Lockdown Protocol
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 49 | 56 | 78 |
| 1440p QHD | 56 | 75 | 86 | 121 |
| 1080p Full HD | 77 | 103 | 117 | 165 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with AMD Ryzen 5 5600GT + AMD Radeon RX 6650 XT, In-Depth Analysis
The AMD Ryzen 5 5600GT paired with the AMD Radeon RX 6650 XT delivers a distinctly playable Lockdown Protocol experience, though its standing among all tested combinations is firmly mid-pack. The data shows this combo ranks 2439th out of 3714 tested combos, placing it in the lower third of the field, yet the measured frame rates tell a more nuanced story across resolutions and settings. This pairing is best understood as a 1080p-focused solution that can stretch into 1440p with settings adjustments, while 4K remains a compromise territory.
FAQ
Q: What is the overall ranking of this CPU and GPU combination for Lockdown Protocol?
A: The combo ranks 2439th out of 3714 tested combinations, which places it in the lower third of all tested systems for this game. This rank reflects the aggregate performance across all measured settings and resolutions.
Q: How does the Ryzen 5 5600GT compare to its closest CPU rivals?
A: The processor’s average benchmark score is 20733, sitting within 0.5% of several competitors. The Intel Core i5-12490F scores 20802 (-0.3% delta), the Intel Xeon 6325P scores 20821 (-0.4% delta), the Intel Core Ultra 5 125U scores 20826 (-0.4% delta), and the AMD EPYC 7J13 scores 20845 (-0.5% delta). Effectively, the Ryzen 5 5600GT is statistically tied with these rivals in general compute benchmarks.
Q: What is the best resolution and settings combo for this system?
A: The strongest measured result is at 1920x1080 with Low settings, producing an average of 165 FPS. For a balanced experience, 1920x1080 Medium delivers 117 FPS average with a minimum of 100 FPS and maximum of 135 FPS, which provides a solid frame rate while maintaining visual quality.
Q: Does this GPU handle 4K gaming in Lockdown Protocol?
A: At 3840x2160, the RX 6650 XT produces 49 FPS on High, 56 FPS on Medium, and 78 FPS on Low settings. Ultra settings drop to 36 FPS, which is below smooth playability. The Medium preset at 4K offers the only acceptable balance with a minimum of 47 FPS and maximum of 64 FPS.
Q: What is the CPU’s single-threaded performance relative to its multi-threaded score?
A: The Ryzen 5 5600GT achieves a 3DMark single-thread score of 913 and a 3DMark max-threads score of 5554. In Cinebench R23, it scores 2438 single-core and 17272 multi-core, showing strong scaling from its 6 cores and 12 threads.
Q: How much VRAM does the GPU have, and is it sufficient for this game?
A: The Radeon RX 6650 XT has 8 GB of GDDR6 memory on a 128-bit bus with 280.3 GB/s bandwidth. Based on the measured FPS results across all resolutions and settings, this VRAM capacity is sufficient for Lockdown Protocol at the tested configurations, as frame rates scale predictably with resolution rather than collapsing due to memory constraints.
How This Combo Ranks
The combo’s rank of 2439 out of 3714 places it in the 34th percentile of all tested systems for Lockdown Protocol, meaning roughly two-thirds of tested combinations outperform it. This is not a top-tier configuration, but the rank alone undersells its practical capability, as the measured FPS data reveals strong performance at mainstream resolutions. The GPU’s percentile rank against all GPUs is 65, while the CPU sits at the 74th percentile against all CPUs, indicating the processor is relatively stronger in the broader hardware landscape than this specific gaming combo suggests.
The gap between the CPU’s 74th percentile and the combo’s 34th percentile rank highlights that Lockdown Protocol’s demands are more balanced between CPU and GPU than purely synthetic benchmarks imply. The Ryzen 5 5600GT’s 6 cores and 12 threads with a boost clock of 4.60 GHz provide solid processing power, but the RX 6650 XT’s 65th percentile GPU standing becomes the limiting factor in this pairing. When examining the nearest rival GPUs, the RX 6650 XT’s average benchmark score of 19765 is within 0.8% of the AMD FirePro D300 (19637, +0.7% delta) and the NVIDIA Quadro K5200 (19602, +0.8% delta), while trailing the NVIDIA Tesla K40m (19885, -0.6%) and AMD FirePro W7000 (19905, -0.7%). These are not gaming-class comparisons, but they contextualize the GPU’s raw compute position.
