Lockdown Protocol
This combination delivers exceptional performance with an average of 121 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 70 | 82 | 110 |
| 1440p QHD | 81 | 105 | 121 | 173 |
| 1080p Full HD | 111 | 144 | 168 | 237 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with AMD Ryzen 9 5900X + AMD Radeon RX 7800 XT, In-Depth Analysis
# Lockdown Protocol with AMD Ryzen 9 5900X + AMD Radeon RX 7800 XT
The AMD Ryzen 9 5900X paired with the AMD Radeon RX 7800 XT delivers a well-balanced Lockdown Protocol experience, with the data showing a clear progression from 1080p high-refresh dominance to 4K playability. The combo ranks 598th out of 1637 tested combinations, placing it in the upper-middle tier of systems evaluated for this FPS title. Measured results across three resolutions and four settings presets reveal a setup that can handle competitive play at lower resolutions while still offering a viable 4K experience at moderate settings.
Resolution Scaling
The FPS drop from 1080p to 4K is substantial but predictable, indicating that the GPU becomes the primary limiting factor as pixel count rises. At Low settings, the average frame rate falls from 236.7 FPS at 1920x1080 to 172.7 FPS at 2560x1440—a 27% reduction—and then to 109.6 FPS at 3840x2160, representing a further 37% drop. This scaling pattern is typical of a GPU-bound scenario at lower settings, where the CPU has ample headroom and the RX 7800 XT's rendering throughput dictates performance.
The picture changes at Ultra settings. Here, 1080p yields 110.6 FPS, 1440p drops to 81.3 FPS, and 4K falls to 53.3 FPS. The percentage loss from 1080p to 4K at Ultra is roughly 52%, compared to a 54% loss at Low settings. This similarity suggests that even at 1080p Ultra, the RX 7800 XT is already working hard, and the Ryzen 9 5900X's 12 cores and 24 threads are not the bottleneck. The CPU's strong multi-threaded performance—evidenced by a 3dmark_max_threads score of 10075 and a Cinebench R23 multi-core score of 33150—means it can feed frames efficiently even at high settings, shifting the burden squarely onto the GPU.
The gap between Low and Ultra at each resolution is telling. At 1080p, the difference is 126.1 FPS (236.7 vs 110.6), while at 4K it narrows to 56.3 FPS (109.6 vs 53.3). This compression at higher resolutions confirms that the RX 7800 XT's 16 GB of GDDR6 memory and 624.1 GB/s bandwidth are being saturated by the increased pixel workload, making settings adjustments less impactful at 4K than at 1080p.
How This Combo Ranks
With a combo rank of 598 out of 1637 tested combinations, this pairing sits comfortably in the 63rd percentile of systems evaluated for Lockdown Protocol. That places it above the median but below top-tier enthusiast builds, which is consistent with the component choices. The Ryzen 9 5900X itself ranks in the 90th percentile among all CPUs, with an average benchmark score of 39453. Its nearest rivals include the AMD EPYC 4245P (scoring 39383, a 0.2% delta) and the Intel Core i7-13700F (scoring 39095, a 0.9% delta), showing the 5900X is competitive with modern mid-range and workstation parts.
The RX 7800 XT, meanwhile, sits in the 76th percentile among all GPUs with an average score of 32619. Its closest competitors are the AMD FirePro S9300 X2 (32540, 0.2% delta) and the NVIDIA P104-100 (32747, -0.4% delta), placing it in a performance tier that pairs logically with the 5900X. The GPU's 3dmark Steel Nomad DX12 score of 4157 and Passmark G3D score of 24176 further underscore its mid-high positioning. In Lockdown Protocol specifically, the combo's 598th rank out of 1637 suggests that while many systems outperform it, a substantial number of configurations—likely with weaker CPUs or GPUs—fall behind. The balance between the 5900X's 90th-percentile CPU standing and the 7800 XT's 76th-percentile GPU standing tilts slightly CPU-heavy, which is beneficial for a competitive FPS where frame pacing matters.
Settings Recommendations
For players prioritizing high refresh rates, the Low preset at 1920x1080 delivers 236.7 FPS, which is more than sufficient for any competitive display. Medium at 1080p still offers 167.7 FPS, presenting a strong compromise between visual fidelity and speed. At 1440p, Low produces 172.7 FPS, making it the clear choice for competitive play on higher-resolution monitors, while Medium at 121.1 FPS remains viable for those wanting better visuals without sacrificing too much responsiveness.
For 4K gaming, the data suggests Medium is the sweet spot. It yields 81.9 FPS, which is comfortably above the 60 FPS threshold for smooth gameplay, while High drops to 69.6 FPS and Ultra falls to 53.3 FPS—the latter being borderline for fast-paced FPS action. The 12 FPS difference between Medium and High at 4K (81.9 vs 69.6) may not justify the visual upgrade for competitive players, but for those with a 60 Hz 4K display, High is acceptable. Ultra at 4K should be avoided unless the game's pacing allows for sub-60 FPS play. Overall, the best experience per the measured rows is Medium at 1440p or 1080p, with Low reserved for maximum frame rates.
