Lockdown Protocol
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 49 | 56 | 78 |
| 1440p QHD | 56 | 75 | 86 | 121 |
| 1080p Full HD | 77 | 103 | 117 | 165 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with Intel Core Ultra 5 225 + AMD Radeon RX 6650 XT, In-Depth Analysis
The Intel Core Ultra 5 225 paired with the AMD Radeon RX 6650 XT presents a specific performance envelope in Lockdown Protocol, one defined by the GPU’s capabilities at higher resolutions and the CPU’s strong foundation at lower ones. The measured frame rates reveal a system that shifts its bottleneck character as resolution changes, moving from a balanced state to a firmly GPU-limited one. This analysis examines those shifts, the optimal settings configurations, and the individual roles of the processor and graphics card within this specific title.
Resolution Scaling
The frame rate progression from 1080p to 4K clearly demonstrates how the workload transforms. At 1080p with High settings, the combo produces an average of 103 FPS. Moving to 1440p drops this to 75 FPS, and at 4K it plummets to 49 FPS. This is a sequential decline of roughly 27% from 1080p to 1440p, and another 35% from 1440p to 4K. The scaling is not linear, indicating that the graphics card’s rendering throughput becomes the dominant constraint as pixel count increases.
The data suggests that at 1080p, the system is not entirely GPU-bound. With Low settings at 1080p, the average frame rate reaches 165 FPS. The difference between Low and High at this resolution is 62 FPS, a substantial gap that indicates the GPU is still doing significant work. However, the CPU’s 10 cores and 10 threads, with a boost clock of 4.90 GHz, are capable of feeding the GPU at these lower settings, preventing the frame rate from collapsing entirely. The 165 FPS result at 1080p Low serves as a ceiling of sorts, showing the raw capability of the combination when the GPU’s load is minimal.
At 4K, the situation changes drastically. The average FPS at High settings is 49, and even dropping to Low only raises it to 78. The gap between Low and High at 4K is 29 FPS, which is narrower than the 62 FPS gap at 1080p. This compression of performance across settings is a classic sign of a severe GPU bottleneck. The RX 6650 XT, with its 8 GB of GDDR6 memory on a 128-bit bus, is simply overwhelmed by the 8.3 million pixels of 4K. The CPU is likely idle, waiting for the GPU to finish each frame. The 36 FPS average at 4K Ultra confirms this, as the graphics card is fully saturated.
The medium preset offers the most telling data point for bottleneck analysis. At 1080p Medium, the average is 117 FPS with a minimum of 100 FPS. At 1440p Medium, it drops to 86 FPS with a minimum of 73 FPS. At 4K Medium, it falls to 56 FPS with a minimum of 47 FPS. The consistent drop of roughly 30 FPS between each resolution step at Medium settings shows a predictable scaling pattern tied directly to pixel count. This predictability is the hallmark of a GPU-limited scenario; the CPU is not introducing any variable frame time spikes.
The implication is that the Intel Core Ultra 5 225 is more than sufficient for Lockdown Protocol. The data shows no evidence of a CPU bottleneck at any resolution, as frame rates scale inversely with resolution in a consistent manner. The limiting component at 1440p and 4K is unequivocally the GPU, and even at 1080p, the GPU is the primary factor in determining the final frame rate, though the CPU’s headroom is what allows the high 165 FPS Low preset result.
Settings Recommendations
The measured rows provide a clear path for users seeking the best experience, defined as the highest frame rate with the least visual compromise. At 1080p, the High preset at 103 FPS is the sweet spot. It offers a significant visual upgrade over Medium (117 FPS) for a 14 FPS cost, which is acceptable at this resolution. The Ultra preset at 77 FPS is a 26 FPS loss over High, a steep price for the marginal visual gains in a fast-paced FPS.
