Evolve
This combination delivers exceptional performance with an average of 192 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 93 | 119 | 154 |
| 1440p QHD | 115 | 165 | 210 | 268 |
| 1080p Full HD | 169 | 245 | 309 | 391 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
Resolution Scaling
The measured FPS data for Evolve shows a steep and consistent performance drop as resolution climbs from 1920x1080 to 3840x2160. At Low settings, the average frame rate falls from 220 FPS at 1080p to 148 FPS at 1440p, then to 84 FPS at 4K. That represents a 33% reduction moving to 1440p and a further 43% drop moving to 4K. This scaling pattern indicates that the rendering load scales heavily with pixel count, which is expected for a game from this era.
The High preset shows a similar trajectory: 134 FPS at 1080p, 90 FPS at 1440p, and 51 FPS at 4K. The percentage drops are consistent with the Low preset, suggesting the resolution scaling behavior is uniform regardless of quality level. Medium settings produce 171 FPS at 1080p, 115 FPS at 1440p, and 65 FPS at 4K, again following the same proportional decline.
The Ultra preset is the most demanding, delivering 93 FPS at 1080p, 62 FPS at 1440p, and just 35 FPS at 4K. The 4K Ultra result is the only measured configuration that falls below 40 FPS, highlighting that this combination struggles to maintain playable frame rates at maximum quality and maximum resolution simultaneously.
The scaling from 1440p to 4K is particularly telling. At Medium settings, the drop from 115 FPS to 65 FPS represents a 43% reduction, while at High settings the drop from 90 FPS to 51 FPS is 43% as well. This consistent proportional decline across settings suggests that the GPU is the primary limiting factor at higher resolutions. The pixel throughput required at 4K is roughly double that of 1440p, and the measured data reflects that computational burden directly.
At 1080p, the frame rates are high enough that the CPU begins to play a more significant role. The jump from 134 FPS at High to 220 FPS at Low indicates substantial headroom in the graphics pipeline when pixel count is low. However, the 220 FPS ceiling at Low 1080p suggests that even at the lowest quality setting, there is a practical limit imposed by the overall system architecture. The CPU's 16 cores and 22 threads provide ample processing capacity, but the game's engine likely cannot scale beyond a certain point with this particular hardware pairing.
The data indicates that 4K resolution is only viable at Low or Medium settings, with 84 FPS and 65 FPS respectively. High settings at 4K dip to 51 FPS, which is marginal for a fast-paced FPS title. Ultra at 4K is effectively unplayable at 35 FPS. For competitive play, 1440p at Medium or High settings appears to be the sweet spot, offering 115 FPS and 90 FPS respectively.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is the dominant component in this pairing for Evolve. Its 16 GB of GDDR7 memory on a 256-bit bus provides 896.0 GB/s of bandwidth, which is more than sufficient for this game's texture and geometry demands. The GPU's 8960 shading units and 280 texture mapping units deliver substantial raw throughput, reflected in the measured frame rates across all settings.
The GPU's clock behavior is notable: a base clock of 2295 MHz and a boost clock of 2452 MHz. These relatively modest clock speeds for a flagship-tier card are compensated by the sheer number of execution units. The 43.94 TFLOPS of FP32 performance and 686.6 GTexel/s texture rate explain why the card can push 220 FPS at 1080p Low without breaking a sweat.
The benchmark results for the RTX 5070 Ti place it in the 86th percentile among all GPUs, with an average benchmark score of 49957. Its nearest rivals include the AMD Radeon RX Vega 64 with a deltaPct of -0.1, the Intel Arc A550M with a deltaPct of 0.4, the AMD Radeon RX 6900 XT with a deltaPct of -2, and the AMD Radeon RX 6800 XT with a deltaPct of 3.1. These small deltas indicate that the RTX 5070 Ti sits in a tightly contested performance tier, despite being a newer architecture.
The GPU's role becomes increasingly critical as resolution rises. At 4K Ultra, the 35 FPS average suggests the card is fully saturated, with the 16 GB VRAM likely being a non-factor but the compute and memory bandwidth being pushed to their limits. The 378 mm² die size and 45,600 million transistors on a 5 nm process provide the physical foundation for this performance, but the architecture's efficiency is what allows it to maintain playable frame rates at lower settings.
