Inside

Inside

AVERAGE FPS
147
excellent

This combination delivers exceptional performance with an average of 147 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 66 106 132
1440p QHD 100 105 168 210
1080p Full HD 139 146 234 292

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 132
3840x2160 Medium 106
3840x2160 High 66
3840x2160 Ultra 63
2560x1440 Low 210
2560x1440 Medium 168
2560x1440 High 105
2560x1440 Ultra 100
1920x1080 Low 292
1920x1080 Medium 234
1920x1080 High 146
1920x1080 Ultra 139

Inside with AMD Ryzen 5 7500X3D + AMD Radeon RX 6650 XT, In-Depth Analysis

# Inside: AMD Ryzen 5 7500X3D + AMD Radeon RX 6650 XT — Benchmark Analysis

The AMD Ryzen 5 7500X3D paired with the AMD Radeon RX 6650 XT delivers a consistently playable experience in Inside across all tested resolutions and settings, with the data indicating that this combination ranks in the 63rd percentile of all tested combos for this game. The measured results show a clear pattern: the GPU becomes the primary limiting factor as resolution increases, while the CPU's substantial L3 cache and high single-thread performance keep frame rates elevated even at 1080p. This analysis breaks down the measured FPS data, component roles, and practical settings recommendations based strictly on the benchmark results.

FAQ

*Q: What is the combo's overall rank in Inside?*

A: The AMD Ryzen 5 7500X3D + AMD Radeon RX 6650 XT combination ranks 1826 out of 2887 tested combos in this game, placing it in the 63rd percentile of all tested systems.

Q: What is the best average FPS this combo achieves at 4K?

A: The highest 4K average FPS recorded is 132 at Low settings, followed by 106 at Medium, 66 at High, and 63 at Ultra settings.

Q: How does the CPU compare to its nearest rivals in general benchmarks?

A: The Ryzen 5 7500X3D's average benchmark score of 44573 is 0.2% above the Intel Core Ultra X9 388H (44466), 0.5% above the Intel Core i9-13950HX (44342), and 0.6% above the AMD Ryzen AI Max 385 (44309), while being 0.7% below the Intel Core i5-14600 (44889).

Q: What is the GPU's performance percentile relative to all GPUs?

A: The AMD Radeon RX 6650 XT scores in the 65th percentile of all GPUs, with an average benchmark score of 19765.

Q: What is the largest FPS jump between settings at a given resolution?

A: The largest jump occurs at 1080p, where moving from High (146 FPS) to Low (292 FPS) doubles the average frame rate — a 100% increase.

Q: Does the combo maintain 60+ FPS at 4K Ultra?

A: Yes, the 4K Ultra setting yields an average of 63 FPS, which is above the 60 FPS threshold, though it is the lowest measured average in the entire dataset.

GPU Role

The AMD Radeon RX 6650 XT is built on the RDNA 2.0 architecture with a Navi 23 chip manufactured on a 7 nm process. The GPU operates with a base clock of 2055 MHz and a boost clock of 2635 MHz, with a game clock of 2410 MHz. Memory duties are handled by 8 GB of GDDR6 VRAM on a 128-bit bus, delivering a bandwidth of 280.3 GB/s. The card features 2048 shading units, 128 texture mapping units, and 64 raster operation pipelines, along with 32 ray tracing cores. Its compute capabilities are rated at 10.79 TFLOPS for FP32 operations and 21.59 TFLOPS for FP16 (2:1 ratio).

In the context of Inside, the GPU's VRAM allocation and memory bandwidth are sufficient for all tested settings, including 4K Ultra. The measured FPS data reveals that the RX 6650 XT handles the game's rendering demands with headroom at lower resolutions but becomes more constrained at 4K. The transition from 1080p to 4K at High settings shows a drop from 146 FPS to 66 FPS — a reduction of 54.8% — which indicates that the GPU's fill rate and memory bandwidth are increasingly taxed as pixel count rises. At 4K Ultra, the average of 63 FPS suggests the GPU is operating near its practical limit for this title, though it still maintains playable frame rates.

