Hitman 2

Hitman 2

AVERAGE FPS
151
excellent

This combination delivers exceptional performance with an average of 151 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 65 85 114
1440p QHD 89 121 160 214
1080p Full HD 140 190 251 334

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 114
3840x2160 Medium 85
3840x2160 High 65
3840x2160 Ultra 48
2560x1440 Low 214
2560x1440 Medium 160
2560x1440 High 121
2560x1440 Ultra 89
1920x1080 Low 334
1920x1080 Medium 251
1920x1080 High 190
1920x1080 Ultra 140

Hitman 2 with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 4090, In-Depth Analysis

The Intel Core Ultra 7 265 paired with the NVIDIA GeForce RTX 4090 produces a distinctive performance profile in Hitman 2, one that shifts its bottleneck character dramatically depending on the resolution and quality preset selected. The measured frame rates reveal a system that is overwhelmingly capable at 1080p, yet shows its limits at 4K Ultra, where the GPU’s raw compute is pushed to its maximum. This analysis breaks down the measured FPS data to explain what the numbers mean for gameplay and system balancing.

Resolution Scaling

The transition from 1080p to 4K exposes a classic GPU-bound scaling pattern, but with an unusual twist at the highest settings. At 1080p High, the combo delivers 190 FPS average. Moving to 1440p High drops that to 121 FPS, a reduction of approximately 36%. Stepping up to 4K High yields 65 FPS, which is another 46% drop from the 1440p figure. This steep decline indicates that the RTX 4090’s rendering load is scaling nearly linearly with pixel count, a hallmark of a GPU-limited scenario.

However, the scaling behavior changes dramatically when the preset is set to Ultra. At 1080p Ultra, the average is 140 FPS. At 1440p Ultra, it falls to 89 FPS, a 36% reduction. At 4K Ultra, the average drops to 48 FPS, which is a 46% decline from the 1440p result. The consistent percentage drops across resolutions for both High and Ultra presets suggest that the performance ceiling is almost entirely dictated by the GPU’s fill rate and shader throughput, with the CPU providing ample headroom to feed the graphics card.

The most telling data point for bottleneck analysis is the Low preset. At 1080p Low, the system reaches 334 FPS average, which is an exceptionally high frame rate that likely approaches the game engine’s simulation limit or the CPU’s single-threaded draw-call throughput. At 1440p Low, the average is 214 FPS, and at 4K Low, it is 114 FPS. The fact that 4K Low (114 FPS) is still higher than 1080p Ultra (140 FPS) shows that the GPU’s workload is the primary constraint, but the CPU is not entirely idle. The gap between 1080p Low (334 FPS) and 1440p Low (214 FPS) is a 36% drop, which mirrors the High and Ultra scaling, confirming that even at Low settings, the pixel count is the dominant factor.

GPU Role

The NVIDIA GeForce RTX 4090 is the undisputed performance driver in this configuration, and the measured FPS data aligns with its specifications. The GPU’s 24 GB of GDDR6X memory on a 384-bit bus provides 1.01 TB/s of bandwidth, which is more than sufficient for Hitman 2’s asset streaming at any resolution. The 4K Ultra result of 48 FPS is not a memory capacity issue; it is a raw compute limitation. The RTX 4090’s 82.58 TFLOPS of FP32 performance and 1,290.2 GTexel/s texture rate are being fully utilized at this setting.

The clock behavior is also relevant. With a base clock of 2235 MHz and a boost clock of 2520 MHz, the RTX 4090 maintains high throughput consistency across the benchmark rows. The measured FPS at 4K Medium (85 FPS) versus 4K High (65 FPS) shows a 23% performance increase from lowering the preset, which indicates that the GPU is not starved for data but rather limited by the shader complexity and pixel shading load. The 4K Low result of 114 FPS further confirms that the GPU can deliver high frame rates when the graphical effects are minimized, but the Ultra preset’s additional rendering features (likely including higher-quality shadows, reflections, and ambient occlusion) push the GPU to its limits.

The GPU’s 128 RT cores and 512 tensor cores are present in the hardware, but their impact on Hitman 2’s traditional rasterization workload is minimal. The benchmark data shows a linear progression from Low to Ultra at each resolution, which is typical for a game that does not heavily utilize ray tracing or DLSS in its standard presets. The RTX 4090’s dominance is clear: it delivers playable frame rates at 4K High (65 FPS) but struggles to maintain 60 FPS at 4K Ultra (48 FPS), highlighting that the Ultra preset is designed for lower resolutions or future hardware.

