Greedfall
This combination delivers exceptional performance with an average of 155 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 88 | 97 | 124 |
| 1440p QHD | 94 | 148 | 163 | 207 |
| 1080p Full HD | 136 | 213 | 235 | 299 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 7 9700F + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
Greedfall, a 2019 Action RPG, responds predictably but with distinct nuances to this AMD Ryzen 7 9700F and NVIDIA GeForce RTX 5070 Ti pairing. The measured results show a component combination capable of overwhelming this title at standard resolutions, while 4K Ultra presents a significant challenge. The data suggests that this system is best utilized at high refresh rates on 1440p or 1080p displays, with graphical settings tuned to balance visual fidelity against the game's demanding Ultra preset.
Settings Recommendations
The measured FPS data across all three resolutions indicates that the High preset offers the most compelling balance between visual quality and performance. At 1920x1080, High delivers an average of 213 FPS, which is more than sufficient for any high-refresh-rate monitor and stays far above the 136 FPS average seen at Ultra. The drop from High to Ultra at 1080p is steep, representing a 36% reduction in average frame rate, which suggests that the Ultra preset introduces effects that disproportionately tax the GPU without a commensurate visual payoff for this title.
Moving to 2560x1440, the High preset maintains an excellent 148 FPS average. This is a sweet spot for the RTX 5070 Ti, as it clears the 144 Hz threshold commonly targeted by gamers. The Medium preset, at 163 FPS, offers a slight advantage for competitive play, but the 15 FPS gain over High likely comes at a noticeable cost to shadow quality and texture filtering. The Ultra preset at 1440p drops to 94 FPS, which is still playable but misses the high-refresh mark and introduces more variability in frame pacing.
At 3840x2160, the High preset produces an 88 FPS average, which is the only 4K setting that approaches a smooth 90 FPS experience. The Medium preset at 4K yields 97 FPS, but the measured minimum of 83 FPS indicates potential stutter in busy scenes. The Low preset at 4K reaches 124 FPS, but this setting likely degrades the visual experience too severely for a game that relies on atmospheric environments. The data strongly suggests that High is the optimal setting for this combo, as it provides the best compromise across all resolutions, with the 1440p High configuration being the standout experience.
GPU Role
The NVIDIA GeForce RTX 5070 Ti, built on the Blackwell 2.0 architecture with a 5 nm process, brings substantial resources to Greedfall. Its 16 GB of GDDR7 memory on a 256-bit bus provides 896.0 GB/s of bandwidth, which is more than adequate for this game's texture streaming demands. The GPU's 8960 shading units and 280 texture mapping units ensure that pixel throughput is rarely a bottleneck at lower resolutions, as evidenced by the 299 FPS average at 1080p Low.
The clock speeds of 2295 MHz base and 2452 MHz boost are relatively modest, but the architecture's efficiency allows the card to maintain high utilization. The measured data shows that the GPU becomes the primary limiting factor at 4K Ultra, where the 56 FPS average indicates that the card's raw compute is being saturated. The 43.94 TFLOPS of FP32 performance is sufficient for High settings at 4K, but the Ultra preset's additional effects push the render load beyond what the card can sustain at high frame rates.
The 86th percentile ranking among all GPUs in the database supports the notion that this is a high-end part, but its nearest rivals in average benchmark score—such as the AMD Radeon RX 6900 XT with a 2% delta—suggest that Greedfall's engine does not uniquely favor this architecture. The GPU's 16 GB VRAM is never a constraint in the measured data, as even the 4K Ultra setting, which likely uses the most memory, does not show signs of texture thrashing or loading hitches. The VRAM capacity is future-proofing for this game, but the computational limits of the GPU are reached well before memory capacity becomes an issue.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals a classic GPU-bound scenario at higher settings. At High settings, the average frame rate drops from 213 FPS at 1080p to 148 FPS at 1440p, a 30% reduction, and then to 88 FPS at 4K, a further 41% reduction. This progressive decline indicates that the rendering load scales nearly linearly with pixel count, which is expected for a game that does not heavily rely on CPU-driven physics or simulation. The RTX 5070 Ti's pixel rate of 235.4 GPixel/s is the limiting factor here, as the number of pixels to be shaded quadruples from 1080p to 4K.
