Greedfall
This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 37 | 40 | 52 |
| 1440p QHD | 39 | 62 | 68 | 86 |
| 1080p Full HD | 57 | 89 | 98 | 125 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core i5-13400F + NVIDIA GeForce GTX 1070, In-Depth Analysis
The data for Greedfall with the Intel Core i5-13400F and NVIDIA GeForce GTX 1070 shows a combination that delivers solid 1080p gameplay, acceptable 1440p performance, and marginal 4K results. Across twelve measured configurations (three resolutions, four settings each), the average FPS scales consistently with pixel count and preset quality, pointing to the GPU as the primary constraint. The combo ranks 3062 out of 3703 tested pairs in this game, meaning only 17.4% of all combinations tested perform worse, so this is a low-mid-tier pairing for Greedfall.
Resouces Scaling
The GTX 1070's resolution scaling is uniform across all presets. From 1920x1080 to 2560x1440, the average FPS drops by roughly 30% regardless of quality setting: Low goes from 125 to 86 (a 31.2% reduction), Medium from 98 to 68 (30.6%), High from 89 to 62 (30.3%), and Ultra from 57 to 39 (31.6%). Approaching 3840x2160, the decline compounded to about 60% from 1080p: Low falls from 125 to 52 (58.4% drop), Medium from 98 to 40 (59.2%), High from 89 to 37 (58.4%), and Ultra from 57 to 23 (59.6%). The tight grouping indicates the scaling is purely pixel-bound – the GPU processes the same workload per frame, just with quadruple the pixel count in 4K relative to 1080p.
This scaling behavior means the GTX 1070 is full-saturation at 4K. The drop from 1440p to 4K is about 40% (e.g., Medium from 68 to 40, a 41.2% drop), which lines up with the theoretical 2.25x pixel increase. At 4K, even Low settings gives only 52 FPS, while medium drops to 37, so the frame rate becomes severely restricted. The consistent -30% / -60% pattern across all quality levels also implies that no single world or texture detail causes an abrupt collapse; instead, the GPU's raw compute and memory bandwidth are simply insufficient for larger output.
In contrast, dropping from Heavy to Low at 1080p increases FPS from 57 to 125, a 47.5% jump, but that margin shrinks at 1440p and 4K: Low offers 86 versus 40 at 4K, a 52% increase. The decreasing return of quality settings at higher resolution becomes more noticeable, suggesting that resolution is the main driving factor once the GPU is fully loading.
GPU Role
The GTX 1070 is the definitive bottleneck in this configuration. Its 8 GB of GDDR5 memory runs at 2002 MHz (effective 8 Gbps) over a 256-bit bus, delivering 256.3 GB/s of bandwidth. These numbers are modest by modern standards, and the GPU's percentile across all GPUs is 47% – just below the median. The card's average benchmark score is 9780, with its nearest rivals – an AMD FirePro W5000, an NVIDIA Quadro M2000M, an NVIDIA Tesla M10 – scoring within 0.7% of each other, confirming the 1070's mid-range position.
The measured frame rates reflect this: At 1080p Medium, the average is 98 FPS with a minimum of 83 and maximum of 113. At 4K Ultra, the average collapses to 23 FPS, a 76% reduction from the 1080p Ultra average of 57 FPS. The GTX 1070's own 47th percentile ranking hints at its limitations, and the game's measured results demonstrate that the GPU cannot sustain 60 FPS at 1440p Ultra (39 FPS) or any 4K preset (52 FPS at Low, 23 at Ultra). The memory bandwidth and Power are in line with a card designed for 1080p and lighter 1440p, and the data confirms that gating factor.
The GPU also shows limited scaling with settings at 4K because the 1070 is already near its compute bound, so lowering from Ultra to Low yields only a 29-frame improvement (from 23 to 52). That improvement is slightly bigger than the 31-frame difference at 1080p (125 to 57), but the absolute values remain too low for smooth play at 4K.
FAQ
Q: What average frame rate does this system deliver at 1080p Medium?
A: 98 FPS, with a typical minimum of 83 and maximum of 113 FPS.
Q: Can this setup run Greedfall smoothly at 2560x1440?
A: Yes, if you accept 60+ FPS. At Medium settings, the average is 68 FPS; High gives 62 FPS, and Ultra drops to 40 FPS average. Low reaches 86 FPS, which is even better.
Q: Is 3840x2160 playable with the GTX 1070?
A: The best average FPS at 4K is 52 FPS on Low settings, while Medium gives 40 FPS and High 37 FPS. All of these fall below the common 60 FPS threshold, so 4K is not recommended for Greedfall.
Q: What preset gives the most consistent frame time?
A: The data shows Medium automatically provides the only (two) min/max values: 83–113 FPS at 1080p, 58–78 FPS at 1440p, and 34–47 at 4K. That consistency suggests Medium is the safest preset for stable gameplay.
Q: How much does Ultra cost over High at 1080p?
