Evolve
This combination delivers exceptional performance with an average of 192 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 93 | 119 | 154 |
| 1440p QHD | 115 | 165 | 210 | 268 |
| 1080p Full HD | 169 | 245 | 309 | 391 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
Evolve, a 2015 asymmetric multiplayer FPS, shows a distinct performance profile when paired with the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 5070 Ti. The measured data indicates a system that is heavily influenced by both resolution and preset selection, with frame rates ranging from a highly playable 220 FPS at 1080p Low to a demanding 35 FPS at 4K Ultra. This combination ranks in the 63rd percentile of all tested combos, suggesting that while the hardware is capable, the game's engine and settings scaling create specific bottlenecks that users should understand.
FAQ
Q: What is the highest average frame rate this combination achieves?
A: The highest measured average is 220 FPS, achieved at 1920x1080 resolution with Low settings. This indicates the system is well-equipped to handle the game at high refresh rates when visual fidelity is reduced.
Q: How does the combo perform at 4K resolution?
A: At 3840x2160, the average frame rates range from 84 FPS on Low settings down to 35 FPS on Ultra. The High preset yields 51 FPS, while Medium produces a more stable 65 FPS with recorded minimums of 55 FPS and maximums of 75 FPS.
Q: What is the performance difference between 1080p and 1440p at High settings?
A: At 1920x1080 High, the average is 134 FPS. Moving to 2560x1440 High, the average drops to 90 FPS. This represents a 44 FPS decrease, showing a significant scaling cost as pixel count increases.
Q: Which processor does the Intel Core Ultra 7 155H compare closely to in synthetic benchmarks?
A: In average benchmark scores, the Intel Core Ultra 7 155H is nearly identical to the Intel Core i5-14600T, with a delta of 0%. It is also within 0.1% of the AMD Ryzen AI 7 PRO 360 and 0.2% of the AMD Ryzen 5 7400F.
Q: What is the GPU's standing relative to other graphics cards?
A: The NVIDIA GeForce RTX 5070 Ti ranks in the 86th percentile of all GPUs. Its average benchmark score of 49957 is surprisingly close to the AMD Radeon RX Vega 64, which has a delta of -0.1%, and the Intel Arc A550M, which has a delta of 0.4%.
Q: Are the frame rate measurements based on actual testing?
A: Yes, the data is flagged as `dataIsMeasured`, confirming that the frame rates listed are the result of direct testing rather than estimates or projections.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is the dominant component in this pairing, and its specifications clearly dictate the performance ceiling in Evolve. The GPU features 16 GB of GDDR7 memory on a 256-bit bus, providing a substantial 896.0 GB/s of bandwidth. This large memory pool and high bandwidth are crucial for handling the game's textures and effects at higher resolutions, particularly at 4K where the data requirements are most demanding.
The GPU's clock speeds are set to a base of 2295 MHz and a boost of 2452 MHz. These clocks, combined with the Blackwell 2.0 architecture, allow the card to deliver a raw compute performance of 43.94 TFLOPS. This level of throughput is necessary to push the high pixel counts at 4K, but the measured results show that the GPU's capabilities are still challenged by the Ultra preset. The data shows a clear progression: at 4K, frame rates drop from 84 FPS on Low to 35 FPS on Ultra, a 49 FPS swing that is entirely attributable to the GPU's rendering workload.
The GPU's performance percentile, at 86%, places it among the top tier of graphics cards. However, its specific positioning against rivals is interesting; it is nearly tied with the older AMD Radeon RX Vega 64 (delta -0.1%) and the Intel Arc A550M (delta 0.4%) in average benchmark score, despite being a much newer product. This suggests that while the RTX 5070 Ti excels in synthetic tests, its real-world performance in Evolve is what matters most. The 16 GB VRAM capacity is more than sufficient for this game, as Evolve's system requirements are modest by modern standards, meaning the bottleneck at higher settings is more likely the GPU's raw shading and rasterization power rather than memory capacity.
