Inside

Inside

AVERAGE FPS
138
excellent

This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 59 62 99 124
1440p QHD 94 99 158 198
1080p Full HD 131 137 220 275

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 124
3840x2160 Medium 99
3840x2160 High 62
3840x2160 Ultra 59
2560x1440 Low 198
2560x1440 Medium 158
2560x1440 High 99
2560x1440 Ultra 94
1920x1080 Low 275
1920x1080 Medium 220
1920x1080 High 137
1920x1080 Ultra 131

Inside with AMD Ryzen 5 9600X + AMD Radeon RX 5700 XT, In-Depth Analysis

The AMD Ryzen 5 9600X paired with the AMD Radeon RX 5700 XT ranks 2725th out of 3716 tested combinations for Inside, placing it in the lower-middle portion of the database. This ranking reflects the GPU’s age more than the CPU’s capability, as the Ryzen 5 9600X sits at the 81st percentile among all CPUs while the RX 5700 XT sits at the 59th percentile among all GPUs. The combo’s measured frame rates, however, tell a more nuanced story: at 1080p and 1440p, this pairing delivers smooth, playable performance across all settings, while 4K requires careful preset selection to maintain a consistent 60 FPS baseline. The data indicates that this is a balanced combination for 1080p and 1440p gaming, with the CPU having ample headroom and the GPU serving as the primary limiter at higher resolutions.

How This Combo Ranks

The combo’s rank of 2725 out of 3716 places it in the 27th percentile of all tested CPU-GPU pairings for Inside. This is a modest standing, but the raw FPS numbers reveal that the rank is heavily influenced by the RX 5700 XT’s age rather than any fundamental inability to run the game well. At 1920x1080, the combo achieves 275 FPS on Low settings, 220 FPS on Medium, 137 FPS on High, and 131 FPS on Ultra. These figures place it far above the threshold for smooth gameplay on any modern display. At 2560x1440, performance remains strong: 198 FPS on Low, 158 FPS on Medium, 99 FPS on High, and 94 FPS on Ultra. Only at 3840x2160 does the combo start to show strain, with 124 FPS on Low, 99 FPS on Medium, 62 FPS on High, and 59 FPS on Ultra.

The CPU’s nearest rivals provide context for its contribution. The Ryzen 5 9600X has an average benchmark score of 29713, which is 0.2% higher than the AMD Ryzen 7 PRO 5755GE (29656), 0.5% higher than the AMD Ryzen 7 7840H (29868), 0.6% higher than the AMD Ryzen 7 5800XT (29879), and 0.8% higher than the AMD Ryzen 7 8845HS (29955). These deltas are tiny, indicating that the 9600X performs essentially on par with those four chips in general benchmarks. For Inside, a game that is not heavily multithreaded, the 9600X’s single-core strength (Cinebench R23 single-core score of 2183.5) ensures that it is never the bottleneck in this pairing.

The GPU’s nearest rivals show a similar clustering. The RX 5700 XT has an average benchmark score of 16361, which is 0.1% higher than the AMD Radeon Pro 5600M (16351), 0.3% lower than the NVIDIA RTX PRO 6000 Blackwell (16408), 0.3% lower than the AMD Radeon PRO W7500 (16415), and 0.9% lower than the NVIDIA GeForce RTX 5090 D V2 (16504). These differences are negligible in practice, meaning the RX 5700 XT’s performance class is well established. In Inside specifically, the GPU’s 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are sufficient for the game’s art style, which relies on 2D silhouettes and limited 3D geometry.

The rank of 2725 out of 3716 suggests that many newer combos outperform this pairing, but the FPS data shows that the experience is still excellent at common resolutions. For a game released in July 2016, the RX 5700 XT (released July 2019) and the Ryzen 5 9600X (released August 2024) represent a generational mismatch where the CPU is much newer than the GPU. This is reflected in the percentile difference: the CPU is in the 81st percentile while the GPU is in the 59th percentile. The combo rank is therefore a function of the GPU holding back a very capable CPU.

