Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 34 47 58
1440p QHD 48 44 64 82
1080p Full HD 58 61 80 99

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 47
3840x2160 High 34
3840x2160 Ultra 31
2560x1440 Low 82
2560x1440 Medium 64
2560x1440 Ultra 48
2560x1440 High 44
1920x1080 Low 99
1920x1080 Medium 80
1920x1080 High 61
1920x1080 Ultra 58

Microsoft Flight Simulator with AMD Ryzen 5 7500F + AMD Radeon RX 7600, In-Depth Analysis

The AMD Ryzen 5 7500F paired with the AMD Radeon RX 7600 delivers a playable but not exceptional experience in Microsoft Flight Simulator, with performance that scales predictably across resolutions and settings. The data indicates a system that is clearly GPU-limited at higher resolutions, yet shows surprising headroom at 1080p where the CPU's strong single-threaded capabilities come into play.

Settings Recommendations

The measured rows reveal a clear hierarchy of playable experiences, with the Medium preset emerging as the most balanced choice for this combination. At 1920x1080, Medium delivers 80.2 FPS, which is 18.3 FPS higher than High and a substantial 22.6 FPS above Ultra, while remaining only 18.3 FPS below Low. This suggests that Medium captures most of the visual fidelity improvements over Low without incurring the steep performance penalty seen when jumping to High or Ultra.

For 2560x1440 users, Medium again proves most viable, producing 64.3 FPS. This remains comfortably above the 60 FPS threshold, whereas High drops to 44.4 FPS and Ultra falls to 47.5 FPS. The 1440p Medium result is 16.8 FPS higher than High, indicating that the setting change provides meaningful headroom for flight simulators, where frame drops during complex scenery can be jarring.

At 3840x2160, no setting achieves a smooth 60 FPS. Medium yields 47.4 FPS, which is the highest playable result before resorting to Low at 58 FPS. The data shows that Low at 4K is the only way to approach fluidity, but the visual compromise is severe. For this resolution, Medium represents the best compromise between visual quality and playability, though users should expect to tolerate sub-60 FPS performance.

The Ultra preset is consistently the worst performer, with 57.6 FPS at 1080p, 47.5 FPS at 1440p, and 31.2 FPS at 4K. These numbers indicate that Ultra is only viable at 1080p, and even then it barely holds above 60 FPS. The data strongly suggests that Medium is the "sweet spot" for this hardware pairing across all resolutions.

GPU Role

The Radeon RX 7600's 8 GB of GDDR6 memory on a 128-bit bus with 288.0 GB/s bandwidth plays a critical role in these results. Microsoft Flight Simulator is known for streaming vast amounts of terrain and scenery data, and the measured frame rates suggest the GPU's memory subsystem is frequently the limiting factor. The card's 64 ROPs and 128 TMUs, combined with a boost clock of 2655 MHz, produce a pixel rate of 169.9 GPixel/s and a texture rate of 339.8 GTexel/s, yet these theoretical capabilities do not translate into high frame rates at 4K.

The GPU's 21.75 TFLOPS of FP32 compute is substantial, but the 4K Ultra result of 31.2 FPS indicates that raw compute is not the bottleneck. Instead, the 8 GB VRAM capacity likely forces texture streaming and draw call management to suffer at higher settings. The gap between Low and Ultra at 4K is 26.8 FPS, which is larger than the 17.1 FPS gap at 1080p, suggesting that memory pressure amplifies at higher resolutions.

The RX 7600's 63rd percentile ranking among all GPUs places it firmly in the midrange, and its nearest rival, the Intel Arc B570, trails by 1.5% in average benchmark score. This competitive positioning explains why the card can handle 1080p well but struggles to maintain playable frame rates at 4K, where memory bandwidth and capacity become paramount.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and reveals a GPU-bound scenario. At Medium settings, the average FPS falls from 80.2 at 1080p to 64.3 at 1440p, a 19.8% reduction, and then to 47.4 at 4K, a further 26.3% drop. This progressive decline indicates that the GPU is the primary limiting component, as the CPU's performance headroom is not being fully utilized at higher resolutions.

The Low settings curve tells a similar story but with a different slope: 98.5 FPS at 1080p, 81.7 at 1440p, and 58 at 4K. The 4K Low result is higher than the 4K High result of 34.4 FPS by 23.6 FPS, demonstrating that reducing settings can partially offset the resolution penalty. However, even at Low, the 4K frame rate fails to reach 60 FPS, confirming that the RX 7600 is simply not equipped for 4K gaming in this title.

At Ultra settings, the resolution scaling is most punishing. The 1080p Ultra result of 57.6 FPS drops to 47.5 at 1440p and then to 31.2 at 4K. This 45.8% reduction from 1080p to 4K is the largest among all settings, indicating that Ultra settings amplify the GPU's memory bandwidth limitations. The data implies that the CPU, with its 6 cores and 12 threads, is not the limiting factor at any resolution, as the frame rate consistently scales with GPU workload.

FAQ

Q: Is this combination capable of 60 FPS at 1080p?

A: Yes, at Medium settings the system achieves 80.2 FPS, and at High it reaches 61.4 FPS. However, at Ultra it drops to 57.6 FPS, so users must select High or lower to maintain a consistent 60 FPS.

