Greedfall
This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 45 | 50 | 63 |
| 1440p QHD | 48 | 75 | 83 | 106 |
| 1080p Full HD | 69 | 109 | 120 | 152 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core i5-14600K + AMD Radeon RX 7600, In-Depth Analysis
The Intel Core i5-14600K paired with the AMD Radeon RX 7600 produces a clear performance hierarchy in Greedfall, with frame rates scaling predictably across resolutions. At 1920x1080, the combination delivers between 69 and 152 FPS depending on the preset, while 2560x1440 sees that range compress to 48–106 FPS, and 3840x2160 drops further to 29–63 FPS. The most dramatic single-step decline occurs between Low and Ultra settings at every resolution, with the 4K Ultra preset falling to 29 FPS—less than half the 63 FPS achieved at 4K Low. This pattern indicates that the RX 7600 becomes the limiting factor as pixel count and rendering complexity increase, while the i5-14600K’s substantial single-threaded capability ensures the CPU does not bottleneck the pipeline at lower resolutions.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured data shows a consistent, though non-linear, relationship between resolution and frame rate. Moving from 1920x1080 to 2560x1440 at High settings reduces average FPS from 109 to 75, a decline of 34 frames. The subsequent step to 3840x2160 at High further reduces the average to 45 FPS, another 30-frame drop. This steepening decline as resolution increases is the classic signature of a GPU-bound scenario: the RX 7600’s 8 GB VRAM and 128-bit memory interface are taxed more heavily by each additional pixel, while the CPU’s workload remains relatively constant.
At Low settings, the scaling is more forgiving. The jump from 1080p to 1440p costs 46 FPS (152 to 106), but the move from 1440p to 4K costs 43 FPS (106 to 63). The percentage drop from 1080p to 4K at Low is 58.6%, compared to a 58.7% drop at High—remarkably similar. This suggests that even at Low settings, the GPU is still the primary constraint; the CPU is never fully idle, but its 14 cores and 20 threads provide ample headroom even as the render load increases.
Medium settings offer the only complete min/max data in the pack, and it illuminates the scaling further. At 1080p Medium, the average is 120 FPS with a min of 102 and max of 138. At 1440p Medium, the average falls to 83 FPS (min 71, max 95), and at 4K Medium, the average drops to 50 FPS (min 42, max 57). The min-to-max spread widens slightly at higher resolutions—from 36 frames at 1080p to 24 frames at 1440p and 15 frames at 4K—indicating that frame time consistency improves as the GPU saturates, but the overall experience degrades sharply at 4K.
Ultra settings represent the worst-case scenario for this combo. At 1080p, Ultra averages 69 FPS, which is playable but a 36.7% reduction from High’s 109 FPS. At 1440p, Ultra falls to 48 FPS, and at 4K, it collapses to 29 FPS—below the 30 FPS threshold many consider the minimum for acceptable motion. The data unequivocally shows that 4K Ultra is not a viable configuration for this hardware, while 1080p Ultra remains within reach for users who prioritize visual fidelity over high refresh rates.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 7600 is built on the RDNA 3.0 architecture with a Navi 33 chip manufactured on a 6 nm process. Its boost clock of 2655 MHz and game clock of 2250 MHz are high for a mainstream card, yet the 8 GB GDDR6 memory on a 128-bit bus (288.0 GB/s bandwidth) limits its ability to sustain high frame rates at 4K. The GPU’s 2048 shading units and 64 ROPs are sufficient for 1080p and 1440p gaming, but the 4K Ultra result of 29 FPS suggests that both raw compute and memory bandwidth are exhausted.
The 4K Low result of 63 FPS is informative. At Low settings, texture quality and shadow complexity are reduced, which lowers memory pressure and fill rate demands. Yet the card still cannot reach 60 FPS at 4K High (45 FPS) or 4K Ultra (29 FPS). This aligns with the GPU’s percentile ranking of 57 among all GPUs, placing it in the midrange tier. Its nearest rivals in the benchmark database include the NVIDIA GeForce RTX 3050 OEM (0.2% slower) and the AMD Radeon 680M (0.7% slower), confirming that the RX 7600 sits at a performance level where 4K is a stretch goal rather than a standard operating mode.