The 3DMark Steel Nomad DX12 score of 6604 and Geekbench Vulkan score of 225122 provide additional context. These synthetic benchmarks align with the gaming results, showing strong DirectX 12 and Vulkan performance. The PassMark G3D score of 32974 further confirms the GPU's position in the upper tier of graphics cards.
Settings Recommendations
Based on the measured FPS data, the Medium preset offers the best balance of visual quality and performance for this combination. At 1080p Medium, the average frame rate is 171 FPS with a minimum of 145 FPS and maximum of 196 FPS. This provides smooth, responsive gameplay with no perceptible frame drops. At 1440p Medium, the average drops to 115 FPS with a minimum of 97 FPS, still comfortably above the 60 FPS threshold for smooth play.
The High preset is a viable alternative for those prioritizing visual fidelity. At 1080p High, the average is 134 FPS, which is still excellent for competitive play. At 1440p High, the 90 FPS average remains fluid, though the lack of minimum FPS data means frame pacing is less certain. The 4K High result of 51 FPS is borderline, suitable for slower-paced gameplay but potentially problematic in intense firefights.
The Low preset is unnecessary for most users given the hardware's capability. At 1080p Low, the 220 FPS average is far beyond what any display can typically refresh, making this setting useful only for extreme competitive scenarios or for users with very high refresh rate monitors. At 4K Low, the 84 FPS average is playable but sacrifices too much visual quality for the modest performance gain over Medium.
The Ultra preset should be avoided at higher resolutions. While 1080p Ultra delivers 93 FPS, which is playable, the 1440p Ultra result of 62 FPS is barely acceptable, and the 4K Ultra result of 35 FPS is not suitable for a fast-paced FPS title. The visual improvement from High to Ultra is typically marginal in this era of games, making the performance cost unjustified.
For the best experience, 1440p High is the recommended configuration. It provides 90 FPS average, which is smooth and responsive, while maintaining the visual quality that showcases the RTX 5070 Ti's capabilities. Users with 1080p displays should select Medium or High depending on their refresh rate, while 4K users should stick with Medium for the 65 FPS average.
How This Combo Ranks
The Intel Core Ultra 7 165H combined with the NVIDIA GeForce RTX 5070 Ti ranks 1059 out of 2872 tested combinations for Evolve. This places the pairing in the 63rd percentile of all tested configurations, indicating that it outperforms the majority of systems tested but is not among the top tier. The rank reflects the balanced nature of this pairing, where neither component is severely bottlenecking the other.
The CPU's percentile ranking of 84 among all processors is higher than the combo's overall game ranking, suggesting that the processor is not the limiting factor in Evolve. The GPU's percentile ranking of 86 similarly exceeds the combo rank, indicating that the game itself may not fully utilize the hardware's potential. This is consistent with Evolve's 2015 release date, which predates the significant advancements in multi-threading and GPU compute that modern titles leverage.
The combo rank of 1059 means there are 1058 configurations that achieve higher frame rates in Evolve. Given that the RTX 5070 Ti is a high-end GPU and the Core Ultra 7 165H is a capable mobile processor, this ranking suggests that Evolve's engine does not scale perfectly with modern hardware. The game's optimization likely favors higher single-thread performance and lower latency memory, areas where this mobile CPU may not excel compared to desktop counterparts.
Compared to the CPU's nearest rivals, the Core Ultra 7 165H sits within a tight performance band. The Intel Core Ultra 5 338H is 0.3% faster, the AMD EPYC 4244P is 0.4% slower, the AMD Ryzen AI 7 350 is 0.4% slower, and the AMD Ryzen 7 3700X is 0.5% slower. These negligible differences mean that the choice of CPU among these options would have minimal impact on Evolve's performance, reinforcing that the GPU is the primary driver of frame rates in this title.
CPU Role
The Intel Core Ultra 7 165H features 16 cores and 22 threads, a configuration that provides strong multi-threaded performance. Its base clock of 3.80 GHz and boost clock of 5.00 GHz offer solid single-thread capability, which is critical for Evolve's game logic and physics calculations. The 24 MB of shared L3 cache helps maintain data locality for the game's frequently accessed assets.