Q: What is the best 4K setting for this hardware?

A: The only setting that approaches playability at 4K is Low, which produces 58 FPS. Medium yields 47.4 FPS, while High and Ultra fall to 34.4 and 31.2 FPS, respectively. None achieve a smooth 60 FPS.

Q: How does the RX 7600 compare to its nearest rivals?

A: The RX 7600 has an average benchmark score of 20258, which is 0.6% higher than the RX 7600 XT and 0.8% higher than the RX 460. It trails the RTX 3070 Mobile by 1.3% and the Intel Arc B570 by 1.5%.

Q: Does the CPU bottleneck the GPU in this game?

A: No, the data shows that frame rates scale consistently with resolution and settings, indicating the GPU is the limiting component. The CPU's 3.70 GHz base clock and 5.00 GHz boost clock provide sufficient headroom.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: Low produces 98.5 FPS, while Ultra produces 57.6 FPS, a difference of 40.9 FPS. This shows the significant performance cost of the Ultra preset.

Q: How does this combo rank among all tested combinations?

A: It ranks 1230th out of 1795 tested combinations, placing it in the lower-third percentile of all tested systems for this game.

CPU Role

The AMD Ryzen 5 7500F, with its 6 cores and 12 threads, demonstrates strong single-threaded performance that is crucial for Microsoft Flight Simulator. The CPU's 3DMark single-thread score of 974 and Cinebench R23 single-core score of 3218 indicate excellent per-core capability, which the game's simulation engine heavily relies upon. The boost clock of 5.00 GHz and base clock of 3.70 GHz provide the frequency headroom needed for demanding flight physics calculations.

The CPU's 32 MB of shared L3 cache and 64 KB L1 cache per core help reduce memory latency, which is beneficial for the game's streaming data patterns. The 83.2 GB/s memory bandwidth on a dual-channel DDR5 interface ensures the CPU can feed the GPU without becoming a bottleneck. The data confirms this, as frame rates at 1080p Low reach 98.5 FPS, indicating the CPU can drive high frame rates when the GPU is not stressed.

The CPU's 82nd percentile ranking among all CPUs places it above average, and its nearest rival, the Intel Core i7-11850H, is only 0.1% behind in average benchmark score. The AMD Ryzen 7 2700X trails by 0.3%, while the Ryzen 5 8400F also trails by 0.3%. This competitive positioning shows that the 7500F is a capable gaming CPU, but its performance in this specific game is constrained by the GPU at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the full settings range is playable: Low delivers 98.5 FPS, Medium 80.2 FPS, High 61.4 FPS, and Ultra 57.6 FPS. The spread of 40.9 FPS between Low and Ultra highlights the performance cost of maximum settings. The 1080p results are the only resolution where all presets exceed 55 FPS.

Moving to 2560x1440, the frame rates compress: Low yields 81.7 FPS, Medium 64.3 FPS, High 44.4 FPS, and Ultra 47.5 FPS. Interestingly, High and Ultra produce nearly identical results, with Ultra actually 3.1 FPS higher than High, suggesting that the Ultra preset may not add significant GPU workload at this resolution. The 1440p results show that only Low and Medium maintain playable frame rates above 60 FPS.

At 3840x2160, the performance collapses: Low achieves 58 FPS, Medium 47.4 FPS, High 34.4 FPS, and Ultra 31.2 FPS. The 4K results are uniformly below 60 FPS, with even the Low preset failing to reach fluid performance. The gap between Low and Ultra at 4K is 26.8 FPS, which is narrower than at 1080p, indicating that the GPU is saturated at this resolution regardless of settings.

How This Combo Ranks

This combination of AMD Ryzen 5 7500F and AMD Radeon RX 7600 ranks 1230th out of 1795 tested combinations in Microsoft Flight Simulator, placing it in the 68.5th percentile from the bottom. This ranking reflects the GPU's midrange positioning, as the RX 7600's 63rd percentile among all GPUs and the CPU's 82nd percentile among all CPUs suggest a system that is held back by its graphics card.

The ranking indicates that this combo sits in the lower third of all tested systems for this specific game, which is consistent with the measured frame rates. At 1080p, the system performs adequately, but at 1440p and 4K, it falls behind more powerful combinations. The data suggests that users seeking higher frame rates at higher resolutions would need to upgrade the GPU, as the CPU has demonstrated sufficient headroom in this game's benchmark results.

The combo's rank of 1230 out of 1795 also underscores the demanding nature of Microsoft Flight Simulator, which is known for being particularly GPU-intensive due to its high-resolution textures and complex rendering. The RX 7600's 8 GB VRAM and 288.0 GB/s bandwidth are simply insufficient for the game's maximum settings at higher resolutions, as evidenced by the 31.2 FPS result at 4K Ultra.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 7600 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 58.0
3840x2160 Medium 47.4
3840x2160 High 34.4
3840x2160 Ultra 31.2
2560x1440 Low 81.7
2560x1440 Medium 64.3
2560x1440 Ultra 47.5
2560x1440 High 44.4
1920x1080 Low 98.5
1920x1080 Medium 80.2
1920x1080 High 61.4
1920x1080 Ultra 57.6

Microsoft Flight Simulator with Ryzen 5 7500F + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 7600 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.