At 1440p, the decision becomes more nuanced. The High preset yields 75 FPS, which is playable but not ideal for competitive play. The Medium preset at 86 FPS provides a better frame rate for a moderate visual reduction. Given the game’s genre, the Medium preset at 1440p is the recommended choice, as the frame rate improvement from 75 to 86 FPS is more valuable than the additional graphical details. The Low preset at 121 FPS is viable for players prioritizing maximum responsiveness, but the visual downgrade is substantial.
At 4K, the data indicates that this combination is not suited for high-fidelity gaming. The High preset averages 49 FPS, which is below the threshold for smooth gameplay. The Medium preset at 56 FPS is marginally better, but still not ideal. The Low preset at 78 FPS is the only option that approaches a consistently playable frame rate, but it requires significant visual sacrifices. For 4K, the Low preset is the only reasonable recommendation, and even then, users should expect a compromised visual experience. The Ultra preset at 36 FPS is effectively unplayable.
The performance delta between presets is consistent across resolutions. The jump from Low to Medium costs roughly 20-30% of the frame rate, while the jump from Medium to High costs another 15-20%. The jump from High to Ultra is the most expensive, costing 25-30% of the frame rate for the smallest visual gain. Based on this data, the High preset offers the best balance of visual quality and performance at 1080p, while the Medium preset is the pragmatic choice at 1440p. At 4K, Low is the only option that yields a playable frame rate.
CPU Role
The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture, built on a 3 nm process. Its base clock of 3.30 GHz and boost clock of 4.90 GHz provide substantial single-thread performance, which is critical for game logic and frame pacing. In Lockdown Protocol, the CPU’s role appears to be entirely supportive, never becoming the primary bottleneck.
The benchmark results show the CPU’s general capability. Its Cinebench R23 multi-core score of 25891 and single-core score of 3655 indicate strong processing power. The PassMark single-thread score of 4412 is particularly relevant for gaming, as most game engines rely heavily on a few threads. The CPU’s 20 MB of shared L3 cache and 3 MB per-core L2 cache provide ample data storage for game assets, reducing latency.
The CPU’s performance relative to its rivals is notable. The nearest rivals, including the AMD Ryzen 5 5600F and AMD Ryzen 5 5500X3D, have average benchmark scores that are within 0.5% of the Core Ultra 5 225. This means that in synthetic workloads, the CPU is essentially tied with these competitors. In Lockdown Protocol specifically, the measured FPS data shows no signs of CPU limitation, suggesting that any of these CPUs would likely produce similar frame rates.
The CPU’s 65 W TDP and 3 nm process node suggest it runs efficiently, which is a factor in sustained gaming sessions. The memory bandwidth of 102.4 GB/s for dual-channel DDR5 is sufficient to feed the CPU’s cores. The PCIe Gen 5 interface with 20 lanes ensures the GPU has a high-bandwidth connection, though the RX 6650 XT uses PCIe 4.0 x8.
The data implies that the Core Ultra 5 225 is overqualified for this specific GPU pairing in Lockdown Protocol. The CPU’s headroom is evident in the 1080p Low preset result of 165 FPS, which is likely near the engine’s or CPU’s maximum frame output. The fact that the 165 FPS result is not higher, despite the GPU’s relative idle state, hints that the CPU is the secondary limit at this extreme setting. However, for all practical purposes, the CPU provides a stable platform that allows the GPU to be the sole determinant of performance at standard settings.
How This Combo Ranks
The combination of the Core Ultra 5 225 and RX 6650 XT ranks 1864 out of 2828 tested combos in Lockdown Protocol. This places it in the lower-middle portion of the database, which is a direct reflection of the GPU’s mid-range standing. The CPU is ranked highly at the 85th percentile among all CPUs, while the GPU sits at the 65th percentile among all GPUs. The combo’s overall rank is dragged down by the GPU.
