Greedfall

Greedfall

AVERAGE FPS
42
playable

This combination offers playable performance with an average of 42 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 24 26 34
1440p QHD 26 40 44 56
1080p Full HD 37 58 64 81

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 26
3840x2160 High 24
3840x2160 Ultra 15
2560x1440 Low 56
2560x1440 Medium 44
2560x1440 High 40
2560x1440 Ultra 26
1920x1080 Low 81
1920x1080 Medium 64
1920x1080 High 58
1920x1080 Ultra 37

Greedfall with AMD Ryzen 7 3700X + AMD Radeon RX 580, In-Depth Analysis

Greedfall’s benchmark data for the AMD Ryzen 7 3700X and AMD Radeon RX 580 combination shows a system that is firmly bound by the graphics card at higher resolutions, yet reveals a surprisingly capable pairing at 1080p. The measured frames per second (FPS) across the four settings presets and three resolutions tell a consistent story: this is a 1080p-oriented configuration, with performance degrading predictably and steeply as pixel count increases. The data indicates that the RX 580’s 8 GB frame buffer and 256-bit memory interface are sufficient for the game’s demands at lower resolutions, but the GPU’s raw compute throughput becomes the decisive bottleneck when moving to 1440p and especially 4K.

Resolution Scaling

The most striking pattern in the measured data is the dramatic FPS drop as resolution climbs from 1920x1080 to 3840x2160. At the High preset, the average frame rate falls from 58 FPS at 1080p to 40 FPS at 1440p, a reduction of 18 FPS, and then further down to 24 FPS at 4K. This represents a 31% performance loss when moving from 1080p to 1440p, and a 59% loss from 1080p to 4K. Such a steep decline is characteristic of a GPU-bound scenario, where the rendering workload increases quadratically with resolution, outpacing what the Polaris 20 chip can deliver.

The scaling pattern holds across all presets. At Low settings, the average FPS drops from 81 at 1080p to 56 at 1440p (a 31% decrease) and then to 34 at 4K (a 58% decrease from 1080p). Even at the undemanding Low preset, the 4K result of 34 FPS is below the 40 FPS threshold typically considered playable, indicating that no amount of graphical adjustment makes 4K viable with this hardware. The Medium preset shows similar behavior: 64 FPS at 1080p, 44 FPS at 1440p, and 26 FPS at 4K, with the 4K figure representing a 59% drop from the 1080p baseline.

The Ultra preset exhibits the most severe scaling, falling from 37 FPS at 1080p to 26 FPS at 1440p and then collapsing to 15 FPS at 4K. That 4K Ultra result is a 59% reduction from the already-marginal 1080p Ultra score, and it is the single lowest average frame rate in the entire dataset. The consistency of these percentage drops across presets—hovering around 31% for the 1080p-to-1440p transition and 58-59% for the 1080p-to-4K transition—strongly suggests that the limiting component is the GPU’s fill rate and shading capacity, not the CPU or memory subsystem.

At 1080p, the frame rates are high enough to suggest that the CPU still has headroom. The Ryzen 7 3700X, with its 8 cores and 16 threads, is not the constraint here; the data shows a smooth progression from Low to Ultra at 1080p (81 to 37 FPS), which is a workload-driven change rather than a CPU limitation. If the processor were the bottleneck, we would expect to see frame rates plateau or cluster together regardless of resolution, but the consistent ~59% drop from 1080p to 4K across all presets points squarely at the Radeon RX 580 as the performance ceiling.

GPU Role

The AMD Radeon RX 580’s specifications directly explain the observed scaling behavior. With a base clock of 1257 MHz and a boost clock of 1340 MHz, the Polaris 20 chip operates at modest frequencies, and its 6.175 TFLOPS of FP32 compute is the theoretical peak that the game can leverage. The 8 GB of GDDR5 memory on a 256-bit bus provides 256.0 GB/s of bandwidth, which is adequate for 1080p and 1440p textures, but the sheer pixel throughput required at 4K overwhelms the 32 ROPs and 42.88 GPixel/s pixel rate.

The GPU’s benchmark scores contextualize its position. Its Passmark G3D score of 8813 places it at the 53rd percentile among all GPUs, with an average benchmark score of 12928. Its nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile (deltaPct -0.1), the NVIDIA GeForce GTX 1660 SUPER (deltaPct -0.4), and the AMD Radeon 740M (deltaPct 0.5). These are all comparable performers, and the data shows that the RX 580 is not an outlier in either direction—it is a mid-pack graphics solution that struggles with high-resolution gaming.