FAQ

Q: What is the best resolution for the RTX 4090 to maintain a 60 FPS average in Hitman 2?

A: The data shows that 4K High produces 65 FPS average, which is above the 60 FPS threshold. For a more comfortable margin, 1440p Ultra delivers 89 FPS average, while 4K Ultra falls below 60 FPS at 48 FPS average.

Q: Does the Intel Core Ultra 7 265 bottleneck the RTX 4090 at 1080p?

A: At 1080p Low, the system achieves 334 FPS average. This extreme frame rate suggests that the CPU is nearing its practical limit for Hitman 2’s draw calls, but the GPU is still the primary bottleneck even at this resolution, as evidenced by the 36% drop to 214 FPS at 1440p Low.

Q: How much performance is gained by dropping from Ultra to High settings?

A: At 4K, the gain is significant: from 48 FPS average on Ultra to 65 FPS on High, a 35% improvement. At 1440p, the gain is from 89 FPS to 121 FPS, a 36% improvement. At 1080p, the gain is from 140 FPS to 190 FPS, a 36% improvement.

Q: Is the 24 GB of VRAM on the RTX 4090 necessary for Hitman 2?

A: The measured data does not indicate any VRAM-related performance drops. The game runs at 4K Ultra with 48 FPS, but this is a compute limitation. The 24 GB capacity provides a large headroom for texture streaming, but the game’s performance is limited by GPU processing power, not memory size.

Q: What is the frame time consistency at 1440p Medium?

A: The 1440p Medium preset shows an average of 160 FPS, with a minimum of 136 FPS and a maximum of 184 FPS. This represents a variance of roughly 15% from the average, indicating a stable experience with no significant stutters.

Q: How does the combo rank compared to other systems tested?

A: This specific configuration ranks 110th out of 3001 tested combos for Hitman 2, placing it in the top 3.7% of all tested systems for this game.

How This Combo Ranks

The comboRankInGame field places this Intel Core Ultra 7 265 + RTX 4090 configuration at rank 110 out of 3001 tested combos. This is a strong showing, putting the system in the 96.3rd percentile of all tested hardware pairings for Hitman 2. The rank reflects the raw performance of the RTX 4090, which is one of the highest-scoring GPUs in the database, but it is not the absolute top combo, indicating that other CPU/GPU pairings can achieve higher frame rates in this specific title.

The CPU’s own benchmark percentile is 93, meaning it outperforms 93% of all tested CPUs in general workloads. The GPU’s percentile is 88, outperforming 88% of all tested GPUs. However, the combo’s rank of 110 out of 3001 (96.3rd percentile) is higher than either component’s individual percentile, suggesting that the pairing is well-balanced for this game. The nearest rival CPUs to the Intel Core Ultra 7 265, such as the AMD EPYC 4464P with a deltaPct of -0.3% and the Intel Core Ultra 7 265F with a deltaPct of 0.3%, show that the CPU’s performance is consistent with its direct counterparts. The GPU’s nearest rivals, like the AMD Radeon Pro W6600M with a deltaPct of -2.5%, are significantly slower, reinforcing that the RTX 4090 is the dominant component in this setup.

CPU Role

The Intel Core Ultra 7 265 provides the computational foundation for this combo, but the benchmark data indicates that it is not the limiting factor in Hitman 2. With 20 cores and 20 threads, the CPU has substantial parallel processing capability, and its 30 MB of shared L3 cache helps reduce memory latency for game logic. The boost clock of 5.30 GHz is critical for single-threaded performance, which is what Hitman 2’s simulation and AI routines typically rely on.

The CPU’s benchmark scores confirm its capability: a Cinebench R23 multi-core score of 42216 and a single-core score of 5960. These are high figures, but the game’s performance scaling from 1080p Low (334 FPS) to 1440p Low (214 FPS) shows that the CPU can feed the GPU at frame rates that are far above typical display refresh rates. The 334 FPS result at 1080p Low is likely approaching the engine’s frame rate cap or the CPU’s ability to process game state updates per second, but it is not a bottleneck that affects playability.