The GPU’s nearest rivals in synthetic benchmarks are older professional workstation cards like the NVIDIA Quadro K5200 and AMD FirePro W7000, with score differences of less than 1%. This is a synthetic benchmark comparison and does not reflect gaming performance, but it does contextualize the GPU’s raw compute capability. In gaming, the RX 6650 XT is a dedicated gaming card and will outperform these workstation cards, but the synthetic scores place it in a similar compute tier.
The combo’s rank of 1864 out of 2828 means that approximately 66% of tested combinations deliver higher frame rates in this game. This is expected, as the RX 6650 XT is an older, entry-level RDNA 2 card. The CPU is not the limiting factor in this ranking; a more powerful GPU would significantly improve the combo’s rank. The data suggests that pairing this CPU with a higher-tier GPU would yield a much better position in the rankings, as the CPU has ample headroom.
The rank is also influenced by the game’s release date of March 2024. Lockdown Protocol is a modern title, and its demands on the GPU are significant. The 8 GB VRAM of the RX 6650 XT is likely a limiting factor at higher resolutions. The rank of 1864 is not a verdict on the system’s overall quality, but rather a specific measurement of this pairing’s performance in this specific title. The data shows a balanced system where the CPU is strong and the GPU is adequate, but the GPU’s limitations cap the combo’s overall standing.
GPU Role
The AMD Radeon RX 6650 XT is the primary determinant of frame rate in Lockdown Protocol, as the resolution scaling data clearly shows. The GPU is based on the Navi 23 chip, built on a 7 nm process with RDNA 2 architecture. It has 2048 shading units, 128 TMUs, and 64 ROPs, with a boost clock of 2635 MHz and a game clock of 2410 MHz.
The GPU’s 8 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 280.3 GB/s. This memory configuration is the likely reason for the significant performance drop at 4K. The 8 GB capacity is sufficient for 1080p and 1440p gaming in most titles, but at 4K, the memory bandwidth and capacity become critical. The data shows the GPU’s pixel rate of 168.6 GPixel/s and texture rate of 337.3 GTexel/s are not enough to handle 4K Ultra settings, resulting in the 36 FPS average.
The GPU’s synthetic benchmark scores place it in the 65th percentile, with an average score of 19765. Its nearest rivals include the NVIDIA Tesla K40m and AMD FirePro D300, which are not gaming cards. This highlights that the GPU’s raw compute is modest by modern standards, despite its gaming-focused design. The 10.79 TFLOPS FP32 performance is a measure of its compute capability, but in gaming, the fixed-function units and memory bandwidth matter more.
The GPU’s performance in Lockdown Protocol scales predictably with settings. At 1080p, the Low preset at 165 FPS shows the GPU is not heavily taxed. At 4K Ultra, the 36 FPS result shows the GPU is completely saturated. The 32 ray accelerators (RT cores) are present but likely unused in this title, as Lockdown Protocol is a competitive FPS where ray tracing is typically disabled for performance reasons.
The GPU’s 176 W TDP and dual-slot design are modest, and its end-of-life production status suggests it is a previous-generation product. The data indicates that the GPU is the definitive bottleneck at 1440p and 4K, and the primary bottleneck at 1080p. The CPU has more than enough power to support a much faster GPU, meaning that any upgrade path would focus on the graphics card to improve Lockdown Protocol performance.
FAQ
Q: What is the best resolution for this combo in Lockdown Protocol?
A: The data shows 1080p is the optimal resolution. At 1080p High, the combo averages 103 FPS, which is smooth gameplay. At 1440p, the High preset drops to 75 FPS, and at 4K, it falls to 49 FPS, indicating the GPU struggles at higher resolutions.
Q: Is the Intel Core Ultra 5 225 bottlenecking the RX 6650 XT?
A: No. The frame rates scale consistently with resolution, which is a sign of GPU limitation. At 1080p Low, the system reaches 165 FPS, and the CPU’s benchmark scores are high, indicating it has sufficient headroom. The CPU does not appear to be the limiting factor in any measured scenario.
