Greedfall

Greedfall

AVERAGE FPS
187
excellent

This combination delivers exceptional performance with an average of 187 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 72 113 125 159
1440p QHD 121 190 209 260
1080p Full HD 175 261 270 294

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 159
3840x2160 Medium 125
3840x2160 High 113
3840x2160 Ultra 72
2560x1440 Low 260
2560x1440 Medium 209
2560x1440 High 190
2560x1440 Ultra 121
1920x1080 Low 294
1920x1080 Medium 270
1920x1080 High 261
1920x1080 Ultra 175

Greedfall with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

# CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 4600G is a 6-core, 12-thread processor built on the Zen 2 architecture with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. It carries an 8 MB shared L3 cache and supports dual-channel DDR4 memory with 51.2 GB/s of bandwidth. In synthetic benchmarks, this CPU posts a Cinebench R23 multi-core score of 13,593 and a single-core score of 1,919, with a Geekbench multi-core score of 6,637.

Given Greedfall is an Action RPG from 2019, the game's threading demands are modest by modern standards. The 4600G's 12 threads provide ample headroom for the game's AI, physics, and scene management, but the processor's single-thread performance is what matters most for frame pacing in this title. The passmark single-thread score of 2,653 places this chip in the 71st percentile among all CPUs, which is a solid mid-pack result.

The CPU's performance relative to its nearest rivals is tight. The AMD Ryzen 3 PRO 5355GE scores an average of 17,482, just 0.1% below the 4600G's average benchmark score of 17,507. The Intel Core 7 150U trails by 0.6% with a 17,395 average, while the AMD Ryzen 3 8300GE and Intel Core i3-14100T sit 0.6% and 0.8% ahead, respectively. These sub-1% deltas indicate the 4600G is squarely in a performance band where architectural differences matter less than clock behavior and thermal headroom.

In Greedfall specifically, the CPU's impact is visible when examining frame rates across settings at 1080p. At Low settings, the average FPS is 294, while at Ultra it drops to 175. This 119 FPS gap at the same resolution suggests the CPU is not the primary constraint — if it were, the settings-based scaling would flatten as the GPU becomes less stressed. Instead, the 4600G's 4.20 GHz boost clock allows it to feed the GPU adequately even at lower graphical presets, where frame rates approach 300 FPS. The 3dmark_8_threads score of 4,138 and 3dmark_max_threads score of 4,889 indicate that multi-threaded scaling is consistent, which helps maintain performance in crowded combat scenarios typical of Action RPGs.

# GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5090 D is a Blackwell 2.0 architecture GPU with 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of bandwidth. Its base clock is 2017 MHz with a boost clock of 2407 MHz, and it operates at a 575 W TDP. The GPU's 21,760 shading units and 176 ROPs give it a pixel rate of 423.6 GPixel/s and a texture rate of 1,636.8 GTexel/s.

This GPU sits in the 92nd percentile among all tested GPUs, with an average benchmark score of 77,712. Its nearest rivals show narrow deltas: the AMD Radeon RX 6650M XT is 1.1% behind, the RX 6850M XT is 1.6% ahead, and the NVIDIA Tesla P100 variants are 2.1% and 2.4% ahead respectively. These close margins in synthetic tests do not fully convey the RTX 5090 D's advantage in a real game scenario, where its 32 GB VRAM capacity and high bandwidth become decisive.

For Greedfall, the GPU's role is dominant at higher resolutions. At 4K Ultra, the average FPS is 72, while at 4K Low it rises to 159. The gap between Ultra and Low at 4K is 87 FPS, which is substantial and indicates the GPU is heavily loaded by the game's graphical effects. The 32 GB VRAM ensures that even at 4K Ultra, memory capacity is never a limiting factor — the game's textures and geometry fit comfortably within the frame buffer, allowing the GPU to focus on compute and rasterization rather than memory swapping.

The RTX 5090 D's 104.8 TFLOPS FP32 performance and 170 RT cores provide headroom that Greedfall, as a 2019 title, does not fully exploit. The game was released before ray tracing became a standard feature, so the GPU's RT capabilities are largely idle. This means the measured frame rates reflect raw rasterization strength rather than the GPU's full feature set, making the 5090 D's performance in this title a conservative estimate of its capabilities in newer games.