A: At 1920x1080, High averages 89 FPS, Holy Ultra averages 57 FPS – a 32 FPS (or 35.9%) drop. The quality difference from High to Ultra may not justify losing over half the frame rate.
Measured FPS Breakdown
The table below lists all twelve measured entries. Some settings have no minimum/maximum recorded.
| Resolution | Settings | Average FPS | Min FPS | Max FPS |
|---|---|---|---|---|
| 3840x2160 | High | 37 | - | - |
| 3840x2160 | Low | 52 | - | - |
| 3840x2160 | Medium | 40 | 34 | 47 |
| 3840x2160 | Ultra | 23 | - | - |
| 2560x1440 | High | 62 | - | - |
| 2560x1440 | Low | 86 | - | - |
| 2560x1440 | Medium | 68 | 58 | 78 |
| 2560x1440 | Ultra | 40 | - | - |
| 1920x1080 | High | 89 | - | - |
| 1920x1080 | Low | 125 | - | - |
| 1920x1080 | Medium | 98 | 83 | 113 |
| 1920x1080 | Ultra | 57 | - | - |
CPU Role
The Intel Core i5-13400F is a high-mid-range processor with ten cores and sixteen threads, based on the Raptor Lake architecture. It operates at 2.50 to 4.60 GHz (boost) and contains 20 MB of L3 cache shared across the chip. In synthetic tests, it posts a Cinebench R23 multi-core score of 22604 and single-core score of 3191. Its Geekbench multi-core is 11068 and single-core is 1996, while its Passmark single-thread value is 3634 and multi-thread score is 25032. These metrics place the CPU at the 77th percentile compared to all CPUs, meaning it outperforms three-quarters of the processor population.
In this game, the CPU is not the limiting factor – the GPU is. The evidence is that the FPS drops drastically as resolution increases while the CPU's workload remains largely unchanged. The highest observed FPS (Low at 1080p) is 125 FPS, which is far above the 60 FPS target, so the CPU is fully capable of feeding the GPU at playable frame rates. The boost clock of 4.6 GHz in particular benefits titles like Greedfall that rely on only a few cores; the explorer cores handle the actual game logic while the 16 threads help with other background tasks. Even when the GPU produces a mere 23 FPS at 4K Ultra, the CPU is left waiting, confirming that the primary limiting factor is the GTX 1070, not the i5-13400F.
The CPU's nearest rivals in the benchmark database are the AMD Ryzen 9 6900HS (score 25284), the Intel Core 5 120 (25362), the AMD Ryzen 5 5600X3D (25365), and the AMD Ryzen 7 6800H (25201). All of these scores are within 0.4% of the i5-13400F's average, so the CPU’s performance profile is typical for its vein – plenty of headroom for Greedfall's requirements.
Settings Recommendations
Based on the measured FPS data, the optimal configurations are those that maintain a solid frame rate above 60 FPS without sacrificing too many visual details. At 1920x1080, both Medium and High deliver excellent fluidity: Medium averages 98 FPS with a safe 83–95 window, while High stays at 89 FPS. If the display refresh is 60–75 Hz, High is the best choice because it offers the best quality within a comfortable margin. For a 144 Hz screen, Medium at 98 FPS is the better default. The 125 FPS Low setting can be pushed if the user wants maximum responsiveness, but the image details suffer.
At 2560x1440, Medium (68 FPS) is just above the 60 FPS threshold, while High (62 FPS) is barely above it. Since the Medium preset provides minima of 58 FPS, it gives a more consistent experience than High, which has no min/max data but likely also remains playable. Low at a average of 100 FPS is an equal choice for those who prefer high refresh. Ultra at 39 FPS misses the 60 FPS mark, so it's not recommended. Therefore, Medium for 1440p, with High as a second choice.
For 3840x2160, no configuration reaches 60 FPS. Even Low averages 52 FPS, which is below the 60 FPS standard. If a user absolutely wants to play in 4K, Low and Medium (37–52) might hold the lowest acceptable frame rates, but they're by default risky and will show stutters in demanding scenes. The data does not suggest any 4K preset for a solid Greedfall experience – 1080p or 1440p should be used.
For best overall experience, the combination of 2560x1440 with Medium or Ultra seems balanced: 68 FPS average at 1440p Medium is many enough for good smoothness, while 1080p High (89 FPS) provides a visual boot without lag. The official recommendation is to set resolution to 1920x1080 High for a 60Hz monitor, or 2560x1440 Medium for a sharper view with average close to the 60 FPS target.
Hardware Specifications
Intel Core i5-13400F
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + NVIDIA GeForce GTX 1070 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.0 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 86.0 |
| 2560x1440 | Medium | 68.0 |
| 2560x1440 | High | 62.0 |
| 2560x1440 | Ultra | 39.0 |
| 1920x1080 | Low | 125.0 |
| 1920x1080 | Medium | 98.0 |
| 1920x1080 | High | 89.0 |
| 1920x1080 | Ultra | 57.0 |
Greedfall with GTX 1070 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with ii5-13400F + GTX 1070
Explore FPS benchmarks for other games using this same hardware combination.