Greedfall

Greedfall

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 56 62 73
1440p QHD 57 92 100 125
1080p Full HD 83 131 143 184

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 73
3840x2160 Medium 62
3840x2160 High 56
3840x2160 Ultra 35
2560x1440 Low 125
2560x1440 Medium 100
2560x1440 High 92
2560x1440 Ultra 57
1920x1080 Low 184
1920x1080 Medium 143
1920x1080 High 131
1920x1080 Ultra 83

Greedfall with Intel Core i3-12100F + AMD Radeon RX 6700 XT, In-Depth Analysis

The Intel Core i3-12100F and AMD Radeon RX 6700 XT combination delivers a robust 1080p experience in Greedfall, but the data shows a sharp performance cliff when moving to 4K Ultra settings. This pairing sits at rank 927 out of 1705 tested combos, placing it in the 54th percentile of all system configurations for this title. The CPU, with its 4 cores and 8 threads, demonstrates strong single-threaded capability with a 3DMark single-thread score of 893, while the GPU’s 12 GB of GDDR6 memory on a 192-bit bus provides ample bandwidth for the game’s open-world environments.

FAQ

Q: What is the best resolution for this combo to maintain a 60+ FPS average?

A: The data shows all tested settings at 1920x1080 and 2560x1440 achieve averages above 56 FPS. For a consistent 60+ FPS experience, 2560x1440 High (92.1 FPS) or 1920x1080 Ultra (82.8 FPS) are the most demanding options that still clear this threshold.

Q: How does the CPU compare to its nearest rivals in overall synthetic benchmarks?

A: The Intel Core i3-12100F has an average benchmark score of 13516. It is effectively tied with the AMD Ryzen Threadripper PRO 3975WX (13534, -0.1% delta) and sits just 0.4% ahead of the Intel Core i7-1250U (13462).

Q: Is the GPU considered a high-performance part relative to other graphics cards?

A: Yes, the AMD Radeon RX 6700 XT ranks in the 77th percentile of all GPUs. Its average benchmark score of 33721 places it slightly ahead of the AMD Radeon RX 6800 (33493, +0.7% delta) and 1.3% ahead of the NVIDIA RTX A5000 (33294).

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: The measured data shows a 100.7 FPS spread. Low settings deliver 183.5 FPS, while Ultra drops to 82.8 FPS. This represents a 55% reduction in average frame rate when moving from the lowest to the highest preset.

Q: Does the combo support modern graphics APIs for this game?

A: The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. This ensures compatibility with Greedfall’s rendering requirements, though the game itself is not a state-of-the-art showcase for ray tracing features.

Q: How much VRAM does the GPU have, and is it sufficient for 4K?

A: The card features 12 GB of GDDR6 memory with 384.0 GB/s of bandwidth. At 3840x2160, the Ultra preset yields only 34.5 FPS, indicating the memory capacity is sufficient, but the GPU’s compute resources (13.21 TFLOPS FP32) are the limiting factor at this resolution.

GPU Role

The AMD Radeon RX 6700 XT is the dominant component in this pairing for Greedfall, as the game’s GPU load scales significantly with resolution and preset. The card operates with a base clock of 2321 MHz and a boost clock of 2581 MHz, with a game clock rated at 2424 MHz. These clocks, combined with 2560 shading units and 64 ROPs, drive the pixel rate of 165.2 GPixel/s.

The 12 GB VRAM buffer is rarely a bottleneck in the measured data. Even at 3840x2160 Ultra, where the average FPS drops to 34.5, the issue is raw throughput rather than capacity. The memory subsystem provides 384.0 GB/s of bandwidth across a 192-bit bus, which is sufficient for the game’s textures at all tested settings. The transition from Medium to High at 4K shows a 6.1 FPS penalty (61.8 to 55.7), while the jump from High to Ultra costs a substantial 21.2 FPS (55.7 to 34.5).

The GPU’s RDNA 2.0 architecture with 40 ray accelerators does not appear to be a major factor in Greedfall, as the game’s presets likely do not leverage hardware ray tracing. Instead, the card’s raw fill rate and shader performance dictate results. The FP32 throughput of 13.21 TFLOPS is the key metric, and the data shows diminishing returns as settings rise—the performance gap between Low and Medium at 1440p is 25.8 FPS, but between High and Ultra it is 35.6 FPS, indicating a nonlinear scaling curve.

