Lockdown Protocol
This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 23 | 27 | 38 |
| 1440p QHD | 27 | 36 | 42 | 58 |
| 1080p Full HD | 37 | 49 | 57 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with AMD Ryzen 5 5600X + Intel Arc B370, In-Depth Analysis
# Lockdown Protocol with AMD Ryzen 5 5600X + Intel Arc B370
The pairing of an AMD Ryzen 5 5600X with an Intel Arc B370 in Lockdown Protocol produces a system that ranks 2611th out of 2828 tested combinations, placing it in the bottom 8% of all configs. The measured frame rates tell a story of a CPU that is more than capable for this FPS title, paired with a GPU that becomes the clear limiting factor across every resolution and settings preset. The data shows a system that can hit 80 FPS at 1080p Low, but falls to 18 FPS at 4K Ultra — a spread that reveals far more about the graphics component than the processor.
FAQ
Q: What is the best average FPS this combo achieves in Lockdown Protocol?
A: The highest measured average is 80 FPS at 1920x1080 with Low settings. At the same resolution, Medium delivers 57 FPS, High delivers 49 FPS, and Ultra drops to 37 FPS.
Q: How does this combo rank among all tested configurations?
A: It ranks 2611th out of 2828 tested combos in Lockdown Protocol, placing it in the bottom percentile of systems. The GPU’s 5th percentile ranking among all GPUs heavily influences this position.
Q: Is the CPU or GPU the primary bottleneck?
A: The GPU is overwhelmingly the limiting component. The Ryzen 5 5600X sits in the 75th percentile among all CPUs, while the Arc B370 sits in the 5th percentile among GPUs. At 4K Ultra, the system averages just 18 FPS, which points squarely at graphics performance.
Q: What is the difference between Low and Ultra settings at 1440p?
A: At 2560x1440, Low settings produce 58 FPS average, while Ultra produces 27 FPS average — a drop of 31 FPS. Medium sits at 42 FPS and High at 36 FPS.
Q: Does raising resolution or settings have a larger impact on FPS?
A: Settings changes have a larger impact than resolution changes. Moving from 1080p Low (80 FPS) to 1440p Low (58 FPS) loses 22 FPS, while moving from 1440p Low (58 FPS) to 1440p Ultra (27 FPS) loses 31 FPS. The settings preset matters more than pixel count.
Q: What is the CPU’s launch MSRP?
A: The AMD Ryzen 5 5600X had a launch MSRP of $299. It was released on 2020-11-04 and remains in active production.
CPU Role
The AMD Ryzen 5 5600X brings six cores and twelve threads based on the Zen 3 architecture, manufactured on TSMC’s 7 nm process. Its base clock runs at 3.70 GHz with a boost clock of 4.60 GHz, and it carries 32 MB of L3 cache. These specifications place it in the 75th percentile of all CPUs, with an average benchmark score of 21771. In synthetic tests, it scores 11838 in Cinebench R23 multicore and 1541 in single-core, while Geekbench shows 9173 multicore and 1989 single-core. The 3DMark results show 5582 with 16 threads and 917 with a single thread.
For a fast-paced FPS like Lockdown Protocol, the single-thread performance matters more than raw multi-core throughput. The 5600X’s single-core score of 1541 in Cinebench R23 and 917 in 3DMark single-thread indicate strong per-core capability. The nearest rivals in CPU benchmark scores include the AMD Ryzen 7 4800H at 21749 (0.1% behind), the AMD Ryzen 5 PRO 6650U at 21874 (0.5% ahead), the Intel Core i7-11700 at 21891 (0.5% ahead), and the AMD EPYC 9554P at 21899 (0.6% ahead). These deltas are all within fractions of a percent, meaning the 5600X is essentially tied with these processors in aggregate performance.
The CPU’s role in Lockdown Protocol becomes clear when looking at the measured FPS across settings. At 1080p Low, the system reaches 80 FPS, which suggests the CPU can feed frames well beyond what the GPU can render at higher settings. The fact that 1080p Ultra only achieves 37 FPS — a 43 FPS drop from Low — indicates the workload shifts heavily to the GPU as visual complexity increases. The 5600X’s 12 threads and 4.60 GHz boost clock are sufficient for this game’s demands; the bottleneck is not in processing game logic or draw calls but in pixel throughput.
