Inside

Inside

AVERAGE FPS
194
excellent

This combination delivers exceptional performance with an average of 194 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 85 90 143 179
1440p QHD 136 143 228 285
1080p Full HD 189 198 311 337

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 179
3840x2160 Medium 143
3840x2160 High 90
3840x2160 Ultra 85
2560x1440 Low 285
2560x1440 Medium 228
2560x1440 High 143
2560x1440 Ultra 136
1920x1080 Low 337
1920x1080 Medium 311
1920x1080 High 198
1920x1080 Ultra 189

Inside with AMD Ryzen 5 7400F + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

The AMD Ryzen 5 7400F and NVIDIA GeForce RTX 3070 Ti combination delivers exceptionally high frame rates in Inside, a 2016 puzzle platformer that is far more demanding on the GPU than the CPU at higher resolutions. The measured data shows that this pairing is capable of maxing out the game’s Ultra preset at 4K with an average of 85 FPS, while dropping to Low settings at 1080p yields a staggering 337 FPS, indicating that the system’s performance headroom is vast for this title.

Resolution Scaling

The frame rate data reveals a classic GPU-bound scaling pattern as resolution increases. At 1080p with High settings, the combo produces 198 FPS. Moving to 1440p reduces that to 143 FPS, a 27.8% drop, and then to 4K, the average falls to 90 FPS, another 37.1% reduction from the 1440p figure. This steep decline—from 198 to 90 FPS between 1080p and 4K—confirms that the RTX 3070 Ti’s rendering throughput is the primary limiter at higher resolutions, not the Ryzen 5 7400F’s processing power.

The scaling pattern is consistent across all settings. With the Medium preset, the drop from 1080p (311 FPS) to 1440p (228 FPS) is 26.7%, and then to 4K (143 FPS) is another 37.3%. Ultra settings show a similar trajectory: 189 FPS at 1080p, 136 FPS at 1440p (a 28.0% decrease), and 85 FPS at 4K (a 37.5% decrease from 1440p). The uniformity of these percentage drops—hovering around 27-28% for the first step and 37% for the second—indicates that the game’s workload scales linearly with pixel count, and the CPU is never the bottleneck in this scenario.

At 1080p Low, the system hits 337 FPS, which is likely near the engine’s or the CPU’s practical limit for frame submission. The jump from Low to Medium at 1080p is only a 7.7% reduction (337 to 311 FPS), suggesting that at these very high frame rates, the CPU’s single-thread performance (with a Cinebench R23 single-core score of 3072) is beginning to play a more significant role. However, the GPU still has ample headroom, as evidenced by the fact that even at 4K Ultra, the system maintains a playable 85 FPS, a figure that far exceeds the 60 FPS target for most displays.

FAQ

*Q: Can this system run Inside at 4K with maximum settings?*

A: Yes. The measured data shows an average of 85 FPS at 3840x2160 resolution with the Ultra preset, which is comfortably above the standard 60 FPS threshold for smooth gameplay.

Q: How much performance is gained by lowering settings from Ultra to Low at 1440p?

A: At 2560x1440, switching from Ultra (136 FPS) to Low (285 FPS) more than doubles the frame rate, representing a 109.6% increase in average FPS.

Q: Is the CPU or GPU the limiting factor in this game?

A: The data indicates the GPU is the primary limiter, especially at higher resolutions. The frame rate drops by roughly 37% when moving from 1440p to 4K across all settings, which is a classic sign of GPU-bound rendering. The CPU’s high single-core score (3072 in Cinebench R23) keeps it from being a bottleneck at lower resolutions.

Q: What is the highest average FPS recorded in this test?

A: The highest average FPS is 337, achieved at 1920x1080 resolution with the Low settings preset. The Medium preset at 1080p comes close with 311 FPS.

Q: How consistent are frame times at 4K Medium settings?

A: At 3840x2160 with Medium settings, the average FPS is 143, with a minimum of 122 FPS and a maximum of 165 FPS. This 43 FPS spread indicates some variance, but the minimum still remains well above playable thresholds.

Q: Does the 8 GB VRAM of the RTX 3070 Ti pose a problem for this game?

A: No. Inside is a 2D puzzle platformer with a release date of 2016, and the benchmark results show no signs of VRAM-related stuttering or performance collapse, even at 4K Ultra. The 8 GB frame buffer is more than sufficient for this title’s graphical demands.

GPU Role

The NVIDIA GeForce RTX 3070 Ti, with its 8 GB of GDDR6X memory on a 256-bit bus, provides 608.3 GB/s of memory bandwidth. This is a critical specification for high-resolution rendering, and the data supports its adequacy. At 4K Ultra, the combo still manages 85 FPS, a figure that would be unattainable if memory bandwidth were a limiting factor. The GPU’s boost clock of 1770 MHz and 6144 shading units deliver the raw compute power needed to maintain high frame rates, even when the resolution is scaled up.

The GPU’s performance percentile of 75 versus all GPUs, and an average benchmark score of 29945, places it in the upper tier of graphics cards. Its nearest rivals include the RTX 5070 Mobile (0.1% faster) and the RX 6800 (0.5% faster), which shows that the desktop 3070 Ti remains competitive in synthetic workloads. In Inside, the GPU’s role is dominant; the frame rate scaling from 1080p to 4K is almost perfectly inverse to the pixel count increase, which is the signature of a GPU-bound scenario. The CPU, with its 6 cores and 12 threads, is more than capable of feeding the GPU, as evidenced by the high frame rates at 1080p where CPU overhead is more likely to surface.