The GPU's benchmark scores provide additional context: its Passmark G3D score of 17166 and 3DMark Steel Nomad DX12 score of 1859 place it in the 65th percentile overall. The nearest rivals in terms of average benchmark score are the NVIDIA Tesla K40m (19885, 0.6% higher), AMD FirePro D300 (19637, 0.7% lower), AMD FirePro W7000 (19905, 0.7% higher), and NVIDIA Quadro K5200 (19602, 0.8% lower). These competitive scores suggest that the RX 6650 XT is positioned as a mid-range performer, which aligns with its measured behavior in Inside where it delivers strong 1080p and 1440p results but shows more strain at 4K.

CPU Role

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, based on the Zen 4 (Raphael) architecture and fabricated on a 5 nm process at TSMC. It features a base clock of 4.00 GHz and a boost clock of 4.50 GHz, with a 65W TDP. The cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and a substantial 96 MB of shared L3 cache. Memory support includes DDR5 with dual-channel configuration and a bandwidth of 83.2 GB/s, plus ECC support. The CPU connects via PCIe Gen 5 with 24 lanes and includes integrated Radeon Graphics.

For Inside, the CPU's single-thread performance is particularly relevant, as puzzle platformers typically rely on a few primary threads for game logic and physics. The Passmark single-thread score of 3494 places the 7500X3D in a strong position, and its multithread score of 25047 indicates ample parallel processing capability. The large 96 MB L3 cache is beneficial for keeping frequently accessed game data close to the cores, which can reduce latency and improve frame pacing in CPU-bound scenarios.

The CPU's average benchmark score of 44573 places it in the 89th percentile of all CPUs, with nearest rivals including the Intel Core Ultra X9 388H (44466, 0.2% lower), Intel Core i9-13950HX (44342, 0.5% lower), AMD Ryzen AI Max 385 (44309, 0.6% lower), and Intel Core i5-14600 (44889, 0.7% higher). The data suggests that the 7500X3D is competitive with high-end mobile and desktop processors, which is reflected in the Inside results where CPU-bound scenarios at 1080p still achieve very high frame rates.

The measured FPS at 1080p Low (292 FPS) and Medium (234 FPS) indicates that the CPU is not a bottleneck at these settings; the GPU is likely the limiting factor even at 1080p, given the significant frame rate headroom. The CPU's role becomes more evident when comparing the scaling from 1080p to 4K at the same settings — the consistent proportional drops suggest that the CPU maintains its performance while the GPU struggles with increased resolution.

How This Combo Ranks

The combo rank of 1826 out of 2887 tested combinations places this system in the 63rd percentile for Inside specifically. This ranking reflects a balance between the CPU's high percentile (89th) and the GPU's moderate percentile (65th). The data indicates that while the CPU is a top-tier component, the GPU's mid-range positioning pulls the overall combo ranking down relative to systems with more powerful graphics cards.

The rank distribution suggests that the majority of tested combos (63%) perform better in this game, which is expected given that the RX 6650 XT is positioned as a mid-range GPU. However, the measured FPS results show that this combo still delivers playable frame rates at all tested settings, including 4K Ultra. The ranking likely reflects that many other combos feature higher-end GPUs that achieve higher absolute frame rates, particularly at 4K where the GPU is the primary constraint.

The delta between the CPU's 89th percentile and the GPU's 65th percentile indicates a potential imbalance: the CPU has more headroom than the GPU can utilize in this title. This is evident in the 1080p results where the CPU could theoretically drive higher frame rates, but the GPU limits performance. At 4K, the imbalance is less pronounced because the GPU is fully utilized, and the ranking reflects that the combo is competitive but not top-tier for this game.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance degradation as resolution increases from 1080p to 4K. At High settings, the average FPS drops from 146 at 1080p to 105 at 1440p (a 28.1% reduction) and then to 66 at 4K (a 36.2% reduction from 1440p, or 54.8% from 1080p). This scaling indicates that the GPU is the primary limiting component at higher resolutions, as the pixel count quadruples from 1080p to 4K while the frame rate roughly halves.

At Medium settings, the pattern is similar but with higher absolute numbers: 234 FPS at 1080p, 168 FPS at 1440p (28.2% reduction), and 106 FPS at 4K (36.9% reduction from 1440p, or 54.7% from 1080p). The consistency of these percentage drops across settings suggests that the GPU's memory bandwidth and fill rate are the determining factors, rather than CPU limitations.

Low settings show the most dramatic scaling: 292 FPS at 1080p, 210 FPS at 1440p (28.1% reduction), and 132 FPS at 4K (37.1% reduction from 1440p, or 54.8% from 1080p). The near-identical reduction percentages across all settings indicate that the game's rendering load scales predictably with resolution, and the GPU is consistently the bottleneck at 4K regardless of quality preset.

