Inside

Inside

AVERAGE FPS
192
excellent

This combination delivers exceptional performance with an average of 192 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 99 104 166 208
1440p QHD 157 165 225 244
1080p Full HD 206 209 251 272

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 208
3840x2160 Medium 166
3840x2160 High 104
3840x2160 Ultra 99
2560x1440 Low 244
2560x1440 Medium 225
2560x1440 High 165
2560x1440 Ultra 157
1920x1080 Low 272
1920x1080 Medium 251
1920x1080 High 209
1920x1080 Ultra 206

Inside with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 4070, In-Depth Analysis

The pairing of the AMD Ryzen 7 5700X3D and the NVIDIA GeForce RTX 4070 delivers remarkably high FPS in the 2016 puzzle platformer Inside, a game that emphasises light world-interaction logic rather than heavy rendering. The data set, drawn from measured results, shows every resolution and preset combination comfortably above the 100 FPS mark for the High preset, with only the Ultra preset at 3840x2160 dipping slightly below that threshold at 99 FPS. This indicates a strong silicon pairing, but the full picture of how scaling behaves and what the CPU and GPU each contribute deserves a closer look.

Resolution Scaling

The measured FPS values under the "High" preset trace a clear pattern: at 1920x1080 the average is 209 FPS, at 2560x1440 that falls to 165 FPS, and at 3840x2160 it reaches 104 FPS. The drop from 1920x1080 to 2560x1440 is a change of roughly one-fifth in total frames, while the jump from 2560x1440 to 3840x2160 removes about another third of the available headroom. The data shows that the largest loss occurs when moving from 2560x1440 to 3840x2160, which is consistent with a scenario where pixel fill rate becomes a constraint. At 3840x2160 the 104 FPS average is still far above the common 60 FPS target, so the limiting component is not causing a stutter or breakpoint. Rather, the GPU begins to carry a heavier load from the rasterisation of four times the pixel area of 1920x1080, but the CPU still has enough headroom.

The "Low" preset shows a smaller relative decline across the same resolution span: 272 FPS at 1920x1080, 244 FPS at 2560x1440, and 208 FPS at 3840x2160. When the busy graphics settings are reduced, the FPS fall is comparatively gentler, which suggests the limiting component shifts more toward the GPU even in the High preset. In contrast, the Medium preset has a similar shape to High, but with a less drastic fall, giving 251 FPS at 1920x1080, 225 FPS at 2560x1440, and 166 FPS at 3840x2160. The Ultra preset eax actually preserves a higher average than High in some resolutions? The data says at 1920x1080 High is 209 and Ultra is 206, at 2560x1440 High is 165 and Ultra is 157, at 3840x2160 High is 104 and Ultra is 99. So Ultra is always slower than High. This is unusual, because Ultra presumably enables extra effects that add a rendering cost. The consistent gap of about 5% to 6% (in qualitative terms) indicates that the highest preset demands a little more from the GPU, but the resolution scaling pattern itself remains the same.

For 4K players, the key finding is that even the worst measured case (Ultra) stays at 99 FPS, so no SDR product is at 60 FPS. The overall scaling shows that the RTX 4070 is the primary component that changes across resolution, but the 5700X3D is not leaving a major limitation even at the high end. On the other hand, the low preset shows that at 1920x1080 the CPU can cause early framerate saturation (272 FPS), because the GPU is not at full utilisation. This means that at lower resolution, the CPU is the initial limiter, while at 4K the GPU takes full burden. The scaling curve gives an indicator of where the balance point lies: around 2560x1440, where the 209 FPS from 1080p ends up at 165, the game is less bottleneck-prone on the CPU.

FAQ

Q: What is the average FPS at 3840x2160 with the High preset?

A: The measured average FPS is exactly 104 FPS at 3840x2160, with no minimum or maximum values reported for that setting.

Q: What was the maximum FPS recorded in any measured conditions?

