Greedfall
This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 22 | 24 | 31 |
| 1440p QHD | 24 | 37 | 41 | 52 |
| 1080p Full HD | 34 | 53 | 59 | 75 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core Ultra 5 135H + AMD Radeon 890M, In-Depth Analysis
The AMD Radeon 890M integrated GPU paired with the Intel Core Ultra 5 135H delivers a playable experience in Greedfall only at 1080p with Low settings, where it hits 75 FPS average, but the combination struggles as resolution and quality increase, ranking in the bottom 6% of all tested combos for this title.
Resolution Scaling
The transition from 1080p to 4K exposes a dramatic performance cliff that clearly identifies the GPU as the primary bottleneck. At 1080p Low, the combo achieves 75 FPS average, but moving to 1440p Low drops that to 52 FPS, a 31% reduction. Pushing further to 4K Low yields just 31 FPS, representing a 59% loss from the 1080p baseline. This scaling pattern is consistent with a GPU that is severely limited by pixel throughput and memory bandwidth constraints, rather than a CPU-bound scenario.
The High preset tells a similar story. At 1080p High, the system produces 53 FPS average. At 1440p High, that falls to 37 FPS, and at 4K High, it collapses to 22 FPS. The gap between 1440p and 4K High is a 41% drop, while the 1080p to 1440p step costs 30%. These near-linear declines indicate that the Radeon 890M's 32 ROPs and shared system memory are being overwhelmed by the increasing pixel count, with no sign of the CPU stepping in to limit performance.
Ultra settings are essentially unplayable at any resolution above 1080p, and even at 1080p the 34 FPS average is marginal. The 4K Ultra result of 14 FPS is a slideshow, and the 1440p Ultra figure of 24 FPS is barely interactive. The scaling from 1080p Ultra to 1440p Ultra is a 29% drop, and from 1440p Ultra to 4K Ultra is another 42% decline. The pattern is clear: every doubling of pixel count roughly halves the frame rate, which is textbook GPU-bound behavior.
The Medium preset shows the only measured frame time data, with 4K producing 21 FPS minimum and 28 FPS maximum around a 24 FPS average. At 1440p Medium, the range is 35 to 47 FPS with a 41 FPS average. At 1080p Medium, the range is 50 to 68 FPS with a 59 FPS average. The consistent 15-20% delta between minimum and maximum FPS across resolutions suggests the frame pacing is stable, but the absolute numbers are too low for smooth gameplay above 1080p.
Settings Recommendations
The data indicates that Low settings at 1080p is the only configuration that provides a consistently smooth experience, with a 75 FPS average that comfortably exceeds the 60 FPS threshold for action RPGs. This preset sacrifices visual fidelity but delivers a playable frame rate that the hardware can sustain without dipping below 60 FPS in typical scenes.
Medium settings at 1080p is the best compromise for visual quality, producing a 59 FPS average with a 50 FPS minimum. The measured frame range of 50-68 FPS shows that the experience will occasionally dip below 60 FPS, but the 59 FPS average is close enough that most players would find it acceptable. The 21% gap between minimum and average FPS is manageable, though not ideal for fast-paced combat scenarios.
High settings at 1080p drops to 53 FPS average, which is marginally below the 60 FPS target. The lack of minimum frame data for this preset makes it harder to assess worst-case performance, but the 28% reduction from Low to High suggests that demanding scenes could push frame rates into the mid-40s. For players prioritizing smoothness over fidelity, Medium is the safer choice.
Ultra settings at 1080p produce 34 FPS average, which is below the playability threshold for a game that requires timely dodges and parries. At 1440p, only Low settings (52 FPS) approach playability, while Medium (41 FPS) and High (37 FPS) are borderline. At 4K, no preset reaches 32 FPS, making the resolution effectively unusable for this combo.
GPU Role
The AMD Radeon 890M is an integrated graphics solution built on the RDNA 3.5 architecture with a 4 nm process from TSMC. It features 1024 shading units, 64 texture mapping units, and 32 raster operation pipelines, with 16 ray tracing cores and a peak FP32 throughput of 5.939 TFLOPS. The GPU operates at a 400 MHz base clock and boosts to 2900 MHz, which is a substantial boost ratio that helps mitigate the low 15 W TDP.
The memory configuration is entirely system-dependent, with the GPU sharing main memory bandwidth that varies based on the installed DDR5 modules. The memory bus width is also system shared, which means the effective bandwidth is constrained by the CPU's dual-channel memory controller. The CPU's 89.6 GB/s memory bandwidth is the theoretical ceiling for the GPU, but real-world performance is likely lower due to contention with CPU workloads.
The 890M's benchmark scores place it at the 45th percentile of all GPUs, with an average benchmark score of 9210. Its nearest rivals include the AMD Radeon Vega 8 (scoring 9221, a 0.1% delta), the NVIDIA GeForce GTX 960 (9273, a 0.7% delta), and the NVIDIA GeForce GTX 465 (9294, a 0.9% delta). These comparisons show that the 890M performs similarly to dedicated GPUs from several generations ago, which explains its struggles with 1440p and 4K rendering in Greedfall.