Settings Recommendations

The measured FPS data provides clear guidance for optimal settings at each resolution. At 1920x1080, all presets are playable, but the jump from High to Ultra is marginal: 137 FPS to 131 FPS, a drop of only 4.4%. Meanwhile, Medium delivers 220 FPS, which is 60.6% higher than High. For competitive play or high refresh rate monitors, Medium is the sweet spot. For visual fidelity, Ultra costs only 6 FPS over High, so either is viable. The Low preset at 275 FPS is unnecessary unless the user has a 240 Hz or higher display.

At 2560x1440, the situation is similar but with lower absolute numbers. High delivers 99 FPS, which is smooth for most users, while Ultra drops to 94 FPS, a 5.1% reduction. Medium offers 158 FPS, which is 59.6% higher than High. For 144 Hz displays, Medium is the recommended preset, as it stays well above the refresh rate. Low at 198 FPS is overkill but provides maximum headroom for any frame pacing issues. High and Ultra are both fine for 60 Hz or 75 Hz displays, with the data showing no significant stability concerns (the min FPS for Medium is 134 at this resolution, suggesting the game’s frame times are consistent).

At 3840x2160, the choices become more constrained. Low delivers 124 FPS, Medium delivers 99 FPS, High delivers 62 FPS, and Ultra delivers 59 FPS. For a 60 Hz 4K display, High is borderline (62 FPS average), but the lack of a reported min FPS for High means there is no guarantee of a stable 60 FPS floor. Medium at 99 FPS provides a comfortable margin, with a reported min FPS of 84 and max FPS of 114. This suggests that Medium is the safest choice for 4K, as it offers nearly double the refresh rate of a standard 60 Hz display. Ultra at 59 FPS is technically playable but leaves no room for drops; the lack of min/max data for Ultra makes it a riskier choice. Low at 124 FPS is the performance king, but the visual downgrade may not be worth it for a puzzle platformer where atmosphere matters.

The overall recommendation is to use Medium at 4K, High at 1440p if you prefer visual quality over raw FPS, and Medium or High at 1080p depending on your display’s refresh rate. The data shows that Medium settings consistently provide the best balance of average FPS and frame time stability (as evidenced by the min/max values being reported only for Medium across all three resolutions). This suggests that the game engine’s Medium preset is well optimized for this hardware combination.

FAQ

Q: What is the combo’s rank for Inside?

A: The AMD Ryzen 5 9600X + AMD Radeon RX 5700 XT ranks 2725 out of 3716 tested combinations, placing it in the lower-middle range of the database.

Q: Can this combo run Inside at 4K 60 FPS?

A: Yes, but only on Low or Medium settings. At 3840x2160, Low averages 124 FPS and Medium averages 99 FPS. High averages 62 FPS, which is barely above 60, and Ultra averages 59 FPS, which is below 60.

Q: How does the Ryzen 5 9600X compare to its nearest rivals?

A: The 9600X has an average benchmark score of 29713. It is 0.2% higher than the AMD Ryzen 7 PRO 5755GE (29656), 0.5% higher than the AMD Ryzen 7 7840H (29868), 0.6% higher than the AMD Ryzen 7 5800XT (29879), and 0.8% higher than the AMD Ryzen 7 8845HS (29955). These differences are negligible.

Q: What is the difference between High and Ultra settings at 1440p?

A: At 2560x1440, High averages 99 FPS while Ultra averages 94 FPS, a difference of 5 FPS or roughly 5.1%. Both are playable, but High offers a small performance advantage.

Q: Does the RX 5700 XT’s 8 GB VRAM cause any issues in Inside?

A: The data does not indicate any VRAM-related issues. The GPU has 8 GB of GDDR6 memory with a 256-bit bus and 448.0 GB/s bandwidth. For a puzzle platformer released in 2016, this is more than sufficient, as evidenced by the high FPS at all settings.

Q: Which preset provides the most stable frame times?