In Greedfall specifically, the VRAM capacity is not the issue. At 1080p High, the system achieves 58 FPS, and at 1440p High it manages 40 FPS, both of which suggest that the 8 GB buffer is not being exhausted. The 4K results, however, show a different story: 24 FPS at High and 15 FPS at Ultra. The gap between High and Ultra at 4K (9 FPS) is larger than the gap at 1080p (21 FPS), which indicates that the Ultra preset’s additional effects—likely higher-resolution shadows and post-processing—place an exponential load on the GPU that the RX 580 cannot sustain. The memory clock of 2000 MHz (8 Gbps effective) and the 256.0 GB/s bandwidth are sufficient for the game’s asset streaming, but the compute units are the limiting factor.

How This Combo Ranks

Within the benchmark database, this specific CPU-GPU combination ranks 3371 out of 3703 tested combos for Greedfall. That places it in the bottom 9% of all configurations, which is consistent with the hardware’s age and market positioning. The RX 580 was released in 2017 and is now end-of-life, while the Ryzen 7 3700X from 2019 is a capable mid-range processor. The combination’s low rank is driven almost entirely by the GPU’s performance ceiling.

To contextualize this rank, the CPU’s own benchmarks show it is a strong processor. Its average benchmark score of 34260 places it at the 84th percentile among all CPUs, with nearest rivals including the AMD Ryzen AI 7 350 (deltaPct 0.1) and the Intel Core i5-13450HX (deltaPct -0.2). The CPU is clearly not the weak link in this pairing. The GPU, by contrast, sits at the 53rd percentile, and its average score of 12928 is roughly 38% of the CPU’s average score, indicating a significant imbalance in favor of the processor.

The rank of 3371 out of 3703 means that the vast majority of tested combos outperform this one in Greedfall. This is not surprising given the RX 580’s position relative to modern GPUs, but it does underscore that any upgrade path for this system should prioritize the graphics card. The data shows that while the CPU has headroom to drive higher frame rates, the GPU prevents the system from achieving them, especially at resolutions above 1080p.

Measured FPS Breakdown

The complete dataset reveals a clear hierarchy across settings and resolutions. At 1920x1080, the average FPS values are: Low 81, Medium 64, High 58, and Ultra 37. The Medium preset includes a minimum FPS of 54 and a maximum of 73, providing a narrow range that suggests stable performance. At 2560x1440, the averages drop to: Low 56, Medium 44, High 40, and Ultra 26. The Medium preset at this resolution shows a minimum of 38 and a maximum of 51, indicating slightly more variance but still a playable experience at Low through High settings. At 3840x2160, the averages are: Low 34, Medium 26, High 24, and Ultra 15. The Medium preset at 4K has a minimum of 22 and a maximum of 30, showing that even the best-case frame times are below the 30 FPS threshold.

The 1080p results are the only ones that approach smooth gameplay across all settings. Low at 81 FPS is excellent, Medium at 64 FPS is very good, and High at 58 FPS is solidly playable. Ultra at 37 FPS is borderline, with noticeable stutter likely, but it is the only preset at this resolution that dips below the 60 FPS mark. At 1440p, the story changes: Low at 56 FPS is acceptable, but Medium at 44 FPS and High at 40 FPS will feel less responsive, and Ultra at 26 FPS is below the playability threshold. At 4K, even Low at 34 FPS is marginal, and every other preset is effectively unplayable for a smooth experience.

The delta between Low and Ultra at each resolution is telling: 44 FPS at 1080p (81 vs 37), 30 FPS at 1440p (56 vs 26), and 19 FPS at 4K (34 vs 15). This narrowing gap at higher resolutions confirms that the GPU is saturated by the pixel workload, leaving less headroom for settings-based performance gains. The measured data is consistent and reproducible, with no anomalous spikes, indicating a stable hardware configuration.

FAQ

Q: What is the best resolution for this CPU-GPU combo in Greedfall?

A: The data clearly shows 1920x1080 as the only resolution where all presets are playable. At 1080p, the average FPS ranges from 37 (Ultra) to 81 (Low), with High at 58 FPS. At 1440p, the highest average is 56 FPS (Low), and at 4K, even Low averages only 34 FPS.

Q: Can this system handle Greedfall at 4K?

A: No. The highest 4K average FPS is 34 at Low settings, which is below the 40 FPS threshold for smooth play. The Medium preset averages 26 FPS, High averages 24 FPS, and Ultra averages 15 FPS. The 4K Medium result has a minimum of 22 FPS, indicating frequent dips below playability.

Q: How does the RX 580 compare to its nearest rivals in benchmark scores?

A: The RX 580 has an average benchmark score of 12928. Its nearest rivals are the NVIDIA GeForce RTX 3050 Ti Mobile (deltaPct -0.1, score 12940), the NVIDIA GeForce GTX 1660 SUPER (deltaPct -0.4, score 12986), and the AMD Radeon 740M (deltaPct 0.5, score 12870). All are within 1% of each other.

Q: Is the Ryzen 7 3700X a bottleneck in this pairing?

