Greedfall

Greedfall

AVERAGE FPS
111
good

This combination provides smooth gameplay with an average of 111 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 63 70 89
1440p QHD 68 106 117 149
1080p Full HD 98 153 168 214

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 70
3840x2160 High 63
3840x2160 Ultra 40
2560x1440 Low 149
2560x1440 Medium 117
2560x1440 High 106
2560x1440 Ultra 68
1920x1080 Low 214
1920x1080 Medium 168
1920x1080 High 153
1920x1080 Ultra 98

Greedfall with Intel Core i5-11400F + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

The Intel Core i5-11400F paired with the NVIDIA GeForce RTX 3070 Ti delivers a broad range of performance in Greedfall, a 2019 Action RPG. Across the twelve measured scenarios—four quality presets at three resolutions—the combination shows a clear pattern: the GPU becomes the dominant constraint at higher resolutions, while at 1080p the CPU’s six cores and twelve threads are sufficient to push frame rates well past 150 FPS. The data indicates this pairing is capable of smooth 4K play at Medium settings, excellent 1440p performance at High, and very high refresh-rate 1080p gaming, though Ultra settings at any resolution demand a significant frame rate tax that may not be worth the visual gain.

Resolution Scaling

The measured FPS data reveals how Greedfall scales across 1920x1080, 2560x1440, and 3840x2160. At Low settings, the average frame rate drops from 214 FPS at 1080p to 149 FPS at 1440p, a reduction of 65 FPS (approximately 30%). Moving from 1440p to 4K Low yields 89 FPS, another 60 FPS drop (approximately 40%). This consistent decline—roughly 30% from 1080p to 1440p and another 40% from 1440p to 4K—indicates that the rendering load scales nearly linearly with pixel count, which is typical for a GPU-bound scenario.

For Medium settings, the progression is 168 FPS at 1080p, 117 FPS at 1440p, and 70 FPS at 4K. The drops are 51 FPS (30%) and 47 FPS (40%), respectively. High settings show a similar pattern: 153 FPS at 1080p, 106 FPS at 1440p, and 63 FPS at 4K, with reductions of 47 FPS (31%) and 43 FPS (41%). Ultra settings, however, display a steeper decline: 98 FPS at 1080p falls to 68 FPS at 1440p (30 FPS, 31%) and then to 40 FPS at 4K (28 FPS, 41%). The consistent percentage drops across all presets suggest that Greedfall’s resolution scaling is uniform—no preset introduces a disproportionate penalty when moving to higher pixel counts.

The limiting component becomes evident when comparing the 4K results. At 4K Low, the average is 89 FPS, which is still above 60 FPS, but at 4K Ultra, the average plummets to 40 FPS. This 49 FPS difference between Low and Ultra at 4K, compared to a 116 FPS difference at 1080p (214 vs. 98), shows that the GPU’s shading, texture, and memory bandwidth resources are increasingly strained as resolution rises. The RTX 3070 Ti’s 8 GB of GDDR6X memory and 608.3 GB/s bandwidth are adequate for 1080p and 1440p, but at 4K, the GPU is clearly the bottleneck—the CPU’s role diminishes as pixel count grows, and the frame rate becomes a function of GPU throughput.

Notably, the minimum FPS data is only provided for Medium settings at each resolution: 143 FPS at 1080p, 99 FPS at 1440p, and 59 FPS at 4K. The 4K Medium minimum of 59 FPS is just shy of a locked 60 FPS experience, suggesting occasional dips that could be noticeable on a standard 60 Hz display. At 1080p and 1440p Medium, the minimums are well above typical refresh rates, indicating consistent frame pacing.

GPU Role

The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with a GA104 chip, fabricated on Samsung’s 8 nm process. It contains 17,400 million transistors on a 392 mm² die, with 6,144 shading units, 192 texture mapping units, and 96 raster output units. The GPU also includes 48 ray tracing cores and 192 tensor cores, which are relevant for modern rendering features, though Greedfall’s benchmark data does not specify whether these are utilized. The base clock is 1575 MHz, boosting to 1770 MHz, with memory running at 1188 MHz (19 Gbps effective). The 8 GB GDDR6X frame buffer operates on a 256-bit bus, delivering 608.3 GB/s of bandwidth.