The scaling at Low settings tells a different story. The transition from 1080p (299 FPS) to 1440p (207 FPS) is a 31% drop, but the move to 4K (124 FPS) is only a 40% reduction from 1440p. This pattern suggests that at Low settings, the CPU begins to play a more significant role in limiting performance at 1080p, as the GPU is not fully saturated. The 299 FPS at 1080p Low is likely near the engine's frame rate ceiling, where draw call submission and game logic updates become the bottleneck.
The Medium preset's measured minimum FPS values provide insight into frame pacing. At 1080p Medium, the minimum of 200 FPS against a 235 FPS average shows tight frame delivery, while at 1440p Medium, the 138 FPS minimum against a 163 FPS average indicates slightly more variance. The 4K Medium minimum of 83 FPS against a 97 FPS average reveals that the GPU is working harder and occasional spikes in render complexity cause noticeable dips. This data implies that for consistent frame delivery, High settings at 1440p are preferable to Medium at 4K, as the average is higher and the frame pacing is likely more stable.
Measured FPS Breakdown
At 1920x1080, the RTX 5070 Ti demonstrates overwhelming performance for Greedfall. The Low preset achieves a 299 FPS average, which is the highest measured value across all configurations and suggests the engine's internal limits are being approached. The Medium preset delivers 235 FPS with a minimum of 200 FPS and a maximum of 270 FPS, showing consistent performance. High settings yield 213 FPS, while the Ultra preset drops to 136 FPS, which is a significant penalty for the extra visual effects. The gap between High and Ultra at 1080p is 77 FPS, indicating that Ultra's additional features, possibly including enhanced shadows or post-processing, are particularly demanding.
At 2560x1440, the performance remains impressive but shows the expected scaling. Low settings produce 207 FPS, Medium achieves 163 FPS with a 138 FPS minimum and 187 FPS maximum, and High maintains 148 FPS. Ultra at 1440p falls to 94 FPS, which is a 36% reduction from High and mirrors the relative drop seen at 1080p. The 1440p Medium minimum of 138 FPS is notable, as it stays above the 144 Hz refresh rate target, making this a viable configuration for competitive play if the visual trade-offs are acceptable.
At 3840x2160, the GPU's limits become evident. Low settings achieve 124 FPS, which is surprisingly high for 4K and suggests the game's Low preset is not particularly demanding. Medium produces 97 FPS with a minimum of 83 FPS, High yields 88 FPS, and Ultra drops to 56 FPS. The 56 FPS at 4K Ultra is the only measured average below 60 FPS, making it unsuitable for smooth gameplay on standard 60 Hz displays. The progression from Low to Ultra at 4K shows a 68 FPS spread, which is the largest across all resolutions, underscoring the GPU's sensitivity to settings at this pixel count.
How This Combo Ranks
The AMD Ryzen 7 9700F and NVIDIA GeForce RTX 5070 Ti combination holds the 284th position out of 2938 tested combos for Greedfall, placing it in the top 10% of all configurations. This ranking is strong, but it is not at the absolute top tier, which suggests that there are more powerful combos that can handle the 4K Ultra preset more effectively. The combo's rank reflects the GPU's 86th percentile standing and the CPU's 94th percentile standing, indicating that the pairing is well-matched but not the ultimate high-end solution.
The ranking implies that the system will excel at 1440p High and 1080p Ultra, where the average FPS exceeds 130, but will struggle to maintain high frame rates at 4K Ultra. For a game released in 2019, this combo is overkill for most scenarios, but the 4K Ultra result shows that even modern high-end hardware can be challenged by poorly optimized or overly ambitious settings. The 2938 total combos include many with less capable CPUs or GPUs, and the 284th rank indicates that this system outperforms the vast majority of them in Greedfall specifically.
The data suggests that the combo's performance is more limited by the GPU than the CPU, as the CPU's benchmark scores and nearest rivals (e.g., the Intel Core i7-14700KF with a -0.2% delta) indicate it is a top-tier processor. The GPU's nearest rivals, such as the AMD Radeon RX 6900 XT, are slightly ahead in average benchmark score, but the measured in-game FPS shows that the RTX 5070 Ti holds its own in this title. The rank is a holistic measure that accounts for both components' contributions, and the result is a system that is highly capable but leaves headroom for more extreme hardware.