Ultra settings follow the same trend: 139 FPS at 1080p, 100 FPS at 1440p (28.1% reduction), and 63 FPS at 4K (37.0% reduction from 1440p, or 54.7% from 1080p). The slight variation in percentages (54.7% vs 54.8%) is negligible and within measurement noise. The data strongly suggests that the CPU is not a limiting factor at any resolution, as the frame rate drops are proportional to the increase in pixel count — a classic GPU-bound signature.

Measured FPS Breakdown

1080p Resolution: The highest average FPS is achieved at Low settings with 292 FPS, followed by Medium at 234 FPS (with minimum 199 and maximum 269), High at 146 FPS, and Ultra at 139 FPS. The gap between Low and Medium is 58 FPS (19.9% reduction), while the gap between Medium and High is 88 FPS (37.6% reduction). The difference between High and Ultra is only 7 FPS (4.8% reduction), indicating diminishing returns at the highest settings.

1440p Resolution: Low settings produce 210 FPS average, Medium delivers 168 FPS (with minimum 143 and maximum 193), High achieves 105 FPS, and Ultra reaches 100 FPS. The scaling from Low to Medium represents a 20.0% reduction (42 FPS), while Medium to High is a 37.5% reduction (63 FPS). High to Ultra shows a minimal 4.8% reduction (5 FPS), consistent with the 1080p pattern.

4K Resolution: Low settings yield 132 FPS average, Medium delivers 106 FPS (with minimum 90 and maximum 121), High achieves 66 FPS, and Ultra reaches 63 FPS. The Low to Medium reduction is 19.7% (26 FPS), Medium to High is 37.7% (40 FPS), and High to Ultra is 4.5% (3 FPS). The minimum FPS values at Medium settings across all resolutions (199 at 1080p, 143 at 1440p, 90 at 4K) suggest that frame pacing remains stable even under load.

The data shows that the largest performance gap occurs between Medium and High settings, where the average FPS drops by roughly 37-38% at every resolution. This indicates that the High preset introduces significant rendering costs, likely from increased shading and post-processing effects, while Ultra adds relatively little additional burden over High.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1080p, all settings deliver well above 60 FPS, with even Ultra achieving 139 FPS average. The Medium preset offers an excellent balance with 234 FPS average, providing substantial headroom for display refresh rates up to 144Hz or beyond. For players prioritizing visual quality at 1080p, High (146 FPS) and Ultra (139 FPS) both remain highly playable, with Ultra offering only a 4.8% FPS reduction over High.

At 1440p, the Medium preset provides 168 FPS average, which is ideal for high-refresh monitors, while High (105 FPS) and Ultra (100 FPS) remain comfortably above 60 FPS. The Low preset at 210 FPS is excessive for most displays but demonstrates the CPU-GPU combination's capability. For a balanced experience at 1440p, Medium is the recommended preset, as it offers a 60% improvement over High while maintaining a substantial frame rate cushion.

At 4K, the Medium preset delivers 106 FPS average with a minimum of 90 FPS, making it the best choice for smooth gameplay on 4K displays. High (66 FPS) and Ultra (63 FPS) both maintain playable frame rates above 60 FPS, but with less headroom for demanding scenes. The Low preset at 132 FPS is viable for competitive play, though the visual trade-off is significant. The data suggests that Medium at 4K is the sweet spot, providing nearly double the frame rate of High while still delivering reasonable visual fidelity.

Across all resolutions, the Ultra preset offers minimal improvement over High (3-7 FPS difference) at a cost of roughly 5% performance. Therefore, the High preset is recommended over Ultra for nearly identical visuals with better frame rates. The Medium preset provides the best overall experience for this combo, balancing visual quality with substantial performance headroom at every resolution tested.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + AMD Radeon RX 6650 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 132.0
3840x2160 Medium 106.0
3840x2160 High 66.0
3840x2160 Ultra 63.0
2560x1440 Low 210.0
2560x1440 Medium 168.0
2560x1440 High 105.0
2560x1440 Ultra 100.0
1920x1080 Low 292.0
1920x1080 Medium 234.0
1920x1080 High 146.0
1920x1080 Ultra 139.0

Inside with Ryzen 5 7500X3D + Other GPUs

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Inside with RX 6650 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

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