Resolution Scaling
The measured frame rates reveal a clear and predictable scaling pattern as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 134 FPS at 1080p to 90 FPS at 1440p, and finally to 51 FPS at 4K. This represents a 62% reduction in performance from 1080p to 4K, which is a substantial hit but not entirely unexpected for a game with a 2015 release date. The scaling is not perfectly linear, indicating that the GPU is becoming increasingly saturated with pixel work as resolution climbs.
The data at Low settings shows a similar trend, with frame rates falling from 220 FPS at 1080p to 148 FPS at 1440p, and then to 84 FPS at 4K. The drop from 1440p to 4K is a 64 FPS decrease, which is more than double the 72 FPS drop seen from 1080p to 1440p. This steepening curve suggests that at 4K, the GPU is hitting a more pronounced compute limit, as the number of pixels quadruples from 1080p while the frame rate does not scale down proportionally. The performance is still very playable at 4K Low, but the margin for error is thinner.
The Medium settings data provides the most detail, as it is the only preset with full min/max frame rate information. At 1080p Medium, the average is 171 FPS with a minimum of 145 FPS and a maximum of 196 FPS. At 1440p Medium, the average drops to 115 FPS with a minimum of 97 FPS. At 4K Medium, the average is 65 FPS with a minimum of 55 FPS and a maximum of 75 FPS. The tight range of 20 FPS between minimum and maximum at 4K indicates that the GPU is maintaining a relatively stable workload, whereas the 51 FPS range at 1080p shows more fluctuation, likely due to CPU involvement in frame pacing.
How This Combo Ranks
The Intel Core Ultra 7 155H and NVIDIA GeForce RTX 5070 Ti combination ranks 1059 out of 2872 tested combos in Evolve. This places the pairing in the upper-middle tier of all configurations, representing a solid performance level but not a top-tier setup. With a rank percentile of roughly 63%, the combo outperforms a majority of other tested systems, but there is still a significant number of configurations that achieve higher frame rates.
This ranking is somewhat surprising given the high individual percentiles of the components. The CPU ranks in the 83rd percentile, and the GPU ranks in the 86th percentile, yet their combined performance in this specific game is lower than what those individual scores might suggest. This indicates that Evolve's engine may not scale perfectly with modern hardware, or that the game is more sensitive to certain architectural traits than synthetic benchmarks reveal. The combo's rank of 1059 means that 1813 other combinations deliver better performance in this title, which is a substantial number. It implies that users with high-end desktop processors and graphics cards will see notably better results, but for a mobile CPU paired with a high-end GPU, this rank is competitive.
CPU Role
The Intel Core Ultra 7 155H is a 16-core, 22-thread processor based on the Meteor Lake architecture. It has a base clock of 3.80 GHz and a boost clock of 4.80 GHz. This configuration provides ample multi-threading capability, which is reflected in its Cinebench R23 multicore score of 15028. This score puts the CPU in the 83rd percentile of all processors, and it is virtually tied with the Intel Core i5-14600T (delta 0%) and AMD Ryzen AI 7 PRO 360 (delta 0.1%).
In Evolve, the CPU's role is less critical than the GPU's, but it still plays a part in maintaining high frame rates at lower resolutions. At 1080p Low, the system achieves 220 FPS, which is a very high frame rate that requires the CPU to feed the GPU with draw calls and game logic quickly. The CPU's high single-thread performance, evidenced by a Cinebench R23 single-core score of 1743, helps ensure that the game's primary thread is not a bottleneck at these lower resolutions. As resolution increases, the GPU becomes the limiting factor, and the CPU's workload remains relatively constant.
The processor's 24 MB of shared L3 cache and support for DDR5 memory with a bandwidth of 89.6 GB/s provide a solid foundation for game data. However, the game's age means it may not utilize the CPU's full thread count effectively. The data shows that at 1080p High, the frame rate is 134 FPS, which is lower than the 220 FPS at Low. This suggests that the GPU is still the primary constraint even at 1080p when settings are increased, as the CPU has enough headroom to handle the game's logic without significant frame loss. The CPU's performance is adequate for this title, but it does not contribute to higher frame rates beyond what the GPU can render.