The memory clock of 2250 MHz (18 Gbps effective) is standard for the class, and the 8 GB capacity is adequate for 1080p and 1440p in Greedfall, which is a 2019 title with moderate VRAM requirements. The data shows no evidence of texture thrashing at 1440p, where High settings maintain 75 FPS, but the 4K Ultra result implies that the card is running out of both compute throughput and memory bandwidth simultaneously. The GPU’s FP32 throughput of 21.75 TFLOPS is respectable, but it is not enough to overcome the pixel count at 4K with maxed settings.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-14600K is a 14-core, 20-thread processor with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its Cinebench R23 multi-core score of 24491 and single-core score of 2064 illustrate strong all-round performance, while the Passmark single-thread score of 4270 places it in the top tier for gaming workloads. The CPU’s 24 MB of shared L3 cache and 2 MB per-core L2 cache provide low-latency access to game data, which is critical for maintaining high frame rates in CPU-bound scenes.
In Greedfall, the measured FPS at 1080p Low (152 FPS) demonstrates that the CPU is capable of pushing well beyond the GPU’s limits. The fact that 1080p Ultra (69 FPS) is only 45% of the Low result indicates that the GPU is the bottleneck at all settings, even at lower resolutions. The CPU’s 90th percentile ranking among all CPUs further confirms that it is not the limiting component in this pairing. Its nearest rivals—the Intel Xeon Gold 5318H (0.2% faster), AMD EPYC 4345P (0.3% slower), and Intel Core Ultra 5 245 (0.8% faster)—are all server or high-end desktop parts, underscoring the i5-14600K’s strength in gaming.
The architecture’s dual-cluster design (P-cores and E-cores) allows the OS to schedule background tasks efficiently, but in a single-threaded game like Greedfall, the high boost clock of 5.30 GHz is the primary driver of performance. The 10 nm process node and 125 W TDP are typical for this class, and the processor’s support for DDR4 and DDR5 memory gives builders flexibility, though the measured data does not distinguish between memory types. The CPU’s launch MSRP of $319 positions it as a mid-range enthusiast part, and its benchmark results justify that positioning.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution for this combo to maintain 60 FPS or higher?
A: At 1920x1080, all settings except Ultra (69 FPS) exceed 60 FPS, with Low reaching 152 FPS and High at 109 FPS. At 2560x1440, Low (106 FPS) and High (75 FPS) both stay above 60 FPS, while Medium (83 FPS) also qualifies. At 3840x2160, only Low (63 FPS) achieves 60 FPS or higher.
Q: How much faster is 1080p Low compared to 4K Ultra?
A: The 1080p Low average is 152 FPS, while 4K Ultra averages 29 FPS. This represents a 5.24x increase in frame rate when dropping from the most demanding to the least demanding configuration.
Q: Does the RX 7600 outperform the RTX 3050 OEM in this context?
A: The RX 7600’s average benchmark score is 15171, while the RTX 3050 OEM scores 15199, making the RTX 3050 OEM 0.2% faster in synthetic tests. The difference is negligible and does not translate to a meaningful FPS gap in Greedfall.
Q: What is the frame time consistency at 1440p Medium?
A: At 2560x1440 Medium, the average FPS is 83, with a minimum of 71 and maximum of 95. The min-to-max spread of 24 frames indicates moderate frame time variance, though the minimum remains above 60 FPS.
Q: Is the i5-14600K likely to bottleneck the RX 7600 in this game?
A: No. The CPU’s single-thread score of 2064 in Cinebench R23 and 4270 in Passmark, combined with the fact that 1080p Low reaches 152 FPS, indicates the GPU is the primary limiter at every resolution and settings combination tested.
Q: How does this combo rank among all tested configurations?
A: The combo ranks 2568 out of 3703 tested combinations, placing it in the 30.7th percentile. This relatively low rank reflects the GPU’s midrange position (57th percentile) dragging down the overall result despite the CPU’s strong 90th percentile ranking.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo delivers its highest frame rates. Low settings average 152 FPS, Medium averages 120 FPS (min 102, max 138), High averages 109 FPS, and Ultra averages 69 FPS. The gap between Low and Medium is 32 FPS, while the gap between Medium and High is just 11 FPS. The jump from High to Ultra costs 40 FPS, a 36.7% reduction, indicating that Ultra settings impose a disproportionate rendering load on the RX 7600.
At 2560x1440, the pattern repeats with lower absolute numbers. Low averages 106 FPS, Medium averages 83 FPS (min 71, max 95), High averages 75 FPS, and Ultra averages 48 FPS. The difference between Low and Medium is 23 FPS, and between Medium and High is 8 FPS—a smaller step than at 1080p. The Ultra preset at 48 FPS is below the 60 FPS threshold, making it marginal for smooth gameplay on standard refresh rate displays.
