Hitman 2
This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 40 | 54 | 73 |
| 1440p QHD | 55 | 76 | 98 | 131 |
| 1080p Full HD | 86 | 116 | 153 | 205 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Hitman 2 with Intel Core i7-14700F + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
How This Combo Ranks
The Intel Core i7-14700F paired with the NVIDIA GeForce RTX 3070 Ti occupies the 714th position out of 1795 tested combinations in Hitman 2. This places the setup in the upper-middle tier of the database, roughly in the 60th percentile of all recorded configurations. The ranking reflects a balance that favors high-refresh 1080p play rather than extreme 4K performance, as the measured frames per second data will show.
Within the context of the entire tested pool, this combo sits ahead of the majority of alternatives, but the margin is not overwhelming. The CPU's percentile versus all processors is 94, while the GPU sits at 74, suggesting the processor is the stronger component in this pairing. The disparity in component strength becomes relevant when analyzing frame rates across resolutions, as the data indicates the GPU becomes the limiting factor earlier than the CPU would suggest.
GPU Role
The RTX 3070 Ti brings 8 GB of GDDR6X memory on a 256-bit bus, delivering 608.3 GB/s of bandwidth. Its GA104 chip operates at a base clock of 1575 MHz with a boost of 1770 MHz, while memory runs at 1188 MHz (19 Gbps effective). The architecture is Ampere on an 8 nm process from Samsung, containing 17,400 million transistors across a 392 mm² die.
In Hitman 2, the VRAM capacity is sufficient for the game's assets at most settings, but the 8 GB frame buffer becomes a constraint at 4K Ultra. At 3840x2160 Ultra, the average frame rate drops to 30.3 FPS, which is the lowest measured value in the entire dataset. The shift from High to Ultra at 4K costs 9.2 FPS (from 39.5 to 30.3), a 23% penalty that suggests the GPU's memory bandwidth and capacity are being stressed. The GPU's benchmark scores reinforce this: PassMark G3D scores 23356, and 3DMark Steel Nomad DX12 scores 3478, both placing it in the 74th percentile of all GPUs.
Resolution Scaling
The measured data reveals a predictable but steep scaling curve. At 1080p Low, the combo achieves 204.7 FPS, which drops to 130.8 FPS at 1440p Low (a 36% reduction) and further to 73.1 FPS at 4K Low (a 64% reduction from 1080p). This pattern holds across all settings, with the gap widening at higher quality presets.
For High settings, the progression is 115.5 FPS at 1080p, 76.3 FPS at 1440p, and 39.5 FPS at 4K. The 1440p to 4K transition on High incurs a 48% loss, indicating that the GPU is increasingly the bottleneck as pixel count rises. At Medium settings, the values are 152.8, 98.4, and 54 FPS respectively, with the 4K figure representing only 35% of the 1080p performance. The Ultra preset shows the most severe scaling: 85.9 FPS at 1080p, 55.4 FPS at 1440p, and 30.3 FPS at 4K. The data suggests that the CPU, with its 20 cores and 28 threads, maintains sufficient headroom even at 1080p, as the frame rates there are high enough to indicate GPU-limited operation rather than CPU stalls.
Settings Recommendations
The measured rows point to Medium as the most balanced preset for this hardware. At 1080p Medium, the combo delivers 152.8 FPS, which is nearly double the 85.9 FPS seen at Ultra. At 1440p Medium, the 98.4 FPS result stays above the 60 FPS threshold for smooth gameplay, while Ultra at the same resolution falls to 55.4 FPS. For 4K, even Low settings only produce 73.1 FPS, and Medium drops to 54 FPS; High and Ultra are not viable for consistent play at that resolution.
The data indicates that High settings at 1440p (76.3 FPS) offer a reasonable compromise between visual fidelity and responsiveness. However, for users prioritizing frame rate stability, Medium at 1440p provides a 29% improvement over High while still maintaining playable performance. At 1080p, Medium is the clear choice for high-refresh displays, as it clears 144 FPS with room to spare. The Ultra preset appears intended for 1080p only, where it still achieves 85.9 FPS, but the visual gains over High may not justify the 26% performance cost (from 115.5 to 85.9 FPS).
