Inside
This combination delivers exceptional performance with an average of 186 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 141 | 143 | 172 | 186 |
| 1440p QHD | 164 | 167 | 201 | 217 |
| 1080p Full HD | 184 | 187 | 224 | 243 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 5090 D presents a stark contrast in hardware generations and performance tiers within the puzzle platformer Inside. The data shows a combination where a 2020-era, 7nm Zen 2 processor is paired with a 2025 flagship Blackwell GPU, resulting in a system that is almost entirely GPU-bound at lower settings but increasingly CPU-limited at higher resolutions and quality presets. This analysis breaks down the measured frame rates, scaling behavior, and overall ranking of this specific pairing.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 4600G is a 6-core, 12-thread processor based on the Zen 2 architecture, codenamed Renoir. It operates with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. While Inside is a puzzle platformer that does not typically demand heavy multi-threaded workloads, the CPU's single-thread performance and memory bandwidth (51.2 GB/s) play a role in ensuring the game logic and scene management keep pace with the GPU.
Benchmark data places this CPU at the 71st percentile among all tested processors. Its average benchmark score is 17,507, which places it in close competition with several other chips. Specifically, it is nearly identical in performance to the AMD Ryzen 3 PRO 5355GE, which scores 17,482 (a delta of 0.1% faster for the 4600G), and the Intel Core 7 150U at 17,395 (0.6% faster for the 4600G). It is slightly slower than the AMD Ryzen 3 8300GE and Intel Core i3-14100T, which score 17,614 and 17,648, respectively, representing a 0.6% and 0.8% deficit for the 4600G.
In the context of this game, the CPU's 12 threads are more than sufficient to handle the physics, object interactions, and game state updates. The 8 MB of shared L3 cache is adequate for a title of this scope. The measured FPS data suggests that this CPU does not constitute a bottleneck at 1080p when the GPU is delivering over 240 FPS, but its architectural limitations become apparent as the workload shifts. The single-thread score of 1,919 in Cinebench R23 indicates a modest per-core performance ceiling, which is a factor in the frame rate drops observed at 4K Ultra, where the CPU must manage a larger number of draw calls and data transfers despite the lower overall frame rate target.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5090 D is the dominant component in this pairing. Built on the Blackwell 2.0 architecture and the GB202 chip, it features a massive 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of bandwidth. Its boost clock is 2407 MHz. This GPU sits at the 92nd percentile of all tested graphics cards, with an average benchmark score of 77,712. Its nearest rivals in the database are the AMD Radeon RX 6650M XT (76,904, a 1.1% deficit for the 5090 D), the AMD Radeon RX 6850M XT (78,940, a 1.6% advantage for the rival), and the NVIDIA Tesla P100 PCIe variants.
For Inside, the RTX 5090 D is overwhelmingly powerful. The game's visual style, while atmospheric, does not feature the complex geometry or particle effects typical of modern AAA 3D titles. Consequently, the GPU is not stressed in terms of raw shading throughput. The 32 GB VRAM is vastly underutilized, as the game's texture data is minimal. The GPU's role here is to render the 2.5D perspective with high efficiency. The measured frame rates, exceeding 240 FPS at 1080p Low, indicate that the RTX 5090 D is operating well within its capabilities, likely hitting engine-level or frame pacing limits rather than hardware limits. The delta between its performance and that of its rivals is minimal (around 1-2%), suggesting that in a light workload like this, all these high-end cards perform nearly identically because the game is not the limiting factor for any of them.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions reveals a clear trend of increasing CPU involvement. At 1080p Low, the combo achieves 243 FPS. Moving to 1440p Low, it drops to 217 FPS, a reduction of 26 FPS (approximately 10.7%). At 4K Low, it further drops to 186 FPS, a 57 FPS reduction from 1080p. This drop-off is less steep than what would be expected if the GPU were the primary bottleneck, where the pixel count quadruples from 1080p to 4K. A pure GPU-bound scenario would typically show a more dramatic FPS halving.