GPU Role
The Intel Arc B370 is a 3 nm part from Intel’s Xe3-LPG architecture, using the Panther Lake chip. It operates with a base clock of 300 MHz and a boost clock of 2400 MHz, with a TDP of just 25 W. The GPU has 1280 shading units, 40 texture mapping units, and 20 raster output pipelines, along with 10 ray tracing cores. Its FP32 performance is rated at 6.144 TFLOPS, and it supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4. Memory is system-shared, meaning bandwidth depends on the host system.
The Arc B370’s benchmark presence is minimal — only one 3DMark Steel Nomad DX12 score of 1184 exists in the data. This places it in the 5th percentile of all GPUs, with an average benchmark score of 1184. Its nearest rivals in GPU benchmarks are the ATI Mobility Radeon HD 5570 at 1186 (0.2% ahead), the ATI Radeon HD 5770 at 1190 (0.5% ahead), the AMD Radeon HD 7650M at 1192 (0.7% ahead), and the AMD FirePro M2000 at 1168 (1.4% behind). These are all legacy or entry-level parts, underscoring how low the Arc B370 sits in absolute GPU performance.
In Lockdown Protocol, the GPU’s limitations are immediately visible. At 4K Ultra, the average FPS is 18, which is below playable thresholds for an FPS. Even at 1080p Low, the 80 FPS average is the ceiling this GPU can reach. The pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are modest figures that explain why higher resolutions and settings crush performance. The system-shared memory architecture means there is no dedicated VRAM to fall back on, which further constrains texture-heavy scenes. The GPU’s 5th percentile ranking is the single most important factor in this combo’s overall 2611th position.
Measured FPS Breakdown
At 1920x1080, the system delivers its best results. Low settings produce an average of 80 FPS, Medium drops to 57 FPS with minimum and maximum readings of 48 and 65, High reaches 49 FPS, and Ultra settles at 37 FPS. The step from Low to Medium costs 23 FPS, while the step from Medium to High costs 8 FPS, and High to Ultra costs another 12 FPS. This non-linear scaling suggests the GPU handles modest visual upgrades reasonably but struggles with the highest preset.
Moving to 2560x1440, the averages fall across the board. Low achieves 58 FPS, Medium hits 42 FPS with min/max of 35 and 48, High manages 36 FPS, and Ultra drops to 27 FPS. The 1440p Low result of 58 FPS is still playable for an FPS, but the Ultra result of 27 FPS is borderline. The gap between Low and Ultra at 1440p is 31 FPS, which is proportionally larger than the 43 FPS gap at 1080p when viewed as a percentage of the starting value.
At 3840x2160, performance becomes marginal. Low settings average 38 FPS, Medium averages 27 FPS with a range of 23 to 31, High averages 23 FPS, and Ultra averages 18 FPS. None of these figures reach the 60 FPS target that FPS players typically prefer. The 4K Low result of 38 FPS is the only one that approaches playability, and even that is below ideal. The data shows that 4K is not a viable resolution for this combo in Lockdown Protocol, regardless of settings.
Across all resolutions, the pattern is consistent: Low settings offer the only path to smooth gameplay, and even then only at 1080p or 1440p. The Medium preset at 1080p (57 FPS) and 1440p (42 FPS) are the next best options, with the min FPS at 1080p Medium (48) still above the 4K Low average of 38.
How This Combo Ranks
The combo ranks 2611th out of 2828 tested combinations in Lockdown Protocol, which places it in the bottom 7.7% of all systems. This low ranking is driven almost entirely by the GPU component. The Ryzen 5 5600X sits in the 75th percentile among all CPUs, while the Intel Arc B370 sits in the 5th percentile among all GPUs — a massive disparity. When a CPU outperforms its GPU by 70 percentile points, the resulting system’s game performance will always be GPU-bound.
The CPU’s benchmark rivals — the Ryzen 7 4800H, Ryzen 5 PRO 6650U, Core i7-11700, and EPYC 9554P — all have aggregate scores within 0.6% of the 5600X, indicating that the processor is not the differentiator here. Similarly, the GPU’s rivals — the HD 5570, HD 5770, HD 7650M, and FirePro M2000 — are all within 1.4% of the Arc B370’s score of 1184. This means the GPU is performing as expected for its class, and the class is simply too low for a demanding FPS title.
