Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
44
playable

This combination offers playable performance with an average of 44 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 25 29 40
1440p QHD 29 39 44 62
1080p Full HD 40 53 60 85

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 40
3840x2160 Medium 29
3840x2160 High 25
3840x2160 Ultra 19
2560x1440 Low 62
2560x1440 Medium 44
2560x1440 High 39
2560x1440 Ultra 29
1920x1080 Low 85
1920x1080 Medium 60
1920x1080 High 53
1920x1080 Ultra 40

Lockdown Protocol with AMD Ryzen 5 2600 + AMD Radeon RX 580, In-Depth Analysis

Lockdown Protocol pairs an AMD Ryzen 5 2600 with an AMD Radeon RX 580, a combination that sits near the bottom of the database’s tested combos for this game, ranking 3384 out of 3714. The measured FPS data reveals a system that can handle 1080p at moderate settings but struggles as resolution and quality increase, with the GPU emerging as the primary constraint in most scenarios.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 2600 brings 6 cores and 12 threads to this pairing, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. This Zen-based processor, built on the 12 nm process, offers a 16 MB shared L3 cache and dual-channel DDR4 memory support with 46.9 GB/s bandwidth. In benchmark terms, the CPU sits at the 75th percentile among all processors, with an average benchmark score of 21484. Its nearest rivals include the Intel Core Ultra 5 228V (0.2% ahead), Intel Core i9-11900H (0.5% ahead), and Intel Xeon D-1746TER (0.7% behind), indicating the 2600 performs in a tight cluster with these chips despite their different architectures.

For Lockdown Protocol, the CPU’s role appears secondary to the GPU in most measured scenarios. The data shows that at 1080p Low, the combo achieves 85 FPS, while dropping to 4K Low yields 40 FPS — a massive 53% reduction that points to graphics processing rather than CPU throughput as the limiting factor. The Ryzen 5 2600’s single-thread performance, reflected in a PassMark single-thread score of 2239, is adequate for feeding the RX 580 at lower resolutions, but the game’s demands at higher settings seem to outpace what this older CPU can deliver in conjunction with the GPU. The processor’s 65 W TDP and unlocked multiplier suggest headroom for overclocking, though the measured data does not include any overclocked configurations.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers playable frame rates across most settings. Low settings produce an average of 85 FPS, Medium averages 60 FPS (with min 51 and max 69), High averages 53 FPS, and Ultra drops to 40 FPS. This progression shows a clear scaling pattern: each step up in quality costs roughly 7-13 FPS, with the gap between Low and Ultra being 45 FPS.

Moving to 2560x1440, performance falls off noticeably. Low averages 62 FPS, Medium drops to 44 FPS (min 38, max 51), High averages 39 FPS, and Ultra averages 29 FPS. The difference between 1080p and 1440p at the same settings is substantial: Low loses 23 FPS, Medium loses 16 FPS, High loses 14 FPS, and Ultra loses 11 FPS. This pattern suggests the GPU is hitting its bandwidth or shading limits as pixel count increases.

At 3840x2160, the system becomes largely unplayable for smooth action. Low averages 40 FPS, Medium averages 29 FPS (min 24, max 33), High averages 25 FPS, and Ultra averages 19 FPS. Only the Low preset approaches something near acceptable, and even that falls short of the 60 FPS target many FPS players prefer. The Ultra setting at 4K delivers less than a third of the 1080p Low frame rate, illustrating the steep cost of resolution scaling on this hardware.

How This Combo Ranks — use comboRankInGame vs other tested combos

With a rank of 3384 out of 3714 tested combos in Lockdown Protocol, this Ryzen 5 2600 + RX 580 pairing places in the bottom 9% of all configurations. This low standing reflects the age of both components — the CPU launched in 2018 and the GPU in 2017 — relative to modern hardware. The GPU’s percentile ranking among all graphics cards is 53, meaning it sits just above the median, but its average benchmark score of 12928 places it near rivals like the NVIDIA GeForce RTX 3050 Ti Mobile (0.1% ahead), NVIDIA GeForce GTX 1660 SUPER (0.4% ahead), AMD Radeon 740M (0.5% behind), and AMD FirePro W5100 (0.6% behind). These close margins indicate the RX 580 is competitive with a range of mid-tier GPUs, but none of them are modern high-end parts.