Q: Should I use the Ultra preset in Lockdown Protocol?
A: The data suggests no. At 1080p Ultra, the average FPS is 77, which is a 26 FPS drop from High. At 4K Ultra, the average is 36 FPS, which is unplayable. The High preset offers a much better frame rate for a minimal visual difference.
Q: How much VRAM does the RX 6650 XT have, and is it enough?
A: The GPU has 8 GB of GDDR6 memory. The data does not directly measure VRAM usage, but the significant performance drop at 4K (49 FPS at High) compared to 1080p (103 FPS at High) suggests the memory bandwidth or capacity is a limiting factor at that resolution.
Q: How does this combo rank compared to other tested systems?
A: The combo ranks 1864 out of 2828 tested combinations. This places it in the lower-middle portion of the database. The CPU ranks at the 85th percentile, while the GPU ranks at the 65th percentile, indicating the GPU is the weaker component.
Q: What is the lowest measured average FPS for this combo?
A: The lowest average FPS is 36, recorded at 3840x2160 resolution with Ultra settings. The highest average FPS is 165, recorded at 1920x1080 with Low settings.
Measured FPS Breakdown
The following table presents the exact measured average frame rates for the Intel Core Ultra 5 225 and AMD Radeon RX 6650 XT combination in Lockdown Protocol. The data includes minimum and maximum FPS where recorded.
1920x1080
- Low: Average 165 FPS. This is the highest frame rate recorded for this combo, indicating a light load on the GPU.
- Medium: Average 117 FPS, with a minimum of 100 FPS and a maximum of 135 FPS. The minimum suggests occasional dips, but the average is solid.
- High: Average 103 FPS. A 14 FPS drop from Medium, representing a reasonable trade-off for visual quality.
- Ultra: Average 77 FPS. The highest visual preset costs 26 FPS compared to High, making it the least efficient choice at this resolution.
2560x1440
- Low: Average 121 FPS. A significant drop from 1080p Low, showing the impact of increased pixel count.
- Medium: Average 86 FPS, with a minimum of 73 FPS and a maximum of 99 FPS. The frame time variance is moderate.
- High: Average 75 FPS. This is a playable frame rate, but the Medium preset offers a better experience.
- Ultra: Average 56 FPS. The Ultra preset at 1440p is approaching the lower limit of smooth gameplay.
3840x2160
- Low: Average 78 FPS. The only preset at 4K that provides a consistently playable frame rate.
- Medium: Average 56 FPS, with a minimum of 47 FPS and a maximum of 64 FPS. The minimum FPS is below 60, indicating potential stutter.
- High: Average 49 FPS. This is below the 60 FPS target and not ideal for a fast-paced FPS.
- Ultra: Average 36 FPS. The lowest measured frame rate, which is effectively unplayable for competitive gaming.
The data shows a clear pattern: the RX 6650 XT is the limiting factor at 1440p and 4K. The CPU provides enough performance to maintain high frame rates at 1080p, but the GPU cannot sustain those rates as resolution increases. The Medium preset offers the best balance of frame rate and visual quality across all resolutions, though at 4K, only the Low preset is recommended for a playable experience.
Hardware Specifications
Intel Core Ultra 5 225
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + AMD Radeon RX 6650 XT in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 78.0 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 121.0 |
| 2560x1440 | Medium | 86.0 |
| 2560x1440 | High | 75.0 |
| 2560x1440 | Ultra | 56.0 |
| 1920x1080 | Low | 165.0 |
| 1920x1080 | Medium | 117.0 |
| 1920x1080 | High | 103.0 |
| 1920x1080 | Ultra | 77.0 |
Lockdown Protocol with iUltra 5 225 + Other GPUs
See how Lockdown Protocol performs with the same CPU but different graphics cards.
Lockdown Protocol with RX 6650 XT + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
Other Games with iUltra 5 225 + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.