A: Medium settings show the most consistent frame times, as they are the only preset with reported min and max FPS values across all resolutions. At 3840x2160, Medium has a min of 84 and max of 114; at 2560x1440, min of 134 and max of 182; at 1920x1080, min of 187 and max of 253.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest performance. Low settings produce an average of 275 FPS, which is the peak for this resolution. Medium averages 220 FPS, with a minimum of 187 and maximum of 253, indicating tight frame pacing. High averages 137 FPS, while Ultra averages 131 FPS, showing that the visual preset has a relatively small impact on performance at this resolution. The difference between Low and Ultra is 144 FPS, or 52.4% fewer frames per second, but even Ultra remains far above the 60 FPS threshold. For 1080p users with high refresh rate monitors (144 Hz or higher), Medium is the highest preset that comfortably exceeds 144 FPS on average, though High at 137 FPS is close.

At 2560x1440, performance scales as expected. Low averages 198 FPS, Medium averages 158 FPS (min 134, max 182), High averages 99 FPS, and Ultra averages 94 FPS. The step from High to Ultra is only 5 FPS, while the step from Medium to High is 59 FPS (a 37.3% drop). This suggests that the High preset introduces significant rendering changes compared to Medium, likely related to shadow quality or particle effects. For 1440p users, Medium is the best choice for high refresh rate displays, as it delivers 158 FPS on average. High and Ultra are both suitable for 60 Hz displays, with the data showing no reported min FPS issues (though only Medium has min/max data).

At 3840x2160, the GPU becomes the limiting factor. Low averages 124 FPS, Medium averages 99 FPS (min 84, max 114), High averages 62 FPS, and Ultra averages 59 FPS. The drop from Medium to High is 37 FPS (a 37.4% reduction), similar to the 1440p pattern. High and Ultra are nearly identical in performance (62 vs 59 FPS), which indicates that the Ultra preset’s additional features have minimal cost over High. However, both are right at the edge of 60 FPS, making them risky for consistent gameplay. Medium, with its 99 FPS average and 84 FPS minimum, is the only 4K preset that guarantees a 60 FPS floor. Low at 124 FPS provides additional headroom for those who prioritize frame rate over visual fidelity.

The data reveals a consistent pattern: Medium settings are the performance sweet spot across all resolutions, offering the best balance of average FPS and frame time stability. The min/max values for Medium show that the game maintains a narrow frame time distribution, with the difference between min and max ranging from 30 FPS at 1080p (187 to 253) to 30 FPS at 1440p (134 to 182) and 30 FPS at 4K (84 to 114). This consistency suggests that the Medium preset avoids the occasional heavy scenes that might cause drops on High or Ultra.

GPU Role

The AMD Radeon RX 5700 XT is built on the Navi 10 chip using RDNA 1.0 architecture on a 7 nm TSMC process. It has 2560 shading units, 160 texture mapping units, and 64 raster operation units. The GPU’s base clock is 1605 MHz, with a game clock of 1755 MHz and a boost clock of 1905 MHz. These clocks are moderate by modern standards, but they are sufficient for a 2016 puzzle platformer. The memory configuration consists of 8 GB of GDDR6 on a 256-bit bus, providing 448.0 GB/s of bandwidth. The memory clock is 1750 MHz, which translates to 14 Gbps effective. This bandwidth is more than adequate for Inside’s art style, which uses mostly 2D sprites and simple 3D geometry.

The GPU’s compute capabilities include 9.754 TFLOPS of FP32 performance and 19.51 TFLOPS of FP16 (with a 2:1 ratio). The pixel rate is 121.9 GPixel/s and the texture rate is 304.8 GTexel/s. These specifications place the RX 5700 XT in the 59th percentile among all GPUs, with an average benchmark score of 16361. Its nearest rivals are the AMD Radeon Pro 5600M (16351, 0.1% lower), NVIDIA RTX PRO 6000 Blackwell (16408, 0.3% higher), AMD Radeon PRO W7500 (16415, 0.3% higher), and NVIDIA GeForce RTX 5090 D V2 (16504, 0.9% higher). The RX 5700 XT sits right in the middle of this group, indicating that its performance is well understood and consistent.

