Lockdown Protocol
This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 64 | 74 | 104 |
| 1440p QHD | 75 | 100 | 114 | 160 |
| 1080p Full HD | 102 | 136 | 155 | 219 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with Intel Core Ultra 5 235HX + NVIDIA GeForce RTX 5070 Ti Mobile, In-Depth Analysis
Resolution Scaling
Lockdown Protocol presents a demanding workload at higher resolutions, and the measured data for the Intel Core Ultra 5 235HX paired with the NVIDIA GeForce RTX 5070 Ti Mobile shows a clear and predictable scaling pattern. At 1080p with Low settings, the combo achieves an average of 219 FPS, which is the highest figure recorded in this dataset. Moving to 1440p at the same Low preset, the average drops to 160 FPS, a reduction of 59 frames, or roughly 27%. At 4K with Low settings, the average falls further to 104 FPS. This progression indicates that while the GPU is capable of extreme frame rates at lower resolutions, the rendering load at 4K begins to significantly constrain performance.
The scaling from Medium to High settings at each resolution is also telling. At 1080p, the average FPS drops from 155 on Medium to 136 on High. At 1440p, the same settings transition yields a drop from 114 FPS to 100 FPS. At 4K, the Medium preset averages 74 FPS, while High averages 64 FPS. The performance penalty for stepping up from Medium to High is consistent, roughly a 12-14% reduction in frame rate across all three resolutions. This suggests that the High preset introduces a uniform increase in shading and texture complexity that the GPU handles with similar relative efficiency, regardless of pixel count.
The most extreme setting, Ultra, shows the steepest cost. At 1080p, Ultra averages 102 FPS, which is 34 frames below the High preset at the same resolution. At 1440p, Ultra averages 75 FPS, a 25-frame drop from High. At 4K, Ultra averages just 48 FPS, a 16-frame drop from High. The absolute frame rate loss shrinks as resolution increases, but the percentage loss is substantial. The data indicates that Ultra settings at 4K are borderline playable, while 1080p Ultra remains fluid.
The frame time consistency, where measured, also degrades with resolution. At 4K Medium, the average FPS is 74 with a minimum of 63 and a maximum of 85. At 1440p Medium, the average is 114, with a minimum of 97 and a maximum of 131. At 1080p Medium, the average is 155, with a minimum of 132 and a maximum of 179. The spread between minimum and maximum FPS widens as resolution decreases, which is typical for GPU-bound scenarios where the workload varies more per frame at lower pixel counts.
The data suggests that the limiting component shifts with resolution. At 1080p, the high average FPS figures, particularly the 219 FPS Low result, indicate that the CPU is likely the limiting factor, as the GPU has headroom to render far more frames than the processor can feed. At 4K, the GPU becomes the clear bottleneck, as the frame rates compress into a narrower band and the scaling from Low to Ultra shows a dramatic 56 FPS difference between the 104 FPS Low and 48 FPS Ultra results. This is a classic signature of a GPU that is saturated by the pixel and shading workload at 4K.
GPU Role
The NVIDIA GeForce RTX 5070 Ti Mobile is the dominant component in this pairing for Lockdown Protocol, and its specifications align with the observed performance. The GPU features 12 GB of GDDR7 memory on a 192-bit bus, delivering a bandwidth of 672.0 GB/s. This memory configuration is sufficient for the game’s asset streaming at 4K, as evidenced by the playable frame rates at High settings. The GDDR7 memory type is a notable upgrade, and the effective clock speed of 1750 MHz, or 28 Gbps effective, contributes to the high bandwidth figure.
The GPU’s compute resources include 5888 shading units, 184 texture mapping units, and 80 raster output units. It also has 46 ray tracing cores and 184 tensor cores, which are relevant for the game’s visual effects, though the benchmark data does not isolate ray tracing performance. The base clock is 847 MHz, with a boost clock of 1447 MHz. These clocks are modest for a mobile GPU, but the architecture’s efficiency, built on a 5 nm process from TSMC, allows for strong performance within a 60 W TDP.
The benchmark scores for this GPU place it in the 80th percentile among all GPUs. Its average benchmark score is 35435, which is close to rivals such as the NVIDIA Quadro GV100 (35520, a delta of -0.2%) and the AMD Radeon Pro Duo (35860, a delta of -1.2%). It also sits near the NVIDIA A2 (34690, a delta of 2.1%) and the NVIDIA T1000 (36289, a delta of -2.4%). In the context of Lockdown Protocol, the GPU’s PassMark G3D score of 24004 and DirectX 12 score of 102 provide a baseline for its DirectX 12 Ultimate capability, which the game likely utilizes.
The GPU’s role in the measured FPS is clear when examining the 4K results. The difference between Low and Ultra at 4K is 56 FPS, which is a 54% reduction in performance. This is a substantial drop that highlights the GPU’s limitations at the highest settings. The GPU’s FP32 compute of 17.04 TFLOPS and pixel rate of 115.8 GPixel/s are the raw resources that determine how quickly it can fill the screen with rendered pixels. The data shows that at 4K Ultra, these resources are exhausted, resulting in a 48 FPS average.
