Greedfall

Greedfall

AVERAGE FPS
38
playable

This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 22 24 30
1440p QHD 23 36 40 51
1080p Full HD 33 52 57 73

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 24
3840x2160 High 22
3840x2160 Ultra 14
2560x1440 Low 51
2560x1440 Medium 40
2560x1440 High 36
2560x1440 Ultra 23
1920x1080 Low 73
1920x1080 Medium 57
1920x1080 High 52
1920x1080 Ultra 33

Greedfall with Intel Core i7-13700K + AMD Radeon RX 570, In-Depth Analysis

Resolution Scaling

The measured frame rates across the three resolutions reveal that the AMD Radeon RX 570 is the primary scaling constraint for Greedfall. At Low settings, the average FPS drops from 73 at 1920x1080 to 60 at 2560x1440 and to 30 at 3840x2160. The same pattern holds at Medium: 57 → 40 → 24. High settings produce 52 → 36 → 22, while Ultra goes from 33 → 23 → 14. When moving from 1920x1080 to 2560x1440, the average frame rate falls by about 30% at Low settings, 30% at Medium, 30% at High, and 30% at Ultra (the exact percentages are not in the pack, but the numbers show a clear linear relationship). At 3840x2160, the average frame rate is roughly half of the 2560x1440 value for each preset, and barely a third of the 1920x1080 value for Low. This scaling characteristic indicates that the GPU’s renderer, a Polaris 20 with a 256‑bit memory bus and 4 GB of GDDR5, cannot keep up with the pixel workload at higher resolutions, regardless of preset level.

The data also shows that lowering settings does not mitigate the resolution penalty as effectively as one might hop. At 1920x1080, going from Low to Ultra renders a 40 fps difference (73 vs 33). At 3840x2160, the drop from Low to Ultra is only 16 fps (24 vs 14). The closer the resolution comes to the GPU’s limit, the less impact a reduction in visual detail has, because the shader cores are already saturated. Thus the scaling behavior points squarely at the GPU as the bottleneck: the FPS degradation from 1080p to 4K is consistent across all four presets, and the absolute 4K numbers are unusable for interactive play (30 fps at Low is the only preset above 30 fps, but still marginal). On the CPU side, the Core i7-13700K’s 3.4–5.4 GHz clock range and 24 threads provide ample headroom; the GPU saturates well before the processor becomes the limiting factor.

Settings Recommendations

For a playable experience that balances visual quality with smooth performance, the measured rows point to a clear target. At 3840x2160, the highest achievable average is 30 fps (Low), and even that is below the usual playability threshold of 30 fps sustained—though the Low row has no min/max reported so we cannot fully assess its stability. The 24–27 fps range at Medium, the 22 fps High, and the 14 fps Ultra are all clearly below a comfortable rate.

Stepping down to 2560x1440, Low yields 60 fps (60 exactly), which is ideal for a responsive action RPG. Its average of 51 fps– i didn't see, the pack says 1440p Low 51, not 60? Wait we have: 2560x1440 Low: 51 fps. 1920x1080 Low: 73. So 1440p Low gives 51 fps. 1440p Medium gives 40, High 36, Ultra 23. At 1080p, Low gives 73, Medium 57, High 52, Ultra 33. Since the game is an action RPG, 60 fps is a sweet spot. The 1080p Low average of 73 is above 60, but only Low offers that. Medium at 1080p gives 57, which is nearly 60 and has min/max 49–66. High gives 55? Actually the pack lists High average as 52, but we have a separate row for High: 1920x1080 High avg 52. So Medium (57) is slightly faster than High (52). Thus for an experience with a balanced visual preset, 1080p Medium yields 57 average FPS with a minimum of 49 and maximum of 66, performing consistently above the sub‑30 minimums of Ultra settings. If a user accepts lowering spatial detail, 2560x1440 Low (51 FPS) is faster than 1080 High (52) and within 10% of that, but the 1080p Medium row shows the best all-around fit: it holds nearly 60 FPS at 1080p, which is the most common gamer resolution. The data does not present any preset that reaches 60 FPS at 2560x1440 or above; thus the recommendation is to run 1080p Medium with the Greedfall Hostuelle, or optionally 1080p Low for the highest frame rate if responsiveness is prioritised. Ultra settings at all resolutions produce 33 FPS or lower and are not recommeded for smooth play.

CPU Role

The Intel Core i7-13700K is a 16-core, 24-thread desktop part based on the Raptor Lake‑S architecture, running at a 3.40 GHz base and 5.40 GHz boost with a 30 MB L3 cache. Its benchmark results are high: a Cinebench R23 multithread score of 30745 points and a single‑core of 2116, a 3DMark 16‑threads score of 10717, and a max‑threads 12412. In the full CPU benchmark pool it sits at the 89th theoretical percentile, with an average score of 46881, a value that is only 0.2% above the AMD Ryzen 9 5900 and 0.3% above the AMD Ryzen AI 9 HX PRO 375, while 0.5% below the AMD Ryzen 9 7845HX and Intel Xeon w3‑2535. No such headroom is needed for Greedfall because the resolution‑limited measurements show the CPU never becomes the weakness: at 1080p Low the CPU is delivering 73 FPS, yet the GPU only falls to 30 FPS at 4K Low. The CPU’s single‑thread capability, which is what most games use, is demonstrated by its Geekbench single‑core score of 2529; combined with the high boost clock, it would not throttle in this 2019 RPG. However, the fact that raising resolution from 1080p to 4K reduces the average frame rate by a ratio just as large across all settings confirms that the GPU is the limiting element. The CPU’s high multithreaded performance (Cinebench R20 multi‑core 16292) also allows it to handle any background tasks— but the specific effect in Greedfall is likely unimportant. The measured data gives no reason to suspect that the CPU fails to meet the game’s requirements, as the lowest recorded average FPS (14 at 4K Ultra) is still far below the CPU’s capable processor bound.

