Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
48
playable

This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 28 39 50
1440p QHD 39 40 49 65
1080p Full HD 48 51 65 85

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 50
3840x2160 Medium 39
3840x2160 High 28
3840x2160 Ultra 24
2560x1440 Low 65
2560x1440 Medium 49
2560x1440 High 40
2560x1440 Ultra 39
1920x1080 Low 85
1920x1080 Medium 65
1920x1080 High 51
1920x1080 Ultra 48

Microsoft Flight Simulator with AMD Ryzen 5 5600X + NVIDIA GeForce GTX 1070, In-Depth Analysis

Microsoft Flight Simulator is a uniquely demanding title, and the measured results for the AMD Ryzen 5 5600X paired with the NVIDIA GeForce GTX 1070 reveal a system that is perpetually on the back foot. The data shows a combination that can achieve playable frame rates at 1080p with careful settings, but which struggles significantly as resolution and graphical fidelity increase. This analysis will break down the measured FPS to understand the bottleneck dynamics, the role of each component, and where this combo stands relative to other tested configurations.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear and predictable pattern of performance degradation as resolution climbs, but the rate of that degradation tells a compelling story about where the primary bottleneck lies. At 1080p with Low settings, the system achieves an average of 84.7 FPS. Moving to 1440p at the same settings, the frame rate drops to 64.9 FPS, a significant 23.4% reduction. Pushing further to 4K at Low settings yields 50.3 FPS, which is another 22.5% drop from the 1440p figure. This steep, consistent decline as pixel count increases is the classic signature of a GPU-bound scenario; the rendering workload is scaling almost linearly with the number of pixels, and the GTX 1070 is struggling to keep pace.

This interpretation is reinforced by examining the scaling at higher settings. At Ultra settings, the frame rate drops from 47.8 FPS at 1080p to 38.8 FPS at 1440p, a 18.8% decline. The jump from 1440p to 4K at Ultra is less severe, going from 38.8 FPS down to 24.3 FPS, a 37.4% drop. While the percentage drop from 1440p to 4K is larger, the absolute numbers are low. The fact that even at 1080p Ultra, the system only manages 47.8 FPS suggests that while the GPU is the primary limiter, the demanding nature of the simulation's engine is also placing a heavy load on the system as a whole. The data indicates that the GTX 1070 is the definitive limiting component, as the FPS is heavily tied to resolution, but the overall low scores even at 1080p indicate that this older GPU is simply outclassed by the simulator's requirements.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1070 is a Pascal-generation card with 8 GB of GDDR5 memory on a 256-bit bus, providing a bandwidth of 256.3 GB/s. Its boost clock is rated at 1683 MHz, and it offers a pixel rate of 107.7 GPixel/s and a texture rate of 202.0 GTexel/s. In the context of Microsoft Flight Simulator, which is known for streaming vast landscapes and detailed aircraft models, the 8 GB VRAM capacity is a crucial factor. The benchmark results suggest that at 4K with High or Ultra settings, the card is likely hitting a memory capacity or bandwidth wall, as the average FPS plummets to 28 and 24.3 respectively. The data implies that at these extreme resolutions, the card is not just limited by raw compute power but also by its ability to feed the rendering pipeline with texture data.

The card's compute capability is rated at 6.463 TFLOPS for FP32 operations. This figure, while respectable for its generation, is low by modern standards and explains the overall struggle to maintain high frame rates. The card's performance in synthetic benchmarks further contextualizes its position; it scores 13498 in Passmark G3D and 1082 in 3DMark Steel Nomad DX12. These scores place the GPU in the 51st percentile of all GPUs, solidly in the mid-range. When compared to its nearest rivals, the data shows it is very closely matched with the GeForce GTX 1650 SUPER, which has a deltaPct of -1.4, and the GeForce GTX 880M, which is -1.3. This close grouping suggests that the GTX 1070 is performing as expected for its class, and the in-game FPS reflects a component that is at the lower end of the performance spectrum for a demanding 2020 title.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the grand scheme of tested hardware combinations for Microsoft Flight Simulator, this pairing of the Ryzen 5 5600X and the GTX 1070 occupies a low position. The data shows it ranks 1508 out of 1795 combos, placing it in the bottom 16% of all tested systems. This low rank is almost entirely attributable to the GPU, as the CPU is a relatively strong performer. This rank indicates that while the system is functional, it is far from optimal for this specific game, and a majority of other hardware combinations will provide a better experience.

The GPU's own percentile ranking of 51% versus all GPUs aligns with this low combo rank. The data suggests that the GTX 1070 is the anchor dragging the system down. The CPU, in contrast, performs much better. The Ryzen 5 5600X is in the 78th percentile of all CPUs. This creates a significant imbalance. The system's overall potential is capped by the GPU, meaning that in a game like Flight Simulator, which is heavily dependent on both CPU for simulation logic and GPU for rendering, the GTX 1070 becomes the clear bottleneck. The high rank of the CPU does little to boost the combo's overall position because the GPU cannot translate that processing power into high frame rates at the resolutions and settings where the CPU would be fully utilized.

Settings Recommendations — which preset gives the best experience per the measured rows

Given the measured data, the optimal settings for this combo depend heavily on the user's target resolution and tolerance for frame rate. At 1080p, the most balanced experience is achieved with the High preset, which yields an average of 51.1 FPS. This is a playable frame rate for a flight simulator, where precision is more important than twitch reflexes. The Medium preset is also viable at 65.3 FPS, offering a smoother experience at the cost of some visual fidelity. The Low preset at 84.7 FPS is the only setting that approaches high-refresh-rate territory, but it likely sacrifices too much of the game's visual charm.

