Greedfall

Greedfall

AVERAGE FPS
38
playable

This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 22 24 30
1440p QHD 23 36 40 51
1080p Full HD 33 52 57 73

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 24
3840x2160 High 22
3840x2160 Ultra 14
2560x1440 Low 51
2560x1440 Medium 40
2560x1440 High 36
2560x1440 Ultra 23
1920x1080 Low 73
1920x1080 Medium 57
1920x1080 High 52
1920x1080 Ultra 33

Greedfall with Intel Core i5-13400F + AMD Radeon RX 570, In-Depth Analysis

# Greedfall Performance Analysis: Intel Core i5-13400F + AMD Radeon RX 570

This combination places in the 3548th position out of 3703 tested hardware pairings for Greedfall, a 2019 Action RPG. The measured frame rate data reveals a system that is decisively GPU-bound at higher resolutions, while the 10-core Intel processor provides ample headroom for the Radeon RX 570's rendering pipeline. The pairing's benchmark scores land near the 77th percentile among all CPUs and 74th among all GPUs, yet the game's performance profile shows that 4K Ultra settings are largely unplayable, while 1080p Low delivers a smooth 73 FPS average.

FAQ

Q: What is the average FPS at 1080p with Medium settings?

A: The measured average frame rate at 1920x1080 with Medium settings is 57 FPS, with a minimum of 49 FPS and a maximum of 66 FPS recorded.

Q: How does the CPU's multi-threaded performance compare to its nearest rivals?

A: The Intel Core i5-13400F scores 25,292 in average benchmark score, sitting within 0.4% of the AMD Ryzen 7 6800H (25,201) and essentially tied with the AMD Ryzen 9 6900HS (25,284), while trailing the Intel Core 5 120 and AMD Ryzen 5 5600X3D by 0.3% each.

Q: What is the GPU's memory configuration?

A: The AMD Radeon RX 570 features 4 GB of GDDR5 memory on a 256-bit bus, delivering 224.0 GB/s of memory bandwidth with memory clocked at 1750 MHz (7 Gbps effective).

Q: What is the best playable FPS result across all tested configurations?

A: The highest average FPS recorded is 73 at 1920x1080 with Low settings. The next best is 57 FPS at 1080p Medium, followed by 52 FPS at 1080p High.

Q: Is the system capable of 4K gaming in Greedfall?

A: At 3840x2160, the best average FPS is 30 with Low settings. Medium drops to 24 FPS, High to 22 FPS, and Ultra falls to 14 FPS, indicating 4K is only playable at Low settings and only marginally.

Q: How does the GPU's benchmark score position it against similar cards?

A: The RX 570 achieves an average benchmark score of 28,766, which places it 0.4% behind the AMD Radeon RX 6800M (28,874), 0.7% ahead of the AMD Radeon R9 M295X (28,580), and 1.2% ahead of the NVIDIA Quadro RTX 8000 (28,421).

CPU Role

The Intel Core i5-13400F is a 10-core, 16-thread processor built on the Raptor Lake architecture using a 10 nm process. It operates with a base clock of 2.50 GHz and a boost clock of 4.60 GHz, with a thermal design power of 65 W. The chip features a 20 MB shared L3 cache, along with 80 KB of L1 and 1.25 MB of L2 per core. Memory support includes both DDR4 and DDR5, running on a dual-channel memory bus.

In synthetic benchmarks, the processor demonstrates strong scaling from two to eight threads. The 3DMark results show a score of 1,880 for 2 threads, 3,459 for 4 threads, 5,591 for 8 threads, and 7,307 for maximum threads — a near-linear progression that highlights the efficiency of the hybrid core design. The single-thread score of 960 in 3DMark and 1,255 in Cinebench R20 single-core reflect solid per-core performance for a mainstream desktop chip.

Cinebench R23 multicore yields 22,604 points, while Geekbench multicore reaches 11,068. PassMark multithread performance is 25,032, with integer math scoring 79,942 and floating-point math at 60,539. The processor's percentile ranking of 77 indicates it outperforms roughly three-quarters of all CPUs in the database. Its nearest rivals in average score include the AMD Ryzen 9 6900HS at 25,284 (0% delta), the Intel Core 5 120 at 25,362 (-0.3%), and the AMD Ryzen 5 5600X3D at 25,365 (-0.3%).

