Evolve

Evolve

AVERAGE FPS
77
good

This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 37 47 61
1440p QHD 45 65 83 107
1080p Full HD 67 97 124 160

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 47
3840x2160 High 37
3840x2160 Ultra 26
2560x1440 Low 107
2560x1440 Medium 83
2560x1440 High 65
2560x1440 Ultra 45
1920x1080 Low 160
1920x1080 Medium 124
1920x1080 High 97
1920x1080 Ultra 67

Evolve with Intel Core Ultra 9 290K Plus + AMD Radeon RX 6600 XT, In-Depth Analysis

Evolve, the 2015 asymmetric FPS, places unique demands on a system: the monster player's simulation and the hunters' particle-heavy abilities stress both CPU and GPU, but not equally. The Intel Core Ultra 9 290K Plus paired with the AMD Radeon RX 6600 XT produces a distinctive performance profile across resolutions. This analysis breaks down the measured FPS data to show where this combo excels and where it hits a wall.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process. Its base clock of 3.70 GHz can boost up to 5.80 GHz, which is critical for a game like Evolve that relies on a mix of physics simulation and AI pathfinding. The CPU's 36 MB of shared L3 cache and 115.2 GB/s of memory bandwidth provide ample headroom for feeding the GPU with draw calls and game state updates.

In synthetic benchmarks, this CPU posts strong numbers: a Cinebench R23 multi-core score of 51731 and a single-core score of 7303. The single-core performance is particularly relevant for Evolve's main thread, which handles the monster's AI and the hunters' traversal logic. The PassMark single-thread score of 4823 confirms that the 5.80 GHz boost clock is effective in lightly-threaded scenarios.

The CPU sits at the 96th percentile among all tested processors, with an average benchmark score of 84003. Its nearest rival, the Intel Core Ultra 9 285K, scores 83807, a delta of 0.2% — essentially a tie. The AMD EPYC 4584PX is 1.1% behind, and the EPYC 7F72 is 1.3% ahead. This places the 290K Plus in elite company, but the data suggests that for Evolve, the CPU is rarely the limiting factor.

At 1080p Low settings, the combo achieves 160 FPS average. That high frame rate indicates the CPU can feed the GPU with enough data to saturate its rendering pipeline. The CPU's 24 cores handle Evolve's background tasks — like the dynamic monster evolution and environmental destruction — without bottlenecking. However, the game's age (2015) means it likely doesn't use all 24 threads efficiently; the high boost clock is more important than raw core count.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 XT is built on the RDNA 2.0 architecture with a 7 nm process. It features 8 GB of GDDR6 memory on a 128-bit bus, delivering 256.0 GB/s of bandwidth. The GPU's base clock is 1968 MHz, with a boost clock of 2589 MHz and a game clock of 2359 MHz. Its 2048 shading units and 64 ROPs give it a pixel rate of 165.7 GPixel/s and a texture rate of 331.4 GTexel/s.

For Evolve, the GPU's 8 GB VRAM is sufficient at 1080p and 1440p, but the data shows a sharp drop at 4K. The GPU's 10.60 TFLOPS of FP32 performance is mid-range by today's standards, placing it at the 70th percentile among all GPUs. Its nearest rival, the NVIDIA GeForce GTX 1630, scores 0.7% higher, while the Intel Arc A350M is 0.8% lower. The RTX 2080 SUPER is 1.1% behind in the average benchmark score, which shows how close the field is.

In DirectX benchmarks, the RX 6600 XT scores 163 in PassMark DirectX 11 and 61 in DirectX 12. Evolve uses DirectX 11, so the higher score there is more relevant. The GPU's 8 GB VRAM can hold the game's textures at 1080p and 1440p, but at 4K Ultra, the frame rate collapses to 26 FPS, suggesting the VRAM capacity or bandwidth becomes a bottleneck.

The GPU's 160 W TDP and 450 W suggested PSU are modest, but the performance data reveals that the RX 6600 XT is the primary constraint in this combo at higher resolutions. The GPU's compute score of 7520 in PassMark indicates decent parallel processing, but Evolve's shader complexity at 4K overwhelms it.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear pattern: resolution scaling has a dramatic effect on this combo's performance. At 1080p High, the average FPS is 97. Moving to 1440p High drops it to 65 FPS, a 33% reduction. At 4K High, it falls to 37 FPS, a 62% drop from 1080p. This scaling is typical of a GPU-bound scenario — the CPU is providing enough frames, but the GPU cannot keep up as pixel count increases.