Measured FPS Breakdown
At 1920x1080, the full settings ladder shows: Low at 204.7 FPS, Medium at 152.8 FPS, High at 115.5 FPS, and Ultra at 85.9 FPS. The step from Low to Medium costs 51.9 FPS (25%), Medium to High costs 37.3 FPS (24%), and High to Ultra costs 29.6 FPS (26%). The consistency of the percentage drops suggests uniform scaling across presets.
Moving to 2560x1440, the values are: Low at 130.8 FPS, Medium at 98.4 FPS, High at 76.3 FPS, and Ultra at 55.4 FPS. The percentage losses from Low to Ultra total 58% of the Low baseline. At 3840x2160, the numbers compress significantly: Low at 73.1 FPS, Medium at 54 FPS, High at 39.5 FPS, and Ultra at 30.3 FPS. The Ultra figure is notably below the 60 FPS target, and even Low at 4K does not reach 75 FPS.
The delta between 1080p and 4K at each setting is substantial: Low loses 64% of its performance, Medium loses 65%, High loses 66%, and Ultra loses 65%. This uniformity indicates that the GPU's compute and memory throughput scale linearly with resolution, with no single setting causing a disproportionate penalty. The 4K Low result of 73.1 FPS is still higher than the 1440p Ultra result of 55.4 FPS, highlighting how preset selection can offset resolution demands.
CPU Role
The Intel Core i7-14700F provides 20 cores and 28 threads, with a base clock of 2.10 GHz and a boost of 5.40 GHz. Its Raptor Lake architecture on a 10 nm process includes 33 MB of shared L3 cache, with 2 MB of L2 per core and 80 KB of L1 per core. The CPU's benchmark results are strong: Cinebench R23 multi-core scores 35443, single-core scores 5003, and Geekbench multi-core reaches 16571. The PassMark multithread score of 41765 and single-thread score of 4261 further confirm its capability.
In Hitman 2, the CPU's role is secondary to the GPU at higher resolutions, but at 1080p Low, the 204.7 FPS result indicates the processor can feed the GPU effectively. The 94th percentile CPU standing versus all processors means it outperforms the vast majority of alternatives, and its nearest rivals (AMD Ryzen 9 9900X at -0.6% delta, AMD Ryzen 9 9900X3D at -1.1%) are only marginally ahead in average benchmark scores. The Intel Xeon Phi 7290 (+1.2%) and AMD EPYC 7313P (+1.7%) are behind, but those are server-oriented parts.
The CPU's 65 W TDP and locked multiplier suggest it is not designed for overclocking, but the 5.40 GHz boost clock provides ample single-thread performance for Hitman 2's stealth gameplay logic. The 28 threads handle background tasks without impacting frame pacing, as evidenced by the stable frame rates across all measured settings. The data shows no scenario where the CPU appears to bottleneck the GPU; even at 1080p Ultra (85.9 FPS), the GPU is likely the limiting factor given its 74th percentile standing versus the CPU's 94th percentile.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 3070 Ti in Hitman 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 73.1 |
| 3840x2160 | Medium | 54.0 |
| 3840x2160 | High | 39.5 |
| 3840x2160 | Ultra | 30.3 |
| 2560x1440 | Low | 130.8 |
| 2560x1440 | Medium | 98.4 |
| 2560x1440 | High | 76.3 |
| 2560x1440 | Ultra | 55.4 |
| 1920x1080 | Low | 204.7 |
| 1920x1080 | Medium | 152.8 |
| 1920x1080 | High | 115.5 |
| 1920x1080 | Ultra | 85.9 |
Hitman 2 with ii7-14700F + Other GPUs
See how Hitman 2 performs with the same CPU but different graphics cards.
Hitman 2 with RTX 3070 Ti + Other CPUs
See how Hitman 2 performs with the same GPU but different processors.
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