The GPU’s architecture, Ampere, supports DirectX 12 Ultimate, which is relevant for modern titles, but Inside is a lighter workload. The fact that the RTX 3070 Ti achieves 337 FPS at 1080p Low shows that the card is never fully stressed by this game’s geometry and effects. The low settings preset at 4K (179 FPS) versus the Ultra preset at 4K (85 FPS) shows a 2.1x performance difference, which is entirely attributable to the GPU’s shader and texture processing load, not memory capacity.

How This Combo Ranks

This specific combination of the AMD Ryzen 5 7400F and the NVIDIA GeForce RTX 3070 Ti ranks 890 out of 2887 tested combos in Inside. This places it in the 69th percentile of all tested systems, indicating that it outperforms the majority of configurations. The ranking is a measure of the overall system capability in this specific game, and given the high frame rates achieved, it is a very strong result.

The CPU itself has an average benchmark score of 32750, placing it in the 83rd percentile of all CPUs. Its nearest rivals are the Intel Core i5-14600T (0.1% faster) and the AMD Ryzen 7 PRO 6850H (0.2% slower), which shows that the 7400F is a solid mid-range performer. The GPU’s ranking (75th percentile) is slightly lower than the CPU’s, but in this game, the combined result is what matters. The high rank of 890 out of 2887 combos suggests that while there are many systems that can run Inside well, this pairing is in the top third, providing a smooth experience at all tested resolutions and settings.

The delta between the CPU and GPU’s synthetic scores is minimal, but the game result shows that the system is well-balanced for this title. The combo’s rank is not in the top 100, which would likely be reserved for systems with top-tier GPUs like the RTX 4090, but it is far from the bottom. The data implies that for a 1440p or 4K gaming setup, this pairing offers a high level of performance that will not be the limiting factor in a game as light as Inside.

Settings Recommendations

Based on the measured FPS data, the Ultra preset is the clear recommendation for this game, as it provides a flawless experience at every resolution. At 1080p, Ultra yields 189 FPS, which is far beyond the refresh rate of most monitors. At 1440p, Ultra still delivers 136 FPS, and even at 4K, it maintains an average of 85 FPS. There is no reason to compromise visual fidelity for performance, as even the most demanding preset is playable at 4K.

For users with 120Hz or 144Hz displays at 1440p, the High preset (143 FPS) is a better match than Ultra (136 FPS), as it slightly exceeds the 144 FPS threshold and provides a minor frame rate buffer. However, the visual difference between High and Ultra in a game with this art style is likely negligible. At 1080p, the Medium preset (311 FPS) is overkill for any display, and the Low preset (337 FPS) offers no tangible benefit outside of competitive play, which is not a relevant use case for a puzzle platformer.

The Medium preset at 4K (143 FPS) is interesting for users with high-refresh-rate 4K displays, as it is the only way to approach 144 FPS at that resolution. However, the jump from Medium to High at 4K (143 to 90 FPS) is a 36.8% reduction in performance, which is a steep price for the visual improvements. The data suggests that users should first try Ultra at their native resolution and only drop to High if they desire a higher frame rate for a high-refresh display, as the system’s performance headroom is so large that the lowest settings are rarely necessary.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates. The Low preset achieves an average of 337 FPS, while Medium drops to 311 FPS (with a minimum of 264 and a maximum of 357). High settings produce 198 FPS, and Ultra is the slowest at 189 FPS. The difference between Low and Ultra at this resolution is 148 FPS, or 78.3% of the Low figure, showing a wide range of performance scaling.

At 2560x1440, the Low preset still delivers a very high 285 FPS. Medium settings average 228 FPS, with a minimum of 194 and a maximum of 263. High settings drop to 143 FPS, and Ultra produces 136 FPS. The scaling from Low to Ultra here is 149 FPS (52.3% reduction), which is a larger percentage drop than at 1080p, confirming the GPU’s increasing workload.

At 3840x2160, the performance is still excellent. Low settings average 179 FPS, while Medium averages 143 FPS (minimum 122, maximum 165). High settings drop to 90 FPS, and Ultra is the most demanding at 85 FPS. The gap between Low and Ultra at 4K is 94 FPS, or 52.5% of the Low figure. Notably, the difference between High and Ultra at 4K is only 5 FPS (90 vs. 85), suggesting that the Ultra preset adds minimal extra load over High at this resolution. The Medium preset’s minimum of 122 FPS ensures that even in the most demanding scenes, the frame rate never drops below the V-Sync threshold for a 120Hz display.

Hardware Specifications

AMD Ryzen 5 7400F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce RTX 3070 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 179.0
3840x2160 Medium 143.0
3840x2160 High 90.0
3840x2160 Ultra 85.0
2560x1440 Low 285.0
2560x1440 Medium 228.0
2560x1440 High 143.0
2560x1440 Ultra 136.0
1920x1080 Low 337.0
1920x1080 Medium 311.0
1920x1080 High 198.0
1920x1080 Ultra 189.0

Inside with Ryzen 5 7400F + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 3070 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 7400F + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.