In the benchmark results, the RTX 3070 Ti’s role is most clearly seen in the 4K Ultra result of 40 FPS. This is a 36% reduction from 4K High’s 63 FPS, and a 43% reduction from 4K Medium’s 70 FPS. The Ultra preset likely increases texture quality, shadow resolution, and post-processing effects, all of which consume memory bandwidth and fill rate. The GPU’s pixel rate is 169.9 GPixel/s and texture rate is 339.8 GTexel/s, but at 4K (approximately 8.3 million pixels per frame), even these impressive figures are strained when every effect is maxed out.

The GPU’s FP32 performance is 21.75 TFLOPS, which is substantial, but Greedfall, being a 2019 title, may not fully exploit the Ampere architecture’s compute capabilities. The measured 4K Low average of 89 FPS shows that when graphical load is reduced, the GPU can handle 4K at near-60 FPS territory, but the jump from Low to Medium at 4K (89 to 70 FPS) and Medium to High (70 to 63 FPS) indicates diminishing returns as settings increase. The RTX 3070 Ti’s percentile ranking versus all GPUs is 75, and its average benchmark score is 29,945. Its nearest rival, the NVIDIA GeForce RTX 5070 Mobile, scores 29,928 (0.1% higher), while the AMD Radeon RX 6800 scores 30,095 (0.5% higher) and the RTX 2080 Ti scores 29,783 (0.5% lower). These close margins suggest the RTX 3070 Ti is positioned near the top of its performance tier, but Greedfall’s Ultra preset at 4K exposes its limits.

The 8 GB VRAM capacity is worth noting. At 4K Ultra, the average FPS of 40 suggests that memory capacity or bandwidth may be a contributing factor, as higher-resolution textures often exceed 8 GB. However, the data does not include VRAM usage, so this remains an inference from the performance drop. At 1080p and 1440p, the GPU delivers 214 FPS and 149 FPS at Low settings, respectively, which indicates that the 8 GB buffer is not a limiting factor at lower resolutions or reduced settings.

CPU Role

The Intel Core i5-11400F is a Rocket Lake-S desktop processor with six cores and twelve threads. Its base clock is 2.60 GHz, boosting to 4.40 GHz, and it has a 65 W TDP. The cache hierarchy includes 80 KB of L1 per core, 512 KB of L2 per core, and 12 MB of shared L3 cache. Memory support is DDR4 in a dual-channel configuration, providing 51.2 GB/s of bandwidth. The CPU supports PCIe Gen 4 with 20 lanes. In synthetic benchmarks, the i5-11400F scores 14,340 in Cinebench R23 multi-core and 2,024 in single-core, with a Geekbench multi-core score of 7,737 and single-core of 1,777. Its 3DMark 16-thread score is 5,619, and single-thread is 868. The average benchmark score is 17,177, placing it in the 71st percentile of all CPUs.

In Greedfall, the CPU’s impact is most visible at 1080p, where the GPU is less stressed. At 1080p Low, the average FPS is 214, which is likely near the CPU’s frame generation ceiling for this title. The 1080p Ultra result of 98 FPS is still high, but the drop from Low to Ultra (116 FPS) is larger than the drop from 1440p Low to Ultra (149 to 68, an 81 FPS difference) and 4K Low to Ultra (89 to 40, a 49 FPS difference). This pattern indicates that at 1080p, the CPU has enough headroom to feed the GPU at Low settings, but as settings increase, the GPU becomes the bottleneck even at 1080p.

The i5-11400F’s six cores and twelve threads are sufficient for Greedfall, which is not a heavily threaded title. The CPU’s nearest rivals in synthetic benchmarks include the AMD EPYC 7H12 (average score 17,120, 0.3% higher), Intel Core i5-12450H (17,239, 0.4% lower), AMD Ryzen 3 PRO 8300G (17,278, 0.6% lower), and Intel Core Ultra 7 164U (17,074, 0.6% higher). These deltas are all within 1%, meaning the i5-11400F is in a tight performance cluster. For gaming, the single-thread performance is more relevant, and the Cinebench R23 single-core score of 2,024 indicates solid per-core capability, which helps maintain high frame rates in scenarios where the game engine is serialized.