The Ultra settings tell a similar story. At 1080p Ultra, the combo manages 67 FPS. At 1440p Ultra, it drops to 45 FPS (a 33% reduction), and at 4K Ultra, it plummets to 26 FPS (a 61% drop from 1080p). The consistent ~33% and ~61% drops across High and Ultra settings indicate that the GPU's fill rate and memory bandwidth are the limiting factors.

Low settings show the combo's ceiling. At 1080p Low, it hits 160 FPS. At 1440p Low, it achieves 107 FPS (a 33% drop), and at 4K Low, it manages 61 FPS (a 62% drop). This pattern persists across all settings, confirming that the RX 6600 XT's 256.0 GB/s bandwidth and 8 GB VRAM are the bottlenecks. The CPU's performance is sufficient to drive even 160 FPS at 1080p, but the GPU cannot maintain that throughput at higher resolutions.

The data suggests that the limiting component shifts from CPU-bound at 1080p Low (where the GPU is still capable) to heavily GPU-bound at 4K. The CPU's 5.80 GHz boost clock and strong single-thread performance ensure it is never the primary constraint, even at 4K Low where the GPU manages only 61 FPS.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of the Intel Core Ultra 9 290K Plus and AMD Radeon RX 6600 XT ranks 2044 out of 2872 tested combos in Evolve. That places it in the 29th percentile of all combinations, which is surprisingly low given the CPU's elite status. The rank is dragged down by the GPU's mid-range performance.

The CPU alone is at the 96th percentile, but the GPU is at the 70th percentile. The combo's rank of 2044 out of 2872 suggests that many other combinations — likely with weaker CPUs but stronger GPUs — outperform it in Evolve. This is a classic case of CPU overspending relative to GPU. The 290K Plus is a top-tier processor, but the RX 6600 XT cannot leverage its full potential in a game like Evolve where GPU rendering dominates.

The ranking data shows that the combo's performance is more aligned with the GPU's percentile than the CPU's. The RX 6600 XT's 70th percentile places it below average among tested GPUs, and the combo's 29th percentile rank reflects that. This is not a balanced pairing for Evolve; the CPU is overqualified, and the GPU is underpowered for high-resolution gaming.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of performance across three resolutions and four settings levels.

1920x1080 (1080p):

  • Low: 160 FPS average
  • Medium: 124 FPS average, with min 105 and max 143
  • High: 97 FPS average
  • Ultra: 67 FPS average

At 1080p, the combo is capable of high refresh rates. The Low setting hits 160 FPS, which is excellent for competitive play. The Medium setting's 124 FPS average with a 105 FPS minimum shows good consistency. High drops to 97 FPS, still smooth, while Ultra's 67 FPS is playable but not ideal for fast-paced action.

2560x1440 (1440p):

  • Low: 107 FPS average
  • Medium: 83 FPS average, with min 71 and max 96
  • High: 65 FPS average
  • Ultra: 45 FPS average

At 1440p, the performance drops significantly. Low is still smooth at 107 FPS, but Medium's 83 FPS average is borderline for a competitive FPS. High at 65 FPS is acceptable but not great, and Ultra's 45 FPS is below the 60 FPS threshold for smooth gameplay.

3840x2160 (4K):

  • Low: 61 FPS average
  • Medium: 47 FPS average, with min 40 and max 54
  • High: 37 FPS average
  • Ultra: 26 FPS average

At 4K, the combo struggles. Low hits 61 FPS, which is playable, but Medium drops to 47 FPS, and High falls to 37 FPS. Ultra is unplayable at 26 FPS. The GPU's 8 GB VRAM and 256.0 GB/s bandwidth are clearly insufficient for 4K Ultra settings in Evolve.

The Medium settings rows include min and max FPS data, which provides insight into frame pacing. At 1080p Medium, the min is 105 FPS and max is 143 FPS, a spread of 38 FPS. At 1440p Medium, the spread is 25 FPS (71 to 96). At 4K Medium, the spread is 14 FPS (40 to 54). This narrowing spread at higher resolutions indicates the GPU becomes more consistently bottlenecked, reducing frame-time variance but also reducing overall performance.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution for this combo to maintain 60+ FPS in Evolve?