The CPU’s 75th percentile ranking is more respectable, with the Ryzen 5 2600’s average score of 21484 falling within 1.2% of its nearest rivals. Despite this, the combo’s overall rank is dragged down by the GPU’s inability to maintain high frame rates at demanding settings. The data implies that pairing this CPU with a stronger GPU would yield significantly better results, as the processor has more headroom than the graphics card in this specific game.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS across resolutions tells a clear story about where the bottleneck lies. From 1080p to 1440p, frame rates drop by 27% at Low (85 to 62), 27% at Medium (60 to 44), 26% at High (53 to 39), and 28% at Ultra (40 to 29). These consistent percentage drops suggest a scaling pattern typical of GPU-bound scenarios, where increasing pixel count directly reduces throughput without the CPU becoming a limiting factor.

From 1440p to 4K, the drops continue but become more severe at lower settings. Low falls from 62 to 40 FPS (a 35% reduction), Medium from 44 to 29 (34% reduction), High from 39 to 25 (36% reduction), and Ultra from 29 to 19 (34% reduction). The near-uniform scaling across all settings — hovering around 27% for the first resolution step and 34-36% for the second — indicates that neither resolution step is causing the CPU to stall; instead, the GPU’s fill rate and memory bandwidth are being progressively overwhelmed.

The RX 580’s 256.0 GB/s memory bandwidth and 8 GB of GDDR5 memory are sufficient for 1080p and even 1440p, but at 4K the 1920x1080 to 3840x2160 pixel count quadrupling forces the GPU to work four times harder. The data shows the GPU is the limiting component in all tested configurations, since frame rates scale predictably with resolution rather than showing the erratic behavior typical of CPU-bound scenarios (where FPS would stay flat across resolutions).

FAQ

Q: What is the best resolution for this combo in Lockdown Protocol?

A: Based on the measured data, 1920x1080 is the only resolution where the combo achieves 60 FPS or higher, and only at Low settings (85 FPS) or Medium settings (60 FPS). At 2560x1440, the best result is 62 FPS on Low, but Medium drops to 44 FPS, indicating 1080p is the sweet spot for consistent performance.

Q: Can this system run Lockdown Protocol at 4K?

A: Yes, but only at Low settings, where it averages 40 FPS. Medium averages 29 FPS, High averages 25 FPS, and Ultra averages 19 FPS. Even the Low preset falls short of a smooth 60 FPS experience, making 4K viable only for less demanding playstyles.

Q: How does the RX 580 compare to its nearest GPU rivals?

A: The RX 580’s average benchmark score is 12928, placing it within 0.6% of the AMD FirePro W5100 (12847) and 0.5% of the AMD Radeon 740M (12870). It trails the NVIDIA GeForce GTX 1660 SUPER (12986) by 0.4% and the RTX 3050 Ti Mobile (12940) by 0.1%. These are marginal differences, suggesting similar real-world performance.

Q: Is the Ryzen 5 2600 holding back the RX 580 in this game?

A: The data suggests the opposite — the GPU is the limiting factor. FPS scales consistently with resolution (27% drop from 1080p to 1440p, 34-36% from 1440p to 4K), which is characteristic of a GPU-bound workload. The CPU’s 75th percentile ranking and close rivalry with newer chips indicate it has more headroom than the GPU offers.

Q: What settings preset gives the best experience at 1080p?

A: Medium provides 60 FPS average (min 51, max 69), which balances visual quality with playability. Low offers 85 FPS for competitive play, while High drops to 53 FPS and Ultra to 40 FPS. For most players, Medium is the best compromise.

Q: How does this combo rank among all tested configurations?

A: It ranks 3384 out of 3714 combos, placing it in the bottom 9% of all tested systems for Lockdown Protocol. This low rank reflects the age of both components, though the GPU’s 53rd percentile is more concerning than the CPU’s 75th percentile.