For Greedfall specifically, the CPU's 10 cores and 16 threads provide substantial parallel processing capability. The game's measured FPS at 1080p Low (73 FPS) suggests the processor is not the limiting factor at lower resolutions, as the GPU is likely saturating the frame output. The CPU's high single-thread performance — evidenced by a PassMark single-thread score of 3,634 and a Geekbench single-core score of 1,996 — ensures that game logic, AI, and physics calculations are handled without introducing a bottleneck.

The processor maintains its position relative to rivals across the benchmark suite. In data compression, it scores 311,364 in PassMark, while encryption tasks yield 16,608. These numbers, while not directly tied to gaming, indicate a well-rounded chip that can handle background tasks without impacting game frame times. The CPU's release date of January 2023, with a launch MSRP of $196, places it as a recent mainstream option.

GPU Role

The AMD Radeon RX 570 is built on the Polaris 20 chip using a 14 nm process at GlobalFoundries, with 5,700 million transistors on a 232 mm² die. The architecture is GCN 4.0, featuring 2,048 shading units, 128 texture mapping units, and 32 ROPs. The GPU operates at a base clock of 1168 MHz and a boost clock of 1244 MHz, delivering a pixel rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s. Compute performance is rated at 5.095 TFLOPS for both FP32 and FP16 (1:1 ratio).

Memory configuration consists of 4 GB of GDDR5 on a 256-bit interface, with memory clocked at 1750 MHz (7 Gbps effective) for a total bandwidth of 224.0 GB/s. The card requires a single 6-pin power connector, has a TDP of 150 W, and suggests a 450 W power supply. It occupies a dual-slot form factor with a length of 241 mm (9.5 inches). Display outputs include one DVI, one HDMI 2.0b, and three DisplayPort 1.4a connectors. API support covers DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3.

In benchmark results, the RX 570 scores 880 in 3DMark Steel Nomad DX12, 39,349 in Geekbench Metal, 32,084 in Geekbench OpenCL, and 42,752 in Geekbench Vulkan. Its average benchmark score of 28,766 ranks it at the 74th percentile among all GPUs. Nearest rivals include the AMD Radeon RX 6800M at 28,874 (-0.4% delta), the AMD Radeon R9 M295X at 28,580 (+0.7%), the AMD Radeon RX 470 at 28,996 (-0.8%), and the NVIDIA Quadro RTX 8000 at 28,421 (+1.2%).

For Greedfall, the GPU's 4 GB VRAM capacity and 224 GB/s bandwidth are critical factors. The game's measured FPS drops dramatically from 1080p to 4K, indicating the GPU's fill rate and memory bandwidth are being stressed. At 1080p Low, the 73 FPS average suggests the GPU can handle the load when settings are minimized. However, at 4K Ultra, the 14 FPS average reveals that the Polaris chip is overwhelmed by the resolution and settings combination.

The GPU's boost clock of 1244 MHz and 5.095 TFLOPS of compute provide baseline capability, but the 4 GB memory limit likely causes texture thrashing at higher settings. The measured FPS data shows a 50% reduction from 1080p High (52 FPS) to 1440p High (36 FPS), and a further 39% drop to 4K High (22 FPS). This scaling pattern aligns with the GPU's memory bandwidth constraints rather than raw compute limitations.

Measured FPS Breakdown

At 1920x1080, the system delivers an average of 73 FPS on Low settings, 57 FPS on Medium (min 49, max 66), 52 FPS on High, and 33 FPS on Ultra. The spread from Low to Ultra represents a 55% performance hit, with the Ultra setting falling below the 60 FPS threshold that many players consider smooth.

Moving to 2560x1440, the frame rates decrease substantially. Low settings yield 51 FPS, Medium drops to 40 FPS (min 34, max 46), High falls to 36 FPS, and Ultra bottoms out at 23 FPS. The 1440p Low result is still playable, but Medium and above begin to feel sluggish for action-oriented gameplay.

At 3840x2160, the results are marginal at best. Low settings produce 30 FPS, Medium gives 24 FPS (min 20, max 27), High manages 22 FPS, and Ultra collapses to 14 FPS. None of the 4K configurations reach the 30 FPS minimum that is often cited as a playability floor, with only Low coming close.

The data shows a consistent pattern: each step up in resolution costs roughly 30-35% of the frame rate when holding settings constant. For example, 1080p Medium (57 FPS) to 1440p Medium (40 FPS) is a 30% drop, and 1440p Medium to 4K Medium (24 FPS) is a 40% drop. This scaling indicates that the GPU's pixel throughput is the primary constraint.