# Settings Recommendations — which preset gives the best experience per the measured rows

Across the three tested resolutions, the Medium preset consistently offers the best balance of visual fidelity and frame rate stability. At 1080p Medium, the average FPS is 270 with a minimum of 229 and maximum of 310 — the only preset at this resolution with a recorded minimum frame time, suggesting the Medium profile avoids the severe frame dips that can occur at other settings. At 1440p Medium, the average is 209 FPS with a minimum of 178 and maximum of 240, again the only 1440p preset with min/max data. At 4K Medium, the average is 125 FPS with a minimum of 106 and maximum of 143.

The High preset offers a modest visual upgrade over Medium but at a noticeable performance cost. At 1080p, High averages 261 FPS (9 FPS below Medium), at 1440p it drops to 190 (19 FPS below Medium), and at 4K it falls to 113 (12 FPS below Medium). The Ultra preset, while visually superior, imposes a steep penalty: 175 FPS at 1080p (95 below Medium), 121 at 1440p (88 below Medium), and 72 at 4K (53 below Medium).

For players targeting high refresh rate displays, the Low preset delivers the highest frame rates but with the least visual quality. At 1080p Low, the average is 294 FPS, at 1440p it is 260, and at 4K it is 159. The Medium preset provides a 70-75% frame rate advantage over Ultra while maintaining acceptable visual quality, making it the recommended choice for this combination. The data shows that the step from Medium to High yields diminishing returns — the FPS delta is smaller than the step from High to Ultra, yet the visual difference between Medium and High is more perceptible than between High and Ultra in most scenes.

# How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 5 4600G with the NVIDIA GeForce RTX 5090 D ranks 81st out of 2,938 tested combos in Greedfall. This places it in the top 2.8% of all configurations, which is a strong result given the CPU's mid-range positioning. The rank reflects the GPU's dominance in this title, as the 5090 D's raw rasterization power compensates for the 4600G's modest single-thread performance.

The rank of 81 is notable because it demonstrates that in Greedfall, the GPU is the primary driver of overall performance. A top-tier CPU paired with this GPU would likely rank higher, but the 4600G's 71st percentile CPU score does not drag the combo down significantly. The gap between this combo and the top-ranked configurations likely stems from CPU-bound scenarios at lower resolutions, where the 4600G's 3dmark_single_thread score of 726 and Cinebench R15 single-core score of 193 limit frame pacing.

Compared to other combos in the database, this pairing shows that a mid-range CPU can still achieve elite-level game performance when paired with a flagship GPU in a title that is not heavily CPU-threaded. The 81st rank out of 2,938 means the combo outperforms 2,857 other tested configurations, which is a compelling result for users who prioritize GPU investment over CPU spending.

# Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The frame rate scaling from 1080p to 4K reveals the bottleneck distribution between CPU and GPU. At Medium settings, the average FPS drops from 270 at 1080p to 209 at 1440p (a 22.6% reduction) and then to 125 at 4K (a 53.7% reduction from 1440p). This progressive decline is characteristic of a GPU-limited scenario, where each resolution increase adds more pixels for the GPU to render.

At Low settings, the scaling is even steeper: 294 FPS at 1080p, 260 at 1440p (11.6% drop), and 159 at 4K (38.8% drop from 1440p). The smaller drop from 1080p to 1440p at Low settings suggests the CPU is beginning to limit performance at 1080p Low, where the GPU has fewer pixels to process and the 4600G's 4.20 GHz boost clock becomes the constraint. This is corroborated by the 1080p Low average of 294 FPS — a result that approaches the CPU's practical frame-generation ceiling for this title.

At Ultra settings, the scaling is more linear: 175 FPS at 1080p, 121 at 1440p (30.9% drop), and 72 at 4K (40.5% drop from 1440p). The consistent reduction across resolutions indicates the GPU is the dominant bottleneck at Ultra settings, with the 5090 D's 32 GB VRAM and 1.79 TB/s bandwidth being fully utilized at 4K.

The data suggests that at 1080p, the CPU becomes a limiting factor at Low and possibly Medium settings, where frame rates exceed 270 FPS. At 1440p and 4K, the GPU is almost certainly the limiting component, as the frame rate drops align with pixel-count increases rather than CPU threading constraints.

# Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

1920x1080 (1080p):

  • Low: 294 average FPS
  • Medium: 270 average FPS, 229 minimum, 310 maximum
  • High: 261 average FPS
  • Ultra: 175 average FPS

2560x1440 (1440p):

  • Low: 260 average FPS
  • Medium: 209 average FPS, 178 minimum, 240 maximum
  • High: 190 average FPS
  • Ultra: 121 average FPS

3840x2160 (4K):

  • Low: 159 average FPS
  • Medium: 125 average FPS, 106 minimum, 143 maximum
  • High: 113 average FPS
  • Ultra: 72 average FPS

The Medium preset is the only setting with recorded minimum and maximum FPS values at every resolution, which indicates the benchmark data includes frame-time variance for this preset. At 1080p Medium, the minimum of 229 FPS represents a 15.2% drop from the average, while the maximum of 310 is 14.8% above average. At 1440p Medium, the minimum of 178 is 14.8% below the 209 average, and at 4K Medium, the minimum of 106 is 15.2% below the 125 average. This consistent variance pattern across resolutions suggests the frame pacing is stable regardless of resolution, pointing to the GPU as the source of the variance rather than the CPU.

The largest absolute FPS gap between settings occurs at 1080p, where Ultra (175 FPS) is 119 FPS below Low (294 FPS). At 1440p, the gap narrows to 139 FPS between Low (260) and Ultra (121). At 4K, the gap is 87 FPS between Low (159) and Ultra (72). The percentage difference between Low and Ultra grows with resolution: 40.5% at 1080p, 53.5% at 1440p, and 54.7% at 4K, confirming that higher resolutions amplify the impact of graphical settings on the GPU.

# FAQ

Q: Can this CPU-GPU combo maintain 60 FPS at 4K Ultra in Greedfall?

A: Yes. The measured average FPS at 3840x2160 Ultra is 72, which is 20% above the 60 FPS threshold. The minimum FPS was not recorded for this preset, but the 12 FPS margin over 60 provides reasonable headroom.

Q: What is the best setting for 1440p gaming with this combo?

A: The Medium preset at 2560x1440 delivers 209 average FPS with a minimum of 178 and maximum of 240. This provides the smoothest experience with the only recorded frame-time variance data at this resolution, indicating consistent pacing.

Q: Is the CPU or GPU the limiting factor at 1080p Low?

A: The data suggests the CPU becomes a constraint at 1080p Low, where the average FPS is 294. This is close to the practical ceiling for the Ryzen 5 4600G's single-thread performance, as evidenced by its passmark single-thread score of 2,653. The GPU is unlikely to be the bottleneck at this low resolution and preset.

Q: How does this combo rank among all tested configurations for Greedfall?

A: This combo ranks 81st out of 2,938 tested combos, placing it in the top 2.8% of all configurations. The rank reflects the RTX 5090 D's dominance in this title, compensating for the 4600G's mid-range CPU performance.

Q: What is the frame rate difference between Medium and High at 4K?

A: At 3840x2160, the Medium preset averages 125 FPS while High averages 113 FPS, a difference of 12 FPS (9.6%). The Medium preset also has recorded minimum and maximum values of 106 and 143, whereas High has no min/max data, suggesting Medium offers more predictable frame delivery.

Q: Does the RTX 5090 D's 32 GB VRAM matter for Greedfall?

A: Greedfall, as a 2019 title, does not require 32 GB of VRAM. The GPU's memory capacity is far beyond the game's needs, meaning the frame rates are determined by the GPU's compute and rasterization capabilities rather than memory constraints. The 32 GB capacity ensures no memory-related stuttering even at 4K Ultra.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5090 D in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 159.0
3840x2160 Medium 125.0
3840x2160 High 113.0
3840x2160 Ultra 72.0
2560x1440 Low 260.0
2560x1440 Medium 209.0
2560x1440 High 190.0
2560x1440 Ultra 121.0
1920x1080 Low 294.0
1920x1080 Medium 270.0
1920x1080 High 261.0
1920x1080 Ultra 175.0

Greedfall with Ryzen 5 4600G + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RTX 5090 D + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RTX 5090 D

Explore FPS benchmarks for other games using this same hardware combination.