At 1440p, the situation becomes more constrained. The High preset drops to 39.6 FPS, which is borderline for a smooth experience. The Medium preset at 48.5 FPS is arguably the best compromise at this resolution, providing a more responsive feel while maintaining a reasonable level of detail. The 4K resolution is largely impractical for this combo. Only the Low preset, at 50.3 FPS, is playable. The Medium, High, and Ultra presets all fall below 40 FPS, with Ultra dipping to a stuttery 24.3 FPS. The data strongly suggests that 4K gaming is not a viable option for this hardware pairing unless the user is prepared to accept low graphical settings. The recommendation is to prioritize 1080p with High settings for the best balance of visual quality and performance, or 1440p with Medium settings if a higher resolution is preferred.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

A detailed breakdown of the measured average FPS shows the performance envelope of this system. At 1920x1080, the results are as follows: Low settings produce an average of 84.7 FPS, Medium produces 65.3 FPS, High produces 51.1 FPS, and Ultra produces 47.8 FPS. This shows a clear 36.9 FPS difference between the lowest and highest settings, indicating that the graphical presets have a significant impact on performance at this resolution.

Moving to 2560x1440, the frame rates decrease across the board. The Low preset yields 64.9 FPS, Medium drops to 48.5 FPS, High falls to 39.6 FPS, and Ultra bottoms out at 38.8 FPS. The delta between Low and Ultra at this resolution is 26.1 FPS. At 3840x2160, the performance is severely limited. Low settings manage 50.3 FPS, while Medium, High, and Ultra yield 38.6 FPS, 28 FPS, and 24.3 FPS, respectively. The data demonstrates that as resolution increases, the frame rate drops not only in absolute terms but also in the relative difference between settings, as the GPU becomes so saturated that changing quality levels has a diminishing impact on the final frame rate. For example, the difference between High and Ultra at 1080p is 3.3 FPS, while at 4K it is only 3.7 FPS, showing that the GPU is equally overwhelmed at the top end regardless of resolution.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600X is a 6-core, 12-thread processor based on the Zen 3 architecture. It has a base clock of 3.70 GHz and a boost clock of 4.60 GHz. In synthetic benchmarks, it performs very well, scoring 18578 in Cinebench R23 multicore and 2622 in single-core. Its Passmark multithread score is 21858 and single-thread score is 3364. These scores place it in the 78th percentile of all CPUs, indicating a strong processor. The CPU's high single-thread performance is particularly relevant for Microsoft Flight Simulator, which is known to be sensitive to single-core speed for its main simulation loop.

However, the measured FPS data suggests that the CPU's strength is not the limiting factor in this configuration. The fact that frame rates drop so precipitously with resolution increases points directly to the GPU as the bottleneck. The CPU is powerful enough to feed the GTX 1070, but the GPU simply cannot render frames fast enough to take full advantage of the CPU's capabilities. The CPU's performance is evident in the fact that even at 1080p Low, where the GPU is least stressed, the system only achieves 84.7 FPS. While this is a solid number, it is not exceptionally high, suggesting that even at this low resolution, the GPU is still the primary constraint. The data implies that upgrading the GPU would yield a significant performance increase, while the Ryzen 5 5600X has ample headroom to support a much more powerful graphics card.

FAQ

Q: What is the best resolution and settings combination for this system?

A: The data shows that 1080p with High settings provides an average of 51.1 FPS, which is the most balanced option. For a smoother experience, 1080p Medium yields 65.3 FPS. 1440p is only viable with Medium or Low settings, while 4K is only playable on Low.

Q: Is this system capable of 4K gaming in Microsoft Flight Simulator?

A: Barely. At 4K with Low settings, it achieves 50.3 FPS. However, at Medium, High, and Ultra, it drops to 38.6, 28, and 24.3 FPS respectively, which are largely unplayable. 4K is not a recommended target for this combo.

Q: How does this combo rank against other tested systems?

A: This combination ranks 1508 out of 1795 tested combos, placing it in the bottom 16% of results for this game. The low rank is primarily due to the GPU's performance.

Q: Which component is the bottleneck in this system?

A: The benchmark data strongly indicates the NVIDIA GeForce GTX 1070 is the limiting factor. This is evident from the significant frame rate drops as resolution increases, which is a classic sign of GPU limitation.

Q: How does the CPU compare to its direct rivals in synthetic tests?

A: The Ryzen 5 5600X has an average benchmark score of 20680. This is nearly identical to the AMD Ryzen 5 5600GT (20740, deltaPct -0.3) and the Intel Core i7-10700 (20746, deltaPct -0.3), showing they are very closely matched.

Q: What is the GPU's performance percentile compared to all other GPUs?

A: The GTX 1070 sits in the 51st percentile of all GPUs. This places it right in the middle of the performance range, which explains its struggle with a demanding title like Microsoft Flight Simulator at higher settings.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1070

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1683 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce GTX 1070 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 50.3
3840x2160 Medium 38.6
3840x2160 High 28.0
3840x2160 Ultra 24.3
2560x1440 Low 64.9
2560x1440 Medium 48.5
2560x1440 High 39.6
2560x1440 Ultra 38.8
1920x1080 Low 84.7
1920x1080 Medium 65.3
1920x1080 High 51.1
1920x1080 Ultra 47.8

Microsoft Flight Simulator with GTX 1070 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + GTX 1070

Explore FPS benchmarks for other games using this same hardware combination.