Instead, the data indicates the CPU is a significant factor. At 1080p, the GPU can produce frames faster than the CPU can feed it, capping performance. As resolution increases, the GPU work per frame rises, but the CPU work per frame (draw calls, game logic) remains relatively constant. The FPS drop from 1080p to 1440p is 26 FPS, and from 1440p to 4K is 31 FPS. These are relatively linear drops, suggesting the CPU is still keeping up but the GPU is beginning to take on more of the load.
At the Ultra preset, the pattern changes. 1080p Ultra is 184 FPS, 1440p Ultra is 164 FPS, and 4K Ultra is 141 FPS. The drop from 1080p to 1440p is 20 FPS, and from 1440p to 4K is 23 FPS. The smaller relative drops at Ultra settings compared to Low settings suggest that the higher quality settings increase the GPU workload enough to make the GPU more of a co-bottleneck, reducing the CPU's dominance in limiting frame rate. The difference between 1080p Low (243 FPS) and 4K Ultra (141 FPS) is a 42% reduction in performance, which is moderate, further confirming that the CPU is a major limiting factor in the lower-resolution, higher-FPS scenarios.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured data provides a comprehensive view of performance. At 1920x1080, the frame rates are the highest. The Low preset yields an average of 243 FPS. Medium averages 224 FPS, with a minimum of 190 FPS and a maximum of 258 FPS. High averages 187 FPS, and Ultra averages 184 FPS. The difference between High and Ultra is minimal at just 3 FPS, suggesting diminishing returns from the highest preset.
At 2560x1440, performance remains high. Low averages 217 FPS. Medium averages 201 FPS, with a minimum of 171 FPS and a maximum of 231 FPS. High averages 167 FPS, and Ultra averages 164 FPS. The gap between High and Ultra narrows to 3 FPS, mirroring the 1080p pattern.
At 3840x2160, the frame rates drop further but remain playable. Low averages 186 FPS. Medium averages 172 FPS, with a minimum of 146 FPS and a maximum of 198 FPS. High averages 143 FPS, and Ultra averages 141 FPS. At 4K, the gap between High and Ultra is just 2 FPS. The minimum FPS data, only provided for Medium settings, shows 146 FPS at 4K, 171 FPS at 1440p, and 190 FPS at 1080p, indicating that even the worst-case frame times are well above the refresh rate of most displays. The 4K Medium minimum of 146 FPS is notable, as it suggests the CPU is causing frame pacing hitches that are not present at lower resolutions.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific combination of an AMD Ryzen 5 4600G and an NVIDIA GeForce RTX 5090 D is ranked 1060 out of a total of 2887 tested combos in the database for Inside. This places it in the 63rd percentile of all system pairings. This ranking is surprisingly low given the presence of the flagship RTX 5090 D GPU. The ranking is dragged down by the CPU's age and performance tier.
The data suggests that many other combinations, likely those with more modern mid-range CPUs paired with high-end GPUs, or even high-end CPUs paired with mid-range GPUs, achieve higher average FPS in this game. The ranking of 1060 indicates that while this combo delivers excellent absolute performance (over 140 FPS at 4K Ultra), it is not at the top of the leaderboard. The high average FPS at 1080p (243 FPS) is countered by the fact that many other systems can hit similar or higher numbers because their CPUs are less of a bottleneck. The fact that the GPU sits at the 92nd percentile while the combo sits at the 63rd percentile highlights the CPU's limiting effect. This is a case where the whole is less than the sum of its parts due to a significant bottleneck.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured frame rates, the optimal settings depend on the target display. For 1080p and 1440p displays with high refresh rates (144Hz-240Hz), the Medium preset offers the best balance. At 1080p, it delivers 224 FPS average with a 190 FPS minimum, which is excellent for a 144Hz display and even provides headroom for a 240Hz panel. At 1440p, Medium averages 201 FPS with a 171 FPS minimum, comfortably exceeding the 144Hz threshold.