A: The highest single average in the dataset is 272 FPS, occurring at 1920x1080 with the Low preset. No absolute max values are given for most of the rows; only the Medium preset includes min and max data.

Q: How does this CPU compare to its nearest certified rival?

A: The Ryzen 7 5700X3D has an average benchmark score of 24709. The closest competitor, the AMD Ryzen 5 7600X3D, has an average score of 24728, for a delta of -0.1%. This is essentially a tie in aggregate performance.

Q: What is the GPU's percentile position among all GPUs?

A: The RTX 4070 is placed at the 81st percentile of all GPUs, meaning it is outperformed by roughly one-fifth of the evaluated graphics cards.

Q: What are the min and max FPS for the Medium preset at 2560x1440?

A: At 2560x1440 on Medium, the minimum FPS is 191 and the maximum is 258, with an average of 225 FPS.

Q: Does the advantage of 'Low' preset stay at 3840x2160?

A: Yes. At 3840x2160 on Low, the average FPS is 208, which is still higher than the High preset at 104 FPS and the Ultra preset at 99 FPS. This indicates the Low preset reduces the graphical load to a point where the CPU can lift the framerate even at 4K.

How This Combo Ranks

The composite ranking for this specific CPU/GPU combination inside the game Inside places it at rank 1259 out of a total of 3716 tested combinations. This means the setup sits in the top thirds of the ranking but not at the very apex. For a game that is not demanding, a large portion of the field will achieve triple-digit scores, so this placement reflects that the 5700X3D and the RTX 4070 together provide a solid, high-refresh-rate experience. The percentile for the CPU among all CPUs is 77, while the GPU score is on the 81st percentile. That rank ranking (1259) are slightly displaced, implying that the game's frame rates are more aligned with the CPU-bound scenarios at lower resolutions and the GPU-bound at higher.

The absolute position is 1320 out of 3716 - the percentile is about 66% of combos are slower (calculated from the rank and total: 1259/3716 is roughly 0.34, so the combo is the 64th fastest). This is not a system at the very front of the pack, but for a light puzzle title the relevant is raw framerate. Since most of the 3716 combos likely feature similarly high yields, a rank of 1259 is a fair indicator of the high end of the list. The ranking is based on measured data, so it reflects actual performance in Inside, not just synthetic scores.

The CPU itself lies at the 77th percentile of all CPUs, and the GPU lies at the 81st percentile. When combined, one might expect a rank around the same percentile, but the rank of 1259/3716 puts it slightly lower than the 50th percentile. The reason could be that other combinations, with less powerful CPU but a similar GPU, also achieve 100+ FPS in this light game, shrinking the differentiation window. In other words, the GPU is often the bottleneck, and swapping CPU to a cheaper model might not change Inside's scores significantly at 1080p. However, this game is not CPU-heavy at the low resolutions, the CPU still gets put to work at 1920p because of the high math for the 3D physics.

The rank's position suggests a decent budget combination, but not a world-beater. The measured frame rates are never low enough to cause concern, so the rank is more about trivia than about playability.

Measured FPS Breakdown

| Resolution | Preset | Avg FPS | Min FPS | Max FPS |

|------------|--------|---------|---------|---------|

| 3840x2160 | High | 104 | - | - |

| 3840x2160 | Low | 208 | - | - |

| 3840x2160 | Medium | 166 | 141 | 191 |

| 3840x2160 | Ultra | 99 | - | - |

| 2560x1440 | High | 165 | - | - |

| 2560x1440 | Low | 244 | - | - |

| 2560x1440 | Medium | 225 | 191 | 258 |

| 2560x1440 | Ultra | 157 | - | - |

| 1920x1080 | High | 209 | - | - |

| 1920x1080 | Low | 272 | - | - |

| 1920x1080 | Medium | 251 | 213 | 289 |

| 1920x1080 | Ultra | 206 | - | - |

The table compiles the entire dataset. Notable patterns: Medium D deliver the highest min FPS of any preset at every resolution, ranging from 141 to 213, and max 191 to 289. The Low preset gives the absolute maximum average at every resolution, but it sacrifices visual detail that for a puzzle platform capita is not necessary. The High preset sits between Medium and Ultra on relative terms, while Ultra is always the slow preset. The 3840x2160 Ultra cross the standard 100 FPS only at High, which is a small margin. The 1920x1080 High output of 209 is 30 FPS higher than the 1440p and 105 FPS higher than the 4K.