For Lockdown Protocol specifically, the combo’s rank suggests that while it won’t top any leaderboards, it occupies a viable middle ground. The measured data confirms this: at 1080p, every preset except Ultra exceeds 100 FPS, and even Ultra maintains a playable 77 FPS. At 1440p, Low and High presets stay above 75 FPS, while Ultra drops to 56 FPS. The rank reflects the aggregate across all resolutions, where 4K results drag down the overall standing.
GPU Role
The Radeon RX 6650 XT is built on the RDNA 2.0 architecture with the Navi 23 chip, fabricated on TSMC’s 7 nm process with 11,060 million transistors on a 237 mm² die. Its base clock is 2055 MHz, with a game clock of 2410 MHz and a boost clock of 2635 MHz. Memory runs at 2190 MHz with 17.5 Gbps effective speed, delivering 280.3 GB/s bandwidth across its 8 GB GDDR6 frame buffer on a 128-bit bus. These specifications translate to 2048 shading units, 128 TMUs, and 64 ROPs, with 32 ray tracing cores and a peak FP32 throughput of 10.79 TFLOPS.
In Lockdown Protocol, the GPU’s role is clearly resolution-bound. At 1920x1080, the jump from Low to Ultra costs 88 FPS (from 165 to 77), showing that the GPU has ample headroom at this resolution even with demanding settings. At 2560x1440, the same settings span costs 65 FPS (121 to 56), indicating the GPU is being pushed harder but still delivers playable results on all but the most demanding preset. At 3840x2160, the GPU struggles more visibly: Low produces 78 FPS, Medium 56 FPS, High 49 FPS, and Ultra 36 FPS. The 4K results demonstrate that the RX 6650 XT’s 8 GB VRAM and 280.3 GB/s bandwidth are adequate for the game’s engine, as performance scales consistently with resolution rather than hitting a memory wall.
The pixel rate of 168.6 GPixel/s and texture rate of 337.3 GTexel/s are the raw throughput figures that govern how quickly the GPU can fill frames with geometry and textures. The measured FPS numbers at each resolution and preset align with these capabilities: the GPU maintains high frame rates at 1080p where pixel throughput is less taxed, but the 4K Ultra result of 36 FPS reflects the 4x pixel count relative to 1080p. The GPU’s 65th percentile rank among all GPUs is consistent with its measured performance—solidly mainstream, not enthusiast-class.
Measured FPS Breakdown
At 1920x1080, the data shows a clear hierarchy across presets. Low settings produce an average of 165 FPS, the highest measured result in the entire dataset. Medium settings average 117 FPS with a minimum of 100 and maximum of 135, providing a stable experience well above refresh-rate thresholds. High settings average 103 FPS, while Ultra drops to 77 FPS. Each preset step costs approximately 40-45 FPS from Low to Medium, then 14 FPS from Medium to High, and 26 FPS from High to Ultra, indicating diminishing returns as settings increase.
At 2560x1440, performance scales down predictably. Low settings average 121 FPS, still highly playable. Medium averages 86 FPS with a range of 73 to 99 FPS, which remains smooth for most displays. High averages 75 FPS, and Ultra drops to 56 FPS. The gap between Low and Ultra at 1440p is 65 FPS, proportionally larger than at 1080p, showing that the GPU’s fill-rate limits become more apparent at higher pixel counts.
At 3840x2160, the results are the weakest but not unplayable on lower presets. Low averages 78 FPS, Medium averages 56 FPS with a minimum of 47 and maximum of 64, and High averages 49 FPS. Ultra drops to 36 FPS, which is below the threshold for smooth gameplay in a fast-paced FPS. The 4K Medium result is the only configuration in this resolution that maintains a minimum above 45 FPS, making it the only viable 4K preset for consistent play.
Comparing across resolutions, the 1080p Low result of 165 FPS is 37% higher than the 1440p Low result of 121 FPS, and 112% higher than the 4K Low result of 78 FPS. The scaling between 1440p and 4K is particularly steep: at Medium settings, 1440p averages 86 FPS while 4K averages 56 FPS, a 35% drop. At High settings, the drop is similar: 75 FPS at 1440p versus 49 FPS at 4K, a 35% reduction. This consistent scaling indicates the GPU is the primary bottleneck as resolution increases, with the CPU providing sufficient headroom even at 4K.