The minimum FPS values recorded at Medium settings (49 at 1080p, 34 at 1440p, 20 at 4K) show that frame pacing remains relatively stable, with the minimum staying within 14-17% of the average. This consistency suggests the system does not suffer from severe stuttering, but rather sustained low performance at higher loads.

Resolution Scaling

The frame rate data reveals a clear resolution scaling curve. From 1080p Low (73 FPS) to 1440p Low (51 FPS), the performance drops by 30%. Continuing to 4K Low (30 FPS) represents an additional 41% reduction from 1440p. This compounding effect demonstrates that the RX 570's rendering capabilities are exhausted as pixel count increases.

At High settings, the scaling is similar: 1080p High (52 FPS) to 1440p High (36 FPS) is a 31% decrease, and 1440p High to 4K High (22 FPS) is a 39% drop. The consistent 30-40% reduction per resolution step indicates a linear relationship between pixel count and frame time, which is characteristic of GPU-bound scenarios.

The 4K Ultra result of 14 FPS is particularly telling. Compared to 1080p Ultra (33 FPS), this represents a 58% reduction. The gap between Low and Ultra at 4K (30 vs 14 FPS) is 53%, while at 1080p the same settings gap is 55%. This similarity suggests that the GPU's memory bandwidth, not the shading units, is the limiting factor when both resolution and settings scale up.

The CPU's role in this scaling is minimal. Given that the processor's benchmarks show strong multi-threaded performance (22,604 in Cinebench R23 multicore), it is unlikely to bottleneck even at 1080p Low where the GPU is producing 73 FPS. The frame rate drops are almost entirely attributable to the GPU's pixel fill rate and memory bandwidth limitations.

The data indicates that the system is firmly GPU-bound across all tested configurations. The CPU's 3DMark 16-thread score of 7,314 and PassMark multithread score of 25,032 suggest it could drive significantly higher frame rates if paired with a more powerful GPU. The measured FPS values, particularly the 73 FPS at 1080p Low, likely represent the GPU's ceiling rather than any CPU constraint.

Settings Recommendations

Based on the measured FPS data, the optimal configuration for this hardware combination in Greedfall is 1080p with Medium settings. The 57 FPS average with a minimum of 49 FPS provides a smooth gameplay experience that stays above the 30 FPS playability floor with comfortable margin. The jump from Low (73 FPS) to Medium (57 FPS) sacrifices 22% performance but likely delivers noticeable visual improvements in textures and effects.

For players prioritizing frame rate above visual fidelity, 1080p Low at 73 FPS is the only configuration that approaches high-refresh-rate territory. The 1080p High setting at 52 FPS is also viable, offering a balance between visuals and smoothness. However, the 1080p Ultra setting at 33 FPS dips too close to the 30 FPS threshold during demanding scenes, making it a risky choice.

At 1440p, only the Low setting (51 FPS) is recommended for consistent playability. The Medium setting at 40 FPS may be acceptable for slower-paced exploration, but action sequences could see drops below comfortable levels. The 1440p High (36 FPS) and Ultra (23 FPS) settings are not advisable for this GPU.

The 4K resolution is not recommended for this hardware. Even the best 4K result (Low at 30 FPS) sits exactly at the minimum playability threshold, and any scene complexity could push it below. The 4K Medium (24 FPS), High (22 FPS), and Ultra (14 FPS) results are all well below playable standards.

The overall best experience per the measured data is 1080p Medium. This setting provides the highest frame rate that maintains a 49 FPS minimum, ensuring that the game remains responsive during combat and exploration. The alternative of 1440p Low (51 FPS) offers a higher resolution but with a lower minimum and reduced visual quality settings. For most players, the 1080p Medium compromise between visual quality and frame rate stability is the recommended choice.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + AMD Radeon RX 570 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 30.0
3840x2160 Medium 24.0
3840x2160 High 22.0
3840x2160 Ultra 14.0
2560x1440 Low 51.0
2560x1440 Medium 40.0
2560x1440 High 36.0
2560x1440 Ultra 23.0
1920x1080 Low 73.0
1920x1080 Medium 57.0
1920x1080 High 52.0
1920x1080 Ultra 33.0

Greedfall with ii5-13400F + Other GPUs

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Greedfall with RX 570 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

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