The VRAM capacity of 12 GB is adequate for this game, as there are no reported texture pop-in or stuttering issues in the data. The memory bandwidth of 672.0 GB/s is also sufficient to feed the GPU’s shading units at 4K. In comparison, the GPU’s nearest rivals in benchmark scores do not have identical memory configurations, but the performance delta in synthetic tests is small, suggesting that the RTX 5070 Ti Mobile’s memory advantage does not translate into a significant lead in this game’s specific workload.
FAQ
Q: What is the maximum average FPS achievable with this combo in Lockdown Protocol?
A: The highest average FPS recorded is 219, achieved at 1920x1080 resolution with Low settings. This is the only configuration in the dataset that breaks the 200 FPS barrier.
Q: Is the combo capable of 4K gaming in Lockdown Protocol?
A: Yes, but with caveats. At 4K with High settings, the average FPS is 64, which is playable. At 4K with Ultra settings, the average drops to 48 FPS, which may feel less fluid. The Low preset at 4K averages 104 FPS, indicating that the GPU can handle 4K if settings are adjusted.
Q: How does the GPU compare to its nearest rivals in synthetic benchmarks?
A: The GPU’s average benchmark score is 35435. It is slightly behind the NVIDIA Quadro GV100 (35520, -0.2%) and the AMD Radeon Pro Duo (35860, -1.2%). It is ahead of the NVIDIA A2 (34690, 2.1%) and the NVIDIA T1000 (36289, -2.4%).
Q: What is the FPS difference between Medium and High settings at 1440p?
A: At 2560x1440, the Medium preset averages 114 FPS, while the High preset averages 100 FPS. This is a 14 FPS difference, or approximately a 12% reduction in frame rate.
Q: Does the CPU or GPU limit performance at 1080p?
A: The data suggests the CPU is the limiting factor at 1080p. The GPU achieves 219 FPS on Low settings, but the scaling to higher settings is less severe than at 4K, indicating the CPU cannot feed the GPU enough frames to saturate it fully.
Q: What is the combo’s rank among all tested combinations for this game?
A: The combo ranks 1424 out of 3714 tested combinations, placing it in the top 38% of all combos tested for Lockdown Protocol.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best performance. The Low preset averages 219 FPS, which is the highest result in the entire dataset. The Medium preset averages 155 FPS, with a minimum of 132 and a maximum of 179 FPS. The High preset averages 136 FPS, and the Ultra preset averages 102 FPS. The scaling from Low to Ultra at this resolution shows a total drop of 117 FPS, which is a 53% reduction. The frame time data for Medium shows a spread of 47 FPS between minimum and maximum, indicating some variability in frame delivery.
At 2560x1440, the performance remains strong. The Low preset averages 160 FPS, which is a 59 FPS drop from 1080p Low. The Medium preset averages 114 FPS, with a minimum of 97 and a maximum of 131 FPS, a spread of 34 FPS. The High preset averages 100 FPS, and the Ultra preset averages 75 FPS. The total drop from Low to Ultra at 1440p is 85 FPS, a 53% reduction, which is proportionally similar to the 1080p scaling.
At 3840x2160, the GPU begins to show its limits. The Low preset averages 104 FPS, which is still a respectable frame rate for 4K. The Medium preset averages 74 FPS, with a minimum of 63 and a maximum of 85 FPS, a spread of 22 FPS. The High preset averages 64 FPS, and the Ultra preset averages 48 FPS. The total drop from Low to Ultra at 4K is 56 FPS, a 54% reduction. This indicates that the GPU is the primary bottleneck at this resolution, as the workload scales directly with pixel count.
The data shows a consistent pattern: the percentage drop from Low to Ultra is nearly identical across all resolutions, hovering around 53-54%. This suggests that the game’s Ultra preset imposes a similar relative overhead regardless of resolution, but the absolute frame rate becomes less playable as resolution increases. The Medium preset data with frame time measurements shows that the minimum FPS is always above 60 at 1080p and 1440p, but at 4K, the minimum FPS of 63 is dangerously close to the 60 FPS threshold.
How This Combo Ranks
The Intel Core Ultra 5 235HX and NVIDIA GeForce RTX 5070 Ti Mobile combination ranks 1424 out of 3714 tested combos for Lockdown Protocol. This places it in the 62nd percentile, meaning it outperforms roughly 62% of all tested combinations. This is a solid mid-to-upper tier ranking, indicating that the combo is capable of handling the game well, but it is not among the absolute top performers.