The 1080p High average of 153 FPS is particularly telling. This is well above typical 144 Hz refresh rates, and the CPU’s boost clock of 4.40 GHz likely sustains this performance without thermal or power throttling, given the 65 W TDP. The data shows no minimum FPS issues at High settings, suggesting the CPU does not cause frame hitches. At 4K, the CPU’s role diminishes, as evidenced by the 4K Low average of 89 FPS—this is 125 FPS lower than 1080p Low, a gap that is almost entirely attributable to GPU rendering load, not CPU limitations.

FAQ

Q: What is the average FPS at 1080p with High settings?

A: The average frame rate at 1920x1080 with High settings is 153 FPS. This is 61 FPS higher than the 1440p High result of 106 FPS, indicating that 1080p is well within the capabilities of this CPU-GPU combination.

Q: Can this combo maintain 60 FPS at 4K?

A: At 4K Medium, the average FPS is 70, with a minimum of 59 FPS, so it can hold near 60 FPS. At 4K High, the average drops to 63 FPS, which is still above 60 but with no minimum data provided. At 4K Ultra, the average falls to 40 FPS, which is below a 60 FPS target.

Q: How does the RTX 3070 Ti compare to its closest GPU rival in synthetic benchmarks?

A: The RTX 3070 Ti has an average benchmark score of 29,945. Its nearest rival, the NVIDIA GeForce RTX 5070 Mobile, scores 29,928, which is 0.1% lower. The AMD Radeon RX 6800 scores 30,095, 0.5% higher, and the NVIDIA GeForce RTX 2080 Ti scores 29,783, 0.5% lower.

Q: What is the CPU’s percentile ranking among all processors?

A: The Intel Core i5-11400F is in the 71st percentile of all CPUs, with an average benchmark score of 17,177. Its closest rival is the AMD EPYC 7H12, which scores 17,120 (0.3% lower), and the Intel Core i5-12450H, which scores 17,239 (0.4% higher).

Q: How much FPS is lost when moving from 1080p to 1440p at Medium settings?

A: At Medium settings, the average FPS drops from 168 at 1080p to 117 at 1440p, a loss of 51 FPS (approximately 30%). The minimum FPS also drops from 143 to 99, indicating that the GPU is the primary factor in this scaling.

Q: Is the 8 GB VRAM a limitation at 4K Ultra?

A: The 4K Ultra average FPS is 40, which is significantly lower than 4K High’s 63 FPS. While the data does not include VRAM usage, the 8 GB GDDR6X frame buffer and 608.3 GB/s bandwidth are the most likely contributors to this performance drop, as higher-resolution textures and effects typically exceed 8 GB capacity.

How This Combo Ranks

The combo of the Intel Core i5-11400F and NVIDIA GeForce RTX 3070 Ti ranks 1,330 out of 3,703 tested combos in Greedfall. This places it in the top 36% of all pairings, which is a strong result given the CPU’s mid-range positioning and the GPU’s high-end status. The rank reflects that many other combinations—likely those with newer CPUs or higher-tier GPUs—achieve better frame rates, but this pairing is still above the median.

The RTX 3070 Ti’s GPU percentile of 75 and the i5-11400F’s CPU percentile of 71 are closely aligned, suggesting a balanced pairing. In Greedfall, the combo’s rank of 1,330 is influenced by the game’s age and the GPU’s ability to handle 1440p and 4K. At 1080p, the combo produces frame rates above 150 FPS at High and Medium, which would outpace many lower-tier GPU pairings. At 4K, the 40 FPS Ultra result is a weak point, but the 63 FPS High result is respectable, placing this combo ahead of systems with less powerful GPUs.