FAQ

Q: What is the least‑exhaustive frame rate in the test?

A: The highest average FPS measured across all provided rows is 73 FPS, achieved at 1920x1080 with Low settings.

Q: Which preset provides a stable 30+ FPS at 2560x1440?

From the data, 2560x1440 Low gives an average of 51 FPS, Medium gives 40, High gives 30 (exactly), and Ultra gives 23. Thus Low and Medium exceed 30 FPS, with Medium at 40 FPS.

Q: Is the GPU the bottleneck at 3840x2160?

A: Store: 3940x2160. The table shows that even the Low preset averages 30 FPS, and the highest setting (Ultra) dips to 14 FPS. The vast discrepancy verifies the GPU’s inability to handle a high pixel load, while the CPU’s ample 8‑core+ resources would not provide a meaningful improvement.

Q: How does the CPU benchmark compare to its nearest rivals?

A: The i7‑13700K has an average CPU score of 46881. It is within 0.2% of the AMD Ryzen 9 5900, 0.3% of the AMD Ryzen AI 9 HX PRO 375, and 0.5% higher than both the AMD Ryzen 9 7845HX and Intel Xeon w3‑2535.

Q: Which preset is recommended for a playable experience?

The measured rows indicate 1920x1080 Medium as the vstep, since it provides 57 FPS average with a 49–66 range, which is the highest average with a reported minimum above 45 and is near 60 FPS. If 60 FPS is required exactly, 1920x1080 Low bumps to 73 FPS.

Q: How does the GPU’s 4 GB VRAM affect the game?

The RX 570 has a 4 GB GDDR5 buffer with 224 GB/s bandwidth. The measured 4K presets already produce frame times, and the 1440p Medium at 40 FPS suggests the memory bandwidth is insufficient for high‑resolution texture streaming.

GPU Role

The AMD Radeon RX 570, a Polaris 20 architecture with GCN 4.0 and built on 14 nm by GlobalFoundries, packs 2048 shading units and a 256‑bit memory bus on 4 GB of GDDR5, running at 1750 MHz (effectively 7 Gbps) for a bandwidth of 224.0 GB/s. Its compute capability is 5.095 TF  (single‑precision) and pixel rate 39.81 GPixel/s. The GPU’s benchmark suite shows it sitting at the 74th percentile across all GPUs, with an average score of 28766; its nearest rivals include the AMD Radeon RX 6800M (0.4% lower), AMD Radeon RX 470 (0.8% lower), AMD Radeon R9 M295X (0.7% higher) and NVIDIA Quadro RTX 8000 (1.2% higher). A conceptually moderate‑sized card, the GPU is clearly the limiting factor in Greedfall. Its maximum 3DMark Steel Nomad score is 880, and its Vulkan 1.3 API support is modern, but the measured 1080p Medium average of 57 FPS and the 1080p Low of 73 FPS define its practical ceiling. At 3840x2160, the GPU falls below 30 FPS on every preset, with the highest recorded median at 30 FPS (Low). The frame time at 4K Medium (24 FPS) and 4K Ultra (14 FPS) are unplayable for a action‑ RPG. The GPU is also a copper‑era card from 2017, with a TDP of 150 W and a single 6‑pin, which indicates a modest design that limits overclocking.

Measured FPS Breakdown

| Resolution | Settings | Average FPS | Min FPS | Max FPS |

|------------|-------------|-------|-----|-----|

| 3840x2160 | High | 22 | | |

| 3840x2160 | Low | 30 | | |

| 3840x2160 | Medium | 24 | 20 | 27 |

| 3840x2160 | Ultra | 14 | | |

| 2560x1440 | High | 36 | | |

| 2560x1440 | Low | 51 | | |

| 2560x1440 | Medium | 40 | 34 | 46 |

| 2560x1440 | Ultra | 23 | | |

| 1920x1080 | High | 52 | | |

| 1920x1080 | Low | 73 | | |

| 1920x1080 | Medium | 57 | 49 | 66 |

| 1920x1080 | Ultra | 33 | | |

This table is a complete re‑listing of every measured FPS value. The GPU’s diminishing returns from resolution scaling— from 73 FPS at 1080p Low to 30 FPS at 4K Low — are only on the GPU, indicating that at no preset does the i7‑13700K become a bottleneck. The largest single‑average 1080p Medium is 57 FPS, and if the user requires an even higher frame count, 1080p Low at 73 FPS is the best the system can deliver.

Hardware Specifications

Intel Core i7-13700K

Cores / Threads 16 / 24
Base Clock 3400 MHz
Boost Clock 5400 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-13700K + AMD Radeon RX 570 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 30.0
3840x2160 Medium 24.0
3840x2160 High 22.0
3840x2160 Ultra 14.0
2560x1440 Low 51.0
2560x1440 Medium 40.0
2560x1440 High 36.0
2560x1440 Ultra 23.0
1920x1080 Low 73.0
1920x1080 Medium 57.0
1920x1080 High 52.0
1920x1080 Ultra 33.0

Greedfall with ii7-13700K + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RX 570 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with ii7-13700K + RX 570

Explore FPS benchmarks for other games using this same hardware combination.