CPU Role
The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor from the 5000 series, based on the Zen 3 architecture with the Cezanne codename. It operates on the AMD Socket AM4 platform with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. The cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and a 16 MB L3 cache. Memory support is DDR4 with dual-channel operation and 51.2 GB/s bandwidth. The processor is built on TSMC’s 7 nm process with 10,700 million transistors on a 180 mm² die, and it includes integrated Radeon Vega 7 graphics, though the discrete GPU handles rendering in this configuration.
In Lockdown Protocol, the CPU’s 12 threads provide ample parallelism for the game’s engine. The 3DMark scores show a progression from 913 single-thread to 1794 for 2 threads, 3446 for 4 threads, 4968 for 8 threads, and 5554 for max threads. This scaling indicates good multi-threading efficiency, with the 8-thread score reaching 89% of the max-thread score, suggesting that 8 threads capture most of the available performance. Cinebench R23 results of 2438 single-core and 17272 multi-core further confirm this, with the multi-core score being 7.1x the single-core score for a 6-core processor, indicating excellent scaling across cores.
The CPU’s average benchmark score of 20733 places it in the 74th percentile of all CPUs. Its nearest rivals are all within 0.5% in average score, making the 5600GT statistically indistinguishable from the Intel Core i5-12490F (20802, -0.3%), Intel Xeon 6325P (20821, -0.4%), Intel Core Ultra 5 125U (20826, -0.4%), and AMD EPYC 7J13 (20845, -0.5%). This parity means that in CPU-bound scenarios, the 5600GT will perform essentially identically to these alternatives.
In the measured FPS data, the CPU’s influence is most apparent at lower resolutions and settings where the GPU is less stressed. At 1080p Low, the 165 FPS result suggests the CPU can feed frames fast enough to keep the GPU busy. The consistent frame rates across resolutions—with the same settings showing predictable drops as resolution increases—indicate that the CPU is not a bottleneck at any tested configuration. Even at 4K, where the GPU is clearly the limiting factor, the CPU maintains enough throughput to avoid additional frame delivery issues.
Settings Recommendations
For the best overall experience, the 1920x1080 Medium preset is the optimal choice. It delivers 117 FPS average with a minimum of 100 FPS and maximum of 135 FPS, ensuring smooth gameplay without frame drops below the 100 FPS threshold. This preset balances visual quality with performance, and the minimum FPS figure provides confidence that demanding scenes won’t cause stutter. The High preset at 1080p (103 FPS average) is also viable for users prioritizing visuals, but the 14 FPS difference between Medium and High is modest compared to the 40 FPS cost of moving from Low to Medium.
At 2560x1440, the High preset (75 FPS average) is the recommended choice for users with 1440p displays. It maintains a playable frame rate while offering better visual fidelity than Low (121 FPS) or Medium (86 FPS), which are also acceptable but either leave performance on the table or reduce quality unnecessarily. The Ultra preset at 56 FPS is borderline and not recommended for competitive play.
For 3840x2160, the Medium preset (56 FPS average, 47 minimum) is the only configuration that provides a consistent experience above the 45 FPS threshold. Low settings at 4K produce 78 FPS but sacrifice significant visual quality, while High (49 FPS) and Ultra (36 FPS) fall below smooth playability. Users with 4K displays should accept Medium settings or consider lowering resolution to 1440p for a better experience.
The data supports a simple rule: prioritize 1080p for maximum frame rates, use Medium or High settings depending on preference, and avoid Ultra at any resolution above 1080p. The 1080p Ultra result of 77 FPS is playable but offers minimal visual improvement over High at 103 FPS for a 26 FPS cost. At 1440p, stick with High or below. At 4K, Medium is the ceiling for consistent performance. This combo delivers its best experience at 1080p Medium, where the 117 FPS average with a 100 FPS minimum provides a competitive FPS experience without compromising on visual settings.
Hardware Specifications
AMD Ryzen 5 5600GT
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 6650 XT in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 78.0 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 121.0 |
| 2560x1440 | Medium | 86.0 |
| 2560x1440 | High | 75.0 |
| 2560x1440 | Ultra | 56.0 |
| 1920x1080 | Low | 165.0 |
| 1920x1080 | Medium | 117.0 |
| 1920x1080 | High | 103.0 |
| 1920x1080 | Ultra | 77.0 |
Lockdown Protocol with Ryzen 5 5600GT + Other GPUs
See how Lockdown Protocol performs with the same CPU but different graphics cards.
Lockdown Protocol with RX 6650 XT + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
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Explore FPS benchmarks for other games using this same hardware combination.