The peak data for the Medium preset: it outputs exactly the same average as High at 4K, but sees min and max values that are within the expected. The valency difference exist only for those crossing, confirming that CPU and GPU can maintain the system without exhibiting frame time spikes.

GPU Role

The RTX 4070 puts forward 12 GB of GDDR6X memory, a 192-bit bus, and a measured bandwidth of 504.2 GB/s. The base clock is 1920 MHz and boost clock is 2475 MHz. For the game Inside, which is not a visual complex title beyond its celebrated monochrome world, the texture and blend ranges are modest. The GPU has to handle the resolution increase, and the data verifies that the GPU does this gracefully up to a point.

The percentile for the GPU is 81, which behaves like a high-end card in the broader census. Its nearest rivals in average score are the NVIDIA Tesla T4 (delta 0.1%) and the AMD Radeon RX Vega 56 (delta 0.4%). The RTX 4070 is the one with the highest bandwidth, and the generation marks a big step up in memory speed from previous (21 Gbps effective), but that does not matter for such a light title. Since the game is mostly 2D sidescroller pre-rendered, the GPU is kept under load by the scaling, but it never becomes a lock. At 3840x2160 with High, the FPS is 104, and with Ultra it's 99. The Ultra is the only preset that dips below 100, though not by much. The 12 GB VRAM is more than enough — the game uses far less, but the card is ready for any higher detail mode.

The GPU benchmarks show a 3DMark Steel Nomad score of 3854, Geekbench Vulkan 174152, and Passmark G3D 26927. These numbers indicate that the GPU is a strong mid-to-high tier that holds up for 4K in a less demanding game. The min and max FPS in the Medium shows a standard deviation that is small, meaning the GPU is delivering stable frames. The highest - 258 and lowest - 191 in one test—still far above playability.

Settings Recommendations

For achieving the most pleasurable experience per the measured rows, the player is urged to examine the settings hierarchy. The "Ultra" preset provides the lowest FPS at 99 on 3840x2160, which still is above 60, but it's also unnecessarily high for a puzzle the game. The "High" preset brings a significant FPS increase at 4k (104 vs 99) while almost certainly containing most of the same visual features. At lower resolutions, "High" remains faster than "Ultra" by at least 3 to 8 FPS (e.g., 1920x1080: 209 vs 206; 2560x1440: 165 vs 157). Thus "High" is the pragmatic choice for a 60 FPS or 100 FPS+ player.

The "Medium" preset is straightforward winner in the fps comparison: at every resolution, it delivers a higher average than High or Ultra. At 3840x2160, Medium reaches 166 FPS, which is 62 FPS higher than High and 67 higher than Ultra. At 2560x1440, Medium is 225, High is 165, Ultra is 157. At 1920x1080, Medium 251, High 209, Ultra 206. Since the game's art design is minimal, the distinction between Medium and High is likely subtle, yet the update from Medium to High costs over 35% of the frames when we go to 4K. For

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 4070 in Inside

Resolution Settings Avg FPS
3840x2160 Low 208.0
3840x2160 Medium 166.0
3840x2160 High 104.0
3840x2160 Ultra 99.0
2560x1440 Low 244.0
2560x1440 Medium 225.0
2560x1440 High 165.0
2560x1440 Ultra 157.0
1920x1080 Low 272.0
1920x1080 Medium 251.0
1920x1080 High 209.0
1920x1080 Ultra 206.0

Inside with Ryzen 7 5700X3D + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 4070 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + RTX 4070

Explore FPS benchmarks for other games using this same hardware combination.