Measured FPS Breakdown
At 1920x1080, the full settings range is available: Low hits 236.7 FPS, Medium reaches 167.7 FPS, High achieves 143.6 FPS, and Ultra bottoms out at 110.6 FPS. The spread of 126.1 FPS between Low and Ultra illustrates the GPU's scaling under varying load, with even the lowest preset exceeding typical 144 Hz monitor refresh rates.
Moving to 2560x1440, Low produces 172.7 FPS, Medium drops to 121.1 FPS, High falls to 104.9 FPS, and Ultra settles at 81.3 FPS. The step from Medium to High is a 16.2 FPS loss, while High to Ultra costs 23.6 FPS. This suggests diminishing returns beyond Medium, as the visual gains from High to Ultra come at a significant frame rate cost.
At 3840x2160, the results are 109.6 FPS on Low, 81.9 FPS on Medium, 69.6 FPS on High, and 53.3 FPS on Ultra. The progression from Low to Ultra is nearly linear in percentage terms, with each step costing roughly 15-18 FPS. Notably, even at 4K Low, the system stays above 100 FPS, indicating that the RX 7800 XT's 16 GB frame buffer and 256-bit memory interface are adequate for this title at reduced settings.
GPU Role
The Radeon RX 7800 XT's 16 GB of GDDR6 memory is a defining feature for Lockdown Protocol, as the game's texture and geometry demands at 4K Ultra likely approach—but do not exceed—this capacity. The 624.1 GB/s bandwidth and 256-bit bus provide ample throughput for high-resolution rendering, as evidenced by the 4K Low result of 109.6 FPS. The GPU's boost clock of 2430 MHz and game clock of 2124 MHz, built on TSMC's 5 nm process with 28,100 million transistors, deliver the raw compute needed for this FPS title. The 3840 shading units and 96 ROPs contribute to the pixel rate of 233.3 GPixel/s, which directly impacts fill-rate-bound scenarios like 4K Ultra where the system drops to 53.3 FPS.
The GPU's FP32 performance of 37.32 TFLOPS and texture rate of 583.2 GTexel/s are substantial, yet the 4K Ultra result suggests that Lockdown Protocol's advanced effects—likely including ray tracing or heavy post-processing—can stress even this capable card. The 60 RT cores and DirectX 12 Ultimate support (12_2) indicate the hardware is ready for modern rendering paths, but the measured data shows that Ultra settings at 4K exceed the card's comfortable envelope. The Passmark DirectX 12 score of 93 and DirectX 11 score of 249 provide context: the card performs better in legacy APIs, which may explain why lower settings that rely less on advanced features scale more favorably.
FAQ
Q: What is the best resolution for competitive play with this combo?
A: The data shows 1920x1080 at Low settings delivers 236.7 FPS, while 2560x1440 at Low still achieves 172.7 FPS. For maximum responsiveness, 1080p Low is optimal, but 1440p Low remains viable for higher-resolution displays.
Q: Can this system handle 4K gaming in Lockdown Protocol?
A: Yes, but with compromises. At 4K Medium, the average FPS is 81.9, and at High it drops to 69.6. Only Ultra falls below 60 FPS at 53.3, so stick to Medium or High for a smooth 4K experience.
Q: How does the Ryzen 9 5900X compare to its nearest rivals?
A: The 5900X scores 39453 on average, which is 0.2% higher than the AMD EPYC 4245P (39383) and 0.9% higher than the Intel Core i7-13700F (39095). It trails the AMD Ryzen 7 PRO 8845HS by 0.7% and the Intel Core i7-13700 by 1%.
Q: Is the RX 7800 XT's 16 GB VRAM sufficient for this game?
A: Based on the measured results, yes. The GPU maintains 109.6 FPS at 4K Low and 81.9 FPS at 4K Medium, indicating the 16 GB buffer and 624.1 GB/s bandwidth are not exhausted at these settings, though Ultra may push closer to the limit.
Q: What is the FPS difference between High and Ultra at 1440p?
A: At 2560x1440, High produces 104.9 FPS while Ultra yields 81.3 FPS, a difference of 23.6 FPS. This is the largest gap between consecutive settings at any resolution, suggesting Ultra's additional effects are particularly demanding.
Q: How does this combo rank among all tested systems?
A: It ranks 598th out of 1637 combinations tested for Lockdown Protocol, placing it in the upper-middle tier. The CPU's 90th percentile standing and GPU's 76th percentile standing combine to produce a system that outperforms a majority of tested configs.
Hardware Specifications
AMD Ryzen 9 5900X
AMD Radeon RX 7800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + AMD Radeon RX 7800 XT in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 109.6 |
| 3840x2160 | Medium | 81.9 |
| 3840x2160 | High | 69.6 |
| 3840x2160 | Ultra | 53.3 |
| 2560x1440 | Low | 172.7 |
| 2560x1440 | Medium | 121.1 |
| 2560x1440 | High | 104.9 |
| 2560x1440 | Ultra | 81.3 |
| 1920x1080 | Low | 236.7 |
| 1920x1080 | Medium | 167.7 |
| 1920x1080 | High | 143.6 |
| 1920x1080 | Ultra | 110.6 |
Lockdown Protocol with Ryzen 9 5900X + Other GPUs
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Lockdown Protocol with RX 7800 XT + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
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