The ranking data implies that a system with a stronger GPU paired with the 5600X would score far higher in Lockdown Protocol. The CPU has headroom to drive higher frame rates, as evidenced by the 80 FPS at 1080p Low, but the GPU cannot translate that headroom into higher settings or resolutions. The 2611th position is a reflection of the GPU’s ceiling, not the CPU’s capability.
Settings Recommendations
For the best experience in Lockdown Protocol, the data points to Low settings at 1080p as the only preset that delivers consistently smooth performance. The 80 FPS average at 1080p Low is the highest measured value across all configs, and it provides the headroom needed for an FPS where reaction time matters. If visual quality is a priority, 1080p Medium at 57 FPS is the next best option, with a minimum FPS of 48 that stays above the 4K Low average.
At 1440p, Low settings at 58 FPS are playable, but Medium drops to 42 FPS, which may feel sluggish for competitive play. The 1440p Medium minimum of 35 FPS is the lowest among the playable options, indicating potential frame dips in intense scenes. For players who must use 1440p, Low is the recommended preset; for those who prioritize visual fidelity over frame rate, Medium offers a compromise but with a 16 FPS penalty.
High and Ultra presets are not recommended at any resolution. At 1080p, High and Ultra average 49 and 37 FPS respectively — both below the 60 FPS target. At 1440p, these presets average 36 and 27 FPS, and at 4K they fall to 23 and 18 FPS. The data suggests that the Arc B370 lacks the shading units and texture throughput to handle the increased draw calls and post-processing effects that High and Ultra introduce. The 20 ROPs and 40 TMUs are simply insufficient for these workloads.
The practical recommendation is to run 1080p Low or Medium, or 1440p Low, and to avoid High and Ultra entirely. The measured FPS values show that the GPU’s performance degrades non-linearly with settings increases, meaning the visual gains from High or Ultra are not worth the frame rate losses.
Resolution Scaling
The FPS drop from 1080p to 4K reveals the GPU-bound nature of this system. At Low settings, the average FPS goes from 80 at 1080p to 58 at 1440p to 38 at 4K. This represents a 27.5% drop from 1080p to 1440p and a 52.5% drop from 1080p to 4K. At Medium settings, the averages are 57, 42, and 27 FPS respectively, with the 4K result being less than half of the 1080p result. At High settings, the progression is 49, 36, and 23 FPS, and at Ultra, it is 37, 27, and 18 FPS.
The pattern shows that pixel count scaling affects this GPU more than settings scaling in absolute terms, but the percentage losses are similar. From 1080p to 4K, Low loses 42 FPS, Medium loses 30, High loses 26, and Ultra loses 19. The absolute losses shrink as the starting FPS gets lower, but the percentage losses remain consistent — around 52-53% for all presets. This consistency indicates that the GPU’s fill rate and memory bandwidth are the limiting factors, as resolution increases proportionally stress these resources.
The CPU’s role in resolution scaling is minimal. The 5600X has more than enough single-thread performance to handle the increased vertex and draw call workloads at higher resolutions. The fact that FPS drops by roughly half from 1080p to 4K, regardless of settings, confirms that the Arc B370’s 48.00 GPixel/s pixel rate is the dominant constraint. A system with a stronger GPU would show smaller percentage drops across resolutions, since the CPU would remain the bottleneck at lower settings. Here, the GPU is the bottleneck at every resolution, and the data reflects that clearly.
Hardware Specifications
AMD Ryzen 5 5600X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + Intel Arc B370 in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 38.0 |
| 3840x2160 | Medium | 27.0 |
| 3840x2160 | High | 23.0 |
| 3840x2160 | Ultra | 18.0 |
| 2560x1440 | Low | 58.0 |
| 2560x1440 | Medium | 42.0 |
| 2560x1440 | High | 36.0 |
| 2560x1440 | Ultra | 27.0 |
| 1920x1080 | Low | 80.0 |
| 1920x1080 | Medium | 57.0 |
| 1920x1080 | High | 49.0 |
| 1920x1080 | Ultra | 37.0 |
Lockdown Protocol with Ryzen 5 5600X + Other GPUs
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Lockdown Protocol with Arc B370 + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
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