The Low preset pushes frame rates to 243 FPS at 1080p and 217 FPS at 1440p. However, the visual compromise in a game like Inside may not be worth the extra 19-20 FPS over Medium. The Ultra preset provides the highest visual quality but only yields 184 FPS at 1080p and 164 FPS at 1440p. The difference between High and Ultra is negligible (3-4 FPS), so if you want better visuals, selecting High over Ultra provides nearly identical performance (187 FPS vs 184 FPS at 1080p) with no tangible penalty.
For 4K displays, the Medium preset is the clear winner. It delivers an average of 172 FPS with a minimum of 146 FPS, which is ideal for a 144Hz 4K monitor. The High and Ultra presets drop to 143 FPS and 141 FPS respectively, which are still playable but do not provide a smooth experience on a 144Hz screen. The Low preset at 186 FPS is unnecessary, as the visual degradation is not worth the 14 FPS gain over Medium. Given that Medium consistently provides the highest minimum FPS relative to its average, it is the recommended preset across all resolutions.
FAQ
*Q: Is this CPU-GPU combination well-balanced for playing Inside?*
A: No, the data indicates a significant CPU bottleneck. The combo ranks 1060 out of 2887 tested combinations, despite using the flagship RTX 5090 D GPU. The Ryzen 5 4600G limits performance, particularly at lower resolutions where the FPS difference between Low and Ultra is relatively small (243 vs 184 FPS at 1080p).
Q: What is the best resolution to play this game with this hardware?
A: The 1440p Medium settings provide the best experience, averaging 201 FPS with a minimum of 171 FPS. This offers high frame rates that exceed most high-refresh displays while maintaining a visual quality balance. 4K Medium is also viable, averaging 172 FPS with a 146 FPS minimum.
Q: How does the Ryzen 5 4600G compare to its closest rivals?
A: The 4600G has an average benchmark score of 17,507. It is 0.1% faster than the AMD Ryzen 3 PRO 5355GE (17,482) and 0.6% faster than the Intel Core 7 150U (17,395). It is 0.6% slower than the AMD Ryzen 3 8300GE (17,614) and 0.8% slower than the Intel Core i3-14100T (17,648).
Q: Does the RTX 5090 D perform as well as its rivals in this game?
A: The average benchmark scores are very close. The RTX 5090 D scores 77,712, which is 1.1% higher than the AMD Radeon RX 6650M XT (76,904) but 1.6% and 2.1% lower than the AMD Radeon RX 6850M XT (78,940) and NVIDIA Tesla P100 PCIe 16 GB (79,605), respectively. In the light workload of Inside, these differences are unlikely to translate into significant FPS variations.
Q: What is the minimum FPS I can expect in this game?
A: The only minimum FPS data available is for the Medium preset. At 1080p, the minimum is 190 FPS. At 1440p, it is 171 FPS. At 4K, it is 146 FPS. These are the lowest recorded frame times, indicating strong performance without severe stutters.
Q: Is there a significant difference between the High and Ultra presets?
A: No. The data shows a negligible difference. At 1080p, High averages 187 FPS and Ultra averages 184 FPS (a 3 FPS difference). At 1440p, the difference is also 3 FPS (167 vs 164). At 4K, the difference is just 2 FPS (143 vs 141). The visual upgrade from Ultra is minimal, making High the more efficient choice if you want the best visuals without the negligible FPS cost.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5090 D in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 186.0 |
| 3840x2160 | Medium | 172.0 |
| 3840x2160 | High | 143.0 |
| 3840x2160 | Ultra | 141.0 |
| 2560x1440 | Low | 217.0 |
| 2560x1440 | Medium | 201.0 |
| 2560x1440 | High | 167.0 |
| 2560x1440 | Ultra | 164.0 |
| 1920x1080 | Low | 243.0 |
| 1920x1080 | Medium | 224.0 |
| 1920x1080 | High | 187.0 |
| 1920x1080 | Ultra | 184.0 |
Inside with Ryzen 5 4600G + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5090 D + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RTX 5090 D
Explore FPS benchmarks for other games using this same hardware combination.