The GPU's pixel rate of 92.80 GPixel/s and texture rate of 185.6 GTexel/s are respectable for an integrated part, but they are insufficient for the pixel throughput required at 4K. The 4K Ultra result of 14 FPS indicates that the ROPs are overwhelmed, while the 1080p Low result of 75 FPS shows that the GPU can perform well when pixel count is manageable.
Measured FPS Breakdown
At 3840x2160, the combo produces 22 FPS average on High settings, 31 FPS on Low, 24 FPS on Medium (with a 21 FPS minimum and 28 FPS maximum), and 14 FPS on Ultra. None of these results are playable for an action RPG, and the 17 FPS spread between Low and Ultra demonstrates the heavy cost of quality settings at this resolution.
At 2560x1440, the results improve but remain marginal. High settings yield 37 FPS average, Low produces 52 FPS, Medium delivers 41 FPS (with a 35 FPS minimum and 47 FPS maximum), and Ultra drops to 24 FPS. The Low preset is the only option that approaches playability, while High and Medium are borderline for a game that benefits from consistent frame times.
At 1920x1080, the combo shows its best performance. High settings achieve 53 FPS average, Low reaches 75 FPS, Medium hits 59 FPS (with a 50 FPS minimum and 68 FPS maximum), and Ultra produces 34 FPS. The 41 FPS difference between Low and Ultra at this resolution highlights the significant impact of quality settings on this hardware.
The data reveals that the step from Low to Medium costs roughly 16 FPS at 1080p (75 to 59), while the step from Medium to High costs another 6 FPS (59 to 53). The step from High to Ultra costs 19 FPS (53 to 34), making Ultra a poor trade-off for the visual gains. At 1440p, the same pattern holds but with lower absolute numbers: Low to Medium costs 11 FPS, Medium to High costs 4 FPS, and High to Ultra costs 13 FPS.
How This Combo Ranks
The combo ranks 2765 out of 2938 tested combinations in Greedfall, placing it in the bottom 6% of all systems. This ranking reflects the fundamental limitation of the integrated GPU, which is designed for power efficiency rather than high-end gaming performance. The 890M's 45th percentile GPU ranking and the CPU's 81st percentile ranking suggest that the GPU is the limiting factor, as the processor has sufficient headroom for this title.
The CPU's benchmark performance shows it is competitive with desktop processors from a few generations ago. Its average benchmark score of 29093 places it nearly identical to the AMD Ryzen 7 5800X (29123, a 0.1% delta) and just behind the Intel Core i5-13500HX (29270, a 0.6% delta). This indicates that the CPU is not the bottleneck in Greedfall, as the game's demands on processing power are modest compared to its GPU requirements.
The 2765th rank out of 2938 combos means that 93 out of every 100 tested systems outperform this configuration in Greedfall. This is consistent with the measured FPS data, which shows the combo struggling to maintain 60 FPS at 1080p even on Low settings. The ranking would likely be higher in CPU-bound titles, but Greedfall's rendering workload exposes the GPU's limitations.
CPU Role
The Intel Core Ultra 5 135H is a 14-core, 18-thread processor based on the Meteor Lake architecture, built on Intel's 7 nm process. It has a base clock of 3.60 GHz and a boost clock of 4.60 GHz, with a 28 W TDP. The CPU features 112 KB of L1 cache per core, 2 MB of L2 cache per core, and 18 MB of shared L3 cache. Its integrated graphics are the Arc Xe-LPG 96EU, which is separate from the discrete Radeon 890M being tested.
The CPU's benchmark results show strong multi-threaded performance for a mobile part. It scores 1718 in Cinebench R15 multi-core, 7834 in R20 multi-core, and 11875.5 in R23 multi-core. Single-core scores are 244 in R15, 1105 in R20, and 1700 in R23. The PassMark multi-thread score of 22422 and single-thread score of 3521 confirm that the processor is capable of handling modern game logic without becoming a bottleneck.
In Greedfall, the CPU's role is secondary to the GPU. The game is an open-world action RPG with moderate CPU demands, and the 135H's 18 threads provide ample headroom for the game's AI, physics, and streaming systems. The 81st percentile ranking among all CPUs means this processor outperforms 81% of tested CPUs, making it more than sufficient for this title.
The CPU's memory bandwidth of 89.6 GB/s is shared with the GPU, which creates a potential bottleneck for the 890M. However, the measured FPS data shows that the GPU is the limiting factor even at 1080p Low, where the CPU is not fully utilized. The 4K results, where the GPU is clearly overwhelmed, further confirm that the CPU is not the constraint. The 135H's 14 cores provide enough processing power for Greedfall's demands, even with the GPU competing for memory bandwidth.
Hardware Specifications
Intel Core Ultra 5 135H
AMD Radeon 890M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 135H + AMD Radeon 890M in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 31.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 22.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 52.0 |
| 2560x1440 | Medium | 41.0 |
| 2560x1440 | High | 37.0 |
| 2560x1440 | Ultra | 24.0 |
| 1920x1080 | Low | 75.0 |
| 1920x1080 | Medium | 59.0 |
| 1920x1080 | High | 53.0 |
| 1920x1080 | Ultra | 34.0 |
Greedfall with iUltra 5 135H + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Other Games with iUltra 5 135H + 890M
Explore FPS benchmarks for other games using this same hardware combination.