Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 38 44 62
1440p QHD 45 59 68 96
1080p Full HD 61 81 93 131

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 44
3840x2160 High 38
3840x2160 Ultra 29
2560x1440 Low 96
2560x1440 Medium 68
2560x1440 High 59
2560x1440 Ultra 45
1920x1080 Low 131
1920x1080 Medium 93
1920x1080 High 81
1920x1080 Ultra 61

Lockdown Protocol with Intel Core Ultra 5 235 + NVIDIA GeForce GTX 1070, In-Depth Analysis

The Intel Core Ultra 5 235 paired with the NVIDIA GeForce GTX 1070 produces a playable but heavily GPU-bound experience in Lockdown Protocol. The data shows this combination ranks 2342nd out of 2828 tested configurations, placing it in the lower third of all system pairings for this title. The GTX 1070, which sits at the 47th percentile of all GPUs, is the clear performance limiter in almost every scenario, while the Ultra 5 235, an 89th-percentile CPU, provides ample headroom that the graphics card cannot utilize.

Resolution Scaling

The most striking pattern in the measured data is the steep performance cliff as resolution increases. At 1080p with Ultra settings, the system averages 61 FPS. Moving to 1440p at the same preset drops the average to 45 FPS, a 26% reduction. The jump to 4K Ultra yields just 29 FPS, which is a 52% loss compared to 1080p Ultra. This scaling curve is characteristic of a GPU that is running out of pixel-pushing capacity, not a CPU that is struggling to feed frames.

The gap between Low and Ultra settings widens dramatically at higher resolutions. At 1080p, the difference between Low (131 FPS) and Ultra (61 FPS) is 70 FPS. At 1440p, that spread narrows to 51 FPS (96 vs 45). At 4K, the spread compresses further to 33 FPS (62 vs 29). This compression indicates that at 4K, the GTX 1070 is so overwhelmed by pixel count that even reducing graphical fidelity cannot restore high frame rates. The 4K Low result of 62 FPS is still below the 1080p Ultra result of 61 FPS, which illustrates how resolution dominates the performance equation here.

The data suggests that the limiting component shifts definitively toward the GPU as resolution climbs. The Ultra 5 235's 14 cores and 5.00 GHz boost clock are more than capable of feeding frames at 1080p, where the system reaches 131 FPS on Low settings. However, at 4K, the GPU's 6.463 TFLOPS of FP32 compute and 256.3 GB/s memory bandwidth become the bottleneck. The 3 nm Arrow Lake processor's Passmark multithread score of 37816 and single-thread score of 4516 are never the constraint; the GTX 1070's Passmark G3D score of 13498 is.

Settings Recommendations

The optimal balance of performance and visual quality for this combination is 1080p Medium. The measured 93 FPS average, with a minimum of 79 FPS and maximum of 107 FPS, provides a smooth experience that stays well above the 60 FPS threshold. In contrast, 1080p High drops to 81 FPS, which is still playable but offers diminishing returns over Medium. The Ultra preset at 1080p, at 61 FPS, sits right at the edge of acceptability but risks dipping below 60 FPS in demanding scenes.

For 1440p users, Medium is the only sensible choice. The 68 FPS average (58 minimum, 78 maximum) is the only 1440p preset that maintains a playable frame rate. The High preset at 59 FPS is borderline, and the Ultra preset at 45 FPS is too inconsistent for competitive play. The Low preset at 1440p does reach 96 FPS, but the visual degradation is likely not worth the gain over Medium.

At 4K, the situation is grim. The Low preset averages 62 FPS, but the Medium preset drops to 44 FPS (37 minimum, 50 maximum). The High and Ultra presets, at 38 and 29 FPS respectively, are effectively unplayable for a fast-paced FPS. The data indicates that 4K is only viable with the lowest settings, and even then, the experience is marginal. Users prioritizing frame rate over resolution should stick to 1080p, where all presets except Ultra remain above 80 FPS.