Compared to the synthetic benchmark deltas, the CPU’s rivals—all within 0.6% in average score—do not necessarily translate to better Greedfall performance, as the game is likely GPU-bound at higher resolutions. The combo’s rank of 1,330 out of 3,703 means there are 2,373 combos that perform worse, but also many that perform better, particularly those with RTX 4080-class GPUs or newer CPUs. The data shows this combo is a solid mid-to-high performer, excelling at 1080p and 1440p, but not a top-tier 4K Ultra machine.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend on the target resolution and refresh rate. At 1920x1080, the Low preset delivers 214 FPS, which is excessive for most displays, and the Medium preset at 168 FPS is still very high. The High preset at 153 FPS is likely the best balance for 1080p, as it provides a significant visual upgrade over Medium (which is 15 FPS lower) while staying well above 144 FPS. Ultra at 98 FPS is playable but the 55 FPS drop from High may not justify the visual gains, especially since no minimum FPS data is provided for Ultra.

At 2560x1440, the Medium preset yields 117 FPS with a minimum of 99 FPS, making it the recommended choice for smooth gameplay. High at 106 FPS is also viable, and the 11 FPS difference is modest. Ultra at 68 FPS is below 75 Hz, which may cause tearing or judder on higher refresh monitors, so it is not recommended for a consistent experience. Low at 149 FPS is unnecessary for visual quality.

At 3840x2160, the Medium preset is the clear winner: 70 FPS average with a 59 FPS minimum, which is just at the edge of a 60 Hz display’s V-sync threshold. High at 63 FPS is close but provides no minimum data, so Medium is safer for avoiding dips. Ultra at 40 FPS is too low for smooth play, and Low at 89 FPS sacrifices too much visual fidelity for only a 19 FPS gain over Medium.

For a 60 Hz 4K display, Medium settings are the best experience. For 1440p at 120 Hz or higher, High settings provide a good balance. For 1080p at 144 Hz or higher, High settings are recommended, with Ultra as an option if visual fidelity is prioritized over frame rate.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings presets, with averages for all twelve combinations and minimum/maximum values for the Medium preset at each resolution.

At 1920x1080, the Low preset achieves an average of 214 FPS. The Medium preset averages 168 FPS, with a minimum of 143 FPS and a maximum of 194 FPS. High averages 153 FPS, with no minimum or maximum provided. Ultra averages 98 FPS. The spread from Low to Ultra is 116 FPS, indicating that the GPU’s workload increases substantially with settings.

At 2560x1440, Low averages 149 FPS. Medium averages 117 FPS, with a minimum of 99 FPS and a maximum of 134 FPS. High averages 106 FPS. Ultra averages 68 FPS. The difference between Low and Ultra is 81 FPS, which is smaller than at 1080p but still significant.

At 3840x2160, Low averages 89 FPS. Medium averages 70 FPS, with a minimum of 59 FPS and a maximum of 80 FPS. High averages 63 FPS. Ultra averages 40 FPS. The Low-to-Ultra gap is 49 FPS, the smallest of the three resolutions, confirming that the GPU is the limiting factor at 4K and that additional settings have a reduced relative impact.

Comparing resolutions at the same settings, the Medium preset shows the most complete data: 168 FPS at 1080p, 117 FPS at 1440p, and 70 FPS at 4K. The minimum FPS values for Medium are 143, 99, and 59, respectively, which means even the lowest recorded frame at 4K Medium is above 58 FPS. The maximum values are 194, 134, and 80, showing that frame rate headroom diminishes as resolution rises.

For High settings, the averages are 153 FPS at 1080p, 106 FPS at 1440p, and 63 FPS at 4K. This represents a 47 FPS drop from 1080p to 1440p and a 43 FPS drop from 1440p to 4K, with the 4K result being only 3 FPS above a 60 FPS target. Ultra settings show 98 FPS at 1080p, 68 FPS at 1440p, and 40 FPS at 4K, with the 4K result being 28 FPS below 60. Low settings show 214 FPS, 149 FPS, and 89 FPS, respectively, indicating that even at the lowest visual quality, 4K cannot reach the 144 FPS seen at 1080p.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 3070 Ti in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 89.0
3840x2160 Medium 70.0
3840x2160 High 63.0
3840x2160 Ultra 40.0
2560x1440 Low 149.0
2560x1440 Medium 117.0
2560x1440 High 106.0
2560x1440 Ultra 68.0
1920x1080 Low 214.0
1920x1080 Medium 168.0
1920x1080 High 153.0
1920x1080 Ultra 98.0

Greedfall with ii5-11400F + Other GPUs

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Greedfall with RTX 3070 Ti + Other CPUs

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