How This Combo Ranks

The combination of the Intel Core i3-12100F and AMD Radeon RX 6700 XT achieves a rank of 927 out of 1705 tested configurations for Greedfall, placing it squarely in the middle of the database. This rank reflects the balance between the CPU’s modest multi-threaded throughput and the GPU’s high-end rasterization performance. The CPU’s Cinebench R23 multi-core score of 11912 is competitive, but its 4-core/8-thread layout limits performance in heavily threaded scenes.

Relative to the field, this combo outperforms roughly 46% of tested systems. The CPU alone sits in the 72nd percentile of all processors, while the GPU ranks in the 77th percentile, suggesting the pairing is well-matched for this title. The data indicates that the i3-12100F does not bottleneck the RX 6700 XT at lower resolutions—the 1080p Low average of 183.5 FPS shows the CPU can feed the GPU effectively. However, at 4K Ultra, the 34.5 FPS result is more indicative of GPU limits.

The 1440p results are particularly telling. The High preset delivers 92.1 FPS, which is 64.9% higher than the 4K High result. This scaling suggests that the combo is best utilized at 1440p where it can leverage the GPU’s strengths without hitting the memory bandwidth or compute walls seen at 4K. The rank of 927 is consistent with a mid-tier gaming rig that excels in esports and older AAA titles but struggles with the most demanding 4K workloads.

Settings Recommendations

The measured FPS data provides a clear hierarchy for optimizing Greedfall. At 1920x1080, the High preset (130.9 FPS) offers a 48.1 FPS advantage over Ultra (82.8 FPS) while remaining visually close, making High the best balance for competitive or high-refresh-rate displays. Medium (143.1 FPS) is only 12.2 FPS faster than High, so the visual fidelity gain from High is worth the small performance cost.

For 2560x1440, Medium (99.5 FPS) and High (92.1 FPS) both clear the 60 FPS threshold comfortably. The 7.4 FPS difference between them is minor; High is recommended for a sharper image without sacrificing smoothness. Ultra at 56.5 FPS is borderline, dipping below 60 FPS, so it is only suitable for users who prioritize maximum detail over frame pacing.

At 3840x2160, the data recommends Medium (61.8 FPS) as the highest playable preset, since it stays above 60 FPS. High (55.7 FPS) is playable but not ideal for fast-paced combat, while Ultra (34.5 FPS) is not recommended for a consistent experience. Low settings at 4K (73.1 FPS) provide headroom but undeniably reduce visual quality. The sweet spot for this combo is 1440p High, which delivers 92.1 FPS and a 55% performance margin over the 4K Medium result.

Measured FPS Breakdown

The measured frame rates show a consistent pattern across resolutions. At 1920x1080, the combo scales from 183.5 FPS on Low to 82.8 FPS on Ultra. The incremental penalties are 40.4 FPS (Low to Medium), 12.2 FPS (Medium to High), and 48.1 FPS (High to Ultra). This shows that the Ultra preset is disproportionately expensive, costing more than the combined difference between Low and High.

Moving to 2560x1440, the averages drop but the relative scaling remains. Low produces 125.3 FPS, Medium 99.5 FPS, High 92.1 FPS, and Ultra 56.5 FPS. The step from High to Ultra here is 35.6 FPS, a 38.7% reduction, which is the largest relative penalty at this resolution. The 4K results are more compressed: Low hits 73.1 FPS, Medium 61.8 FPS, High 55.7 FPS, and Ultra 34.5 FPS. The gap between Medium and High is only 6.1 FPS, while High to Ultra costs 21.2 FPS.

The resolution scaling from 1080p to 1440p at High settings shows a 38.8 FPS drop (130.9 to 92.1), and from 1440p to 4K at High a further 36.4 FPS drop (92.1 to 55.7). This linear degradation indicates the GPU is the primary bottleneck at higher resolutions. The 1080p Low result of 183.5 FPS demonstrates that the i3-12100F can sustain high frame delivery, but the 4K Ultra result of 34.5 FPS highlights the GPU’s limits under maximum load. The data confirms that this combo is a capable 1080p and 1440p performer, with 4K reserved for Medium settings or below.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + AMD Radeon RX 6700 XT in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 73.1
3840x2160 Medium 61.8
3840x2160 High 55.7
3840x2160 Ultra 34.5
2560x1440 Low 125.3
2560x1440 Medium 99.5
2560x1440 High 92.1
2560x1440 Ultra 56.5
1920x1080 Low 183.5
1920x1080 Medium 143.1
1920x1080 High 130.9
1920x1080 Ultra 82.8

Greedfall with ii3-12100F + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RX 6700 XT + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with ii3-12100F + RX 6700 XT

Explore FPS benchmarks for other games using this same hardware combination.