GPU Role

The NVIDIA GeForce GTX 1070, built on the 16 nm Pascal architecture with the GP104 chip, is the decisive factor in this system's Lockdown Protocol performance. Its 8 GB of GDDR5 memory on a 256-bit bus provides 256.3 GB/s of bandwidth, which is sufficient for 1080p and 1440p at Medium settings but becomes strained at 4K. The GPU's 1920 shading units and 64 ROPs deliver a pixel rate of 107.7 GPixel/s, which explains the sharp drop-off at 3840x2160 where pixel throughput becomes the primary bottleneck.

The boost clock of 1683 MHz (base 1506 MHz) is respectable for the Pascal generation, but the architecture lacks modern features that could help in a 2024 title. The GPU's DirectX 12 support is limited to feature level 12_1, and its 3DMark Steel Nomad DX12 score of 1082 is modest. The Passmark DirectX 12 score of 48 is particularly telling, as it suggests poor optimization for modern API workloads. This is reflected in the game's performance at Ultra settings, where the GPU's 6.463 TFLOPS of FP32 compute is insufficient for high-detail rendering at higher resolutions.

The GTX 1070's 47th percentile ranking places it below the median of all GPUs, and its nearest rivals include the AMD FirePro W5000 (deltaPct -0.2) and the NVIDIA Quadro M2000M (deltaPct -0.5). These are workstation-class parts, which underscores how dated the 1070 is in a gaming context. The GPU's 8 GB VRAM is not directly the limiting factor in the measured results, as even the 4K Ultra preset at 29 FPS suggests compute-bound behavior rather than memory capacity exhaustion. However, the 256.3 GB/s bandwidth does constrain texture streaming at 4K, contributing to the performance collapse.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest results. The Low preset averages 131 FPS, which is the highest score across all resolutions and settings. Medium drops to 93 FPS with a narrow range of 79 to 107 FPS, indicating consistent frame pacing. High averages 81 FPS, while Ultra falls to 61 FPS. The 1080p data shows a clear hierarchy where each step up in quality costs roughly 20-30 FPS, but even the most demanding preset remains technically playable.

The 2560x1440 results show a significant step down. Low averages 96 FPS, which is still strong, but Medium drops to 68 FPS (58 minimum, 78 maximum). High averages 59 FPS, barely missing the 60 FPS mark, and Ultra falls to 45 FPS. The transition from 1080p to 1440p costs roughly 27% of performance at Low settings (131 to 96 FPS) and 26% at Ultra (61 to 45 FPS). This consistent percentage loss across settings indicates that resolution scaling is uniform and GPU-bound.

At 3840x2160, the results are the weakest of the dataset. Low averages 62 FPS, which is the only 4K preset above 60 FPS. Medium averages 44 FPS with a minimum of 37 and maximum of 50, showing significant frame time variance. High averages 38 FPS, and Ultra averages 29 FPS. The 4K Ultra result of 29 FPS is less than half of the 1080p Ultra result of 61 FPS, demonstrating the GPU's inability to handle 4K's 8.3 million pixels. The gap between 1440p and 4K is more punishing than the gap between 1080p and 1440p, confirming that the GTX 1070 hits a hard wall at 4K.

FAQ

*Q: Can this system run Lockdown Protocol at 60 FPS in 4K?*

A: Only with the Low preset, which averages 62 FPS. The Medium preset drops to 44 FPS, and High and Ultra fall to 38 and 29 FPS respectively, so 4K is only viable at the lowest settings.

Q: What is the best resolution for competitive play with this hardware?

A: 1080p with the Medium preset offers the best combination of frame rate and stability, averaging 93 FPS with a 79 FPS minimum. The Low preset at 1080p reaches 131 FPS but sacrifices visual detail.

Q: Is the CPU or GPU the bottleneck in this configuration?