In synthetic benchmarks, the CPU achieves a Cinebench R23 multi-core score of 14551 and a single-core score of 1759. The PassMark multithread score of 25933 and single-thread score of 3509 further confirm its balanced performance profile. The CPU's average benchmark score of 34083 places it in the 84th percentile among all processors, making it a strong performer for a mobile part.
The CPU's role in Evolve is secondary to the GPU, as evidenced by the frame rate scaling patterns. At 1080p Low, the 220 FPS average suggests the CPU can feed the GPU sufficiently even at very high frame rates. However, the fact that this is the maximum measured FPS across all configurations indicates a ceiling imposed by the CPU or game engine, rather than the GPU. The 16 cores and 22 threads provide ample headroom for the game's multi-threaded rendering tasks.
The memory bandwidth of 89.6 GB/s from dual-channel DDR5 is adequate for this game. Evolve's asset streaming and texture loading benefit from the L3 cache and memory subsystem, but the game does not appear to be memory-bandwidth limited at the tested settings. The PCIe Gen 5 interface with 8 lanes provides sufficient bandwidth for the GPU, though the RTX 5070 Ti's PCIe 5.0 x16 interface may be underutilized in this configuration.
The CPU's nearest rivals show very small performance deltas, with the AMD Ryzen 7 3700X being only 0.5% slower. This suggests that the Core Ultra 7 165H's performance in Evolve would be nearly identical to these alternatives, making the CPU choice relatively unimportant for this specific title. The 28 W TDP of the mobile processor is notably low, which may impact sustained performance in longer gaming sessions, though the measured FPS data does not indicate any thermal throttling issues.
Measured FPS Breakdown
At 1920x1080, the measured results are as follows: Low settings produce an average of 220 FPS, Medium produces 171 FPS with a minimum of 145 and maximum of 196, High produces 134 FPS, and Ultra produces 93 FPS. The gap between Low and Ultra is 127 FPS, representing a 58% reduction in frame rate when moving from the lowest to highest quality preset.
At 2560x1440, the average frame rates are 148 FPS for Low, 115 FPS for Medium with a minimum of 97 and maximum of 132, 90 FPS for High, and 62 FPS for Ultra. The reduction from 1080p to 1440p ranges from 33% at Low to 33% at High, showing consistent scaling. The Medium preset's minimum of 97 FPS indicates that even in demanding scenes, the frame rate stays above 90 FPS.
At 3840x2160, the results are 84 FPS for Low, 65 FPS for Medium with a minimum of 55 and maximum of 75, 51 FPS for High, and 35 FPS for Ultra. The 4K Medium result of 65 FPS is the only 4K configuration that maintains a comfortable margin above 60 FPS. The 4K Ultra result of 35 FPS is the lowest measured value across all configurations, representing a 84% reduction from the 1080p Low result.
The Medium settings provide the only configurations with complete min/max data. At 1080p Medium, the 145 FPS minimum and 196 FPS maximum indicate a 51 FPS spread, suggesting some scene-dependent variability. At 1440p Medium, the spread narrows to 35 FPS (97 to 132), while at 4K Medium, the spread is 20 FPS (55 to 75). This narrowing spread at higher resolutions indicates that the GPU becomes more consistently saturated, reducing frame time variance.
The data reveals that the RTX 5070 Ti can deliver excellent performance at 1080p and 1440p across all settings, but 4K requires compromises. The 65 FPS at 4K Medium is the recommended configuration for 4K displays, providing a balance of visual quality and smoothness. For users prioritizing competitive performance, 1440p High at 90 FPS or 1080p High at 134 FPS are the strongest options, with the latter offering the best combination of high frame rate and visual fidelity.
Hardware Specifications
Intel Core Ultra 7 165H
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5070 Ti in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 64.0 |
| 3840x2160 | High | 93.0 |
| 3840x2160 | Medium | 119.0 |
| 3840x2160 | Low | 154.0 |
| 2560x1440 | Ultra | 115.0 |
| 2560x1440 | High | 165.0 |
| 2560x1440 | Medium | 210.0 |
| 2560x1440 | Low | 268.0 |
| 1920x1080 | Ultra | 169.0 |
| 1920x1080 | High | 245.0 |
| 1920x1080 | Medium | 309.0 |
| 1920x1080 | Low | 391.0 |
Evolve with iUltra 7 165H + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 5070 Ti + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with iUltra 7 165H + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.