Measured FPS Breakdown
The measured FPS data provides a comprehensive picture of the system's performance across all settings and resolutions. At 1920x1080, the Low preset delivers an average of 220 FPS, which is the highest score in the entire dataset. The Medium preset at 1080p achieves 171 FPS, with a minimum of 145 FPS and a maximum of 196 FPS. High settings at 1080p produce 134 FPS, while Ultra drops to 93 FPS. This shows a clear 127 FPS difference between the lowest and highest presets at this resolution, indicating that the GPU has significant overhead at 1080p that can be traded for visual quality.
At 2560x1440, the frame rates are more moderate. Low settings yield 148 FPS, Medium produces 115 FPS (with a min of 97 and max of 132), High averages 90 FPS, and Ultra falls to 62 FPS. The scaling from Low to Ultra at 1440p is a 86 FPS drop, which is more severe than the 127 FPS drop at 1080p, reinforcing that the GPU is working harder at this resolution. The Medium preset's min of 97 FPS is still well above the 60 FPS threshold, making it a viable option for most users.
At 3840x2160, the performance is more constrained. Low settings average 84 FPS, Medium averages 65 FPS (with a min of 55 and max of 75), High averages 51 FPS, and Ultra averages 35 FPS. The gap between Low and Ultra is 49 FPS, which is the smallest absolute difference among all resolutions, but the relative impact is significant. The Ultra preset at 4K is the only configuration in the dataset that falls below 60 FPS, making it unsuitable for smooth gameplay. The Medium preset at 4K, with a 55 FPS minimum, is the most balanced option for 4K, as it maintains playability while offering a moderate visual upgrade over Low.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the user's target resolution and frame rate preference. For users with a 1080p display, the High preset at 134 FPS is an excellent choice, as it provides a strong balance between visual quality and performance. Those seeking maximum fluidity for competitive play can use the Low preset for 220 FPS, while the Medium preset at 171 FPS is a good middle ground. The Ultra preset at 93 FPS is also viable for users who prioritize image quality over raw speed.
For 1440p, the Medium preset at 115 FPS is the recommended starting point, as it offers a high frame rate with a minimum of 97 FPS, ensuring no noticeable stutter. The High preset at 90 FPS is also acceptable for most users, but the Ultra preset at 62 FPS is close to the edge of playability and may not be ideal for fast-paced action. Users who prefer consistent performance should stick with Medium or Low at this resolution.
For 4K, the choices are more limited. The Low preset at 84 FPS is the only option that provides a comfortable margin above 60 FPS. The Medium preset at 65 FPS is playable, but its minimum of 55 FPS means occasional dips below the smooth threshold. The High preset at 51 FPS and Ultra at 35 FPS are not recommended for a responsive experience. Therefore, for 4K, the Low preset is the best choice for maintaining high frame rates, while Medium offers a compromise for those who want better visuals and can tolerate slightly lower performance. The data clearly favors lower settings at 4K to keep the frame rate in a playable range.
Hardware Specifications
Intel Core Ultra 7 155H
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5070 Ti in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 64.0 |
| 3840x2160 | High | 93.0 |
| 3840x2160 | Medium | 119.0 |
| 3840x2160 | Low | 154.0 |
| 2560x1440 | Ultra | 115.0 |
| 2560x1440 | High | 165.0 |
| 2560x1440 | Medium | 210.0 |
| 2560x1440 | Low | 268.0 |
| 1920x1080 | Ultra | 169.0 |
| 1920x1080 | High | 245.0 |
| 1920x1080 | Medium | 309.0 |
| 1920x1080 | Low | 391.0 |
Evolve with iUltra 7 155H + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 5070 Ti + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with iUltra 7 155H + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.