At 3840x2160, the combo struggles. Low averages 63 FPS, Medium averages 50 FPS (min 42, max 57), High averages 45 FPS, and Ultra averages 29 FPS. Only Low maintains a playable frame rate above 60 FPS. The Medium preset’s min of 42 FPS indicates noticeable stutters can occur, while Ultra’s 29 FPS is below even cinematic standards for smooth motion.
The data across all resolutions shows that Medium settings offer the most balanced frame time behavior, as they are the only preset with recorded min/max values. At 1080p Medium, the min is 102 FPS and max is 138 FPS, providing a 36 FPS buffer. At 1440p Medium, the buffer narrows to 24 FPS (71–95), and at 4K Medium, it narrows further to 15 FPS (42–57). This suggests that as resolution increases, the GPU’s headroom for handling complex scenes diminishes, leading to tighter but more fragile frame pacing.
Settings Recommendations — which preset gives the best experience per the measured rows
For users targeting 60 FPS as a minimum, the data supports selecting High settings at 1920x1080 (109 FPS) or Low settings at 2560x1440 (106 FPS). High at 1440p (75 FPS) and Low at 4K (63 FPS) are also viable, but the latter requires sacrificing visual quality significantly. If a 144 Hz display is the target, only 1080p Low (152 FPS) or 1080p Medium (120 FPS) can push frame rates high enough to take advantage of the refresh rate, though even 1080p High (109 FPS) is close.
The Medium preset at 1440p (83 FPS) offers the best compromise between visual fidelity and performance for most players. It maintains a 71 FPS minimum, which is above the 60 FPS threshold, and the 95 FPS maximum shows the system has occasional headroom. At 1080p, Medium (120 FPS) is likewise a strong choice, providing a solid buffer above 60 FPS while retaining more visual detail than Low. The Ultra preset is only recommended at 1080p (69 FPS), and even then, the 40 FPS drop from High suggests the visual gains may not justify the performance cost.
At 4K, the data is unambiguous: Low settings (63 FPS) are the only playable option, and even that is borderline. Medium (50 FPS) and High (45 FPS) are below 60 FPS, while Ultra (29 FPS) is unusable for action-oriented gameplay. Users with 4K displays should either drop to 1440p and enable High settings (75 FPS) or accept 4K Low for a stable experience.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Intel Core i5-14600K and AMD Radeon RX 7600 ranks 2568 out of 3703 tested combos in Greedfall, placing it in the lower third of the database (30.7th percentile). This rank is heavily influenced by the GPU’s midrange positioning. The RX 7600’s percentile of 57 among all GPUs means it outperforms a slight majority of graphics cards, but its 8 GB VRAM and 128-bit bus limit its high-resolution capabilities. In contrast, the i5-14600K’s 90th percentile ranking among CPUs shows it is a top-tier processor, yet it cannot compensate for the GPU’s ceiling in a title that scales primarily with pixel count.
The relative weakness of the GPU is evident when comparing to the nearest rival scores. The RX 7600’s average benchmark score of 15171 is nearly identical to the RTX 3050 OEM (15199), and the deltaPct values for the AMD Radeon 680M (0.7% slower) and GTX 660 Ti (0.7% faster) confirm that the card is clustered with older or lower-end parts. This explains why the combo rank is so modest despite the CPU’s strength: in Greedfall, the GPU determines the upper bound of performance, and the RX 7600’s bound is firmly in the midrange.
Comparatively, the CPU’s nearest rivals—Xeon Gold 5318H, EPYC 4345P, Core Ultra 5 245HX, and Core Ultra 5 245—all have average scores within 1% of the i5-14600K, indicating that swapping the CPU alone would have minimal impact on the game’s frame rates. The bottleneck is unambiguously the GPU, and the combo rank reflects this imbalance. For users seeking a higher rank in this database, pairing the i5-14600K with a more powerful GPU would yield a disproportionately larger improvement in Greedfall than upgrading the CPU would.
Hardware Specifications
Intel Core i5-14600K
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + AMD Radeon RX 7600 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 50.0 |
| 3840x2160 | High | 45.0 |
| 3840x2160 | Ultra | 29.0 |
| 2560x1440 | Low | 106.0 |
| 2560x1440 | Medium | 83.0 |
| 2560x1440 | High | 75.0 |
| 2560x1440 | Ultra | 48.0 |
| 1920x1080 | Low | 152.0 |
| 1920x1080 | Medium | 120.0 |
| 1920x1080 | High | 109.0 |
| 1920x1080 | Ultra | 69.0 |
Greedfall with ii5-14600K + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RX 7600 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with ii5-14600K + RX 7600
Explore FPS benchmarks for other games using this same hardware combination.