A: The combo achieves 60+ FPS at 1080p across all settings (Low 160, Medium 124, High 97, Ultra 67). At 1440p, only Low (107 FPS) and Medium (83 FPS) exceed 60 FPS. At 4K, only Low (61 FPS) barely reaches 60 FPS.

Q: How does the CPU compare to its nearest rival in raw performance?

A: The Intel Core Ultra 9 290K Plus has an average benchmark score of 84003, which is 0.2% higher than the Intel Core Ultra 9 285K's 83807. The AMD EPYC 4584PX is 1.1% lower, and the AMD EPYC 7F72 is 1.3% higher.

Q: Is the GPU or CPU the limiting factor at 4K Ultra settings?

A: At 4K Ultra, the combo achieves only 26 FPS average. The CPU's single-core performance is strong (Cinebench R23 single-core 7303), so the GPU's 8 GB VRAM and 256.0 GB/s bandwidth are the limiting factors, as evidenced by the steep FPS drop from 1080p Ultra (67 FPS) to 4K Ultra (26 FPS).

Q: What is the GPU's percentile ranking among all tested GPUs?

A: The AMD Radeon RX 6600 XT sits at the 70th percentile among all GPUs, with an average benchmark score of 24442. Its nearest rival, the NVIDIA GeForce GTX 1630, is 0.7% higher, while the Intel Arc A350M is 0.8% lower.

Q: How does the combo rank overall in Evolve compared to other tested combinations?

A: The combo ranks 2044 out of 2872 tested combos, placing it in the 29th percentile. This is much lower than the CPU's 96th percentile, indicating the GPU drags down the overall ranking.

Q: What is the FPS difference between 1080p High and 4K High?

A: At 1080p High, the average FPS is 97. At 4K High, it drops to 37 FPS, a 62% reduction. This highlights the GPU's inability to handle the increased pixel count at 4K.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate.

For 1080p, the Ultra preset at 67 FPS average is the best choice for visual quality while maintaining playable performance. The High preset at 97 FPS provides a better balance for competitive play, offering higher frame rates with only a moderate visual downgrade. The Medium preset at 124 FPS is ideal for high-refresh-rate monitors, while Low at 160 FPS is best for maximum responsiveness.

For 1440p, the Medium preset at 83 FPS average is the recommended starting point. It delivers smooth gameplay with a 71 FPS minimum, ensuring no severe drops. The High preset at 65 FPS is acceptable for slower-paced play, but the Low preset at 107 FPS is better for competitive integrity. The Ultra preset at 45 FPS is not recommended, as it falls below the 60 FPS threshold.

For 4K, the Low preset at 61 FPS average is the only viable option for playable performance. The Medium preset at 47 FPS is borderline, with a 40 FPS minimum that will cause noticeable stuttering. The High preset at 37 FPS and Ultra at 26 FPS are not recommended for any gameplay scenario.

The data indicates that the combo's sweet spot is 1080p Ultra or 1440p Medium. These settings provide the best balance between visual fidelity and frame rate. For players prioritizing frame rate over visuals, 1080p High (97 FPS) or 1440p Low (107 FPS) are excellent choices. The 4K resolution should be avoided unless the player is willing to accept Low settings and a 61 FPS average.

In summary, the Intel Core Ultra 9 290K Plus is a powerhouse CPU that performs at the 96th percentile, but the AMD Radeon RX 6600 XT's 70th percentile GPU performance limits this combo to mid-range results in Evolve. The data clearly shows a GPU-bound system, with resolution scaling having a predictable and significant impact on frame rates. For the best experience, stick to 1080p or 1440p with Medium to High settings.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + AMD Radeon RX 6600 XT in Evolve

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 47.0
3840x2160 High 37.0
3840x2160 Ultra 26.0
2560x1440 Low 107.0
2560x1440 Medium 83.0
2560x1440 High 65.0
2560x1440 Ultra 45.0
1920x1080 Low 160.0
1920x1080 Medium 124.0
1920x1080 High 97.0
1920x1080 Ultra 67.0

Evolve with iUltra 9 290K Plus + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 6600 XT + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with iUltra 9 290K Plus + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.