CPU Role
The AMD Ryzen 7 9700F, with its 8 cores and 16 threads based on the Zen 5 architecture, provides ample processing power for Greedfall. The CPU's base clock of 3.80 GHz and boost clock of 5.50 GHz are high, and its 32 MB of shared L3 cache helps with game data locality. The Passmark multi-thread score of 36470 and single-thread score of 4691 place the CPU in the 94th percentile of all processors, indicating that it is not a bottleneck in most gaming scenarios.
In Greedfall, the CPU's role is most apparent at low settings and high resolutions. The 1080p Low result of 299 FPS is likely near the engine's limit, and the CPU's single-thread performance is crucial for maintaining this frame rate. The 5.50 GHz boost clock ensures that the game's primary thread, which handles input and game logic, can keep up with the GPU's output. The CPU's 16 threads are more than sufficient for Greedfall's multi-threaded tasks, such as AI and physics, which are not heavily utilized in this title.
The CPU's nearest rivals in benchmark scores include the AMD Ryzen 9 7940HX and Intel Core i7-14700KF, with deltas of 0.2% and -0.2%, respectively. This indicates that the 9700F is competitive with these parts, but the 0.7% delta to the Ryzen 9 7950X shows that there is slightly faster hardware available. For Greedfall, the CPU's performance is more than adequate, as the measured FPS at 1440p and 4K are clearly GPU-limited. The CPU's 65 W TDP and 4 nm process node also suggest efficient operation, which is a qualitative benefit for system thermals, though the data does not directly measure temperatures.
FAQ
Q: What is the best resolution and settings combo for this system in Greedfall?
A: The data indicates that 2560x1440 with High settings provides an excellent 148 FPS average, which is ideal for high-refresh monitors. At 1920x1080, High achieves 213 FPS, while 4K High yields 88 FPS, making 1440p High the most balanced option.
Q: Can this system handle 4K Ultra settings in Greedfall?
A: No. The measured average FPS at 3840x2160 with Ultra settings is 56 FPS, which is below the 60 FPS threshold for smooth gameplay. The 4K High preset at 88 FPS is the recommended 4K option.
Q: How does the RTX 5070 Ti's 16 GB VRAM affect Greedfall performance?
A: The 16 GB of GDDR7 memory is never a limiting factor in the measured data. Even at 4K Ultra, the GPU's computational limits are reached before memory capacity becomes an issue, as evidenced by the 56 FPS average.
Q: Is the Ryzen 7 9700F a bottleneck for the RTX 5070 Ti in this game?
A: The data suggests no. At 1080p Low, the FPS reaches 299, which is likely near the engine's limit, and at higher resolutions, the performance scales with GPU load. The CPU's 94th percentile ranking and high single-thread score support this conclusion.
Q: What is the measured FPS difference between High and Ultra settings at 1440p?
A: At 2560x1440, the High preset averages 148 FPS, while the Ultra preset averages 94 FPS. This represents a 54 FPS difference, indicating that Ultra's visual enhancements come at a significant performance cost.
Q: How does this combo rank compared to other tested systems for Greedfall?
A: The combo ranks 284th out of 2938 tested configurations, placing it in the top 10%. This is a strong result, but it indicates that there are more powerful systems that can better handle 4K Ultra settings.
Hardware Specifications
AMD Ryzen 7 9700F
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9700F + NVIDIA GeForce RTX 5070 Ti in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 124.0 |
| 3840x2160 | Medium | 97.0 |
| 3840x2160 | High | 88.0 |
| 3840x2160 | Ultra | 56.0 |
| 2560x1440 | Low | 207.0 |
| 2560x1440 | Medium | 163.0 |
| 2560x1440 | High | 148.0 |
| 2560x1440 | Ultra | 94.0 |
| 1920x1080 | Low | 299.0 |
| 1920x1080 | Medium | 235.0 |
| 1920x1080 | High | 213.0 |
| 1920x1080 | Ultra | 136.0 |
Greedfall with Ryzen 7 9700F + Other GPUs
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Greedfall with RTX 5070 Ti + Other CPUs
See how Greedfall performs with the same GPU but different processors.
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