In Inside, the GPU’s role is dominant at 4K but less so at lower resolutions. At 1920x1080, the CPU is capable of feeding the GPU enough frames to reach 275 FPS on Low, which is near the practical limit for many displays. The GPU’s 8 GB VRAM is never a constraint, as the game’s textures are modest by modern standards. The bandwidth of 448.0 GB/s ensures that texture streaming is not a bottleneck. The GPU’s support for DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4 means it can handle any rendering API the game uses, though Inside is likely to use older APIs given its release date.

The GPU’s TDP is 225 W, with a suggested PSU of 550 W. It uses a dual-slot cooler and requires 1x 6-pin + 1x 8-pin power connectors. The card is 272 mm long, 111 mm high, and 36 mm wide, making it a standard dual-slot design. Its production status is end-of-life, and it was succeeded by Navi II. The launch MSRP was 399 USD. For Inside, the GPU’s age shows only at 4K Ultra, where it barely misses 60 FPS (59 FPS average). Every other setting and resolution combination delivers playable or excellent performance.

CPU Role

The AMD Ryzen 5 9600X is a 6-core, 12-thread processor based on the Zen 5 architecture (codenamed Granite Ridge). It uses a 4 nm TSMC process and has a base clock of 3.90 GHz and a boost clock of 5.40 GHz. The CPU has 80 KB of L1 cache per core, 1 MB of L2 cache per core, and 32 MB of shared L3 cache. It supports DDR5 memory with a dual-channel bus and 89.6 GB/s of memory bandwidth. The CPU is socketed on AMD Socket AM5 and has a TDP of 65 W. It includes integrated Radeon Graphics, but for this gaming combo, the discrete RX 5700 XT handles rendering.

The CPU’s benchmark scores show strong single-thread performance. Its Cinebench R23 single-core score is 2183.5, and its Geekbench single-core score is 2923. Multi-thread scores are also solid: Cinebench R23 multi-core is 17528.5, Geekbench multi-core is 14438, and Passmark multithread is 30027. The CPU’s average benchmark score is 29713, placing it in the 81st percentile among all CPUs. Its nearest rivals include the AMD Ryzen 7 PRO 5755GE (29656, 0.2% lower), AMD Ryzen 7 7840H (29868, 0.5% higher), AMD Ryzen 7 5800XT (29879, 0.6% higher), and AMD Ryzen 7 8845HS (29955, 0.8% higher). The 9600X is essentially tied with these chips, though it has fewer cores (6 vs 8 for the Ryzen 7 parts) but higher clocks.

In Inside, the CPU’s role is to maintain high frame rates, especially at lower resolutions where the GPU is not saturated. The data shows that at 1080p Low, the combo reaches 275 FPS, which suggests the CPU can handle the game’s physics and logic at very high frame rates. The game is a puzzle platformer with limited on-screen entities, so the CPU’s 6 cores and 12 threads are more than sufficient. The single-thread performance (3dmark single-thread score of 1253) ensures that the main game loop runs efficiently. The boost clock of 5.40 GHz is particularly beneficial for such games, as they often rely on a single primary thread.

The CPU’s memory bandwidth of 89.6 GB/s is ample for the game’s data requirements. The 32 MB of L3 cache helps with faster access to frequently used assets. For a game released in 2016, the 9600X is vastly overqualified, which is why the combo’s performance at 1080p and 1440p is so high. At 4K, the GPU becomes the bottleneck, but even then, the CPU ensures that frame rates do not drop below what the GPU can deliver. The CPU’s percentile rank of 81 (vs the GPU’s 59) confirms that the processor is the stronger component in this pairing, making it a good foundation for future GPU upgrades.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 5700 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1905 MHz MHz
TDP 225 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + AMD Radeon RX 5700 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 124.0
3840x2160 Medium 99.0
3840x2160 High 62.0
3840x2160 Ultra 59.0
2560x1440 Low 198.0
2560x1440 Medium 158.0
2560x1440 High 99.0
2560x1440 Ultra 94.0
1920x1080 Low 275.0
1920x1080 Medium 220.0
1920x1080 High 137.0
1920x1080 Ultra 131.0

Inside with Ryzen 5 9600X + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 5700 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + RX 5700 XT

Explore FPS benchmarks for other games using this same hardware combination.