A: No. The CPU has an average benchmark score of 34260, placing it at the 84th percentile, with nearest rivals like the AMD Ryzen AI 7 350 (deltaPct 0.1) and Intel Core i5-13450HX (deltaPct -0.2). The FPS scaling from 1080p to 4K is consistent with a GPU bottleneck, not a CPU limitation.

Q: What is the difference between High and Ultra settings at 1440p?

A: At 2560x1440, High averages 40 FPS while Ultra averages 26 FPS, a difference of 14 FPS. This 35% performance hit for the Ultra preset is significant, making High the more sensible choice for maintaining playability at this resolution.

Q: How does this combo rank among all tested configurations for Greedfall?

A: It ranks 3371 out of 3703 tested combos, placing it in the bottom 9%. This low rank is primarily due to the GPU’s performance, as the CPU is in the 84th percentile, while the GPU is only in the 53rd percentile.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this system depend entirely on the target resolution. At 1920x1080, the High preset at 58 FPS offers the best balance of visual quality and smoothness, as it stays above the 60 FPS mark only at Low (81 FPS) and Medium (64 FPS), but High provides a substantial visual upgrade over Medium while remaining comfortably playable. The Ultra preset at 37 FPS is not recommended, as the frame rate dips below the 40 FPS threshold and the visual gains over High are marginal in most games.

At 2560x1440, the Low preset at 56 FPS is the only option that approaches smooth gameplay, but Medium at 44 FPS is still acceptable for slower-paced RPGs like Greedfall. The data shows that High at 40 FPS is borderline, and Ultra at 26 FPS is not viable. For a consistent experience at 1440p, the Medium preset with its 44 FPS average and 38 FPS minimum is the best choice, as it avoids the stutter that would occur below 40 FPS.

At 3840x2160, no preset achieves playable frame rates. The Low preset at 34 FPS is the highest average, but it will feel sluggish. The Medium preset at 26 FPS, with a minimum of 22 FPS, is the best visual quality option, but it is still below the playability threshold. The data suggests that 4K gaming with this hardware is not recommended, and users should either lower the resolution to 1440p or reduce in-game scaling.

Across all resolutions, the Medium preset consistently offers a 10-15% FPS improvement over High while providing most of the visual benefits. At 1080p, Medium (64 FPS) is a safe choice for those prioritizing frame rate, while High (58 FPS) is the sweet spot for visual fidelity. At 1440p, Medium (44 FPS) is the only preset that balances quality and playability, and at 4K, Low (34 FPS) is the least objectionable option, though all 4K presets fail to deliver a smooth experience.

CPU Role

The AMD Ryzen 7 3700X’s role in this benchmark is to provide a stable platform that does not interfere with the GPU’s performance. With 8 cores and 16 threads based on the Zen 2 architecture (Matisse), the CPU’s base clock of 3.60 GHz and boost clock of 4.40 GHz are more than sufficient for Greedfall’s single-threaded and lightly-threaded workloads. The CPU’s L3 cache of 32 MB and dual-channel DDR4 memory support with 51.2 GB/s bandwidth ensure that game assets and draw calls are handled without creating a data bottleneck.

The CPU’s benchmark results confirm its capability. Its Cinebench R15 multicore score of 2092 and single-core score of 204 indicate strong performance, while its Geekbench multicore score of 8899 and single-core score of 1593 place it well above the average processor. The Passmark multithread score of 22458 and single-thread score of 2656 further validate that the CPU is not the limiting factor in this system.

The data’s consistency in FPS scaling across resolutions provides indirect evidence that the CPU maintains frame pacing. At 1080p, where the CPU has more headroom, the frame rates scale linearly with settings (81 to 37 FPS), which would not happen if the CPU were struggling to feed the GPU. At 4K, the frame rates are so low that the CPU is clearly idle waiting for the GPU to complete rendering tasks. The CPU’s 84th percentile ranking, with nearest rivals like the AMD Ryzen AI 7 350 (deltaPct 0.1) and Intel Core Ultra 7 165H (deltaPct 0.5), shows that this processor is competitive with modern mid-range chips, reinforcing the conclusion that the Radeon RX 580 is the component that defines this system’s gaming performance in Greedfall.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + AMD Radeon RX 580 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 34.0
3840x2160 Medium 26.0
3840x2160 High 24.0
3840x2160 Ultra 15.0
2560x1440 Low 56.0
2560x1440 Medium 44.0
2560x1440 High 40.0
2560x1440 Ultra 26.0
1920x1080 Low 81.0
1920x1080 Medium 64.0
1920x1080 High 58.0
1920x1080 Ultra 37.0

Greedfall with Ryzen 7 3700X + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RX 580 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + RX 580

Explore FPS benchmarks for other games using this same hardware combination.