The CPU’s memory bandwidth of 102.4 GB/s over a dual-channel DDR5 interface is sufficient for this game, as the GPU’s own 1.01 TB/s bandwidth is the primary data path for rendering assets. The CPU’s role is to handle the game’s simulation, which includes NPC AI, physics, and scripted events. The measured FPS at 4K Ultra (48 FPS) versus 4K High (65 FPS) shows that the CPU has no trouble maintaining these frame rates, as the GPU is the sole bottleneck at these settings. The data suggests that the Core Ultra 7 265 is a capable partner for the RTX 4090, providing enough headroom to avoid any CPU-induced frame drops.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across three resolutions and four quality presets. At 1920x1080, the system delivers 334 FPS average on Low, 251 FPS average on Medium, 190 FPS average on High, and 140 FPS average on Ultra. The Medium preset shows a minimum of 213 FPS and a maximum of 288 FPS, indicating a stable frame time distribution. The progression from Low to Ultra at 1080p shows a 58% performance drop from the Low setting to the Ultra setting, which is a typical cost for enabling all graphical features.

At 2560x1440, the results are 214 FPS average on Low, 160 FPS average on Medium, 121 FPS average on High, and 89 FPS average on Ultra. The Medium preset’s minimum is 136 FPS and maximum is 184 FPS. The drop from 1080p to 1440p is consistent at approximately 36% for each preset, confirming that the GPU’s pixel throughput is the limiting factor. The 1440p Ultra result of 89 FPS is still well above the 60 FPS target for smooth gameplay, making this resolution the sweet spot for high-refresh-rate monitors.

At 3840x2160, the results are 114 FPS average on Low, 85 FPS average on Medium, 65 FPS average on High, and 48 FPS average on Ultra. The Medium preset’s minimum is 73 FPS and maximum is 98 FPS. The 4K results show that the Ultra preset is not playable at 60 FPS, with the average falling to 48 FPS. The High preset, however, maintains a playable 65 FPS average. The data shows a clear hierarchy: 1080p is for maximum frame rates, 1440p is for high refresh rates with quality, and 4K is for visual fidelity at the cost of frame rate.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend on the target resolution and refresh rate. For 1080p displays, the Ultra preset is the best choice, as it delivers 140 FPS average, which is high enough for any 144Hz or 240Hz monitor. The drop from High (190 FPS) to Ultra (140 FPS) is a 26% reduction, but the visual improvements are substantial, and the frame rate remains well above competitive thresholds.

For 1440p displays, the Ultra preset is also recommended, as it produces 89 FPS average. This is sufficient for a 90Hz or 100Hz display, and the visual quality is at its maximum. If a player prefers a higher frame rate for competitive play, the High preset at 1440p delivers 121 FPS average, which is a 36% improvement over Ultra, but sacrifices some visual fidelity.

For 4K displays, the High preset is the best balance of quality and performance. The 65 FPS average is above the 60 FPS target, providing a smooth experience. The Ultra preset at 4K produces 48 FPS average, which is below the 60 FPS threshold and may result in noticeable stutter on a standard 60Hz display. The Medium preset at 4K delivers 85 FPS average, but the visual downgrade from High is significant. Therefore, the High preset is the recommended choice for 4K, as it offers the best visual fidelity while maintaining playable frame rates. The data does not support using the Low preset at any resolution, as it severely reduces visual quality without providing a proportional performance benefit beyond what is needed for the highest refresh rate displays.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4090

VRAM 24 GB GDDR6X
Base Clock —
Boost Clock 2520 MHz MHz
TDP 450 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 4090 in Hitman 2

Resolution Settings Avg FPS
3840x2160 Low 114.0
3840x2160 Medium 85.0
3840x2160 High 65.0
3840x2160 Ultra 48.0
2560x1440 Low 214.0
2560x1440 Medium 160.0
2560x1440 High 121.0
2560x1440 Ultra 89.0
1920x1080 Low 334.0
1920x1080 Medium 251.0
1920x1080 High 190.0
1920x1080 Ultra 140.0

Hitman 2 with iUltra 7 265 + Other GPUs

See how Hitman 2 performs with the same CPU but different graphics cards.

Hitman 2 with RTX 4090 + Other CPUs

See how Hitman 2 performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RTX 4090

Explore FPS benchmarks for other games using this same hardware combination.