of draw distance and texture detail. At 4K, the High preset at 84.4 FPS is playable, but users seeking higher frame rates should consider Medium (108.9 FPS), which offers a 29% improvement over High while still maintaining respectable visual fidelity. The Low preset at 4K (129.4 FPS) is only recommended for competitive or testing scenarios, as the graphical compromise is substantial. At 1080p, the High preset (126.5 FPS) is the recommended choice, as it provides a 8% improvement over Ultra (125.8 FPS) with minimal visual difference, while Medium (141.6 FPS) and Low (154.9 FPS) are progressively less visually rich. The data indicates that the Ultra preset offers diminishing returns across all resolutions: at 1080p, Ultra is only 0.6% faster than High, while at 1440p, Ultra is 4.1% slower than High. Therefore, the High preset is the universal recommendation, with Medium as a fallback for 4K users targeting 100+ FPS.

Measured FPS Breakdown

The measured FPS data reveals a consistent pattern across resolutions and settings. At 1920x1080, the combo delivers 154.9 FPS on Low, 141.6 FPS on Medium, 126.5 FPS on High, and 125.8 FPS on Ultra. The transition from Low to Ultra represents a 19% reduction in frame rate, indicating that the CPU is capable of sustaining high throughput even as GPU load increases. At 2560x1440, the figures are 143.7 FPS (Low), 136 FPS (Medium), 111.7 FPS (High), and 107.1 FPS (Ultra). The drop from Low to Ultra is 25%, showing that the GPU begins to exert more influence at this resolution. At 3840x2160, the results are 129.4 FPS (Low), 108.9 FPS (Medium), 84.4 FPS (High), and 79.8 FPS (Ultra). Here, the Low-to-Ultra drop is 62%, confirming that the RTX 5090 is the primary bottleneck at 4K. Notably, the difference between High and Ultra is minimal at every resolution: 0.6% at 1080p, 4.1% at 1440p, and 5.5% at 4K. This suggests that the Ultra preset’s additional settings (likely shadow quality, volumetric clouds, and reflection detail) have a disproportionate performance cost relative to their visual impact. The Medium preset offers the best scaling curve, with 141.6 FPS at 1080p, 136 FPS at 1440p, and 108.9 FPS at 4K, making it the most predictable setting for users who prioritize frame rate consistency.

Resolution Scaling

The FPS drop from 1080p to 4K is steepest at lower settings, revealing the GPU’s dominance in this pairing. At Low settings, the frame rate falls from 154.9 FPS at 1080p to 129.4 FPS at 4K, a 16% reduction. At Medium, the drop is from 141.6 FPS to 108.9 FPS, a 23% reduction. At High, the drop is from 126.5 FPS to 84.4 FPS, a 33% reduction. At Ultra, the drop is from 125.8 FPS to 79.8 FPS, a 37% reduction. This pattern indicates that as settings increase, the GPU’s workload grows exponentially with resolution, while the CPU’s contribution remains relatively constant. The 1080p-to-1440p scaling is much gentler: at High, the drop is 12% (126.5 to 111.7 FPS), at Ultra it is 15% (125.8 to 107.1 FPS), and at Low it is 7% (154.9 to 143.7 FPS). The 1440p-to-4K scaling is the critical threshold: at High, the drop is 24% (111.7 to 84.4 FPS), at Ultra it is 25% (107.1 to 79.8 FPS), and at Low it is 10% (143.7 to 129.4 FPS). This data shows that the RTX 5090’s 32 GB VRAM and 1.79 TB/s bandwidth are sufficient to handle 4K textures without a catastrophic collapse, but the GPU’s compute limits become evident at the highest settings. The limiting component at 1080p is the CPU, as evidenced by the small FPS gap between Low and Ultra (19%), whereas at 4K, the GPU is the clear bottleneck, with a 62% gap between settings. The 5700X3D’s cache architecture ensures that the CPU does not become a liability at lower resolutions, but the RTX 5090’s raw power ultimately defines the ceiling for this combo. Users targeting 4K should expect to use Medium or High settings to maintain frame rates above 100 FPS, while 1440p users can comfortably run Ultra at 107.1 FPS.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 5090 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 129.4
3840x2160 Medium 108.9
3840x2160 High 84.4
3840x2160 Ultra 79.8
2560x1440 Low 143.7
2560x1440 Medium 136.0
2560x1440 High 111.7
2560x1440 Ultra 107.1
1920x1080 Low 154.9
1920x1080 Medium 141.6
1920x1080 High 126.5
1920x1080 Ultra 125.8

Microsoft Flight Simulator with Ryzen 7 5700X3D + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5090 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.