Settings Recommendations

The measured FPS data provides clear guidance for optimizing the experience. At 1920x1080, Medium settings deliver 60 FPS average (min 51, max 69), which is the only preset that hits the 60 FPS target while maintaining reasonable visual quality. Low settings at 1080p push to 85 FPS, ideal for competitive play where frame rate trumps visuals, but the jump from Low to Medium costs only 25 FPS while improving the visual experience significantly. High at 53 FPS and Ultra at 40 FPS are both below the 60 FPS threshold, making them less desirable for fast-paced FPS gameplay.

At 2560x1440, the situation changes. Low settings average 62 FPS, which is playable but requires accepting minimal graphical detail. Medium drops to 44 FPS, and High to 39 FPS, both of which may feel sluggish in a game requiring quick reactions. For 1440p users, Low is the only viable option, though the 62 FPS average is close enough to 60 to be acceptable.

At 3840x2160, no setting achieves even 45 FPS. Low averages 40 FPS, which might be tolerable for single-player or slower modes, but Medium (29 FPS), High (25 FPS), and Ultra (19 FPS) are all below playable thresholds. The recommendation is to avoid 4K entirely unless the player prioritizes resolution over smoothness.

For the best overall experience, the data points to 1080p Medium as the default choice, with 1080p Low reserved for competitive scenarios where every frame matters. The 1440p Low preset serves as an alternative for players with 1440p monitors who accept the visual trade-off.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 580 is built on the Polaris 20 chip with GCN 4.0 architecture, manufactured on a 14 nm process. It features 8 GB of GDDR5 memory on a 256-bit bus, providing 256.0 GB/s bandwidth — a configuration that proves adequate for 1080p and 1440p but insufficient for smooth 4K performance. The GPU’s base clock of 1257 MHz and boost clock of 1340 MHz drive 2304 shading units, 144 texture mapping units, and 32 ROPs, delivering 6.175 TFLOPS of FP32 compute.

The GPU’s benchmark results show a percentile ranking of 53 among all GPUs, with an average score of 12928. Its closest rivals include the RTX 3050 Ti Mobile (0.1% ahead), GTX 1660 SUPER (0.4% ahead), Radeon 740M (0.5% behind), and FirePro W5100 (0.6% behind). These tight margins indicate the RX 580 remains competitive with mid-range parts a generation or two newer, but it lacks the raw power needed for high-refresh or high-resolution gaming in Lockdown Protocol.

The measured FPS data confirms the GPU’s role as the primary bottleneck. At 1080p Low, the 8 GB VRAM and 256-bit memory bus handle the game’s textures without issue, allowing 85 FPS. However, at 4K Ultra, the same hardware produces only 19 FPS — a 78% reduction. This dramatic scaling suggests the GPU’s pixel fill rate (42.88 GPixel/s) and texture rate (193.0 GTexel/s) are overwhelmed by the 4x pixel count of 4K. The 185 W TDP and 450 W suggested PSU indicate the card draws significant power, yet its end-of-life production status and 2017 release date mean it was never designed for modern titles at high resolutions. In Lockdown Protocol specifically, the RX 580’s 8 GB VRAM is sufficient for all settings at 1080p, but the compute units cannot maintain frame rates above 40 FPS at 4K under any preset.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 580 in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 40.0
3840x2160 Medium 29.0
3840x2160 High 25.0
3840x2160 Ultra 19.0
2560x1440 Low 62.0
2560x1440 Medium 44.0
2560x1440 High 39.0
2560x1440 Ultra 29.0
1920x1080 Low 85.0
1920x1080 Medium 60.0
1920x1080 High 53.0
1920x1080 Ultra 40.0

Lockdown Protocol with Ryzen 5 2600 + Other GPUs

See how Lockdown Protocol performs with the same CPU but different graphics cards.

Lockdown Protocol with RX 580 + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RX 580

Explore FPS benchmarks for other games using this same hardware combination.