A: The data indicates the GTX 1070 is the primary bottleneck. The Ultra 5 235 ranks in the 89th percentile of CPUs, while the GPU ranks in the 47th percentile. The 1080p Low result of 131 FPS shows the CPU can drive high frame rates, but the GPU limits higher settings.

Q: How does the GTX 1070 compare to its nearest rivals in synthetic benchmarks?

A: The GTX 1070's average benchmark score is 9780, which is nearly identical to the AMD FirePro W5000 at 9803 (deltaPct -0.2) and the NVIDIA Quadro M2000M at 9832 (deltaPct -0.5). It slightly outperforms the NVIDIA Tesla M10 by 0.6%.

Q: What frame rates can be expected at 1440p with High settings?

A: The average is 59 FPS, which is just below the 60 FPS threshold. The Medium preset at 1440p is more consistent at 68 FPS average with a 58 FPS minimum, making it the recommended choice for this resolution.

Q: Does the Ultra 5 235's 14-core configuration help in this game?

A: The CPU's Passmark multithread score of 37816 and single-thread score of 4516 place it well above the GPU's capabilities. The 14 cores and 5.00 GHz boost clock are sufficient for Lockdown Protocol, as evidenced by the 131 FPS result at 1080p Low, but the GPU cannot leverage the CPU's full potential.

CPU Role

The Intel Core Ultra 5 235 is a 14-core, 14-thread processor based on the Arrow Lake architecture, manufactured on TSMC's 3 nm process. Its boost clock of 5.00 GHz and base clock of 3.40 GHz, combined with 24 MB of shared L3 cache, make it a formidable gaming CPU in synthetic tests. The Cinebench R23 multicore score of 14769 and single-core score of 2085 demonstrate strong compute performance, while the Passmark single-thread score of 4516 places it in the upper echelon of processors.

In the context of Lockdown Protocol, the CPU's role is to feed frames to the GPU. The data shows that at 1080p Low, the system achieves 131 FPS, which is a clear indication that the CPU is not limiting performance at lower graphical settings. However, as settings increase, the GPU becomes the constraint. The 1080p Ultra result of 61 FPS is identical to the 4K Low result of 62 FPS, which suggests that the CPU is capable of maintaining high frame rates across all resolutions, but the GPU cannot keep up with increased graphical demands.

The Ultra 5 235's nearest rivals in synthetic benchmarks include the AMD Ryzen AI 9 HX 375 (deltaPct 0.1), the Intel Core i9-13900HX (deltaPct -0.1), and the AMD EPYC 4364P (deltaPct 0.2). These are all high-performance parts, and the Ultra 5 235's 89th percentile ranking confirms it is not the weak link in this pairing. The CPU's 65 W TDP and support for DDR5 memory with 102.4 GB/s bandwidth provide a solid foundation, but the GTX 1070's 256.3 GB/s memory bandwidth is the data throughput limit for gaming workloads.

The conclusion from the measured FPS data is that the Ultra 5 235 has substantial headroom for future GPU upgrades. The processor's Passmark find prime numbers score of 371 and extended instructions score of 32752 indicate strong computational throughput, but these capabilities are largely untapped in Lockdown Protocol due to the GPU bottleneck. If a more powerful graphics card were paired with this CPU, the system would likely see significant frame rate improvements across all resolutions and settings, based on the CPU's demonstrated ability to maintain high frame rates at 1080p Low.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce GTX 1070

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1683 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce GTX 1070 in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 44.0
3840x2160 High 38.0
3840x2160 Ultra 29.0
2560x1440 Low 96.0
2560x1440 Medium 68.0
2560x1440 High 59.0
2560x1440 Ultra 45.0
1920x1080 Low 131.0
1920x1080 Medium 93.0
1920x1080 High 81.0
1920x1080 Ultra 61.0

Lockdown Protocol with GTX 1070 + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

Other Games with iUltra 5 235 + GTX 1070

Explore FPS benchmarks for other games using this same hardware combination.