The ranking is influenced by both the CPU and GPU. The CPU, Intel Core Ultra 5 235HX, has an average benchmark score of 52073 and ranks in the 91st percentile among all CPUs. Its nearest rivals include the AMD EPYC 8124P (52121, -0.1%), the AMD Ryzen 9 5950X (51947, 0.2%), the Intel Core i7-14700 (52301, -0.4%), and the Intel Core i9-13900F (51730, 0.7%). The CPU’s performance is competitive, with deltas of less than 1% against these rivals, but this does not translate into a top-tier ranking for the combo.
The GPU, NVIDIA GeForce RTX 5070 Ti Mobile, has an average benchmark score of 35435 and ranks in the 80th percentile among all GPUs. Its nearest rivals are the NVIDIA Quadro GV100 (35520, -0.2%), the AMD Radeon Pro Duo (35860, -1.2%), the NVIDIA A2 (34690, 2.1%), and the NVIDIA T1000 (36289, -2.4%). The GPU’s performance is also competitive, but it is not a flagship part.
The combo rank of 1424 out of 3714 suggests that while both components are strong individually, the combination does not reach the highest echelons of performance for this specific game. This is likely due to the game’s optimization and the specific balance of CPU and GPU workload in Lockdown Protocol. The data indicates that the combo is well-suited for high-refresh-rate 1080p and 1440p gaming, but it falls short of the top tier for 4K Ultra settings, which likely require more powerful GPUs that rank higher in the combo list.
CPU Role
The Intel Core Ultra 5 235HX is a 14-core, 14-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process by TSMC. Its base clock is 2.90 GHz, with a boost clock of 5.10 GHz. The CPU has a 24 MB shared L3 cache, and it supports DDR5 memory in a dual-channel configuration, providing a memory bandwidth of 102.4 GB/s. The processor is part of the Core Ultra Series 2 and is designed for mobile platforms, with a TDP of 55 W.
In Lockdown Protocol, the CPU’s role is most evident at lower resolutions. At 1080p with Low settings, the combo achieves 219 FPS, which is a frame rate that is likely limited by the CPU’s ability to process game logic and draw calls. The CPU’s single-thread performance, as measured by Cinebench R23 single-core score of 4903, is strong and contributes to this high frame rate. The multi-core score of 34731 in Cinebench R23 indicates that the CPU can handle the game’s background tasks, such as physics and AI, without bottlenecking the GPU.
The CPU’s architecture, with 14 cores and 14 threads, is unusual in that it lacks Hyper-Threading, meaning each core handles one thread. This is a design choice that favors single-thread performance over multi-thread scaling. In a game like Lockdown Protocol, which is an FPS title, single-thread performance is often more critical than multi-thread performance. The CPU’s PassMark single-thread score of 4683 and its boost clock of 5.10 GHz are indicative of strong per-core performance.
The CPU’s memory bandwidth of 102.4 GB/s is also a factor. At 1080p, the CPU must feed the GPU with data quickly, and the dual-channel DDR5 support ensures that memory bandwidth is not a bottleneck. The CPU’s integrated graphics, Arc Xe-LPG Graphics 48EU, are not relevant for this discrete GPU configuration, but the CPU’s PCIe Gen 5 interface with 20 lanes provides ample bandwidth for the GPU.
The data shows that at 4K, the CPU’s role diminishes, as the GPU becomes the limiting factor. The CPU’s performance at 4K is sufficient, as evidenced by the 104 FPS Low result, which indicates that the CPU can still process frames faster than the GPU can render them at this resolution. However, at 1080p, the CPU’s limitations are more apparent, as the frame rate does not scale linearly with GPU performance. The CPU’s rank in the 91st percentile among all CPUs supports its capability, but it is not a top-tier part like the Intel Core i9-13900F, which has a slightly lower average score but may have different gaming characteristics.
The CPU’s nearest rivals in benchmark scores are all within 0.7% of its average score, indicating that the Ultra 5 235HX is a well-balanced processor. However, in Lockdown Protocol, the combo’s rank of 1424 out of 3714 suggests that the CPU’s performance is adequate but not exceptional, and the game’s frame rates are more heavily influenced by the GPU’s capabilities at higher resolutions. The CPU’s 14 cores and 14 threads are sufficient for the game, but the lack of multi-threading may limit performance in heavily threaded scenarios, though the data does not show this to be a significant issue for this title.
Hardware Specifications
Intel Core Ultra 5 235HX
NVIDIA GeForce RTX 5070 Ti Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235HX + NVIDIA GeForce RTX 5070 Ti Mobile in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 104.0 |
| 3840x2160 | Medium | 74.0 |
| 3840x2160 | High | 64.0 |
| 3840x2160 | Ultra | 48.0 |
| 2560x1440 | Low | 160.0 |
| 2560x1440 | Medium | 114.0 |
| 2560x1440 | High | 100.0 |
| 2560x1440 | Ultra | 75.0 |
| 1920x1080 | Low | 219.0 |
| 1920x1080 | Medium | 155.0 |
| 1920x1080 | High | 136.0 |
| 1920x1080 | Ultra | 102.0 |
Lockdown Protocol with iUltra 5 235HX + Other GPUs
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